This seems to be a knock-on effect of my recent reworking of the SSH
code to be based around queues and callbacks. The loop iteration
function in uxsftp.c (ssh_sftp_do_select) would keep going round its
select loop until something had happened on one of its file
descriptors, and then return to the caller in the assumption that the
resulting data might have triggered whatever condition the caller was
waiting for - and if not, then the caller checks, finds nothing
interesting has happened, and resumes looping with no harm done.
But now, when something happens on an fd, it doesn't _synchronously_
trigger the follow-up condition PSFTP was waiting for (which, at
startup time, happens to be back->sendok() starting to return TRUE).
Instead, it schedules a callback, which will schedule a callback,
which ... ends up setting that flag. But by that time, the loop
function has already returned, the caller has found nothing
interesting and resumed looping, and _now_ the interesting thing
happens but it's too late because ssh_sftp_do_select will wait until
the next file descriptor activity before it next returns.
Solution: give run_toplevel_callbacks a return value which says
whether it's actually done something, and if so, return immediately in
case that was the droid the caller was looking for. As it were.
This is a set of convenience wrappers around the existing toplevel
callback function, which arranges to avoid scheduling a second call to
a callback function if one is already in the queue.
Just like the last few commits, this is a piece of infrastructure that
nothing is yet using. But it will.
This is used when you're about to destroy an object that is
(potentially) the context parameter for some still-pending toplevel
callback. It causes callbacks.c to go through its pending list and
delete any callback records referring to that context parameter, so
that when you destroy the object those callbacks aren't still waiting
to cause stale-pointer dereferences.
I temporarily applied it as a means of testing the revised event loops
in r10040, and accidentally folded it into my final commit instead of
backing it out. Ahem.
[originally from svn r10042]
[r10040 == 5c4ce2fadf]
This change attempts to reinstate as a universal property something
which was sporadically true of the ad-hockery that came before
toplevel callbacks: that if there's a _very long_ queue of things to
be done through the callback mechanism, the doing of them will be
interleaved with re-checks of other event sources, which might (e.g.)
cause a flag to be set which makes the next callback decide not to do
anything after all.
[originally from svn r10040]
This is a little like schedule_timer, in that the callback you provide
will be run from the top-level message loop of whatever application
you're in; but unlike the timer mechanism, it will happen
_immediately_.
The aim is to provide a general way to avoid re-entrance of code, in
cases where just _doing_ the thing you want done is liable to trigger
a confusing recursive call to the function in which you came to the
decision to do it; instead, you just request a top-level callback at
the message loop's earliest convenience, and do it then.
[originally from svn r10019]