mirror of
https://git.tartarus.org/simon/putty.git
synced 2025-07-08 06:45:05 -05:00
Run entire source base through GNU indent to tidy up the varying
coding styles of the various contributors! Woohoo! [originally from svn r1098]
This commit is contained in:
578
winnet.c
578
winnet.c
@ -82,7 +82,7 @@ typedef struct Socket_tag *Actual_Socket;
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struct SockAddr_tag {
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char *error;
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/* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
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int family;
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int family;
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unsigned long address; /* Address IPv4 style. */
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#ifdef IPV6
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struct addrinfo *ai; /* Address IPv6 style. */
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@ -102,64 +102,109 @@ struct buffer {
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static tree234 *sktree;
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static int cmpfortree(void *av, void *bv) {
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Actual_Socket a = (Actual_Socket)av, b = (Actual_Socket)bv;
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unsigned long as = (unsigned long)a->s, bs = (unsigned long)b->s;
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if (as < bs) return -1;
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if (as > bs) return +1;
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static int cmpfortree(void *av, void *bv)
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{
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Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
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unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
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if (as < bs)
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return -1;
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if (as > bs)
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return +1;
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return 0;
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}
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static int cmpforsearch(void *av, void *bv) {
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Actual_Socket b = (Actual_Socket)bv;
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unsigned long as = (unsigned long)av, bs = (unsigned long)b->s;
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if (as < bs) return -1;
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if (as > bs) return +1;
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static int cmpforsearch(void *av, void *bv)
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{
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Actual_Socket b = (Actual_Socket) bv;
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unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
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if (as < bs)
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return -1;
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if (as > bs)
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return +1;
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return 0;
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}
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void sk_init(void) {
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void sk_init(void)
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{
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sktree = newtree234(cmpfortree);
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}
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char *winsock_error_string(int error) {
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char *winsock_error_string(int error)
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{
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switch (error) {
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case WSAEACCES: return "Network error: Permission denied";
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case WSAEADDRINUSE: return "Network error: Address already in use";
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case WSAEADDRNOTAVAIL: return "Network error: Cannot assign requested address";
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case WSAEAFNOSUPPORT: return "Network error: Address family not supported by protocol family";
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case WSAEALREADY: return "Network error: Operation already in progress";
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case WSAECONNABORTED: return "Network error: Software caused connection abort";
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case WSAECONNREFUSED: return "Network error: Connection refused";
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case WSAECONNRESET: return "Network error: Connection reset by peer";
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case WSAEDESTADDRREQ: return "Network error: Destination address required";
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case WSAEFAULT: return "Network error: Bad address";
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case WSAEHOSTDOWN: return "Network error: Host is down";
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case WSAEHOSTUNREACH: return "Network error: No route to host";
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case WSAEINPROGRESS: return "Network error: Operation now in progress";
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case WSAEINTR: return "Network error: Interrupted function call";
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case WSAEINVAL: return "Network error: Invalid argument";
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case WSAEISCONN: return "Network error: Socket is already connected";
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case WSAEMFILE: return "Network error: Too many open files";
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case WSAEMSGSIZE: return "Network error: Message too long";
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case WSAENETDOWN: return "Network error: Network is down";
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case WSAENETRESET: return "Network error: Network dropped connection on reset";
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case WSAENETUNREACH: return "Network error: Network is unreachable";
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case WSAENOBUFS: return "Network error: No buffer space available";
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case WSAENOPROTOOPT: return "Network error: Bad protocol option";
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case WSAENOTCONN: return "Network error: Socket is not connected";
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case WSAENOTSOCK: return "Network error: Socket operation on non-socket";
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case WSAEOPNOTSUPP: return "Network error: Operation not supported";
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case WSAEPFNOSUPPORT: return "Network error: Protocol family not supported";
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case WSAEPROCLIM: return "Network error: Too many processes";
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case WSAEPROTONOSUPPORT: return "Network error: Protocol not supported";
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case WSAEPROTOTYPE: return "Network error: Protocol wrong type for socket";
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case WSAESHUTDOWN: return "Network error: Cannot send after socket shutdown";
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case WSAESOCKTNOSUPPORT: return "Network error: Socket type not supported";
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case WSAETIMEDOUT: return "Network error: Connection timed out";
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case WSAEWOULDBLOCK: return "Network error: Resource temporarily unavailable";
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case WSAEDISCON: return "Network error: Graceful shutdown in progress";
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default: return "Unknown network error";
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case WSAEACCES:
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return "Network error: Permission denied";
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case WSAEADDRINUSE:
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return "Network error: Address already in use";
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case WSAEADDRNOTAVAIL:
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return "Network error: Cannot assign requested address";
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case WSAEAFNOSUPPORT:
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return
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"Network error: Address family not supported by protocol family";
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case WSAEALREADY:
