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Commit Graph

6 Commits

Author SHA1 Message Date
Simon Tatham
3996919f5e Fix a few cmake configure-time checks.
A couple of actual checks were missing (elf_aux_info, sysctlbyname).
Several more were accidentally left out of cmake.h.in, meaning they
wouldn't be propagated from cmake's variable space into the actual
compilation. And a handful of checks in the C source were still using
the autotools-style 'if defined' in place of the cmake-style "it's
always 0 or 1" plain #if.
2021-04-17 22:26:00 +01:00
Simon Tatham
c19e7215dd Replace mkfiles.pl with a CMake build system.
This brings various concrete advantages over the previous system:

 - consistent support for out-of-tree builds on all platforms

 - more thorough support for Visual Studio IDE project files

 - support for Ninja-based builds, which is particularly useful on
   Windows where the alternative nmake has no parallel option

 - a really simple set of build instructions that work the same way on
   all the major platforms (look how much shorter README is!)

 - better decoupling of the project configuration from the toolchain
   configuration, so that my Windows cross-building doesn't need
   (much) special treatment in CMakeLists.txt

 - configure-time tests on Windows as well as Linux, so that a lot of
   ad-hoc #ifdefs second-guessing a particular feature's presence from
   the compiler version can now be replaced by tests of the feature
   itself

Also some longer-term software-engineering advantages:

 - other people have actually heard of CMake, so they'll be able to
   produce patches to the new build setup more easily

 - unlike the old mkfiles.pl, CMake is not my personal problem to
   maintain

 - most importantly, mkfiles.pl was just a horrible pile of
   unmaintainable cruft, which even I found it painful to make changes
   to or to use, and desperately needed throwing in the bin. I've
   already thrown away all the variants of it I had in other projects
   of mine, and was only delaying this one so we could make the 0.75
   release branch first.

This change comes with a noticeable build-level restructuring. The
previous Recipe worked by compiling every object file exactly once,
and then making each executable by linking a precisely specified
subset of the same object files. But in CMake, that's not the natural
way to work - if you write the obvious command that puts the same
source file into two executable targets, CMake generates a makefile
that compiles it once per target. That can be an advantage, because it
gives you the freedom to compile it differently in each case (e.g.
with a #define telling it which program it's part of). But in a
project that has many executable targets and had carefully contrived
to _never_ need to build any module more than once, all it does is
bloat the build time pointlessly!

To avoid slowing down the build by a large factor, I've put most of
the modules of the code base into a collection of static libraries
organised vaguely thematically (SSH, other backends, crypto, network,
...). That means all those modules can still be compiled just once
each, because once each library is built it's reused unchanged for all
the executable targets.

One upside of this library-based structure is that now I don't have to
manually specify exactly which objects go into which programs any more
- it's enough to specify which libraries are needed, and the linker
will figure out the fine detail automatically. So there's less
maintenance to do in CMakeLists.txt when the source code changes.

But that reorganisation also adds fragility, because of the trad Unix
linker semantics of walking along the library list once each, so that
cyclic references between your libraries will provoke link errors. The
current setup builds successfully, but I suspect it only just manages
it.

(In particular, I've found that MinGW is the most finicky on this
score of the Windows compilers I've tried building with. So I've
included a MinGW test build in the new-look Buildscr, because
otherwise I think there'd be a significant risk of introducing
MinGW-only build failures due to library search order, which wasn't a
risk in the previous library-free build organisation.)

In the longer term I hope to be able to reduce the risk of that, via
gradual reorganisation (in particular, breaking up too-monolithic
modules, to reduce the risk of knock-on references when you included a
module for function A and it also contains function B with an
unsatisfied dependency you didn't really need). Ideally I want to
reach a state in which the libraries all have sensibly described
purposes, a clearly documented (partial) order in which they're
permitted to depend on each other, and a specification of what stubs
you have to put where if you're leaving one of them out (e.g.
nocrypto) and what callbacks you have to define in your non-library
objects to satisfy dependencies from things low in the stack (e.g.
out_of_memory()).

