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synced 2025-01-10 01:48:00 +00:00
Cursor position, selection highlights and mouse clicks are now all
transformed back and forth according to the character position permutation output from the bidi algorithm. I was expecting that to be a lot harder. [originally from svn r4915]
This commit is contained in:
parent
c66ac86b91
commit
569da2eb7b
295
terminal.c
295
terminal.c
@ -4317,8 +4317,11 @@ static int term_bidi_cache_hit(Terminal *term, int line,
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}
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static void term_bidi_cache_store(Terminal *term, int line, termchar *lbefore,
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termchar *lafter, int width)
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termchar *lafter, bidi_char *wcTo,
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int width)
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{
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int i;
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if (!term->pre_bidi_cache || term->bidi_cache_size <= line) {
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int j = term->bidi_cache_size;
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term->bidi_cache_size = line+1;
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@ -4344,127 +4347,42 @@ static void term_bidi_cache_store(Terminal *term, int line, termchar *lbefore,
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term->pre_bidi_cache[line].chars = snewn(width, termchar);
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term->post_bidi_cache[line].width = width;
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term->post_bidi_cache[line].chars = snewn(width, termchar);
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term->post_bidi_cache[line].forward = snewn(width, int);
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term->post_bidi_cache[line].backward = snewn(width, int);
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memcpy(term->pre_bidi_cache[line].chars, lbefore, width * TSIZE);
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memcpy(term->post_bidi_cache[line].chars, lafter, width * TSIZE);
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memset(term->post_bidi_cache[line].forward, 0, width * sizeof(int));
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memset(term->post_bidi_cache[line].backward, 0, width * sizeof(int));
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for (i = 0; i < width; i++) {
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int p = wcTo[i].index;
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assert(0 <= p && p < width);
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term->post_bidi_cache[line].backward[i] = p;
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term->post_bidi_cache[line].forward[p] = i;
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}
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}
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/*
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* Given a context, update the window. Out of paranoia, we don't
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* allow WM_PAINT responses to do scrolling optimisations.
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* Prepare the bidi information for a screen line. Returns the
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* transformed list of termchars, or NULL if no transformation at
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* all took place (because bidi is disabled). If return was
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* non-NULL, auxiliary information such as the forward and reverse
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* mappings of permutation position are available in
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* term->post_bidi_cache[scr_y].*.
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*/
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static void do_paint(Terminal *term, Context ctx, int may_optimise)
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static termchar *term_bidi_line(Terminal *term, struct termline *ldata,
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int scr_y)
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{
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int i, it, j, our_curs_y, our_curs_x;
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int rv, cursor;
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pos scrpos;
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wchar_t *ch;
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int chlen;
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termchar cursor_background;
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#ifdef OPTIMISE_SCROLL
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struct scrollregion *sr;
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#endif /* OPTIMISE_SCROLL */
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cursor_background = term->basic_erase_char;
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chlen = 1024;
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ch = snewn(chlen, wchar_t);
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rv = (!term->rvideo ^ !term->in_vbell ? ATTR_REVERSE : 0);
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/* Depends on:
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* screen array, disptop, scrtop,
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* selection, rv,
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* cfg.blinkpc, blink_is_real, tblinker,
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* curs.y, curs.x, cblinker, cfg.blink_cur, cursor_on, has_focus, wrapnext
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*/
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/* Has the cursor position or type changed ? */
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if (term->cursor_on) {
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if (term->has_focus) {
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if (term->cblinker || !term->cfg.blink_cur)
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cursor = TATTR_ACTCURS;
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else
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cursor = 0;
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} else
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cursor = TATTR_PASCURS;
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if (term->wrapnext)
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cursor |= TATTR_RIGHTCURS;
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} else
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cursor = 0;
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our_curs_y = term->curs.y - term->disptop;
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{
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/*
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* Adjust the cursor position in the case where it's
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* resting on the right-hand half of a CJK wide character.
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* xterm's behaviour here, which seems adequate to me, is
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* to display the cursor covering the _whole_ character,
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* exactly as if it were one space to the left.
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*/
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termline *ldata = lineptr(term->curs.y);
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our_curs_x = term->curs.x;
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if (our_curs_x > 0 &&
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ldata->chars[our_curs_x].chr == UCSWIDE)
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our_curs_x--;
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unlineptr(ldata);
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}
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/*
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* If the cursor is not where it was last time we painted, and
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* its previous position is visible on screen, invalidate its
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* previous position.