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return "Network error: Operation already in progress";
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case WSAECONNABORTED:
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return "Network error: Software caused connection abort";
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case WSAECONNREFUSED:
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return "Network error: Connection refused";
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case WSAECONNRESET:
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return "Network error: Connection reset by peer";
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case WSAEDESTADDRREQ:
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return "Network error: Destination address required";
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case WSAEFAULT:
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return "Network error: Bad address";
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case WSAEHOSTDOWN:
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return "Network error: Host is down";
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case WSAEHOSTUNREACH:
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return "Network error: No route to host";
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case WSAEINPROGRESS:
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return "Network error: Operation now in progress";
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case WSAEINTR:
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return "Network error: Interrupted function call";
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case WSAEINVAL:
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return "Network error: Invalid argument";
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case WSAEISCONN:
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return "Network error: Socket is already connected";
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case WSAEMFILE:
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return "Network error: Too many open files";
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case WSAEMSGSIZE:
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return "Network error: Message too long";
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case WSAENETDOWN:
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return "Network error: Network is down";
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case WSAENETRESET:
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return "Network error: Network dropped connection on reset";
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case WSAENETUNREACH:
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return "Network error: Network is unreachable";
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case WSAENOBUFS:
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return "Network error: No buffer space available";
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case WSAENOPROTOOPT:
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return "Network error: Bad protocol option";
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case WSAENOTCONN:
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return "Network error: Socket is not connected";
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case WSAENOTSOCK:
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return "Network error: Socket operation on non-socket";
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case WSAEOPNOTSUPP:
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return "Network error: Operation not supported";
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case WSAEPFNOSUPPORT:
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return "Network error: Protocol family not supported";
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case WSAEPROCLIM:
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return "Network error: Too many processes";
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case WSAEPROTONOSUPPORT:
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return "Network error: Protocol not supported";
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case WSAEPROTOTYPE:
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return "Network error: Protocol wrong type for socket";
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case WSAESHUTDOWN:
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return "Network error: Cannot send after socket shutdown";
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case WSAESOCKTNOSUPPORT:
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return "Network error: Socket type not supported";
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case WSAETIMEDOUT:
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return "Network error: Connection timed out";
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case WSAEWOULDBLOCK:
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return "Network error: Resource temporarily unavailable";
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case WSAEDISCON:
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return "Network error: Graceful shutdown in progress";
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default:
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return "Unknown network error";
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}
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}
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@ -174,54 +219,54 @@ SockAddr sk_namelookup(char *host, char **canonicalname)
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ret->family = 0; /* We set this one when we have resolved the host. */
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*canonicalname = ret->realhost; /* This makes sure we always have a hostname to return. */
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if ( (a = inet_addr(host)) == (unsigned long) INADDR_NONE)
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{
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if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
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#ifdef IPV6
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/* Try to get the getaddrinfo() function from wship6.dll */
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/* This way one doesn't need to have IPv6 dll's to use PuTTY and
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* it will fallback to IPv4. */
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typedef int (CALLBACK* FGETADDRINFO)(const char *nodename,
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const char *servname,
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const struct addrinfo *hints,
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struct addrinfo **res);
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typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
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const char *servname,
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const struct addrinfo *
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hints,
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struct addrinfo ** res);
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FGETADDRINFO fGetAddrInfo = NULL;
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HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
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if (dllWSHIP6)
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fGetAddrInfo = (FGETADDRINFO)GetProcAddress(dllWSHIP6,
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"getaddrinfo");
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fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
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"getaddrinfo");
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/*
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* Use fGetAddrInfo when it's available (which usually also
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* means IPv6 is installed...)
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*/
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if (fGetAddrInfo)
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{
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if (fGetAddrInfo) {
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/*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
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if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
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ret->family = ret->ai->ai_family;
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}
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else
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} else
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#endif
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{
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/*
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* Otherwise use the IPv4-only gethostbyname...
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* (NOTE: we don't use gethostbyname as a
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* fallback!)
