which have been broken since r6797.
(At least some versions of Win9x are gratuitously picky about the arguments to
CreateThread(), requiring lpThreadId not to be NULL.)
[originally from svn r7132]
[r6797 == 291533d3f9]
required. (I just tried getting rid of them; it worked fine for
serial ports, but not for anything else. The Windows I/O API sucks.)
[originally from svn r6843]
unfriendly in an interactive session, because at 19200 baud it takes
nearly two seconds to receive that much data, and as long as the
data is flowing continuously Windows waits until it has a full
buffer. So here's another annoying flag in the winhandl API, which
restricts reads to length 1 so that serial output shows up as it
appears.
(I tried this yesterday, but without the OVERLAPPED fix in r6826 it
behaved very erratically. It now seems solid.)
[originally from svn r6827]
[r6826 == 2aedc83f8d]
a serial port backend:
- In order to do simultaneous reading and writing on the same
HANDLE, you must enable overlapped access and pass an OVERLAPPED
structure to each ReadFile and WriteFile call. This would make
sense if it were an optional thing I could do if I wanted to do
the reading and writing in the same thread, but making it
mandatory even if I'm doing them in _different_ threads is just
annoying and arbitrary.
- Serial ports occasionally return length 0 from ReadFile, for no
particularly good reason. Fortunately serial ports also don't
have a real EOF condition to speak of, so ignoring EOFs is
actually a viable response in spite of sounding utterly gross.
Hence, handle_{input,output}_new() now accept a flags parameter,
which includes a flag to enable the OVERLAPPED bureaucracy and a
flag to cause EOFs to be ignored on input handles. The current
clients of winhandl.c do not use either of these.
[originally from svn r6813]
to do something, otherwise handle_get_events will forget to tell the
front end to check for that subthread finishing. This applies even
when we're only setting `busy' to tell the subthread to terminate!
[originally from svn r6805]
thread-based approach to stdin and stdout, wraps it in a halfway
sensible API, and makes it a globally available service across all
network tools.
There is no direct functionality enhancement from this checkin:
winplink.c now talks to the new API instead of doing it all
internally, but does nothing different as a result.
However, this should lay the groundwork for several diverse pieces
of work in future: pipe-based ProxyCommand on Windows, a serial port
back end, and (hopefully) a pipe-based means of communicating with
Pageant, which should have sensible blocking behaviour and hence
permit asynchronous agent requests and decrypt-on-demand.
[originally from svn r6797]