I'm preparing to be able to ask about the other end of the connection
too, so the first step is to give this data structure a neutral name
that can refer to either. No functional change yet.
Spotted by Coverity. If PuTTY is functioning as a sharing upstream,
and a new downstream mishandles the version string exchange in any way
that provokes an error message from share_receive() (such as failing
to start the greeting with the expected protocol-name string), we were
calling share_disconnect() and then going to crFinish. But
share_disconnect is capable of actually freeing the entire
ssh_sharing_connstate which contains the coroutine state - in which
case, crFinish's zeroing out of crLine is a use-after-free.
The usual pattern elsewhere in this code is to exit a coroutine with
an ordinary 'return' when you've destroyed its state structure. Switch
to doing that here.
If the function name (or expression) in a function call or declaration
is itself so long that even the first argument doesn't fit after it on
the same line, or if that would leave so little space that it would be
silly to try to wrap all the run-on lines into a tall thin column,
then I used to do this
ludicrously_long_function_name
(arg1, arg2, arg3);
and now prefer this
ludicrously_long_function_name(
arg1, arg2, arg3);
I picked up the habit from Python, where the latter idiom is required
by Python's syntactic significance of newlines (you can write the
former if you use a backslash-continuation, but pretty much everyone
seems to agree that that's much uglier). But I've found it works well
in C as well: it makes it more obvious that the previous line is
incomplete, it gives you a tiny bit more space to wrap the following
lines into (the old idiom indents the _third_ line one space beyond
the second), and I generally turn out to agree with the knock-on
indentation decisions made by at least Emacs if you do it in the
middle of a complex expression. Plus, of course, using the _same_
idiom between C and Python means less state-switching.
So, while I'm making annoying indentation changes in general, this
seems like a good time to dig out all the cases of the old idiom in
this code, and switch them over to the new.
My bulk indentation check also turned up a lot of cases where a run-on
function call or if statement didn't have its later lines aligned
correctly relative to the open paren.
I think this is quite easy to do by getting things out of
sync (editing the first line of the function call and forgetting to
update the rest, perhaps even because you never _saw_ the rest during
a search-replace). But a few didn't quite fit into that pattern, in
particular an outright misleading case in unix/askpass.c where the
second line of a call was aligned neatly below the _wrong_ one of the
open parens on the opening line.
Restored as many alignments as I could easily find.
Correcting a source file name in the docs just now reminded me that
I've seen a lot of outdated source file names elsewhere in the code,
due to all the reorganisation since we moved to cmake. Here's a giant
pass of trying to make them all accurate again.
Passing an operating-system-specific error code to plug_closing(),
such as errno or GetLastError(), was always a bit weird, given that it
generally had to be handled by cross-platform receiving code in
backends. I had the platform.h implementations #define any error
values that the cross-platform code would have to handle specially,
but that's still not a great system, because it also doesn't leave
freedom to invent error representations of my own that don't
correspond to any OS code. (For example, the ones I just removed from
proxy.h.)
So now, the OS error code is gone from the plug_closing API, and in
its place is a custom enumeration of closure types: normal, error, and
the special case BROKEN_PIPE which is the only OS error code we have
so far needed to handle specially. (All others just mean 'abandon the
connection and print the textual message'.)
Having already centralised the handling of OS error codes in the
previous commit, we've now got a convenient place to add any further
type codes for errors needing special handling: each of Unix
plug_closing_errno(), Windows plug_closing_system_error(), and Windows
plug_closing_winsock_error() can easily grow extra special cases if
need be, and each one will only have to live in one place.
It was totally unused. No implementation of the 'closing' method in a
Plug vtable was checking it for any reason at all, except for
ProxySocket which captured it from its client in order to pass on to
its server (which, perhaps after further iterations of ProxySocket,
would have ended up ignoring it similarly). And every caller of
plug_closing set it to 0 (aka false), except for the one in sshproxy.c
which passed true (but it would have made no difference to anyone).
The comment in network.h refers to a FIXME comment which was in
try_send() when that code was written (see winnet.c in commit
7b0e082700). That FIXME is long gone, replaced by a use of a
toplevel callback. So I think the aim must have been to avoid
re-entrancy when sk_write called try_send which encountered a socket
error and called back to plug_closing - but that's long since fixed by
other means now.
Commit 8f5e9a4f8d introduced a segfault into both Windows Pageant
and Windows connection sharing upstreams when they receive an incoming
named-pipe connection. This occurs because the PlugVtables for those
incoming connections had a null pointer in the 'log' field, because
hitherto, only sockets involved with an outgoing connection expected
to receive plug_log() notifications. But I added such a notification
in make_handle_socket, forgetting that that function is used for both
outgoing and incoming named-pipe connections (among other things). So
now a Plug implementation that expects to be set up by the
plug_accepting() method on a listener may still receive
PLUGLOG_CONNECT_SUCCESS.
I could fix that by adding a parameter to make_handle_socket telling
it whether to send a notification, but that seems like more faff than
is really needed. Simpler to make a rule that says _all_ Socket types
must implement the log() method, even if only with a no-op function.
We already have a no-op implementation of log(), in nullplug.c. So
I've exposed that outside its module (in the same style as all the
nullseat functions and so on), to make it really easy to add log()
methods to PlugVtables that don't need one.
This clears up another large pile of clutter at the top level, and in
the process, allows me to rename source files to things that don't all
have that annoying 'ssh' prefix at the top.