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*/
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if (ret->family == 0)
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{
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/*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
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if (h = gethostbyname(host)) ret->family = AF_INET;
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if (ret->family == 0) {
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/*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
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if (h = gethostbyname(host))
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ret->family = AF_INET;
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}
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}
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/*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
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if (ret->family == 0)
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{
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if (ret->family == 0) {
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DWORD err = WSAGetLastError();
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ret->error = (err == WSAENETDOWN ? "Network is down" :
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err == WSAHOST_NOT_FOUND ? "Host does not exist" :
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err == WSATRY_AGAIN ? "Host not found" :
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err ==
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WSAHOST_NOT_FOUND ? "Host does not exist" : err
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== WSATRY_AGAIN ? "Host not found" :
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#ifdef IPV6
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fGetAddrInfo ? "getaddrinfo: unknown error" :
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#endif
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@ -229,42 +274,46 @@ SockAddr sk_namelookup(char *host, char **canonicalname)
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#ifdef DEBUG
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{
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LPVOID lpMsgBuf;
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
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/*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h));*/
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPTSTR) & lpMsgBuf, 0, NULL);
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/*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
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/* Free the buffer. */
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LocalFree(lpMsgBuf);
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}
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#endif
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}
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else
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{
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} else {
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ret->error = NULL;
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#ifdef IPV6
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/* If we got an address info use that... */
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if (ret->ai)
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{
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typedef int (CALLBACK* FGETNAMEINFO)
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(const struct sockaddr FAR *sa, socklen_t salen,
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char FAR * host, size_t hostlen, char FAR * serv,
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size_t servlen, int flags);
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if (ret->ai) {
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typedef int (CALLBACK * FGETNAMEINFO)
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(const struct sockaddr FAR * sa, socklen_t salen,
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char FAR * host, size_t hostlen, char FAR * serv,
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size_t servlen, int flags);
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FGETNAMEINFO fGetNameInfo = NULL;
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/* Are we in IPv4 fallback mode? */
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/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
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if (ret->family == AF_INET)
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memcpy(&a, (char *)&((SOCKADDR_IN *)ret->ai->ai_addr)->sin_addr, sizeof(a));
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memcpy(&a,
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(char *) &((SOCKADDR_IN *) ret->ai->
|
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ai_addr)->sin_addr, sizeof(a));
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/* Now let's find that canonicalname... */
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if ((dllWSHIP6) && (fGetNameInfo = (FGETNAMEINFO)GetProcAddress(dllWSHIP6, "getnameinfo")))
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{
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if (fGetNameInfo((struct sockaddr *)ret->ai->ai_addr,
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ret->family == AF_INET ?
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sizeof(SOCKADDR_IN) :
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sizeof(SOCKADDR_IN6), ret->realhost,
|
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sizeof(ret->realhost), NULL,
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0, 0) != 0)
|
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{
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if ((dllWSHIP6)
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&& (fGetNameInfo =
|
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(FGETNAMEINFO) GetProcAddress(dllWSHIP6,
|
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"getnameinfo"))) {
|
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if (fGetNameInfo
|
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((struct sockaddr *) ret->ai->ai_addr,
|
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ret->family ==
|
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AF_INET ? sizeof(SOCKADDR_IN) :
|
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sizeof(SOCKADDR_IN6), ret->realhost,
|
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sizeof(ret->realhost), NULL, 0, 0) != 0) {
|
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strncpy(ret->realhost, host,
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sizeof(ret->realhost));
|
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}
|
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@ -272,57 +321,57 @@ SockAddr sk_namelookup(char *host, char **canonicalname)
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}
|
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/* We used the IPv4-only gethostbyname()... */
|
||||
else
|
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{
|
||||
#endif
|
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{
|
||||
memcpy(&a, h->h_addr, sizeof(a));
|
||||
/* This way we are always sure the h->h_name is valid :) */
|
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strncpy(ret->realhost, h->h_name, sizeof(ret->realhost));
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#ifdef IPV6
|
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}
|
||||
#endif
|
||||
}
|
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#ifdef IPV6
|
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FreeLibrary(dllWSHIP6);
|
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#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
/*
|
||||
* This must be a numeric IPv4 address because it caused a
|
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* success return from inet_addr.
