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Introduce framework for authenticating with the local X server.
Windows and Mac backends have acquired auth-finding functions which do nothing; Unix backend has acquired one which actually works, so Plink can now do X forwarding believably. (This checkin stretches into some unlikely parts of the code because there have been one or two knock-on effects involving `const'. Bah.) [originally from svn r2536]
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@ -24,8 +24,8 @@ struct socket_function_table {
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/* if p is NULL, it doesn't change the plug */
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/* but it does return the one it's using */
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void (*close) (Socket s);
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int (*write) (Socket s, char *data, int len);
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int (*write_oob) (Socket s, char *data, int len);
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int (*write) (Socket s, const char *data, int len);
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int (*write_oob) (Socket s, const char *data, int len);
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void (*flush) (Socket s);
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void (*set_private_ptr) (Socket s, void *ptr);
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void *(*get_private_ptr) (Socket s);
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