Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
/*
|
|
|
|
* Implement the centralised parts of the server side of SFTP.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <assert.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
#include "putty.h"
|
|
|
|
#include "ssh.h"
|
|
|
|
#include "sftp.h"
|
|
|
|
|
|
|
|
struct sftp_packet *sftp_handle_request(
|
|
|
|
SftpServer *srv, struct sftp_packet *req)
|
|
|
|
{
|
|
|
|
struct sftp_packet *reply;
|
|
|
|
unsigned id;
|
2020-01-30 06:40:21 +00:00
|
|
|
uint32_t flags;
|
Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
ptrlen path, dstpath, handle, data;
|
2018-10-26 22:08:58 +00:00
|
|
|
uint64_t offset;
|
Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
unsigned length;
|
|
|
|
struct fxp_attrs attrs;
|
|
|
|
DefaultSftpReplyBuilder dsrb;
|
|
|
|
SftpReplyBuilder *rb;
|
|
|
|
|
|
|
|
if (req->type == SSH_FXP_INIT) {
|
|
|
|
/*
|
|
|
|
* Special case which doesn't have a request id at the start.
|
|
|
|
*/
|
|
|
|
reply = sftp_pkt_init(SSH_FXP_VERSION);
|
|
|
|
/*
|
|
|
|
* Since we support only the lowest protocol version, we don't
|
|
|
|
* need to take the min of this and the client's version, or
|
|
|
|
* even to bother reading the client version number out of the
|
|
|
|
* input packet.
|
|
|
|
*/
|
|
|
|
put_uint32(reply, SFTP_PROTO_VERSION);
|
|
|
|
return reply;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Centralise the request id handling. We'll overwrite the type
|
|
|
|
* code of the output packet later.
|
|
|
|
*/
|
|
|
|
id = get_uint32(req);
|
|
|
|
reply = sftp_pkt_init(0);
|
|
|
|
put_uint32(reply, id);
|
|
|
|
|
|
|
|
dsrb.rb.vt = &DefaultSftpReplyBuilder_vt;
|
|
|
|
dsrb.pkt = reply;
|
|
|
|
rb = &dsrb.rb;
|
|
|
|
|
|
|
|
switch (req->type) {
|
|
|
|
case SSH_FXP_REALPATH:
|
|
|
|
path = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_realpath(srv, rb, path);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_OPEN:
|
|
|
|
path = get_string(req);
|
|
|
|
flags = get_uint32(req);
|
|
|
|
get_fxp_attrs(req, &attrs);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
if ((flags & (SSH_FXF_READ|SSH_FXF_WRITE)) == 0) {
|
|
|
|
fxp_reply_error(rb, SSH_FX_BAD_MESSAGE,
|
|
|
|
"open without READ or WRITE flag");
|
|
|
|
} else if ((flags & (SSH_FXF_CREAT|SSH_FXF_TRUNC)) == SSH_FXF_TRUNC) {
|
|
|
|
fxp_reply_error(rb, SSH_FX_BAD_MESSAGE,
|
|
|
|
"open with TRUNC but not CREAT");
|
|
|
|
} else if ((flags & (SSH_FXF_CREAT|SSH_FXF_EXCL)) == SSH_FXF_EXCL) {
|
|
|
|
fxp_reply_error(rb, SSH_FX_BAD_MESSAGE,
|
|
|
|
"open with EXCL but not CREAT");
|
|
|
|
} else {
|
|
|
|
sftpsrv_open(srv, rb, path, flags, attrs);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_OPENDIR:
|
|
|
|
path = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_opendir(srv, rb, path);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_CLOSE:
|
|
|
|
handle = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_close(srv, rb, handle);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_MKDIR:
|
|
|
|
path = get_string(req);
|
|
|
|
get_fxp_attrs(req, &attrs);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_mkdir(srv, rb, path, attrs);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_RMDIR:
|
|
|
|
path = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_rmdir(srv, rb, path);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_REMOVE:
|
|
|
|
path = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_remove(srv, rb, path);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_RENAME:
|
|
|
|
path = get_string(req);
|
|
|
|
dstpath = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_rename(srv, rb, path, dstpath);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_STAT:
|
|
|
|
path = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
2018-10-29 19:50:29 +00:00
|
|
|
sftpsrv_stat(srv, rb, path, true);
|
Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_LSTAT:
|
|
|
|
path = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
2018-10-29 19:50:29 +00:00
|
|
|
sftpsrv_stat(srv, rb, path, false);
|
Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_FSTAT:
|
|
|
|
handle = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_fstat(srv, rb, handle);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_SETSTAT:
|