|
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*/
|
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ret->family = AF_INET;
|
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ret->family = AF_INET;
|
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*canonicalname = host;
|
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}
|
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ret->address = ntohl(a);
|
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return ret;
|
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}
|
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|
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void sk_addr_free(SockAddr addr) {
|
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void sk_addr_free(SockAddr addr)
|
||||
{
|
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sfree(addr);
|
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}
|
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|
||||
static Plug sk_tcp_plug (Socket sock, Plug p) {
|
||||
static Plug sk_tcp_plug(Socket sock, Plug p)
|
||||
{
|
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Actual_Socket s = (Actual_Socket) sock;
|
||||
Plug ret = s->plug;
|
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if (p) s->plug = p;
|
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if (p)
|
||||
s->plug = p;
|
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return ret;
|
||||
}
|
||||
|
||||
static void sk_tcp_flush (Socket s) {
|
||||
static void sk_tcp_flush(Socket s)
|
||||
{
|
||||
/*
|
||||
* We send data to the socket as soon as we can anyway,
|
||||
* so we don't need to do anything here. :-)
|
||||
*/
|
||||
}
|
||||
|
||||
void sk_tcp_close (Socket s);
|
||||
void sk_tcp_write (Socket s, char *data, int len);
|
||||
void sk_tcp_write_oob (Socket s, char *data, int len);
|
||||
void sk_tcp_close(Socket s);
|
||||
void sk_tcp_write(Socket s, char *data, int len);
|
||||
void sk_tcp_write_oob(Socket s, char *data, int len);
|
||||
char *sk_tcp_socket_error(Socket s);
|
||||
|
||||
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
|
||||
Plug plug)
|
||||
Plug plug)
|
||||
{
|
||||
static struct socket_function_table fn_table = {
|
||||
sk_tcp_plug,
|
||||
@ -363,69 +412,67 @@ Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
|
||||
|
||||
if (s == INVALID_SOCKET) {
|
||||
err = WSAGetLastError();
|
||||
ret->error = winsock_error_string(err);
|
||||
ret->error = winsock_error_string(err);
|
||||
return (Socket) ret;
|
||||
}
|
||||
|
||||
ret->oobinline = oobinline;
|
||||
if (oobinline) {
|
||||
BOOL b = TRUE;
|
||||
setsockopt (s, SOL_SOCKET, SO_OOBINLINE, (void *)&b, sizeof(b));
|
||||
setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
|
||||
}
|
||||
|
||||
/*
|
||||
* Bind to local address.
|
||||
*/
|
||||
if (privport)
|
||||
localport = 1023; /* count from 1023 downwards */
|
||||
localport = 1023; /* count from 1023 downwards */
|
||||
else
|
||||
localport = 0; /* just use port 0 (ie winsock picks) */
|
||||
localport = 0; /* just use port 0 (ie winsock picks) */
|
||||
|
||||
/* Loop round trying to bind */
|
||||
while (1) {
|
||||
int retcode;
|
||||
int retcode;
|
||||
|
||||
#ifdef IPV6
|
||||
if (addr->family == AF_INET6)
|
||||
{
|
||||
memset(&a6,0,sizeof(a6));
|
||||
a6.sin6_family = AF_INET6;
|
||||
/*a6.sin6_addr = in6addr_any;*/ /* == 0 */
|
||||
a6.sin6_port = htons(localport);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (addr->family == AF_INET6) {
|
||||
memset(&a6, 0, sizeof(a6));
|
||||
a6.sin6_family = AF_INET6;
|
||||
/*a6.sin6_addr = in6addr_any; *//* == 0 */
|
||||
a6.sin6_port = htons(localport);
|
||||
} else
|
||||
#endif
|
||||
a.sin_family = AF_INET;
|
||||
a.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
a.sin_port = htons(localport);
|
||||
{
|
||||
a.sin_family = AF_INET;
|
||||
a.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
a.sin_port = htons(localport);
|
||||
}
|
||||
#ifdef IPV6
|
||||
}
|
||||
retcode = bind (s, (addr->family == AF_INET6 ?
|
||||
(struct sockaddr *)&a6 :
|
||||
(struct sockaddr *)&a),
|
||||
(addr->family == AF_INET6 ? sizeof(a6) : sizeof(a)));
|
||||
retcode = bind(s, (addr->family == AF_INET6 ?
