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Pageant: new asynchronous internal APIs.
This is a pure refactoring: no functional change expected. This commit introduces two new small vtable-style APIs. One is PageantClient, which identifies a particular client of the Pageant 'core' (meaning the code that handles each individual request). This changes pageant_handle_msg into an asynchronous operation: you pass in an agent request message and an identifier, and at some later point, the got_response method in your PageantClient will be called with the answer (and the same identifier, to allow you to match requests to responses). The trait vtable also contains a logging system. The main importance of PageantClient, and the reason why it has to exist instead of just passing pageant_handle_msg a bare callback function pointer and context parameter, is that it provides robustness if a client stops existing while a request is still pending. You call pageant_unregister_client, and any unfinished requests associated with that client in the Pageant core will be cleaned up, so that you're guaranteed that after the unregister operation, no stray callbacks will happen with a stale pointer to that client. The WM_COPYDATA interface of Windows Pageant is a direct client of this API. The other client is PageantListener, the system that lives in pageant.c and handles stream-based agent connections for both Unix Pageant and the new Windows named-pipe IPC. More specifically, each individual connection to the listening socket is a separate PageantClient, which means that if a socket is closed abruptly or suffers an OS error, that client can be unregistered and any pending requests cancelled without disrupting other connections. Users of PageantListener have a second client vtable they can use, called PageantListenerClient. That contains _only_ logging facilities, and at the moment, only Unix Pageant bothers to use it (and even that only in debugging mode). Finally, internally to the Pageant core, there's a new trait called PageantAsyncOp which describes an agent request in the process of being handled. But at the moment, it has only one trivial implementation, which is handed the full response message already constructed, and on the next toplevel callback, passes it back to the PageantClient.
This commit is contained in:
118
pageant.h
118
pageant.h
@ -11,35 +11,85 @@
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*/
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#define AGENT_MAX_MSGLEN 262144
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typedef void (*pageant_logfn_t)(void *logctx, const char *fmt, va_list ap);
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typedef struct PageantClientVtable PageantClientVtable;
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typedef struct PageantClient PageantClient;
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typedef struct PageantClientInfo PageantClientInfo;
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typedef struct PageantClientRequestId PageantClientRequestId;
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struct PageantClient {
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const struct PageantClientVtable *vt;
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PageantClientInfo *info; /* used by the central Pageant code */
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/* Setting this flag prevents the 'log' vtable entry from ever
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* being called, so that it's safe to make it NULL. This also
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* allows optimisations in the core code (it can avoid entire
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* loops that are only used for logging purposes). So you can also
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* set it dynamically if you find out at run time that you're not
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* doing logging. */
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bool suppress_logging;
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};
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struct PageantClientVtable {
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void (*log)(PageantClient *pc, PageantClientRequestId *reqid,
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const char *fmt, va_list ap);
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void (*got_response)(PageantClient *pc, PageantClientRequestId *reqid,
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ptrlen response);
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};
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static inline void pageant_client_log_v(
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PageantClient *pc, PageantClientRequestId *reqid,
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const char *fmt, va_list ap)
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{
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if (!pc->suppress_logging)
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pc->vt->log(pc, reqid, fmt, ap);
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}
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static inline void pageant_client_log(
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PageantClient *pc, PageantClientRequestId *reqid, const char *fmt, ...)
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{
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if (!pc->suppress_logging) {
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va_list ap;
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va_start(ap, fmt);
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pc->vt->log(pc, reqid, fmt, ap);
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va_end(ap);
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}
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}
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static inline void pageant_client_got_response(
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PageantClient *pc, PageantClientRequestId *reqid, ptrlen response)
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{ pc->vt->got_response(pc, reqid, response); }
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/* PageantClientRequestId is used to match up responses to the agent
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* requests they refer to. A client may allocate one of these for each
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* call to pageant_handle_request, (probably as a subfield of some
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* larger struct on the client side) and expect the same pointer to be
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* passed back in pageant_client_got_response. */
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struct PageantClientRequestId { int unused_; };
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/*
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* Initial setup.
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*/
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void pageant_init(void);
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/*
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* Register and unregister PageantClients. This is necessary so that
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* when a PageantClient goes away, any unfinished asynchronous
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* requests can be cleaned up.
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*
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* pageant_register_client will fill in pc->id. The client itself
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* should not touch that field.
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*/
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void pageant_register_client(PageantClient *pc);
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void pageant_unregister_client(PageantClient *pc);
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/*
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* The main agent function that answers messages.
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*
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* Expects a message/length pair as input, minus its initial length
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* field but still with its type code on the front.
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*
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* Returns a fully formatted message as output, *with* its initial
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* length field, and sets *outlen to the full size of that message.
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* When a response is ready, the got_response method in the
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* PageantClient vtable will be passed it in the form of a ptrlen,
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* again minus its length field.
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*/
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void pageant_handle_msg(BinarySink *bs,
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const void *msg, int msglen,
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void *logctx, pageant_logfn_t logfn);
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/*
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* Construct a failure response. Useful for agent front ends which
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* suffer a problem before they even get to pageant_handle_msg.
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*
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* 'log_reason' is only used if logfn is not NULL.
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*/
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void pageant_failure_msg(BinarySink *bs,
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const char *log_reason,
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void *logctx, pageant_logfn_t logfn);
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void pageant_handle_msg(PageantClient *pc, PageantClientRequestId *reqid,
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ptrlen msg);
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/*
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* Construct a list of public keys, just as the two LIST_IDENTITIES
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@ -83,11 +133,41 @@ void keylist_update(void);
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* socket pointer. Also, provide a logging function later if you want
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* to.
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*/
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typedef struct PageantListenerClientVtable PageantListenerClientVtable;
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typedef struct PageantListenerClient PageantListenerClient;
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struct PageantListenerClient {
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const PageantListenerClientVtable *vt;
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/* suppress_logging flag works similarly to the one in
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* PageantClient, but it is only read when a new connection comes
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* in. So if you do need to change it in mid-run, expect existing
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* agent connections to still use the old value. */
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bool suppress_logging;
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};
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struct PageantListenerClientVtable {
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void (*log)(PageantListenerClient *, const char *fmt, va_list ap);
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};
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static inline void pageant_listener_client_log_v(
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PageantListenerClient *plc, const char *fmt, va_list ap)
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{
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if (!plc->suppress_logging)
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plc->vt->log(plc, fmt, ap);
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}
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static inline void pageant_listener_client_log(
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PageantListenerClient *plc, const char *fmt, ...)
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{
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if (!plc->suppress_logging) {
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va_list ap;
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va_start(ap, fmt);
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plc->vt->log(plc, fmt, ap);
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va_end(ap);
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}
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}
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struct pageant_listen_state;
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struct pageant_listen_state *pageant_listener_new(Plug **plug);
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struct pageant_listen_state *pageant_listener_new(
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Plug **plug, PageantListenerClient *plc);
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void pageant_listener_got_socket(struct pageant_listen_state *pl, Socket *);
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void pageant_listener_set_logfn(struct pageant_listen_state *pl,
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void *logctx, pageant_logfn_t logfn);
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void pageant_listener_free(struct pageant_listen_state *pl);
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/*
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