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Only run one toplevel callback per event loop iteration.
This change attempts to reinstate as a universal property something which was sporadically true of the ad-hockery that came before toplevel callbacks: that if there's a _very long_ queue of things to be done through the callback mechanism, the doing of them will be interleaved with re-checks of other event sources, which might (e.g.) cause a flag to be set which makes the next callback decide not to do anything after all. [originally from svn r10040]
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@ -648,7 +648,9 @@ int main(int argc, char **argv)
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sending = TRUE;
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}
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if (run_timers(now, &next)) {
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if (toplevel_callback_pending()) {
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ticks = 0;
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} else if (run_timers(now, &next)) {
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then = now;
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now = GETTICKCOUNT();
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if (now - then > next - then)
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