One thing that's gone completely missing in this migration,
unfortunately, is the unfinished MacOS port linked against Quartz GTK.
That's because it turned out that I can't currently build it myself,
on my own Mac: my previous installation of GTK had bit-rotted as a
side effect of an Xcode upgrade, and I haven't yet been able to
persuade jhbuild to make me a new one. So I can't even build the MacOS
port with the _old_ makefiles, and hence, I have no way of checking
that the new ones also work. I hope to bring that port back to life at
some point, but I don't want it to block the rest of this change.
2021-04-17 13:53:02 +01:00
Pavel I. Kryukov
875a887c8f Include <sys/sysctl.h> for Intel builds 2020-12-25 06:57:35 +00:00
Simon Tatham
d594df9803 Fix build failure on Intel Macs.
sysctlbyname() turns out to be a new library function, so we can't
assume it's present just because defined __APPLE__. Add an autoconf
check to see if it's really there, before trying to call it.
2020-12-24 20:45:28 +00:00
Simon Tatham
a9763ce4ed Hardware-accelerated SHA-512 on the Arm architecture.
The NEON support for SHA-512 acceleration looks very like SHA-256,
with a pair of chained instructions to generate a 128-bit vector
register full of message schedule, and another pair to update the hash
state based on those. But since SHA-512 is twice as big in all
dimensions, those four instructions between them only account for two
rounds of it, in place of four rounds of SHA-256.

Also, it's a tighter squeeze to fit all the data needed by those
instructions into their limited number of register operands. The NEON
SHA-256 implementation was able to keep its hash state and message
schedule stored as 128-bit vectors and then pass combinations of those
vectors directly to the instructions that did the work; for SHA-512,
in several places you have to make one of the input operands to the
main instruction by combining two halves of different vectors from
your existing state. But that operation is a quick single EXT
instruction, so no trouble.

The only other problem I've found is that clang - in particular the
version on M1 macOS, but as far as I can tell, even on current trunk -
doesn't seem to implement the NEON intrinsics for the SHA-512
extension. So I had to bodge my own versions with inline assembler in
order to get my implementation to compile under clang. Hopefully at
some point in the future the gap might be filled and I can relegate
that to a backwards-compatibility hack!

This commit adds the same kind of switching mechanism for SHA-512 that
we already had for SHA-256, SHA-1 and AES, and as with all of those,
plumbs it through to testcrypt so that you can explicitly ask for the
hardware or software version of SHA-512. So the test suite can run the
standard test vectors against both implementations in turn.

On M1 macOS, I'm testing at run time for the presence of SHA-512 by
checking a sysctl setting. You can perform the same test on the
command line by running "sysctl hw.optional.armv8_2_sha512".

As far as I can tell, on Windows there is not yet any flag to test for
this CPU feature, so for the moment, the new accelerated SHA-512 is
turned off unconditionally on Windows.
2020-12-24 15:39:54 +00:00
Simon Tatham
d13adebe1a uxutils.c: move some definitions into a header file.
If the autoconf/ifdef system ends up taking the trivial branch through
all the Arm-architecture ifdefs, then we define the always-fail
version of getauxval as a 'static inline' function, and then (because
none of our desired HWCAP_FOO values is defined at all) never call it.
This leads to a compiler warning because we defined a static function
and never called it - i.e. at the default -Werror, a build failure.

Of course it's perfectly sensible to define a static inline function
that never gets called! Header files do it all the time, and nobody is
expected to ensure that if they include a header file then they take
care to refer to every static inline function it defines.

But if the definition is in the _source_ file rather than a header
file, then clang (in particular on macOS) will give a warning. So the
easy solution is to move the inline definitions of getauxval into a
header file, which suppresses the warning without requiring me to faff
about with further ifdefs to make the definitions conditional on at
least one use.
2020-12-24 13:37:08 +00:00