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Most attributes work now.
Palette changes aren't yet done (but should be easy). Character-set attributes aren't done. QuickDraw is too clever by half. [originally from svn r58]
This commit is contained in:
parent
ee6148a952
commit
ccf2a78172
99
macterm.c
99
macterm.c
@ -6,6 +6,7 @@
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#include <Fonts.h>
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#include <Fonts.h>
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#include <Gestalt.h>
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#include <Gestalt.h>
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#include <MacWindows.h>
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#include <MacWindows.h>
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#include <Quickdraw.h>
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#include <QuickdrawText.h>
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#include <QuickdrawText.h>
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#include <Sound.h>
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#include <Sound.h>
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@ -19,9 +20,12 @@ struct mac_session {
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short fontnum;
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short fontnum;
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int font_ascent;
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int font_ascent;
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WindowPtr(window);
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WindowPtr(window);
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RGBColor defpal[24];
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RGBColor palette[24];
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};
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};
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static void mac_initfont(struct mac_session *);
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static void mac_initfont(struct mac_session *);
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static void mac_initpalette(struct mac_session *);
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/* Temporary hack till I get the terminal emulator supporting multiple sessions */
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/* Temporary hack till I get the terminal emulator supporting multiple sessions */
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@ -29,12 +33,46 @@ static struct mac_session *onlysession;
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void mac_newsession(void) {
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void mac_newsession(void) {
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struct mac_session *s;
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struct mac_session *s;
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int i;
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/* This should obviously be initialised by other means */
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/* This should obviously be initialised by other means */
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s = smalloc(sizeof(*s));
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s = smalloc(sizeof(*s));
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cfg.bksp_is_delete = TRUE;
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cfg.rxvt_homeend = FALSE;
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cfg.linux_funkeys = FALSE;
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cfg.app_cursor = FALSE;
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cfg.app_keypad = FALSE;
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cfg.savelines = 100;
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cfg.dec_om = FALSE;
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cfg.wrap_mode =
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cfg.lfhascr = FALSE;
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cfg.win_name_always = FALSE;
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cfg.width = 80;
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cfg.height = 24;
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strcpy(cfg.font, "Monaco");
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strcpy(cfg.font, "Monaco");
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cfg.fontisbold = 0;
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cfg.fontisbold = 0;
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cfg.fontheight = 9;
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cfg.fontheight = 9;
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cfg.vtmode = VT_POORMAN;
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cfg.try_palette = FALSE;
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cfg.bold_colour = TRUE;
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for (i = 0; i < 22; i++) {
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static char defaults[22][3] = {
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{187, 187, 187}, {255, 255, 255},
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{0, 0, 0}, {85, 85, 85},
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{0, 0, 0}, {0, 255, 0},
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{0, 0, 0}, {85, 85, 85},
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{187, 0, 0}, {255, 85, 85},
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{0, 187, 0}, {85, 255, 85},
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{187, 187, 0}, {255, 255, 85},
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{0, 0, 187}, {85, 85, 255},
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{187, 0, 187}, {255, 85, 255},
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{0, 187, 187}, {85, 255, 255},
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{187, 187, 187}, {255, 255, 255}
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};
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cfg.colours[i][0] = defaults[i][0];
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cfg.colours[i][1] = defaults[i][1];
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cfg.colours[i][2] = defaults[i][2];
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}
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onlysession = s;
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onlysession = s;
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/* XXX: non-Color-QuickDraw? Own storage management? */
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/* XXX: non-Color-QuickDraw? Own storage management? */
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@ -46,6 +84,7 @@ void mac_newsession(void) {
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term_init();
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term_init();
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term_size(24, 80, 100);
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term_size(24, 80, 100);
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mac_initfont(s);
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mac_initfont(s);
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mac_initpalette(s);
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ShowWindow(s->window);
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ShowWindow(s->window);
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}
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}
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@ -74,10 +113,44 @@ static void mac_initfont(struct mac_session *s) {
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font_height = fi.ascent + fi.descent + fi.leading;
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font_height = fi.ascent + fi.descent + fi.leading;
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s->font_ascent = fi.ascent;
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s->font_ascent = fi.ascent;
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SizeWindow(s->window, cols * font_width, rows * font_height, true);
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SizeWindow(s->window, cols * font_width, rows * font_height, true);
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inbuf_putstr("Hello,\007 world\007");
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inbuf_putstr("\033[1mBold\033[m \033[2mfaint\033[m \033[3mitalic\033[m \033[4mu_line\033[m "
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"\033[5mslow bl\033[m \033[6mfast bl\033[m \033[7minverse\033[m \033[8mconceal\033[m "
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"\033[9mstruck\033[m \033[21mdbl ul\033[m\015\012");
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term_out();
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inbuf_putstr("\033[30mblack \033[31mred \033[32mgreen \033[33myellow "
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"\033[34mblue \033[35mmagenta \033[36mcyan \033[37mwhite\015\012");
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term_out();
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inbuf_putstr("\033[1m\033[30mblack \033[31mred \033[32mgreen \033[33myellow "
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"\033[1m\033[34mblue \033[35mmagenta \033[36mcyan \033[37mwhite\015\012");
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term_out();
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inbuf_putstr("\033[37;44mwhite on blue \033[32;41mgreen on red\015\012");
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term_out();
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term_out();
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}
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}
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/*
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* Set up the default palette, then call palette_reset to transfer
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* it to the working palette (should the emulator do this at
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* startup?
