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Make encode_utf8() output to a BinarySink.
Previously it output to an ordinary char buffer, and returned the number of bytes it had written. But three out of the four call sites immediately chucked the resulting bytes into a BinarySink anyway. The fourth, in windows/unicode.c, really is writing into successive locations of a fixed-size buffer - but we can make that into a BinarySink too, using the buffer_sink added in the previous commit. So now encode_utf8() is renamed put_utf8_char, and the call sites all look simpler than they started out.
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@ -1290,8 +1290,8 @@ int wc_to_mb(int codepage, int flags, const wchar_t *wcstr, int wclen,
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* the codepage is UTF-8, we can do the translation ourselves.
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*/
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if (codepage == CP_UTF8 && mblen > 0 && wclen > 0) {
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size_t remaining = mblen;
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char *p = mbstr;
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buffer_sink bs[1];
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buffer_sink_init(bs, mbstr, mblen);
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while (wclen > 0) {
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unsigned long wc = (wclen--, *wcstr++);
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@ -1300,18 +1300,13 @@ int wc_to_mb(int codepage, int flags, const wchar_t *wcstr, int wclen,
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wclen--, wcstr++;
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}
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char utfbuf[6];
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size_t utflen = encode_utf8(utfbuf, wc);
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if (utflen <= remaining) {
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memcpy(p, utfbuf, utflen);
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p += utflen;
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remaining -= utflen;
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} else {
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return p - mbstr;
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}
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const char *prev_ptr = bs->out;
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put_utf8_char(bs, wc);
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if (bs->overflowed)
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return prev_ptr - mbstr;
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}
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return p - mbstr;
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return bs->out - mbstr;
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}
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#endif
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