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mirror of https://git.tartarus.org/simon/putty.git synced 2025-07-02 03:52:49 -05:00

New improved bell handling. Choice between visual and audible bell;

configurable bell overload handling. Thanks to Robert de Bath for
galvanising me into doing this, but I've had to rip most of his code
out and redo it myself...

[originally from svn r1039]
This commit is contained in:
Simon Tatham
2001-04-13 10:52:36 +00:00
parent c20960fe2c
commit a8116a8dae
5 changed files with 215 additions and 42 deletions

View File

@ -55,6 +55,17 @@ static unsigned long *disptext; /* buffer of text on real screen */
static unsigned long *wanttext; /* buffer of text we want on screen */
static unsigned long *alttext; /* buffer of text on alt. screen */
#define VBELL_TIMEOUT 100 /* millisecond duration of visual bell */
struct beeptime {
struct beeptime *next;
long ticks;
};
static struct beeptime *beephead, *beeptail;
int nbeeps;
int beep_overloaded;
long lastbeep;
static unsigned char *selspace; /* buffer for building selections in */
#define TSIZE (sizeof(*text))
@ -183,6 +194,7 @@ static void power_on(void) {
alt_cset = cset = 0;
cset_attr[0] = cset_attr[1] = ATTR_ASCII;
rvideo = 0;
in_vbell = FALSE;
cursor_on = 1;
save_attr = curr_attr = ATTR_DEFAULT;
term_editing = term_echoing = FALSE;
@ -255,6 +267,10 @@ void term_init(void) {
deselect();
rows = cols = -1;
power_on();
beephead = beeptail = NULL;
nbeeps = 0;
lastbeep = FALSE;
beep_overloaded = FALSE;
}
/*
@ -773,9 +789,6 @@ static void do_osc(void) {
void term_out(void) {
int c, inbuf_reap;
static int beep_overload = 0;
int beep_count = 0;
for(inbuf_reap = 0; inbuf_reap < inbuf_head; inbuf_reap++)
{
c = inbuf[inbuf_reap];
@ -829,9 +842,77 @@ static int beep_overload = 0;
}
break;
case '\007':
beep_count++;
if(beep_count>6) beep_overload=1;
disptop = scrtop;
{
struct beeptime *newbeep;
long ticks;
ticks = GetTickCount();
debug(("beep received at %ld, last was %ld, nbeeps=%d\n", ticks, lastbeep, nbeeps));
if (!beep_overloaded) {
newbeep = smalloc(sizeof(struct beeptime));
newbeep->ticks = ticks;
newbeep->next = NULL;
if (!beephead)
beephead = newbeep;
else
beeptail->next = newbeep;
beeptail = newbeep;
nbeeps++;
}
/*
* Throw out any beeps that happened more than
* t seconds ago.
*/
while (beephead &&
beephead->ticks < ticks - cfg.bellovl_t*1000) {
struct beeptime *tmp = beephead;
beephead = tmp->next;
debug(("throwing out beep received at %ld\n", tmp->ticks));
sfree(tmp);
if (!beephead)
beeptail = NULL;
nbeeps--;
}
if (cfg.bellovl && beep_overloaded &&
ticks-lastbeep >= cfg.bellovl_s * 1000) {
/*
* If we're currently overloaded and the
* last beep was more than s seconds ago,
* leave overload mode.
*/
debug(("silence reigns, leaving overload mode\n"));
beep_overloaded = FALSE;
} else if (cfg.bellovl && !beep_overloaded &&
nbeeps >= cfg.bellovl_n) {
/*
* Now, if we have n or more beeps
* remaining in the queue, go into overload
* mode.
*/
debug(("%d beeps between times %ld and %ld, overload!\n",
nbeeps, beephead->ticks, ticks));
beep_overloaded = TRUE;
}
lastbeep = ticks;
/*
* Perform an actual beep if we're not overloaded.
*/
if ((!cfg.bellovl || !beep_overloaded) && cfg.beep != 0) {
debug(("not overloaded; performing a beep\n"));
if (cfg.beep != 2)
beep(cfg.beep);
else if(cfg.beep == 2) {
in_vbell = TRUE;
vbell_timeout = ticks + VBELL_TIMEOUT;
term_update();
}
}
disptop = scrtop;
}
break;
case '\b':
if (curs_x == 0 && curs_y == 0)
@ -1753,13 +1834,6 @@ static int beep_overload = 0;
check_selection (cpos, cpos+1);
}
inbuf_head = 0;
if (beep_overload)
{
if(!beep_count) beep_overload=0;
}
else if(beep_count && beep_count<5 && cfg.beep)
beep(beep_count/3);
}
/*
@ -1783,7 +1857,23 @@ static void do_paint (Context ctx, int may_optimise){
int i, j, start, our_curs_y;
unsigned long attr, rv, cursor;
char ch[1024];
long ticks;
/*
* Check the visual bell state.
*/
if (in_vbell) {
ticks = GetTickCount();
if (ticks - vbell_timeout >= 0)
in_vbell = FALSE;
}
/* Depends on:
* screen array, disptop, scrtop,
* selection, rv,
* cfg.blinkpc, blink_is_real, tblinker,
* curs_y, curs_x, blinker, cfg.blink_cur, cursor_on, has_focus
*/
if (cursor_on) {
if (has_focus) {
if (blinker || !cfg.blink_cur)
@ -1796,8 +1886,9 @@ static void do_paint (Context ctx, int may_optimise){
if (wrapnext)
cursor |= ATTR_RIGHTCURS;
}
else cursor = 0;
rv = (rvideo ? ATTR_REVERSE : 0);
else
cursor = 0;
rv = (!rvideo ^ !in_vbell ? ATTR_REVERSE : 0);
our_curs_y = curs_y + (scrtop - disptop) / (cols+1);
for (i=0; i<rows; i++) {