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mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-10 01:48:00 +00:00
putty-source/windows/pterm.c

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New application: a Windows version of 'pterm'! This fulfills our long-standing Mayhem-difficulty wishlist item 'win-command-prompt': this is a Windows pterm in the sense that when you run it you get a local cmd.exe running inside a PuTTY-style window. Advantages of this: you get the same free choice of fonts as PuTTY has (no restriction to a strange subset of the system's available fonts); you get the same copy-paste gestures as PuTTY (no mental gear-shifting when you have command prompts and SSH sessions open on the same desktop); you get scrollback with the PuTTY semantics (scrolling to the bottom gets you to where the action is, as opposed to the way you could accidentally find yourself 500 lines past the end of the action in a real console). 'win-command-prompt' was at Mayhem difficulty ('Probably impossible') basically on the grounds that with Windows's old APIs for accessing the contents of consoles, there was no way I could find to get this to work sensibly. What was needed to make it feasible was a major piece of re-engineering work inside Windows itself. But, of course, that's exactly what happened! In 2019, the new ConPTY API arrived, which lets you create an object that behaves like a Windows console at one end, and round the back, emits a stream of VT-style escape sequences as the screen contents evolve, and accepts a VT-style input stream in return which it will parse function and arrow keys out of in the usual way. So now it's actually _easy_ to get this to basically work. The new backend, in conpty.c, has to do a handful of magic Windows API calls to set up the pseudo-console and its feeder pipes and start a subprocess running in it, a further magic call every time the PuTTY window is resized, and detect the end of the session by watching for the subprocess terminating. But apart from that, all it has to do is pass data back and forth unmodified between those pipes and the backend's associated Seat! That said, this is new and experimental, and there will undoubtedly be issues. One that I already know about is that you can't copy and paste a word that has wrapped between lines without getting an annoying newline in the middle of it. As far as I can see this is a fundamental limitation: the ConPTY system sends the _same_ escape sequence stream for a line that wrapped as it would send for a line that had a logical \n at what would have been the wrap point. Probably the best we can do to mitigate this is to adopt a different heuristic for newline elision that's right more often than it's wrong. For the moment, that experimental-ness is indicated by the fact that Buildscr will build, sign and deliver a copy of pterm.exe for each flavour of Windows, but won't include it in the .zip file or in the installer. (In fact, that puts it in exactly the same ad-hoc category as PuTTYtel, although for completely different reasons.)
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#include "putty.h"
#include "storage.h"
const unsigned cmdline_tooltype =
TOOLTYPE_NONNETWORK |
TOOLTYPE_NO_VERBOSE_OPTION;
New application: a Windows version of 'pterm'! This fulfills our long-standing Mayhem-difficulty wishlist item 'win-command-prompt': this is a Windows pterm in the sense that when you run it you get a local cmd.exe running inside a PuTTY-style window. Advantages of this: you get the same free choice of fonts as PuTTY has (no restriction to a strange subset of the system's available fonts); you get the same copy-paste gestures as PuTTY (no mental gear-shifting when you have command prompts and SSH sessions open on the same desktop); you get scrollback with the PuTTY semantics (scrolling to the bottom gets you to where the action is, as opposed to the way you could accidentally find yourself 500 lines past the end of the action in a real console). 'win-command-prompt' was at Mayhem difficulty ('Probably impossible') basically on the grounds that with Windows's old APIs for accessing the contents of consoles, there was no way I could find to get this to work sensibly. What was needed to make it feasible was a major piece of re-engineering work inside Windows itself. But, of course, that's exactly what happened! In 2019, the new ConPTY API arrived, which lets you create an object that behaves like a Windows console at one end, and round the back, emits a stream of VT-style escape sequences as the screen contents evolve, and accepts a VT-style input stream in return which it will parse function and arrow keys out of in the usual way. So now it's actually _easy_ to get this to basically work. The new backend, in conpty.c, has to do a handful of magic Windows API calls to set up the pseudo-console and its feeder pipes and start a subprocess running in it, a further magic call every time the PuTTY window is resized, and detect the end of the session by watching for the subprocess terminating. But apart from that, all it has to do is pass data back and forth unmodified between those pipes and the backend's associated Seat! That said, this is new and experimental, and there will undoubtedly be issues. One that I already know about is that you can't copy and paste a word that has wrapped between lines without getting an annoying newline in the middle of it. As far as I can see this is a fundamental limitation: the ConPTY system sends the _same_ escape sequence stream for a line that wrapped as it would send for a line that had a logical \n at what would have been the wrap point. Probably the best we can do to mitigate this is to adopt a different heuristic for newline elision that's right more often than it's wrong. For the moment, that experimental-ness is indicated by the fact that Buildscr will build, sign and deliver a copy of pterm.exe for each flavour of Windows, but won't include it in the .zip file or in the installer. (In fact, that puts it in exactly the same ad-hoc category as PuTTYtel, although for completely different reasons.)