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*/
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if (term->dispcursy >= 0 &&
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(term->curstype != cursor ||
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term->dispcursy != our_curs_y ||
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term->dispcursx != our_curs_x)) {
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termchar *dispcurs = term->disptext[term->dispcursy]->chars +
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term->dispcursx;
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if (term->dispcursx > 0 && dispcurs->chr == UCSWIDE)
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dispcurs[-1].attr |= ATTR_INVALID;
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if (term->dispcursx < term->cols-1 && dispcurs[1].chr == UCSWIDE)
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dispcurs[1].attr |= ATTR_INVALID;
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dispcurs->attr |= ATTR_INVALID;
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term->curstype = 0;
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}
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term->dispcursx = term->dispcursy = -1;
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#ifdef OPTIMISE_SCROLL
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/* Do scrolls */
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sr = term->scrollhead;
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while (sr) {
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struct scrollregion *next = sr->next;
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do_scroll(ctx, sr->topline, sr->botline, sr->lines);
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sfree(sr);
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sr = next;
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}
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term->scrollhead = term->scrolltail = NULL;
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#endif /* OPTIMISE_SCROLL */
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/* The normal screen data */
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for (i = 0; i < term->rows; i++) {
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termline *ldata;
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termchar *lchars;
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int dirty_line, dirty_run, selected;
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unsigned long attr = 0, cset = 0;
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int updated_line = 0;
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int start = 0;
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int ccount = 0;
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int last_run_dirty = 0;
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scrpos.y = i + term->disptop;
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ldata = lineptr(scrpos.y);
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dirty_run = dirty_line = (ldata->lattr !=
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term->disptext[i]->lattr);
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term->disptext[i]->lattr = ldata->lattr;
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int it;
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/* Do Arabic shaping and bidi. */
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if(!term->cfg.bidi || !term->cfg.arabicshaping) {
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if (!term_bidi_cache_hit(term, i, ldata->chars, term->cols)) {
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if (!term_bidi_cache_hit(term, scr_y, ldata->chars, term->cols)) {
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if (term->wcFromTo_size < term->cols) {
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term->wcFromTo_size = term->cols;
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@ -4534,21 +4452,158 @@ static void do_paint(Terminal *term, Context ctx, int may_optimise)
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if (term->wcTo[it].origwc != term->wcTo[it].wc)
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term->ltemp[it].chr = term->wcTo[it].wc;
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}
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term_bidi_cache_store(term, i, ldata->chars,
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term->ltemp, ldata->size);
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term_bidi_cache_store(term, scr_y, ldata->chars,
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term->ltemp, term->wcTo, ldata->size);
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lchars = term->ltemp;
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} else {
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lchars = term->post_bidi_cache[i].chars;
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lchars = term->post_bidi_cache[scr_y].chars;
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}
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} else {
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lchars = NULL;
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}
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return lchars;
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}
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/*
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* Given a context, update the window. Out of paranoia, we don't
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* allow WM_PAINT responses to do scrolling optimisations.
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*/
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static void do_paint(Terminal *term, Context ctx, int may_optimise)
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{
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int i, j, our_curs_y, our_curs_x;
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int rv, cursor;
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pos scrpos;
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wchar_t *ch;
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int chlen;
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termchar cursor_background;
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#ifdef OPTIMISE_SCROLL
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struct scrollregion *sr;
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#endif /* OPTIMISE_SCROLL */
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cursor_background = term->basic_erase_char;
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chlen = 1024;
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ch = snewn(chlen, wchar_t);
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rv = (!term->rvideo ^ !term->in_vbell ? ATTR_REVERSE : 0);
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/* Depends on:
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* screen array, disptop, scrtop,
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* selection, rv,
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* cfg.blinkpc, blink_is_real, tblinker,
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* curs.y, curs.x, cblinker, cfg.blink_cur, cursor_on, has_focus, wrapnext
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*/
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/* Has the cursor position or type changed ? */
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if (term->cursor_on) {
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if (term->has_focus) {
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if (term->cblinker || !term->cfg.blink_cur)
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cursor = TATTR_ACTCURS;
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else
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cursor = 0;
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} else
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cursor = TATTR_PASCURS;
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if (term->wrapnext)
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cursor |= TATTR_RIGHTCURS;
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} else
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cursor = 0;
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our_curs_y = term->curs.y - term->disptop;
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{
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/*
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* Adjust the cursor position:
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* - for bidi
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* - in the case where it's resting on the right-hand half
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* of a CJK wide character. xterm's behaviour here,
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* which seems adequate to me, is to display the cursor
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* covering the _whole_ character, exactly as if it were
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* one space to the left.
