Constructing a FontSpec in platform-independent code is awkward,
because you can't call fontspec_new() outside the platform subdirs
(since its prototype varies per platform). But sometimes you just need
_some_ valid FontSpec, e.g. to put in a Conf that will be used in some
place where you don't actually care about font settings, such as a
purely CLI program.
Both Unix and Windows _have_ an idiom for this, but they're different,
because their FontSpec constructors have different prototypes. The
existing CLI tools have always had per-platform main source files, so
they just use the locally appropriate method of constructing a boring
don't-care FontSpec.
But if you want a _platform-independent_ main source file, such as you
might find in a test program, then that's rather awkward. Better to
have a platform-independent API for making a default FontSpec.
Now that the new CMake build system is encouraging us to lay out the
code like a set of libraries, it seems like a good idea to make them
look more _like_ libraries, by putting things into separate modules as
far as possible.
This fixes several previous annoyances in which you had to link
against some object in order to get a function you needed, but that
object also contained other functions you didn't need which included
link-time symbol references you didn't want to have to deal with. The
usual offender was subsidiary supporting programs including misc.c for
some innocuous function and then finding they had to deal with the
requirements of buildinfo().
This big reorganisation introduces three new subdirectories called
'utils', one at the top level and one in each platform subdir. In each
case, the directory contains basically the same files that were
previously placed in the 'utils' build-time library, except that the
ones that were extremely miscellaneous (misc.c, utils.c, uxmisc.c,
winmisc.c, winmiscs.c, winutils.c) have been split up into much
smaller pieces.