|
|
|
path = get_string(req);
|
|
|
|
get_fxp_attrs(req, &attrs);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_setstat(srv, rb, path, attrs);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_FSETSTAT:
|
|
|
|
handle = get_string(req);
|
|
|
|
get_fxp_attrs(req, &attrs);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_fsetstat(srv, rb, handle, attrs);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_READ:
|
|
|
|
handle = get_string(req);
|
|
|
|
offset = get_uint64(req);
|
|
|
|
length = get_uint32(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_read(srv, rb, handle, offset, length);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_READDIR:
|
|
|
|
handle = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
2018-10-29 19:50:29 +00:00
|
|
|
sftpsrv_readdir(srv, rb, handle, INT_MAX, false);
|
Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case SSH_FXP_WRITE:
|
|
|
|
handle = get_string(req);
|
|
|
|
offset = get_uint64(req);
|
|
|
|
data = get_string(req);
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
sftpsrv_write(srv, rb, handle, offset, data);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
if (get_err(req))
|
|
|
|
goto decode_error;
|
|
|
|
fxp_reply_error(rb, SSH_FX_OP_UNSUPPORTED,
|
|
|
|
"Unrecognised request type");
|
|
|
|
break;
|
|
|
|
|
|
|
|
decode_error:
|
|
|
|
fxp_reply_error(rb, SSH_FX_BAD_MESSAGE, "Unable to decode request");
|
|
|
|
}
|
|
|
|
|
|
|
|
return reply;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_ok(SftpReplyBuilder *reply)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_STATUS;
|
|
|
|
put_uint32(d->pkt, SSH_FX_OK);
|
|
|
|
put_stringz(d->pkt, "");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_error(
|
|
|
|
SftpReplyBuilder *reply, unsigned code, const char *msg)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_STATUS;
|
|
|
|
put_uint32(d->pkt, code);
|
|
|
|
put_stringz(d->pkt, msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_name_count(SftpReplyBuilder *reply, unsigned count)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_NAME;
|
|
|
|
put_uint32(d->pkt, count);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_full_name(SftpReplyBuilder *reply, ptrlen name,
|
|
|
|
ptrlen longname, struct fxp_attrs attrs)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_NAME;
|
|
|
|
put_stringpl(d->pkt, name);
|
|
|
|
put_stringpl(d->pkt, longname);
|
|
|
|
put_fxp_attrs(d->pkt, attrs);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_simple_name(SftpReplyBuilder *reply, ptrlen name)
|
|
|
|
{
|
|
|
|
fxp_reply_name_count(reply, 1);
|
|
|
|
fxp_reply_full_name(reply, name, PTRLEN_LITERAL(""), no_attrs);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_handle(SftpReplyBuilder *reply, ptrlen handle)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_HANDLE;
|
|
|
|
put_stringpl(d->pkt, handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_data(SftpReplyBuilder *reply, ptrlen data)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_DATA;
|
|
|
|
put_stringpl(d->pkt, data);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void default_reply_attrs(
|
|
|
|
SftpReplyBuilder *reply, struct fxp_attrs attrs)
|
|
|
|
{
|
|
|
|
DefaultSftpReplyBuilder *d =
|
|
|
|
container_of(reply, DefaultSftpReplyBuilder, rb);
|
|
|
|
d->pkt->type = SSH_FXP_ATTRS;
|
|
|
|
put_fxp_attrs(d->pkt, attrs);
|
|
|
|
}
|
|
|
|
|
Change vtable defs to use C99 designated initialisers.
This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.
We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.
The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.
While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
2020-03-10 21:06:29 +00:00
|
|
|
const SftpReplyBuilderVtable DefaultSftpReplyBuilder_vt = {
|
|
|
|
.reply_ok = default_reply_ok,
|
|
|
|
.reply_error = default_reply_error,
|
|
|
|
.reply_simple_name = default_reply_simple_name,
|
|
|
|
.reply_name_count = default_reply_name_count,
|
|
|
|
.reply_full_name = default_reply_full_name,
|
|
|
|
.reply_handle = default_reply_handle,
|
|
|
|
.reply_data = default_reply_data,
|
|
|
|
.reply_attrs = default_reply_attrs,
|
Add an SFTP server to the SSH server code.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
2018-10-20 21:10:32 +00:00
|
|
|
};
|