|
||||
(struct sockaddr *) &a6 :
|
||||
(struct sockaddr *) &a),
|
||||
(addr->family ==
|
||||
AF_INET6 ? sizeof(a6) : sizeof(a)));
|
||||
#else
|
||||
retcode = bind (s, (struct sockaddr *)&a, sizeof(a));
|
||||
retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
|
||||
#endif
|
||||
if (retcode != SOCKET_ERROR) {
|
||||
err = 0;
|
||||
break; /* done */
|
||||
} else {
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
|
||||
break;
|
||||
}
|
||||
if (retcode != SOCKET_ERROR) {
|
||||
err = 0;
|
||||
break; /* done */
|
||||
} else {
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
|
||||
break;
|
||||
}
|
||||
|
||||
if (localport == 0)
|
||||
break; /* we're only looping once */
|
||||
localport--;
|
||||
if (localport == 0)
|
||||
break; /* we might have got to the end */
|
||||
if (localport == 0)
|
||||
break; /* we're only looping once */
|
||||
localport--;
|
||||
if (localport == 0)
|
||||
break; /* we might have got to the end */
|
||||
}
|
||||
|
||||
if (err)
|
||||
{
|
||||
if (err) {
|
||||
ret->error = winsock_error_string(err);
|
||||
return (Socket) ret;
|
||||
}
|
||||
@ -434,26 +481,28 @@ Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
|
||||
* Connect to remote address.
|
||||
*/
|
||||
#ifdef IPV6
|
||||
if (addr->family == AF_INET6)
|
||||
{
|
||||
memset(&a,0,sizeof(a));
|
||||
if (addr->family == AF_INET6) {
|
||||
memset(&a, 0, sizeof(a));
|
||||
a6.sin6_family = AF_INET6;
|
||||
a6.sin6_port = htons((short)port);
|
||||
a6.sin6_addr = ((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr;
|
||||
}
|
||||
else
|
||||
{
|
||||
a6.sin6_port = htons((short) port);
|
||||
a6.sin6_addr =
|
||||
((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
a.sin_family = AF_INET;
|
||||
a.sin_addr.s_addr = htonl(addr->address);
|
||||
a.sin_port = htons((short)port);
|
||||
#ifdef IPV6
|
||||
a.sin_port = htons((short) port);
|
||||
}
|
||||
if (connect (s, (addr->family == AF_INET6) ? (struct sockaddr *)&a6 : (struct sockaddr *)&a, (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a)) == SOCKET_ERROR)
|
||||
if ((
|
||||
#ifdef IPV6
|
||||
connect(s, ((addr->family == AF_INET6) ?
|
||||
(struct sockaddr *) &a6 : (struct sockaddr *) &a),
|
||||
(addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
|
||||
#else
|
||||
if (connect (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR)
|
||||
connect(s, (struct sockaddr *) &a, sizeof(a))
|
||||
#endif
|
||||
{
|
||||
) == SOCKET_ERROR) {
|
||||
err = WSAGetLastError();
|
||||
ret->error = winsock_error_string(err);
|
||||
return (Socket) ret;
|
||||
@ -472,7 +521,8 @@ Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
|
||||
return (Socket) ret;
|
||||
}
|
||||
|
||||
static void sk_tcp_close(Socket sock) {
|
||||
static void sk_tcp_close(Socket sock)
|
||||
{
|
||||
extern char *do_select(SOCKET skt, int startup);
|
||||
Actual_Socket s = (Actual_Socket) sock;
|
||||
|
||||
@ -486,25 +536,27 @@ static void sk_tcp_close(Socket sock) {
|
||||
* The function which tries to send on a socket once it's deemed
|
||||
* writable.
|
||||
*/
|
||||
void try_send(Actual_Socket s) {
|
||||
void try_send(Actual_Socket s)
|
||||
{
|
||||
while (s->head) {
|
||||
int nsent;
|
||||
DWORD err;
|
||||
int len, urgentflag;
|
||||
int len, urgentflag;
|
||||
|
||||
if (s->sending_oob) {
|
||||
urgentflag = MSG_OOB;
|
||||
len = s->sending_oob;
|
||||
} else {
|
||||
urgentflag = 0;
|
||||
len = s->head->buflen - s->head->bufpos;
|
||||
}
|
||||
if (s->sending_oob) {
|
||||
urgentflag = MSG_OOB;
|
||||
len = s->sending_oob;
|
||||
} else {
|
||||
urgentflag = 0;
|
||||
len = s->head->buflen - s->head->bufpos;
|
||||
}
|
||||
|
||||
nsent = send(s->s, s->head->buf + s->head->bufpos, len, urgentflag);
|
||||
noise_ultralight(nsent);
|
||||
nsent =
|
||||
send(s->s, s->head->buf + s->head->bufpos, len, urgentflag);
|
||||
noise_ultralight(nsent);
|
||||
if (nsent <= 0) {
|
||||
err = (nsent < 0 ? WSAGetLastError() : 0);
|
||||
if ((err==0 && nsent < 0) || err == WSAEWOULDBLOCK) {
|
||||
if ((err == 0 && nsent < 0) || err == WSAEWOULDBLOCK) {
|
||||
/*
|
||||
* Perfectly normal: we've sent all we can for the moment.
