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The `socket' function in the backends is only ever checked to see if
it's NULL. Since we already have one back end (uxpty) which doesn't in fact talk to a network socket, and may well have more soon, I'm replacing this TCP/IP-centric function with a nice neutral `connected' function returning a boolean. Nothing else about its semantics has currently changed. [originally from svn r6810]
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@ -1008,10 +1008,10 @@ static const struct telnet_special *pty_get_specials(void *handle)
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return NULL;
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}
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static Socket pty_socket(void *handle)
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static int pty_connected(void *handle)
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{
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/* Pty pty = (Pty)handle; */
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return NULL; /* shouldn't ever be needed */
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return TRUE;
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}
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static int pty_sendok(void *handle)
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@ -1068,7 +1068,7 @@ Backend pty_backend = {
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pty_size,
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pty_special,
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pty_get_specials,
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pty_socket,
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pty_connected,
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pty_exitcode,
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pty_sendok,
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pty_ldisc,
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