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Support in the cross-platform code for translating to and from
UTF-16 when exchanging wchar_t strings with the front end. Enabled by a #define in the platform's header file (one should not promiscuously translate UTF-16 surrogate pairs on 32-bit wchar_t platforms since that could give rise to redundant encoding attacks), which is present on Windows. [originally from svn r8495]
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713df723ae
commit
87aafaa89a
28
ldiscucs.c
28
ldiscucs.c
@ -49,19 +49,39 @@ void luni_send(void *handle, wchar_t * widebuf, int len, int interactive)
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if (in_utf(ldisc->term)) {
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if (in_utf(ldisc->term)) {
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/* UTF is a simple algorithm */
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/* UTF is a simple algorithm */
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for (p = linebuffer, i = 0; i < len; i++) {
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for (p = linebuffer, i = 0; i < len; i++) {
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wchar_t ch = widebuf[i];
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unsigned long ch = widebuf[i];
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/* We only deal with 16-bit wide chars */
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if ((ch&0xF800) == 0xD800) ch = '.';
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if ((ch & 0xF800) == 0xD800) {
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#ifdef PLATFORM_IS_UTF16
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if (i+1 < len) {
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unsigned long ch2 = widebuf[i+1];
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if ((ch & 0xFC00) == 0xD800 &&
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(ch2 & 0xFC00) == 0xDC00) {
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ch = 0x10000 + ((ch & 0x3FF) << 10) + (ch2 & 0x3FF);
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i++;
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}
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} else
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#endif
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{
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/* Unrecognised UTF-16 sequence */
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ch = '.';
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}
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}
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if (ch < 0x80) {
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if (ch < 0x80) {
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*p++ = (char) (ch);
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*p++ = (char) (ch);
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} else if (ch < 0x800) {
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} else if (ch < 0x800) {
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*p++ = (0xC0 | (ch >> 6));
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*p++ = (0xC0 | (ch >> 6));
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*p++ = (0x80 | (ch & 0x3F));
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*p++ = (0x80 | (ch & 0x3F));
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} else {
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} else if (ch < 0x10000) {
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*p++ = (0xE0 | (ch >> 12));
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*p++ = (0xE0 | (ch >> 12));
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*p++ = (0x80 | ((ch >> 6) & 0x3F));
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*p++ = (0x80 | ((ch >> 6) & 0x3F));
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*p++ = (0x80 | (ch & 0x3F));
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*p++ = (0x80 | (ch & 0x3F));
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} else {
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*p++ = (0xF0 | (ch >> 18));
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*p++ = (0x80 | ((ch >> 12) & 0x3F));
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*p++ = (0x80 | ((ch >> 6) & 0x3F));
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*p++ = (0x80 | (ch & 0x3F));
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}
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}
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}
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}
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} else {
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} else {
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@ -5262,8 +5262,17 @@ static void clipme(Terminal *term, pos top, pos bottom, int rect, int desel)
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set = (uc & CSET_MASK);
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set = (uc & CSET_MASK);
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c = (uc & ~CSET_MASK);
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c = (uc & ~CSET_MASK);
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#ifdef PLATFORM_IS_UTF16
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if (uc > 0x10000 && uc < 0x110000) {
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cbuf[0] = 0xD800 | ((uc - 0x10000) >> 10);
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cbuf[1] = 0xDC00 | ((uc - 0x10000) & 0x3FF);
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cbuf[2] = 0;
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} else
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#endif
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{
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cbuf[0] = uc;
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cbuf[0] = uc;
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cbuf[1] = 0;
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cbuf[1] = 0;
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}
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if (DIRECT_FONT(uc)) {
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if (DIRECT_FONT(uc)) {
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if (c >= ' ' && c != 0x7F) {
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if (c >= ' ' && c != 0x7F) {
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@ -36,6 +36,9 @@ struct FontSpec {
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(fq) == FQ_NONANTIALIASED ? NONANTIALIASED_QUALITY : \
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(fq) == FQ_NONANTIALIASED ? NONANTIALIASED_QUALITY : \
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CLEARTYPE_QUALITY)
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CLEARTYPE_QUALITY)
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#define PLATFORM_IS_UTF16 /* enable UTF-16 processing when exchanging
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* wchar_t strings with environment */
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/*
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/*
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* Where we can, we use GetWindowLongPtr and friends because they're
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* Where we can, we use GetWindowLongPtr and friends because they're
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* more useful on 64-bit platforms, but they're a relatively recent
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* more useful on 64-bit platforms, but they're a relatively recent
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