Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
/*
|
2021-04-18 12:16:59 +00:00
|
|
|
* PuTTY's cryptographic pseudorandom number generator.
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
*
|
|
|
|
* This module just defines the PRNG object type and its methods. The
|
|
|
|
* usual global instance of it is managed by sshrand.c.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "putty.h"
|
|
|
|
#include "ssh.h"
|
2020-09-13 07:42:54 +00:00
|
|
|
#include "mpint_i.h"
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
|
|
|
|
#ifdef PRNG_DIAGNOSTICS
|
|
|
|
#define prngdebug debug
|
|
|
|
#else
|
|
|
|
#define prngdebug(...) ((void)0)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
* This random number generator is based on the 'Fortuna' design by
|
|
|
|
* Niels Ferguson and Bruce Schneier. The biggest difference is that I
|
|
|
|
* use SHA-256 in place of a block cipher: the generator side of the
|
|
|
|
* system works by computing HASH(key || counter) instead of
|
|
|
|
* ENCRYPT(counter, key).
|
|
|
|
*
|
|
|
|
* Rationale: the Fortuna description itself suggests that using
|
|
|
|
* SHA-256 would be nice but people wouldn't accept it because it's
|
|
|
|
* too slow - but PuTTY isn't a heavy enough user of random numbers to
|
|
|
|
* make that a serious worry. In fact even with SHA-256 this generator
|
|
|
|
* is faster than the one we previously used. Also the Fortuna
|
|
|
|
* description worries about periodic rekeying to avoid the barely
|
|
|
|
* detectable pattern of never repeating a cipher block - but with
|
|
|
|
* SHA-256, even that shouldn't be a worry, because the output
|
|
|
|
* 'blocks' are twice the size, and also SHA-256 has no guarantee of
|
|
|
|
* bijectivity, so it surely _could_ be possible to generate the same
|
|
|
|
* block from two counter values. Thirdly, Fortuna has to have a hash
|
|
|
|
* function anyway, for reseeding and entropy collection, so reusing
|
|
|
|
* the same one means it only depends on one underlying primitive and
|
|
|
|
* can be easily reinstantiated with a larger hash function if you
|
|
|
|
* decide you'd like to do that on a particular occasion.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define NCOLLECTORS 32
|
|
|
|
#define RESEED_DATA_SIZE 64
|
|
|
|
|
|
|
|
typedef struct prng_impl prng_impl;
|
|
|
|
struct prng_impl {
|
|
|
|
prng Prng;
|
|
|
|
|
|
|
|
const ssh_hashalg *hashalg;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Generation side:
|
|
|
|
*
|
|
|
|
* 'generator' is a hash object with the current key preloaded
|
|
|
|
* into it. The counter-mode generation is achieved by copying
|
|
|
|
* that hash object, appending the counter value to the copy, and
|
|
|
|
* calling ssh_hash_final.
|
|
|
|
*/
|
|
|
|
ssh_hash *generator;
|
2020-09-13 07:42:54 +00:00
|
|
|
BignumInt counter[128 / BIGNUM_INT_BITS];
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* When re-seeding the generator, you call prng_seed_begin(),
|
|
|
|
* which sets up a hash object in 'keymaker'. You write your new
|
|
|
|
* seed data into it (which you can do by calling put_data on the
|
|
|
|
* PRNG object itself) and then call prng_seed_finish(), which
|
|
|
|
* finalises this hash and uses the output to set up the new
|
|
|
|
* generator.
|
|
|
|
*
|
|
|
|
* The keymaker hash preimage includes the previous key, so if you
|
|
|
|
* just want to change keys for the sake of not keeping the same
|
|
|
|
* one for too long, you don't have to put any extra seed data in
|
|
|
|
* at all.
|
|
|
|
*/
|
|
|
|
ssh_hash *keymaker;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Collection side:
|
|
|
|
*
|
|
|
|
* There are NCOLLECTORS hash objects collecting entropy. Each
|
|
|
|
* separately numbered entropy source puts its output into those
|
|
|
|
* hash objects in the order 0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,...,
|
|
|
|
* that is to say, each entropy source has a separate counter
|
|
|
|
* which is incremented every time that source generates an event,
|
|
|
|
* and the event data is added to the collector corresponding to
|
|
|
|
* the index of the lowest set bit in the current counter value.
|
|
|
|
*
|
|
|
|
* Whenever collector #0 has at least RESEED_DATA_SIZE bytes (and
|
|
|
|
* it's not at least 100ms since the last reseed), the PRNG is
|
|
|
|
* reseeded, with seed data on reseed #n taken from the first j
|
|
|
|
* collectors, where j is one more than the number of factors of 2
|
|
|
|
* in n. That is, collector #0 is used in every reseed; #1 in
|
|
|
|
* every other one, #2 in every fourth, etc.
|
|
|
|
*
|
|
|
|
* 'until_reseed' counts the amount of data that still needs to be
|
|
|
|
* added to collector #0 before a reseed will be triggered.