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*/
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termline *ldata = lineptr(term->curs.y);
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termchar *lchars;
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our_curs_x = term->curs.x;
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if ( (lchars = term_bidi_line(term, ldata, our_curs_y)) != NULL) {
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our_curs_x = term->post_bidi_cache[our_curs_y].forward[our_curs_x];
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} else
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lchars = ldata->chars;
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if (our_curs_x > 0 &&
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lchars[our_curs_x].chr == UCSWIDE)
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our_curs_x--;
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unlineptr(ldata);
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}
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/*
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* If the cursor is not where it was last time we painted, and
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* its previous position is visible on screen, invalidate its
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* previous position.
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*/
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if (term->dispcursy >= 0 &&
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(term->curstype != cursor ||
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term->dispcursy != our_curs_y ||
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term->dispcursx != our_curs_x)) {
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termchar *dispcurs = term->disptext[term->dispcursy]->chars +
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term->dispcursx;
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if (term->dispcursx > 0 && dispcurs->chr == UCSWIDE)
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dispcurs[-1].attr |= ATTR_INVALID;
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if (term->dispcursx < term->cols-1 && dispcurs[1].chr == UCSWIDE)
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dispcurs[1].attr |= ATTR_INVALID;
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dispcurs->attr |= ATTR_INVALID;
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term->curstype = 0;
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}
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term->dispcursx = term->dispcursy = -1;
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#ifdef OPTIMISE_SCROLL
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/* Do scrolls */
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sr = term->scrollhead;
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while (sr) {
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struct scrollregion *next = sr->next;
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do_scroll(ctx, sr->topline, sr->botline, sr->lines);
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sfree(sr);
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sr = next;
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}
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term->scrollhead = term->scrolltail = NULL;
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#endif /* OPTIMISE_SCROLL */
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/* The normal screen data */
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for (i = 0; i < term->rows; i++) {
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termline *ldata;
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termchar *lchars;
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int dirty_line, dirty_run, selected;
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unsigned long attr = 0, cset = 0;
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int updated_line = 0;
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int start = 0;
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int ccount = 0;
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int last_run_dirty = 0;
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int *backward;
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scrpos.y = i + term->disptop;
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ldata = lineptr(scrpos.y);
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dirty_run = dirty_line = (ldata->lattr !=
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term->disptext[i]->lattr);
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term->disptext[i]->lattr = ldata->lattr;
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/* Do Arabic shaping and bidi. */
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lchars = term_bidi_line(term, ldata, i);
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if (lchars) {
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backward = term->post_bidi_cache[i].backward;
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} else {
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lchars = ldata->chars;
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backward = NULL;
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}
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for (j = 0; j < term->cols; j++) {
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unsigned long tattr, tchar;
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termchar *d = lchars + j;
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int break_run, do_copy;
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scrpos.x = j;
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scrpos.x = backward ? backward[j] : j;
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tchar = d->chr;
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tattr = d->attr;
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@ -5341,10 +5396,20 @@ void term_mouse(Terminal *term, Mouse_Button braw, Mouse_Button bcooked,
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x = term->cols - 1;
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selpoint.y = y + term->disptop;
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selpoint.x = x;
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ldata = lineptr(selpoint.y);
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if ((ldata->lattr & LATTR_MODE) != LATTR_NORM)
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selpoint.x /= 2;
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x /= 2;
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/*
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* Transform x through the bidi algorithm to find the _logical_
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* click point from the physical one.
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*/
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if (term_bidi_line(term, ldata, y) != NULL) {
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x = term->post_bidi_cache[y].backward[x];
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}
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selpoint.x = x;
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unlineptr(ldata);
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if (raw_mouse) {
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@ -68,6 +68,7 @@ struct termline {
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struct bidi_cache_entry {
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int width;
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struct termchar *chars;
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int *forward, *backward; /* the permutations of line positions */
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};
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struct terminal_tag {
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