The callback function to pageant_enum_keys now takes a flags
parameter, which receives the flags word from the extended key list
request, if available. (If not, then the flags word is passed as
zero.)
The only callback that uses this parameter is the one for printing
text output from 'pageant -l', which uses it to print a suffix on each
line, indicating whether the key is stored encrypted only (so it will
need a passphrase on next use), or whether it's stored both encrypted
_and_ unencrypted (so that 'pageant -R' will be able to return it to
the former state).
This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.
We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.
The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.
While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
This links up the new re-encryption facilities to the Unix Pageant
client-mode command line. Analogously to -d and -D, 'pageant -r key-id'
re-encrypts a single key, and 'pageant -R' re-encrypts everything.
This reads data from standard input, turns it into an SSH-2 sign
request, and writes the resulting signature blob to standard output.
I don't really anticipate many uses for this other than testing. But
it _is_ convenient for testing changes to Pageant itself: it lets me
ask for a signature without first having to construct a pointless SSH
session that will accept the relevant key.
This makes all the new deferred-decryption business actually _useful_
for the first time: you can now load an encrypted key file and then
get a prompt to decrypt it on first use, without Pageant being in the
low-usability debug mode.
Currently, the option to present runtime prompts is enabled if Pageant
is running with an X display detected, regardless of lifetime mode.
I'm not really sure why that's necessary: by my understanding of the C
standard, it shouldn't be. But my observation is that when compiling
with {Address,Leak} Sanitiser enabled, pageant --askpass can somehow
manage to exit without having actually written the passphrase to its
standard output.
This applies to both server modes ('pageant -E key.ppk [lifetime]')
and client mode ('pageant -a -E key.ppk').
I'm not completely confident that the CLI syntax is actually right
yet, but for the moment, it's enough that it _exists_. Now I don't
have to test the encrypted-key loading via manually mocked-up agent
requests.
Unix Plink, Unix Pageant in server mode, Uppity, and the post-
connection form of PSFTP's command-line reading code all had very
similar loops in them, which run a pollwrapper and mediate between
that, timers, and toplevel callbacks. It's long past time the common
code between all of those became a reusable shared routine.
So, this commit introduces uxcliloop.c, and turns all the previous
copies of basically the same loop into a call to cli_main_loop with
various callback functions to configure the parts that differ.
I've often found it useful that you can make symlinks to Unix-domain
sockets, and then connect() on the symlink path will redirect to the
original socket.
This commit adds an option to Unix Pageant which will make it symlink
its socket path to a link location of your choice. My initial use case
is when running Pageant in debug mode during development: if you run a
new copy of it every few minutes after making a code change, then it's
annoying to have it change its socket path every time so you have to
keep pasting its setup command into your test shell. Not any more! Now
you can run 'pageant --debug --symlink fixed-location', and then your
test shell can point its SSH_AUTH_SOCK at the fixed location all the
time.
There are very likely other use cases too, but that's the one that
motivated me to add the option.
This is the easiest place to implement _something_ that will work as a
runtime passphrase prompt, which means I get to use it to test the
code I'm about to add to the Pageant core to make use of those
prompts. Once that's working, we can think about adding prompts for
the 'proper' usage modes.
The debug-mode passphrase prompts are implemented by simply reading
from standard input, having emitted a log message mentioning that a
prompt is impending. We put standard input into non-echoing mode, but
otherwise don't print any visible prompt (because standard output will
in general receive further log messages, which would break it anyway).
This is only just good enough for initial testing. In particular, it
won't cope if two prompts are in flight at the same time. But good
enough for initial testing is better than nothing!
This begins to head towards the goal of storing a key file encrypted
in Pageant, and decrypting it on demand via a GUI prompt the first
time a client requests a signature from it. That won't be a facility
available in all situations, so we have to be able to return failure
from the prompt.
More precisely, there are two versions of this API, one in
PageantClient and one in PageantListenerClient: the stream
implementation of PageantClient implements the former API and hands it
off to the latter. Windows Pageant has to directly implement both (but
they will end up funnelling to the same function within winpgnt.c).
NFC: for the moment, the new API functions are never called, and every
implementation of them returns failure.
In the previous trawl of this, I didn't bother with the statics in
main-program modules, on the grounds that my main aim was to avoid
'library' objects (shared between multiple programs) from polluting
the global namespace. But I think it's worth being more strict after
all, so this commit adds 'static' to a lot more file-scope variables
that aren't needed outside their own module.
Now it's no longer used, we can get rid of it, and better still, get
rid of every #define PUTTY_DO_GLOBALS in the many source files that
previously had them.
A trawl through the code with -Wmissing-prototypes and
-Wmissing-variable-declarations turned up a lot of things that should
have been internal to a particular source file, but were accidentally
global. Keep the namespace clean by making them all static.