|
|
|
|
*/
|
|
|
|
uint32_t source_counters[NOISE_MAX_SOURCES];
|
|
|
|
ssh_hash *collectors[NCOLLECTORS];
|
|
|
|
size_t until_reseed;
|
|
|
|
uint32_t reseeds;
|
|
|
|
uint64_t last_reseed_time;
|
|
|
|
};
|
|
|
|
|
|
|
|
static void prng_seed_BinarySink_write(
|
|
|
|
BinarySink *bs, const void *data, size_t len);
|
|
|
|
|
|
|
|
prng *prng_new(const ssh_hashalg *hashalg)
|
|
|
|
{
|
|
|
|
prng_impl *pi = snew(prng_impl);
|
|
|
|
|
|
|
|
memset(pi, 0, sizeof(prng_impl));
|
|
|
|
pi->hashalg = hashalg;
|
|
|
|
pi->keymaker = NULL;
|
|
|
|
pi->generator = NULL;
|
2020-09-13 07:42:54 +00:00
|
|
|
memset(pi->counter, 0, sizeof(pi->counter));
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
for (size_t i = 0; i < NCOLLECTORS; i++)
|
|
|
|
pi->collectors[i] = ssh_hash_new(pi->hashalg);
|
|
|
|
pi->until_reseed = 0;
|
|
|
|
BinarySink_INIT(&pi->Prng, prng_seed_BinarySink_write);
|
|
|
|
|
|
|
|
pi->Prng.savesize = pi->hashalg->hlen * 4;
|
|
|
|
|
|
|
|
return &pi->Prng;
|
|
|
|
}
|
|
|
|
|
|
|
|
void prng_free(prng *pr)
|
|
|
|
{
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
|
|
|
|
2020-09-13 07:42:54 +00:00
|
|
|
smemclr(pi->counter, sizeof(pi->counter));
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
for (size_t i = 0; i < NCOLLECTORS; i++)
|
|
|
|
ssh_hash_free(pi->collectors[i]);
|
|
|
|
if (pi->generator)
|
|
|
|
ssh_hash_free(pi->generator);
|
|
|
|
if (pi->keymaker)
|
|
|
|
ssh_hash_free(pi->keymaker);
|
|
|
|
smemclr(pi, sizeof(*pi));
|
|
|
|
sfree(pi);
|
|
|
|
}
|
|
|
|
|
|
|
|
void prng_seed_begin(prng *pr)
|
|
|
|
{
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
|
|
|
|
|
|
|
assert(!pi->keymaker);
|
|
|
|
|
|
|
|
prngdebug("prng: reseed begin\n");
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Make a hash instance that will generate the key for the new one.
|
|
|
|
*/
|
|
|
|
if (pi->generator) {
|
|
|
|
pi->keymaker = pi->generator;
|
|
|
|
pi->generator = NULL;
|
|
|
|
} else {
|
|
|
|
pi->keymaker = ssh_hash_new(pi->hashalg);
|
|
|
|
}
|
|
|
|
|
|
|
|
put_byte(pi->keymaker, 'R');
|
|
|
|
}
|
|
|
|
|
|
|
|
static void prng_seed_BinarySink_write(
|
|
|
|
BinarySink *bs, const void *data, size_t len)
|
|
|
|
{
|
|
|
|
prng *pr = BinarySink_DOWNCAST(bs, prng);
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
|
|
|
assert(pi->keymaker);
|
2020-01-26 10:59:07 +00:00
|
|
|
prngdebug("prng: got %"SIZEu" bytes of seed\n", len);
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
put_data(pi->keymaker, data, len);
|
|
|
|
}
|
|
|
|
|
|
|
|
void prng_seed_finish(prng *pr)
|
|
|
|
{
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
unsigned char buf[MAX_HASH_LEN];
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
|
|
|
|
assert(pi->keymaker);
|
|
|
|
|
|
|
|
prngdebug("prng: reseed finish\n");
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Actually generate the key.
|
|
|
|
*/
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
ssh_hash_final(pi->keymaker, buf);
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
pi->keymaker = NULL;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Load that key into a fresh hash instance, which will become the
|
|
|
|
* new generator.