|
||||
*
|
||||
@ -514,29 +566,28 @@ void try_send(Actual_Socket s) {
|
||||
* and treat it just like WSAEWOULDBLOCK.)
|
||||
*/
|
||||
s->writable = FALSE;
|
||||
return;
|
||||
return;
|
||||
} else if (nsent == 0 ||
|
||||
err == WSAECONNABORTED ||
|
||||
err == WSAECONNRESET) {
|
||||
/*
|
||||
* FIXME. This will have to be done better when we
|
||||
* start managing multiple sockets (e.g. SSH port
|
||||
* forwarding), because if we get CONNRESET while
|
||||
* trying to write a particular forwarded socket
|
||||
* then it isn't necessarily the end of the world.
|
||||
* Ideally I'd like to pass the error code back to
|
||||
* somewhere the next select_result() will see it,
|
||||
* but that might be hard. Perhaps I should pass it
|
||||
* back to be queued in the Windows front end bit.
|
||||
*/
|
||||
fatalbox(winsock_error_string(err));
|
||||
err == WSAECONNABORTED || err == WSAECONNRESET) {
|
||||
/*
|
||||
* FIXME. This will have to be done better when we
|
||||
* start managing multiple sockets (e.g. SSH port
|
||||
* forwarding), because if we get CONNRESET while
|
||||
* trying to write a particular forwarded socket
|
||||
* then it isn't necessarily the end of the world.
|
||||
* Ideally I'd like to pass the error code back to
|
||||
* somewhere the next select_result() will see it,
|
||||
* but that might be hard. Perhaps I should pass it
|
||||
* back to be queued in the Windows front end bit.
|
||||
*/
|
||||
fatalbox(winsock_error_string(err));
|
||||
} else {
|
||||
fatalbox(winsock_error_string(err));
|
||||
}
|
||||
} else {
|
||||
s->head->bufpos += nsent;
|
||||
if (s->sending_oob)
|
||||
s->sending_oob -= nsent;
|
||||
if (s->sending_oob)
|
||||
s->sending_oob -= nsent;
|
||||
if (s->head->bufpos >= s->head->buflen) {
|
||||
struct buffer *tmp = s->head;
|
||||
s->head = tmp->next;
|
||||
@ -548,7 +599,8 @@ void try_send(Actual_Socket s) {
|
||||
}
|
||||
}
|
||||
|
||||
static void sk_tcp_write(Socket sock, char *buf, int len) {
|
||||
static void sk_tcp_write(Socket sock, char *buf, int len)
|
||||
{
|
||||
Actual_Socket s = (Actual_Socket) sock;
|
||||
|
||||
/*
|
||||
@ -585,7 +637,8 @@ static void sk_tcp_write(Socket sock, char *buf, int len) {
|
||||
try_send(s);
|
||||
}
|
||||
|
||||
static void sk_tcp_write_oob(Socket sock, char *buf, int len) {
|
||||
static void sk_tcp_write_oob(Socket sock, char *buf, int len)
|
||||
{
|
||||
Actual_Socket s = (Actual_Socket) sock;
|
||||
|
||||
/*
|
||||
@ -594,12 +647,12 @@ static void sk_tcp_write_oob(Socket sock, char *buf, int len) {
|
||||
if (!s->head) {
|
||||
s->head = smalloc(sizeof(struct buffer));
|
||||
} else {
|
||||
struct buffer *walk = s->head->next;
|
||||
while (walk) {
|
||||
struct buffer *tmp = walk;
|
||||
walk = tmp->next;
|
||||
sfree(tmp);
|
||||
}
|
||||
struct buffer *walk = s->head->next;
|
||||
while (walk) {
|
||||
struct buffer *tmp = walk;
|
||||
walk = tmp->next;
|
||||
sfree(tmp);
|
||||
}
|
||||
}
|
||||
s->head->next = NULL;
|
||||
s->tail = s->head;
|
||||
@ -618,7 +671,8 @@ static void sk_tcp_write_oob(Socket sock, char *buf, int len) {
|
||||
try_send(s);
|
||||
}
|
||||
|
||||
int select_result(WPARAM wParam, LPARAM lParam) {
|
||||
int select_result(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int ret, open;
|
||||
DWORD err;
|
||||
char buf[20480]; /* nice big buffer for plenty of speed */
|
||||
@ -626,43 +680,43 @@ int select_result(WPARAM wParam, LPARAM lParam) {
|
||||
u_long atmark;
|
||||
|
||||
/* wParam is the socket itself */
|
||||
s = find234(sktree, (void *)wParam, cmpforsearch);
|
||||
s = find234(sktree, (void *) wParam, cmpforsearch);
|
||||
if (!s)
|
||||
return 1; /* boggle */
|
||||
|
||||
if ((err = WSAGETSELECTERROR(lParam)) != 0) {
|
||||
/*
|
||||
* An error has occurred on this socket. Pass it to the
|
||||
* plug.