(Also, while I'm here, a couple of them were missing a 'const': the
ONE and ZERO arrays in sshcrcda.c, and EMPTY_WINDOW_TITLE in
terminal.c.)
This is a pure refactoring: no functional change expected.
This commit introduces two new small vtable-style APIs. One is
PageantClient, which identifies a particular client of the Pageant
'core' (meaning the code that handles each individual request). This
changes pageant_handle_msg into an asynchronous operation: you pass in
an agent request message and an identifier, and at some later point,
the got_response method in your PageantClient will be called with the
answer (and the same identifier, to allow you to match requests to
responses). The trait vtable also contains a logging system.
The main importance of PageantClient, and the reason why it has to
exist instead of just passing pageant_handle_msg a bare callback
function pointer and context parameter, is that it provides robustness
if a client stops existing while a request is still pending. You call
pageant_unregister_client, and any unfinished requests associated with
that client in the Pageant core will be cleaned up, so that you're
guaranteed that after the unregister operation, no stray callbacks
will happen with a stale pointer to that client.
The WM_COPYDATA interface of Windows Pageant is a direct client of
this API. The other client is PageantListener, the system that lives
in pageant.c and handles stream-based agent connections for both Unix
Pageant and the new Windows named-pipe IPC. More specifically, each
individual connection to the listening socket is a separate
PageantClient, which means that if a socket is closed abruptly or
suffers an OS error, that client can be unregistered and any pending
requests cancelled without disrupting other connections.
Users of PageantListener have a second client vtable they can use,
called PageantListenerClient. That contains _only_ logging facilities,
and at the moment, only Unix Pageant bothers to use it (and even that
only in debugging mode).
Finally, internally to the Pageant core, there's a new trait called
PageantAsyncOp which describes an agent request in the process of
being handled. But at the moment, it has only one trivial
implementation, which is handed the full response message already
constructed, and on the next toplevel callback, passes it back to the
PageantClient.
UBsan pointed out another memcpy from NULL (again with length 0) in
the prompts_t system. When I looked at it, I realised that firstly
prompt_ensure_result_size was an early not-so-good implementation of
sgrowarray_nm that would benefit from being replaced with a call to
the real one, and secondly, the whole system for storing prompt
results should really have been replaced with strbufs with the no-move
option, because that's doing all the same jobs better.
So, now each prompt_t holds a strbuf in place of its previous manually
managed string. prompt_ensure_result_size is gone (the console
prompt-reading functions use strbuf_append, and everything else just
adds to the strbuf in the usual marshal.c way). New functions exist to
retrieve a prompt_t's result, either by reference or copied.
Now they have names that are more consistent (no more userkey_this but
that_userkey); a bit shorter; and, most importantly, all the current
functions end in _f to indicate that they deal with keys stored in
disk files. I'm about to add a second set of entry points that deal
with keys via the more general BinarySource / BinarySink interface,
which will sit alongside these with a different suffix.
When I'm declaring a local instance of some context structure type to
pass to a function which will pass it in turn to a callback, I've
tended to use a declaration of the form
struct context actx, *ctx = &actx;
so that the outermost caller can initialise the context, and/or read
out fields of it afterwards, by the same syntax 'ctx->foo' that the
callback function will be using. So you get visual consistency between
the two functions that share this context.
It only just occurred to me that there's a much neater way to declare
a context struct of this kind, which still makes 'ctx' behave like a
pointer in the owning function, and doesn't need all that weird
verbiage or a spare variable name:
struct context ctx[1];
That's much nicer! I've switched to doing that in all existing cases I
could find, and also in a couple of cases where I hadn't previously
bothered to do the previous more cumbersome idiom.
Up until now, it's been a variadic _function_, whose argument list
consists of 'const char *' ASCIZ strings to concatenate, terminated by
one containing a null pointer. Now, that function is dupcat_fn(), and
it's wrapped by a C99 variadic _macro_ called dupcat(), which
automatically suffixes the null-pointer terminating argument.
This has three benefits. Firstly, it's just less effort at every call
site. Secondly, it protects against the risk of accidentally leaving
off the NULL, causing arbitrary words of stack memory to be
dereferenced as char pointers. And thirdly, it protects against the
more subtle risk of writing a bare 'NULL' as the terminating argument,
instead of casting it explicitly to a pointer. That last one is
necessary because C permits the macro NULL to expand to an integer
constant such as 0, so NULL by itself may not have pointer type, and
worse, it may not be marshalled in a variadic argument list in the
same way as a pointer. (For example, on a 64-bit machine it might only
occupy 32 bits. And yet, on another 64-bit platform, it might work
just fine, so that you don't notice the mistake!)