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*/
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static void mac_initpalette(struct mac_session *s) {
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int i;
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static const int ww[] = {
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6, 7, 8, 9, 10, 11, 12, 13,
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14, 15, 16, 17, 18, 19, 20, 21,
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0, 1, 2, 3, 4, 4, 5, 5
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};
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for (i=0; i<24; i++) {
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int w = ww[i];
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s->defpal[i].red = cfg.colours[w][0] * 0x0101;
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s->defpal[i].green = cfg.colours[w][1] * 0x0101;
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s->defpal[i].blue = cfg.colours[w][2] * 0x0101;
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}
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palette_reset();
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}
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/*
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/*
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* Call from the terminal emulator to draw a bit of text
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* Call from the terminal emulator to draw a bit of text
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*
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*
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@ -86,6 +159,8 @@ static void mac_initfont(struct mac_session *s) {
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void do_text(struct mac_session *s, int x, int y, char *text, int len,
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void do_text(struct mac_session *s, int x, int y, char *text, int len,
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unsigned long attr) {
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unsigned long attr) {
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int style = 0;
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int style = 0;
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int bgcolour, fgcolour;
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RGBColor rgbfore, rgbback;
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SetPort(s->window);
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SetPort(s->window);
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TextFont(s->fontnum);
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TextFont(s->fontnum);
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@ -96,6 +171,17 @@ void do_text(struct mac_session *s, int x, int y, char *text, int len,
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TextFace(style);
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TextFace(style);
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TextSize(cfg.fontheight);
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TextSize(cfg.fontheight);
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TextMode(srcCopy);
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TextMode(srcCopy);
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if (attr & ATTR_REVERSE) {
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bgcolour = ((attr & ATTR_FGMASK) >> ATTR_FGSHIFT) * 2;
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fgcolour = ((attr & ATTR_BGMASK) >> ATTR_BGSHIFT) * 2;
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} else {
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fgcolour = ((attr & ATTR_FGMASK) >> ATTR_FGSHIFT) * 2;
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bgcolour = ((attr & ATTR_BGMASK) >> ATTR_BGSHIFT) * 2;
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}
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if ((attr & ATTR_BOLD) && cfg.bold_colour)
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fgcolour++;
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RGBForeColor(&s->palette[fgcolour]);
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RGBBackColor(&s->palette[bgcolour]);
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SetFractEnable(FALSE); /* We want characters on pixel boundaries */
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SetFractEnable(FALSE); /* We want characters on pixel boundaries */
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MoveTo(x * font_width, y * font_height + s->font_ascent);
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MoveTo(x * font_width, y * font_height + s->font_ascent);
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DrawText(text, 0, len);
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DrawText(text, 0, len);
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@ -104,7 +190,7 @@ void do_text(struct mac_session *s, int x, int y, char *text, int len,
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/*
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/*
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* Call from the terminal emulator to get its graphics context.
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* Call from the terminal emulator to get its graphics context.
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* I feel this should disappear entirely (and do_text should take
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* I feel this should disappear entirely (and do_text should take
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* a Session as an argument. Simon may disagree.
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* a Session as an argument). Simon may disagree.
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*/
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*/
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struct mac_session *get_ctx(void) {
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struct mac_session *get_ctx(void) {
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@ -171,6 +257,13 @@ void palette_set(int n, int r, int g, int b) {
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* Reset to the default palette
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* Reset to the default palette
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*/
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*/
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void palette_reset(void) {
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void palette_reset(void) {
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int i;
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struct mac_session *s = onlysession;
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/* XXX: Do something */
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for (i = 0; i < 24; i++) {
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s->palette[i].red = s->defpal[i].red;
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s->palette[i].green = s->defpal[i].green;
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s->palette[i].blue = s->defpal[i].blue;
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}
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term_invalidate();
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}
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}
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