|
|
|
|
*/
|
|
|
|
assert(!pi->generator);
|
|
|
|
pi->generator = ssh_hash_new(pi->hashalg);
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
put_data(pi->generator, buf, pi->hashalg->hlen);
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
|
|
|
|
pi->until_reseed = RESEED_DATA_SIZE;
|
|
|
|
pi->last_reseed_time = prng_reseed_time_ms();
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
|
|
|
|
smemclr(buf, sizeof(buf));
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
}
|
|
|
|
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
static inline void prng_generate(prng_impl *pi, void *outbuf)
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
{
|
|
|
|
ssh_hash *h = ssh_hash_copy(pi->generator);
|
|
|
|
|
|
|
|
prngdebug("prng_generate\n");
|
|
|
|
put_byte(h, 'G');
|
2020-09-13 07:42:54 +00:00
|
|
|
for (unsigned i = 0; i < 128; i += 8)
|
|
|
|
put_byte(h, pi->counter[i/BIGNUM_INT_BITS] >> (i%BIGNUM_INT_BITS));
|
|
|
|
BignumCarry c = 1;
|
|
|
|
for (unsigned i = 0; i < lenof(pi->counter); i++)
|
|
|
|
BignumADC(pi->counter[i], c, pi->counter[i], 0, c);
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
ssh_hash_final(h, outbuf);
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void prng_read(prng *pr, void *vout, size_t size)
|
|
|
|
{
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
unsigned char buf[MAX_HASH_LEN];
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
|
|
|
|
assert(!pi->keymaker);
|
|
|
|
|
2020-01-26 10:59:07 +00:00
|
|
|
prngdebug("prng_read %"SIZEu"\n", size);
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
|
|
|
|
uint8_t *out = (uint8_t *)vout;
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
while (size > 0) {
|
|
|
|
prng_generate(pi, buf);
|
|
|
|
size_t to_use = size > pi->hashalg->hlen ? pi->hashalg->hlen : size;
|
|
|
|
memcpy(out, buf, to_use);
|
|
|
|
out += to_use;
|
|
|
|
size -= to_use;
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
}
|
|
|
|
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
smemclr(buf, sizeof(buf));
|
|
|
|
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
prng_seed_begin(&pi->Prng);
|
|
|
|
prng_seed_finish(&pi->Prng);
|
|
|
|
}
|
|
|
|
|
|
|
|
void prng_add_entropy(prng *pr, unsigned source_id, ptrlen data)
|
|
|
|
{
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
|
|
|
|
|
|
|
assert(source_id < NOISE_MAX_SOURCES);
|
|
|
|
uint32_t counter = ++pi->source_counters[source_id];
|
|
|
|
|
|
|
|
size_t index = 0;
|
|
|
|
while (index+1 < NCOLLECTORS && !(counter & 1)) {
|
|
|
|
counter >>= 1;
|
|
|
|
index++;
|
|
|
|
}
|
|
|
|
|
2020-01-26 10:59:07 +00:00
|
|
|
prngdebug("prng_add_entropy source=%u size=%"SIZEu" -> collector %zi\n",
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
source_id, data.len, index);
|
|
|
|
|
|
|
|
put_datapl(pi->collectors[index], data);
|
|
|
|
|
|
|
|
if (index == 0)
|
|
|
|
pi->until_reseed = (pi->until_reseed < data.len ? 0 :
|
|
|
|
pi->until_reseed - data.len);
|
|
|
|
|
|
|
|
if (pi->until_reseed == 0 &&
|
|
|
|
prng_reseed_time_ms() - pi->last_reseed_time >= 100) {
|
|
|
|
prng_seed_begin(&pi->Prng);
|
|
|
|
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
unsigned char buf[MAX_HASH_LEN];
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
uint32_t reseed_index = ++pi->reseeds;
|
|
|
|
prngdebug("prng entropy reseed #%"PRIu32"\n", reseed_index);
|
|
|
|
for (size_t i = 0; i < NCOLLECTORS; i++) {
|
2020-01-26 10:59:07 +00:00
|
|
|
prngdebug("emptying collector %"SIZEu"\n", i);
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
ssh_hash_digest(pi->collectors[i], buf);
|
|
|
|
put_data(&pi->Prng, buf, pi->hashalg->hlen);
|
2019-12-15 09:57:30 +00:00
|
|
|
ssh_hash_reset(pi->collectors[i]);
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
if (reseed_index & 1)
|
|
|
|
break;
|
|
|
|
reseed_index >>= 1;
|
|
|
|
}
|
sshprng.c: remove pointless pending_output buffer.
In an early draft of the new PRNG, before I decided to get rid of
random_byte() and replace it with random_read(), it was important
after generating a hash-worth of PRNG output to buffer it so as to
return it a byte at a time. So the PRNG data structure itself had to
keep a hash-sized buffer of pending output, and be able to return the
next byte from it on every random_byte() call.
But when random_read() came in, there was no need to do that any more,
because at the end of a read, the generator is re-seeded and the
remains of any generated data is deliberately thrown away. So the
pending_output buffer has no need to live in the persistent prng
object; it can be relegated to a local variable inside random_read
(and a couple of other functions that used the same buffer since it
was conveniently there).
A side effect of this is that we're no longer yielding the bytes of
each hash in reverse order, because only the previous silly code
structure made it convenient. Fortunately, of course, nothing is
depending on that - except the cryptsuite tests, which I've updated.
2020-01-26 10:58:27 +00:00
|
|
|
smemclr(buf, sizeof(buf));
|
Replace PuTTY's PRNG with a Fortuna-like system.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
2019-01-22 22:42:41 +00:00
|
|
|
prng_seed_finish(&pi->Prng);
|
|
|
|
}
|
|
|
|
}
|
2019-02-10 13:43:14 +00:00
|
|
|
|
|
|
|
size_t prng_seed_bits(prng *pr)
|
|
|
|
{
|
|
|
|
prng_impl *pi = container_of(pr, prng_impl, Prng);
|
|
|
|
return pi->hashalg->hlen * 8;
|
|
|
|
}
|