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The `socket' function in the backends is only ever checked to see if

it's NULL. Since we already have one back end (uxpty) which doesn't
in fact talk to a network socket, and may well have more soon, I'm
replacing this TCP/IP-centric function with a nice neutral
`connected' function returning a boolean. Nothing else about its
semantics has currently changed.

[originally from svn r6810]
This commit is contained in:
Simon Tatham
2006-08-27 08:03:19 +00:00
parent cda522186a
commit c353c3cc97
10 changed files with 26 additions and 26 deletions

6
ssh.c
View File

@ -8725,10 +8725,10 @@ void ssh_send_port_open(void *channel, char *hostname, int port, char *org)
}
}
static Socket ssh_socket(void *handle)
static int ssh_connected(void *handle)
{
Ssh ssh = (Ssh) handle;
return ssh->s;
return ssh->s != NULL;
}
static int ssh_sendok(void *handle)
@ -8798,7 +8798,7 @@ Backend ssh_backend = {
ssh_size,
ssh_special,
ssh_get_specials,
ssh_socket,
ssh_connected,
ssh_return_exitcode,
ssh_sendok,
ssh_ldisc,