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The `socket' function in the backends is only ever checked to see if

it's NULL. Since we already have one back end (uxpty) which doesn't
in fact talk to a network socket, and may well have more soon, I'm
replacing this TCP/IP-centric function with a nice neutral
`connected' function returning a boolean. Nothing else about its
semantics has currently changed.

[originally from svn r6810]
This commit is contained in:
Simon Tatham
2006-08-27 08:03:19 +00:00
parent cda522186a
commit c353c3cc97
10 changed files with 26 additions and 26 deletions

View File

@ -1008,10 +1008,10 @@ static const struct telnet_special *pty_get_specials(void *handle)
return NULL;
}
static Socket pty_socket(void *handle)
static int pty_connected(void *handle)
{
/* Pty pty = (Pty)handle; */
return NULL; /* shouldn't ever be needed */
return TRUE;
}
static int pty_sendok(void *handle)
@ -1068,7 +1068,7 @@ Backend pty_backend = {
pty_size,
pty_special,
pty_get_specials,
pty_socket,
pty_connected,
pty_exitcode,
pty_sendok,
pty_ldisc,