|
||||
*/
|
||||
return plug_closing (s->plug, winsock_error_string(err), err, 0);
|
||||
/*
|
||||
* An error has occurred on this socket. Pass it to the
|
||||
* plug.
|
||||
*/
|
||||
return plug_closing(s->plug, winsock_error_string(err), err, 0);
|
||||
}
|
||||
|
||||
noise_ultralight(lParam);
|
||||
|
||||
switch (WSAGETSELECTEVENT(lParam)) {
|
||||
case FD_READ:
|
||||
/*
|
||||
* We have received data on the socket. For an oobinline
|
||||
* socket, this might be data _before_ an urgent pointer,
|
||||
* in which case we send it to the back end with type==1
|
||||
* (data prior to urgent).
|
||||
*/
|
||||
if (s->oobinline) {
|
||||
atmark = 1;
|
||||
ioctlsocket(s->s, SIOCATMARK, &atmark);
|
||||
/*
|
||||
* Avoid checking the return value from ioctlsocket(),
|
||||
* on the grounds that some WinSock wrappers don't
|
||||
* support it. If it does nothing, we get atmark==1,
|
||||
* which is equivalent to `no OOB pending', so the
|
||||
* effect will be to non-OOB-ify any OOB data.
|
||||
*/
|
||||
} else
|
||||
atmark = 1;
|
||||
/*
|
||||
* We have received data on the socket. For an oobinline
|
||||
* socket, this might be data _before_ an urgent pointer,
|
||||
* in which case we send it to the back end with type==1
|
||||
* (data prior to urgent).
|
||||
*/
|
||||
if (s->oobinline) {
|
||||
atmark = 1;
|
||||
ioctlsocket(s->s, SIOCATMARK, &atmark);
|
||||
/*
|
||||
* Avoid checking the return value from ioctlsocket(),
|
||||
* on the grounds that some WinSock wrappers don't
|
||||
* support it. If it does nothing, we get atmark==1,
|
||||
* which is equivalent to `no OOB pending', so the
|
||||
* effect will be to non-OOB-ify any OOB data.
|
||||
*/
|
||||
} else
|
||||
atmark = 1;
|
||||
|
||||
ret = recv(s->s, buf, sizeof(buf), 0);
|
||||
noise_ultralight(ret);
|
||||
noise_ultralight(ret);
|
||||
if (ret < 0) {
|
||||
err = WSAGetLastError();
|
||||
if (err == WSAEWOULDBLOCK) {
|
||||
@ -670,49 +724,53 @@ int select_result(WPARAM wParam, LPARAM lParam) {
|
||||
}
|
||||
}
|
||||
if (ret < 0) {
|
||||
return plug_closing (s->plug, winsock_error_string(err), err, 0);
|
||||
return plug_closing(s->plug, winsock_error_string(err), err,
|
||||
0);
|
||||
} else if (0 == ret) {
|
||||
return plug_closing (s->plug, NULL, 0, 0);
|
||||
return plug_closing(s->plug, NULL, 0, 0);
|
||||
} else {
|
||||
return plug_receive (s->plug, atmark ? 0 : 1, buf, ret);
|
||||
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
|
||||
}
|
||||
break;
|
||||
case FD_OOB:
|
||||
/*
|
||||
* This will only happen on a non-oobinline socket. It
|
||||
* indicates that we can immediately perform an OOB read
|
||||
* and get back OOB data, which we will send to the back
|
||||
* end with type==2 (urgent data).
|
||||
*/
|
||||
ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
|
||||
noise_ultralight(ret);
|
||||
if (ret <= 0) {
|
||||
fatalbox(ret == 0 ? "Internal networking trouble" :
|
||||
winsock_error_string(WSAGetLastError()));
|
||||
} else {
|
||||
return plug_receive (s->plug, 2, buf, ret);
|
||||
}
|
||||
break;
|
||||
/*
|
||||
* This will only happen on a non-oobinline socket. It
|
||||
* indicates that we can immediately perform an OOB read
|
||||
* and get back OOB data, which we will send to the back
|
||||
* end with type==2 (urgent data).