2021-05-08 16:24:13 +00:00
void gui_term_process_cmdline(Conf *conf, char *cmdline)
{
do_defaults(NULL, conf);
conf_set_str(conf, CONF_remote_cmd, "");
cmdline = handle_restrict_acl_cmdline_prefix(cmdline);
if (handle_special_sessionname_cmdline(cmdline, conf) ||
handle_special_filemapping_cmdline(cmdline, conf))
return;
int argc;
char **argv, **argstart;
split_into_argv: add special case for program name. In the Windows API, there are two places you can get a command line in the form of a single unsplit string. One is via the command-line parameter to WinMain(); the other is by calling GetCommandLine(). But the two have different semantics: the WinMain command line string is only the part after the program name, whereas GetCommandLine() returns the full command line _including_ the program name. PuTTY has never yet had to parse the full output of GetCommandLine, but I have plans that will involve it beginning to do so. So I need to make sure the utility function split_into_argv() can handle it. This is not trivial because the quoting convention is different for the program name than for everything else. In the program's normal arguments, parsed by the C library startup code, the convention is that backslashes are special when they appear before a double quote, because that's how you write a literal double quote. But in the program name, backslashes are _never_ special, because that's how CreateProcess parses the program name at the start of the command line, and the C library must follow suit in order to correctly identify where the program name ends and the arguments begin. In particular, consider a command line such as this: "C:\Program Files\Foo\"foo.exe "hello \"world\"" The \" in the middle of the program name must be treated as a literal backslash, followed by a non-literal double quote which matches the one at the start of the string and causes the space in 'Program Files' to be treated as part of the pathname. But the same \" when it appears in the subsequent argument is treated as an escaped double quote, and turns into a literal " in the argument string. This commit adds support for this special initial-word handling in split_into_argv(), via an extra boolean argument indicating whether to turn that mode on. However, all existing call sites set the flag to false, because the new mode isn't needed _yet_. So there should be no functional change.
2022-11-24 12:54:19 +00:00
split_into_argv(cmdline, false, &argc, &argv, &argstart);
New application: a Windows version of 'pterm'! This fulfills our long-standing Mayhem-difficulty wishlist item 'win-command-prompt': this is a Windows pterm in the sense that when you run it you get a local cmd.exe running inside a PuTTY-style window. Advantages of this: you get the same free choice of fonts as PuTTY has (no restriction to a strange subset of the system's available fonts); you get the same copy-paste gestures as PuTTY (no mental gear-shifting when you have command prompts and SSH sessions open on the same desktop); you get scrollback with the PuTTY semantics (scrolling to the bottom gets you to where the action is, as opposed to the way you could accidentally find yourself 500 lines past the end of the action in a real console). 'win-command-prompt' was at Mayhem difficulty ('Probably impossible') basically on the grounds that with Windows's old APIs for accessing the contents of consoles, there was no way I could find to get this to work sensibly. What was needed to make it feasible was a major piece of re-engineering work inside Windows itself. But, of course, that's exactly what happened! In 2019, the new ConPTY API arrived, which lets you create an object that behaves like a Windows console at one end, and round the back, emits a stream of VT-style escape sequences as the screen contents evolve, and accepts a VT-style input stream in return which it will parse function and arrow keys out of in the usual way. So now it's actually _easy_ to get this to basically work. The new backend, in conpty.c, has to do a handful of magic Windows API calls to set up the pseudo-console and its feeder pipes and start a subprocess running in it, a further magic call every time the PuTTY window is resized, and detect the end of the session by watching for the subprocess terminating. But apart from that, all it has to do is pass data back and forth unmodified between those pipes and the backend's associated Seat! That said, this is new and experimental, and there will undoubtedly be issues. One that I already know about is that you can't copy and paste a word that has wrapped between lines without getting an annoying newline in the middle of it. As far as I can see this is a fundamental limitation: the ConPTY system sends the _same_ escape sequence stream for a line that wrapped as it would send for a line that had a logical \n at what would have been the wrap point. Probably the best we can do to mitigate this is to adopt a different heuristic for newline elision that's right more often than it's wrong. For the moment, that experimental-ness is indicated by the fact that Buildscr will build, sign and deliver a copy of pterm.exe for each flavour of Windows, but won't include it in the .zip file or in the installer. (In fact, that puts it in exactly the same ad-hoc category as PuTTYtel, although for completely different reasons.)
