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The `socket' function in the backends is only ever checked to see if

it's NULL. Since we already have one back end (uxpty) which doesn't
in fact talk to a network socket, and may well have more soon, I'm
replacing this TCP/IP-centric function with a nice neutral
`connected' function returning a boolean. Nothing else about its
semantics has currently changed.

[originally from svn r6810]
This commit is contained in:
Simon Tatham
2006-08-27 08:03:19 +00:00
parent cda522186a
commit c353c3cc97
10 changed files with 26 additions and 26 deletions

6
raw.c
View File

@ -209,10 +209,10 @@ static const struct telnet_special *raw_get_specials(void *handle)
return NULL;
}
static Socket raw_socket(void *handle)
static int raw_connected(void *handle)
{
Raw raw = (Raw) handle;
return raw->s;
return raw->s != NULL;
}
static int raw_sendok(void *handle)
@ -270,7 +270,7 @@ Backend raw_backend = {
raw_size,
raw_special,
raw_get_specials,
raw_socket,
raw_connected,
raw_exitcode,
raw_sendok,
raw_ldisc,