|
||||
*/
|
||||
ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
|
||||
noise_ultralight(ret);
|
||||
if (ret <= 0) {
|
||||
fatalbox(ret == 0 ? "Internal networking trouble" :
|
||||
winsock_error_string(WSAGetLastError()));
|
||||
} else {
|
||||
return plug_receive(s->plug, 2, buf, ret);
|
||||
}
|
||||
break;
|
||||
case FD_WRITE:
|
||||
s->writable = 1;
|
||||
try_send(s);
|
||||
break;
|
||||
case FD_CLOSE:
|
||||
/* Signal a close on the socket. First read any outstanding data. */
|
||||
open = 1;
|
||||
do {
|
||||
ret = recv(s->s, buf, sizeof(buf), 0);
|
||||
if (ret < 0) {
|
||||
err = WSAGetLastError();
|
||||
if (err == WSAEWOULDBLOCK)
|
||||
break;
|
||||
return plug_closing (s->plug, winsock_error_string(err), err, 0);
|
||||
} else {
|
||||
if (ret) open &= plug_receive (s->plug, 0, buf, ret);
|
||||
else open &= plug_closing (s->plug, NULL, 0, 0);
|
||||
open = 1;
|
||||
do {
|
||||
ret = recv(s->s, buf, sizeof(buf), 0);
|
||||
if (ret < 0) {
|
||||
err = WSAGetLastError();
|
||||
if (err == WSAEWOULDBLOCK)
|
||||
break;
|
||||
return plug_closing(s->plug, winsock_error_string(err),
|
||||
err, 0);
|
||||
} else {
|
||||
if (ret)
|
||||
open &= plug_receive(s->plug, 0, buf, ret);
|
||||
else
|
||||
open &= plug_closing(s->plug, NULL, 0, 0);
|
||||
}
|
||||
} while (ret > 0);
|
||||
return open;
|
||||
return open;
|
||||
}
|
||||
|
||||
return 1;
|
||||
@ -722,11 +780,14 @@ int select_result(WPARAM wParam, LPARAM lParam) {
|
||||
* Each socket abstraction contains a `void *' private field in
|
||||
* which the client can keep state.
|
||||
*/
|
||||
void sk_set_private_ptr(Socket sock, void *ptr) {
|
||||
void sk_set_private_ptr(Socket sock, void *ptr)
|
||||
{
|
||||
Actual_Socket s = (Actual_Socket) sock;
|
||||
s->private_ptr = ptr;
|
||||
}
|
||||
void *sk_get_private_ptr(Socket sock) {
|
||||
|
||||
void *sk_get_private_ptr(Socket sock)
|
||||
{
|
||||
Actual_Socket s = (Actual_Socket) sock;
|
||||
return s->private_ptr;
|
||||
}
|
||||
@ -736,10 +797,12 @@ void *sk_get_private_ptr(Socket sock) {
|
||||
* if there's a problem. These functions extract an error message,
|
||||
* or return NULL if there's no problem.
|
||||
*/
|
||||
char *sk_addr_error(SockAddr addr) {
|
||||
char *sk_addr_error(SockAddr addr)
|
||||
{
|
||||
return addr->error;
|
||||
}
|
||||
static char *sk_tcp_socket_error(Socket sock) {
|
||||
static char *sk_tcp_socket_error(Socket sock)
|
||||
{
|
||||
Actual_Socket s = (Actual_Socket) sock;
|
||||
return s->error;
|
||||
}
|
||||
@ -747,13 +810,16 @@ static char *sk_tcp_socket_error(Socket sock) {
|
||||
/*
|
||||
* For Plink: enumerate all sockets currently active.
|
||||
*/
|
||||
SOCKET first_socket(int *state) {
|
||||
SOCKET first_socket(int *state)
|
||||
{
|
||||
Actual_Socket s;
|
||||
*state = 0;
|
||||
s = index234(sktree, (*state)++);
|
||||
return s ? s->s : INVALID_SOCKET;
|
||||
}
|
||||
SOCKET next_socket(int *state) {
|
||||
|
||||
SOCKET next_socket(int *state)
|
||||
{
|
||||
Actual_Socket s = index234(sktree, (*state)++);
|
||||
return s ? s->s : INVALID_SOCKET;
|
||||
}
|
||||
|
Reference in New Issue
Block a user