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for (int i = 0; i < argc; i++) {
char *arg = argv[i];
int retd = cmdline_process_param(
arg, i+1<argc?argv[i+1]:NULL, 1, conf);
if (retd == -2) {
cmdline_error("option \"%s\" requires an argument", arg);
} else if (retd == 2) {
i++; /* skip next argument */
} else if (retd == 1) {
continue; /* nothing further needs doing */
} else if (!strcmp(arg, "-e")) {
New application: a Windows version of 'pterm'! This fulfills our long-standing Mayhem-difficulty wishlist item 'win-command-prompt': this is a Windows pterm in the sense that when you run it you get a local cmd.exe running inside a PuTTY-style window. Advantages of this: you get the same free choice of fonts as PuTTY has (no restriction to a strange subset of the system's available fonts); you get the same copy-paste gestures as PuTTY (no mental gear-shifting when you have command prompts and SSH sessions open on the same desktop); you get scrollback with the PuTTY semantics (scrolling to the bottom gets you to where the action is, as opposed to the way you could accidentally find yourself 500 lines past the end of the action in a real console). 'win-command-prompt' was at Mayhem difficulty ('Probably impossible') basically on the grounds that with Windows's old APIs for accessing the contents of consoles, there was no way I could find to get this to work sensibly. What was needed to make it feasible was a major piece of re-engineering work inside Windows itself. But, of course, that's exactly what happened! In 2019, the new ConPTY API arrived, which lets you create an object that behaves like a Windows console at one end, and round the back, emits a stream of VT-style escape sequences as the screen contents evolve, and accepts a VT-style input stream in return which it will parse function and arrow keys out of in the usual way. So now it's actually _easy_ to get this to basically work. The new backend, in conpty.c, has to do a handful of magic Windows API calls to set up the pseudo-console and its feeder pipes and start a subprocess running in it, a further magic call every time the PuTTY window is resized, and detect the end of the session by watching for the subprocess terminating. But apart from that, all it has to do is pass data back and forth unmodified between those pipes and the backend's associated Seat! That said, this is new and experimental, and there will undoubtedly be issues. One that I already know about is that you can't copy and paste a word that has wrapped between lines without getting an annoying newline in the middle of it. As far as I can see this is a fundamental limitation: the ConPTY system sends the _same_ escape sequence stream for a line that wrapped as it would send for a line that had a logical \n at what would have been the wrap point. Probably the best we can do to mitigate this is to adopt a different heuristic for newline elision that's right more often than it's wrong. For the moment, that experimental-ness is indicated by the fact that Buildscr will build, sign and deliver a copy of pterm.exe for each flavour of Windows, but won't include it in the .zip file or in the installer. (In fact, that puts it in exactly the same ad-hoc category as PuTTYtel, although for completely different reasons.)
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if (i+1 < argc) {
/* The command to execute is taken to be the unparsed
* version of the whole remainder of the command line. */
conf_set_str(conf, CONF_remote_cmd, argstart[i+1]);
return;
} else {
cmdline_error("option \"%s\" requires an argument", arg);
}
} else if (arg[0] == '-') {
cmdline_error("unrecognised option \"%s\"", arg);
} else {
cmdline_error("unexpected non-option argument \"%s\"", arg);
}
}
cmdline_run_saved(conf);
conf_set_int(conf, CONF_sharrow_type, SHARROW_BITMAP);
New application: a Windows version of 'pterm'! This fulfills our long-standing Mayhem-difficulty wishlist item 'win-command-prompt': this is a Windows pterm in the sense that when you run it you get a local cmd.exe running inside a PuTTY-style window. Advantages of this: you get the same free choice of fonts as PuTTY has (no restriction to a strange subset of the system's available fonts); you get the same copy-paste gestures as PuTTY (no mental gear-shifting when you have command prompts and SSH sessions open on the same desktop); you get scrollback with the PuTTY semantics (scrolling to the bottom gets you to where the action is, as opposed to the way you could accidentally find yourself 500 lines past the end of the action in a real console). 'win-command-prompt' was at Mayhem difficulty ('Probably impossible') basically on the grounds that with Windows's old APIs for accessing the contents of consoles, there was no way I could find to get this to work sensibly. What was needed to make it feasible was a major piece of re-engineering work inside Windows itself. But, of course, that's exactly what happened! In 2019, the new ConPTY API arrived, which lets you create an object that behaves like a Windows console at one end, and round the back, emits a stream of VT-style escape sequences as the screen contents evolve, and accepts a VT-style input stream in return which it will parse function and arrow keys out of in the usual way. So now it's actually _easy_ to get this to basically work. The new backend, in conpty.c, has to do a handful of magic Windows API calls to set up the pseudo-console and its feeder pipes and start a subprocess running in it, a further magic call every time the PuTTY window is resized, and detect the end of the session by watching for the subprocess terminating. But apart from that, all it has to do is pass data back and forth unmodified between those pipes and the backend's associated Seat! That said, this is new and experimental, and there will undoubtedly be issues. One that I already know about is that you can't copy and paste a word that has wrapped between lines without getting an annoying newline in the middle of it. As far as I can see this is a fundamental limitation: the ConPTY system sends the _same_ escape sequence stream for a line that wrapped as it would send for a line that had a logical \n at what would have been the wrap point. Probably the best we can do to mitigate this is to adopt a different heuristic for newline elision that's right more often than it's wrong. For the moment, that experimental-ness is indicated by the fact that Buildscr will build, sign and deliver a copy of pterm.exe for each flavour of Windows, but won't include it in the .zip file or in the installer. (In fact, that puts it in exactly the same ad-hoc category as PuTTYtel, although for completely different reasons.)
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}
const struct BackendVtable *backend_vt_from_conf(Conf *conf)
{
return &conpty_backend;
}
const wchar_t *get_app_user_model_id(void)
{
return L"SimonTatham.Pterm";
}
void gui_terminal_ready(HWND hwnd, Seat *seat, Backend *backend)
{
}