I was inspired to do this by happening to notice one of those bare
NULL terminators, and thinking I'd better check if there were any
more. Turned out there were quite a few. Now there are none.
The number of people has been steadily increasing who read our source
code with an editor that thinks tab stops are 4 spaces apart, as
opposed to the traditional tty-derived 8 that the PuTTY code expects.
So I've been wondering for ages about just fixing it, and switching to
a spaces-only policy throughout the code. And I recently found out
about 'git blame -w', which should make this change not too disruptive
for the purposes of source-control archaeology; so perhaps now is the
time.
While I'm at it, I've also taken the opportunity to remove all the
trailing spaces from source lines (on the basis that git dislikes
them, and is the only thing that seems to have a strong opinion one
way or the other).
Apologies to anyone downstream of this code who has complicated patch
sets to rebase past this change. I don't intend it to be needed again.
Coverity complained that it was wrong to use rand() in a security
context, and although in this case it's _very_ marginal, I can't
actually disagree that the choice of which light to light up to avoid
giving information about passphrase length is a security context.
So, no more rand(); instead we instantiate a shiny Fortuna PRNG
instance, seed it in more or less the usual way, and use that as an
overkill-level method of choosing which light to light up next.
(Acknowledging that this is a slightly unusual application and less
critical than most, I don't actually put the passphrase characters
themselves into the PRNG, and I don't use a random-seed file.)
This goes with the existing 'to_server' flag (indicating whether the
values typed by the user are going to be sent over the wire or remain
local), to indicate whether the _text of the prompts_ has come over
the wire or is originated locally.
Like to_server, nothing yet uses this. It's a hedge against the
possibility of maybe having an option for all the auth prompts to work
via GUI dialog boxes.
I've always thought poll was more hassle to set up, because if you
want to reuse part of your pollfds list between calls then you have to
index every fd by its position in the list as well as the fd number
itself, which gives you twice as many indices to keep track of than if
the fd is always its own key.
But the problem is that select is fundamentally limited to the range
of fds that can fit in an fd_set, which is not the range of fds that
can _exist_, so I've had a change of heart and now have to go with
poll.
For the moment, I've surrounded it with a 'pollwrapper' structure that
lets me treat it more or less like select, containing a tree234 that
maps each fd to its location in the list, and also translating between
the simple select r/w/x classification and the richer poll flags.
That's let me do the migration with minimal disruption to the call
sites.
In future perhaps I can start using poll more directly, and/or using
the richer flag system (though the latter might be fiddly because of
sometimes being constrained to use the glib event loop). But this will
do for now.
The idea of these is that they centralise the common idiom along the
lines of
if (logical_array_len >= physical_array_size) {
physical_array_size = logical_array_len * 5 / 4 + 256;
array = sresize(array, physical_array_size, ElementType);
}
which happens at a zillion call sites throughout this code base, with
different random choices of the geometric factor and additive
constant, sometimes forgetting them completely, and generally doing a
lot of repeated work.
The new macro sgrowarray(array,size,n) has the semantics: here are the
array pointer and its physical size for you to modify, now please
ensure that the nth element exists, so I can write into it. And
sgrowarrayn(array,size,n,m) is the same except that it ensures that
the array has size at least n+m (so sgrowarray is just the special
case where m=1).
Now that this is a single centralised implementation that will be used
everywhere, I've also gone to more effort in the implementation, with
careful overflow checks that would have been painful to put at all the
previous call sites.
This commit also switches over every use of sresize(), apart from a
few where I really didn't think it would gain anything. A consequence
of that is that a lot of array-size variables have to have their types
changed to size_t, because the macros require that (they address-take
the size to pass to the underlying function).
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
The upcoming PRNG revamp will want to tell noise sources apart, so
that it can treat them all fairly. So I've added an extra parameter to
noise_ultralight and random_add_noise, which takes values in an
enumeration covering all the vague classes of entropy source I'm
collecting. In this commit, though, it's simply ignored.
This is the commit that f3295e0fb _should_ have been. Yesterday I just
added some typedefs so that I didn't have to wear out my fingers
typing 'struct' in new code, but what I ought to have done is to move
all the typedefs into defs.h with the rest, and then go through
cleaning up the legacy 'struct's all through the existing code.
But I was mostly trying to concentrate on getting the test suite
finished, so I just did the minimum. Now it's time to come back and do
it better.
Taking a leaf out of the LLVM code base: this macro still includes an
assert(false) so that the message will show up in a typical build, but
it follows it up with a call to a function explicitly marked as no-
return.
So this ought to do a better job of convincing compilers that once a
code path hits this function it _really doesn't_ have to still faff
about with making up a bogus return value or filling in a variable
that 'might be used uninitialised' in the following code that won't be
reached anyway.
