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The `socket' function in the backends is only ever checked to see if

it's NULL. Since we already have one back end (uxpty) which doesn't
in fact talk to a network socket, and may well have more soon, I'm
replacing this TCP/IP-centric function with a nice neutral
`connected' function returning a boolean. Nothing else about its
semantics has currently changed.

[originally from svn r6810]
This commit is contained in:
Simon Tatham
2006-08-27 08:03:19 +00:00
parent cda522186a
commit c353c3cc97
10 changed files with 26 additions and 26 deletions

View File

@ -357,7 +357,7 @@ struct backend_tag {
void (*size) (void *handle, int width, int height);
void (*special) (void *handle, Telnet_Special code);
const struct telnet_special *(*get_specials) (void *handle);
Socket(*socket) (void *handle);
int (*connected) (void *handle);
int (*exitcode) (void *handle);
/* If back->sendok() returns FALSE, data sent to it from the frontend
* may be lost. */