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Add platform-independent fontspec_new_default() function.
Constructing a FontSpec in platform-independent code is awkward, because you can't call fontspec_new() outside the platform subdirs (since its prototype varies per platform). But sometimes you just need _some_ valid FontSpec, e.g. to put in a Conf that will be used in some place where you don't actually care about font settings, such as a purely CLI program. Both Unix and Windows _have_ an idiom for this, but they're different, because their FontSpec constructors have different prototypes. The existing CLI tools have always had per-platform main source files, so they just use the locally appropriate method of constructing a boring don't-care FontSpec. But if you want a _platform-independent_ main source file, such as you might find in a test program, then that's rather awkward. Better to have a platform-independent API for making a default FontSpec.
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@ -172,7 +172,7 @@ void random_destroy_seed(void) {}
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char *platform_default_s(const char *name) { return NULL; }
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bool platform_default_b(const char *name, bool def) { return def; }
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int platform_default_i(const char *name, int def) { return def; }
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FontSpec *platform_default_fontspec(const char *name) { return fontspec_new(""); }
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FontSpec *platform_default_fontspec(const char *name) { return fontspec_new_default(); }
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Filename *platform_default_filename(const char *name) { return filename_from_str(""); }
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char *x_get_default(const char *key) { return NULL; }
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