I've gone through the existing code looking for the assert(false) /
assert(0) idiom and replaced all the ones I found with the new macro,
which also meant I could remove a few pointless return statements and
variable initialisations that I'd already had to put in to placate
compiler front ends.
This fixes a batch of clang-analyzer warnings of the form 'you
declared / assigned this variable and then never use it'. It doesn't
fix _all_ of them - some are there so that when I add code in the
future _it_ can use the variable without me having to remember to
start setting it - but these are the ones I thought it would make the
code better instead of worse to fix.
This is another cleanup I felt a need for while I was doing
boolification. If you define a function or variable in one .c file and
declare it extern in another, then nothing will check you haven't got
the types of the two declarations mismatched - so when you're
_changing_ the type, it's a pain to make sure you've caught all the
copies of it.
It's better to put all those extern declarations in header files, so
that the declaration in the header is also in scope for the
definition. Then the compiler will complain if they don't match, which
is what I want.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
I think this is the full set of things that ought logically to be
boolean.
One annoyance is that quite a few radio-button controls in config.c
address Conf fields that are now bool rather than int, which means
that the shared handler function can't just access them all with
conf_{get,set}_int. Rather than back out the rigorous separation of
int and bool in conf.c itself, I've just added a similar alternative
handler function for the bool-typed ones.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
ssh2connection.c now knows how to unmarshal the message formats for
all the channel requests we'll need to handle when we're the server
and a client sends them. Each one is translated into a call to a new
method in the Channel vtable, which is implemented by a trivial
'always fail' routine in every channel type we know about so far.
The code in Pageant that sets up the Unix socket and its containing
directory now lives in a separate file, uxagentsock.c, where it will
also be callable from the upcoming new SSH server when it wants to
create a similar socket for agent forwarding.
While I'm at it, I've also added a feature to create a watchdog
subprocess that will try to clean up the socket and directory once
Pageant itself terminates, in the hope of leaving less cruft lying
around /tmp.
Some kinds of channel, even after they've sent EOF in both directions,
still have something to do before they initiate the CLOSE mechanism
and wind up the channel completely. For example, a session channel
with a subprocess running inside it will want to be sure to send the
"exit-status" or "exit-signal" notification, even if that happens
after bidirectional EOF of the data channels.
Previously, the SSH-2 connection layer had the standard policy that
once EOF had been both sent and received, it would start the final
close procedure. There's a method chan_want_close() by which a Channel
could vary this policy in one direction, by indicating that it wanted
the close procedure to commence after EOF was sent in only one
direction. Its parameters are a pair of booleans saying whether EOF
has been sent, and whether it's been received.
Now chan_want_close can vary the policy in the other direction as
well: if it returns FALSE even when _both_ parameters are true, the
connection layer will honour that, and not send CHANNEL_CLOSE. If it
does that, the Channel is responsible for indicating when it _does_
want close later, by calling sshfwd_initiate_close.
Each of the new subroutines corresponds to one of the channel types
for which we know how to parse a CHANNEL_OPEN, and has a collection of
parameters corresponding to the fields of that message structure.
ssh2_connection_filter_queue now confines itself to parsing the
message, calling one of those functions, and constructing an
appropriate reply message if any.
Instead of the central code in ssh2_connection_filter_queue doing both
the job of parsing the channel request and deciding whether it's
acceptable, each Channel vtable now has a method for every channel
request type we recognise.
This is a new vtable-based abstraction which is passed to a backend in
place of Frontend, and it implements only the subset of the Frontend
functions needed by a backend. (Many other Frontend functions still
exist, notably the wide range of things called by terminal.c providing
platform-independent operations on the GUI terminal window.)
The purpose of making it a vtable is that this opens up the
possibility of creating a backend as an internal implementation detail
of some other activity, by providing just that one backend with a
custom Seat that implements the methods differently.
For example, this refactoring should make it feasible to directly
implement an SSH proxy type, aka the 'jump host' feature supported by
OpenSSH, aka 'open a secondary SSH session in MAINCHAN_DIRECT_TCP
mode, and then expose the main channel of that as the Socket for the
primary connection'. (Which of course you can already do by spawning
'plink -nc' as a separate proxy process, but this would permit it in
the _same_ process without anything getting confused.)
I've centralised a full set of stub methods in misc.c for the new
abstraction, which allows me to get rid of several annoying stubs in
the previous code. Also, while I'm here, I've moved a lot of
duplicated modalfatalbox() type functions from application main
program files into wincons.c / uxcons.c, which I think saves
duplication overall. (A minor visible effect is that the prefixes on
those console-based fatal error messages will now be more consistent
between applications.)
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.
This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).
LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.
One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.
While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
I think that means that _every_ one of my traitoids is now a struct
containing a vtable pointer as one of its fields (albeit sometimes the
only field), and never just a bare pointer.