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Ahem. Well, the complicated Unix implementation of
platform_new_connection() worked fine, but the really simple stub version for the other ports fell over horribly because I got its name wrong. NEVER ASSUME YOU'VE DONE THE EASY BIT RIGHT. [originally from svn r3166]
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pproxy.c
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pproxy.c
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#include "network.h"
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#include "network.h"
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#include "proxy.h"
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#include "proxy.h"
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Socket new_connection(SockAddr addr, char *hostname,
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Socket platform_new_connection(SockAddr addr, char *hostname,
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int port, int privport,
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int port, int privport,
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int oobinline, int nodelay, Plug plug,
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int oobinline, int nodelay, Plug plug,
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const Config *cfg)
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const Config *cfg)
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{
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{
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return NULL;
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return NULL;
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}
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}
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