Remove the 'winhelp-topic' IDs from the Halibut source, and from the
code. Now we have one fewer name to think of every time we add a
setting.
I've left the HELPCTX system in place, with the vague notion that it
might be a useful layer of indirection for some future help system on a
platform like Mac OS X.
(I've left the putty.hlp target in doc/Makefile, if nothing else because
this is a convenient test case for Halibut's WinHelp support. But the
resulting help file will no longer support context help.)
GetDlgItemText_alloc is often used to get passwords from text fields,
so the memory should be freed and erased properly. Otherwise parts
of passwords might leak in memory.
Signed-off-by: Sven Strickroth <email@cs-ware.de>
In my eagerness to make sure we didn't _accidentally_ change the
seat's trust status back to trusted at any point, I forgot to do it on
purpose if a second SSH login phase is legitimately run in the same
terminal after the first session has ended.
Fill in all the function pointers for 3rd party Windows GSS DLLs, not
just some of them. These were missed out when GSS key exchange was added
in d515e4f1a3.
At the point when we change over the seat's trust status to untrusted
for the last time, to finish authentication, Plink will now present a
final interactive prompt saying 'Press Return to begin session'. This
is a hint that anything after that that resembles an auth prompt
should be treated with suspicion, because _PuTTY_ thinks it's finished
authenticating.
This is of course an annoying inconvenience for interactive users, so
I've tried to reduce its impact as much as I can. It doesn't happen in
GUI PuTTY at all (because the trust sigil system is used instead); it
doesn't happen if you use plink -batch (because then the user already
knows that they _never_ expect an interactive prompt); and it doesn't
happen if Plink's standard input is being redirected from anywhere
other than the terminal / console (because then it would be pointless
for the server to try to scam passphrases out of the user anyway,
since the user isn't in a position to enter one in response to a spoof
prompt). So it should only happen to people who are using Plink in a
terminal for interactive login purposes, and that's not _really_ what
I ever intended Plink to be used for (which is why it's never had any
out-of-band control UI like OpenSSH's ~ system).
If anyone _still_ doesn't like this new prompt, it can also be turned
off using the new -no-antispoof flag, if the user is willing to
knowingly assume the risk.
In terminal-based GUI applications, this is passed through to
term_set_trust_status, to toggle whether lines are prefixed with the
new trust sigil. In console applications, the function returns false,
indicating to the backend that it should employ some other technique
for spoofing protection.
This is not yet used by anything, but the idea is that it'll be a
graphic in the terminal window that can't be replicated by a server
sending escape sequences, and hence can be used as a reliable
indication that the text on a particular terminal line is generated by
PuTTY itself and not passed through from the server. This will make it
possible to detect a malicious server trying to mimic local prompts to
trick you out of information that shouldn't be sent over the wire
(such as private-key passphrases).
The trust sigil I've picked is a small copy of the PuTTY icon, which
is thematically nice (it can be read as if the PuTTY icon is the name
of the speaker in a dialogue) and also convenient because we had that
graphic available already on all platforms. (Though the contortions I
had to go through to make the GTK 1 code draw it were quite annoying.)
The trust sigil has the same dimensions as a CJK double-width
character, i.e. it's 2 character cells wide by 1 high.
Now, instead of each seat's prompt-handling function doing the
control-char sanitisation of prompt text, the SSH code does it. This
means we can do it differently depending on the prompt.
In particular, prompts _we_ generate (e.g. a genuine request for your
private key's passphrase) are not sanitised; but prompts coming from
the server (in keyboard-interactive mode, or its more restricted SSH-1
analogues, TIS and CryptoCard) are not only sanitised but also
line-length limited and surrounded by uncounterfeitable headers, like
I've just done to the authentication banners.
This should mean that if a malicious server tries to fake the local
passphrase prompt (perhaps because it's somehow already got a copy of
your _encrypted_ private key), you can tell the difference.
The executables were already ignoring it.
This is a minimal change; PUTTY.HLP can still be built, and there's
still all the context IDs lying around.
Buildscr changes are untested.
With this change, we stop expecting to find putty.chm alongside the
executable file. That was a security hazard comparable to DLL
hijacking, because of the risk that a malicious CHM file could be
dropped into the same directory as putty.exe (e.g. if someone ran
PuTTY from their browser's download dir)..
Instead, the standalone putty.exe (and other binaries needing help)
embed the proper CHM file within themselves, as a Windows resource,
and if called on to display the help then they write the file out to a
temporary location. This has the advantage that if you download and
run the standalone putty.exe then you actually _get_ help, which
previously didn't happen!
The versions of the binaries in the installer don't each contain a
copy of the help file; that would be extravagant. Instead, the
installer itself writes a registry entry pointing at the proper help
file, and the executables will look there.
Another effect of this commit is that I've withdrawn support for the
older .HLP format completely. It's now entirely outdated, and
supporting it through this security fix would have been a huge pain.
Now instead of taking raw arguments to configure the output
StripCtrlChars with, it takes an enumerated value giving the context
of what's being sanitised, and allows the seat to decide what the
output parameters for that context should be.
The only context currently used is SIC_BANNER (SSH login banners).
I've also added a not-yet-used one for keyboard-interactive prompts.
Now if a pathname ends with a slash already, we detect that (using the
shiny new ptrlen_endswith), and don't bother putting another one in.
No functional change, but this should improve the occasional error
message, e.g. 'pscp remote:some.filename /' will now say it can't
create /some.filename instead of //some.filename.
Local functions in uxcons.c and wincons.c were calling the old
simplistic sanitise_term_data to print console-based prompts. Now they
use the same new system as everything else.
This removes the last use of the ASCII-centric sanitise_term_data.
If centralised code like the SSH implementation wants to sanitise
escape sequences out of a piece of server-provided text, it will need
to do it by making a locale-based StripCtrlChars if it's running in a
console context, or a Terminal-based one if it's in a GUI terminal-
window application.
All the other changes of behaviour needed between those two contexts
are handled by providing reconfigurable methods in the Seat vtable;
this one is no different. So now there's a new method in the Seat
vtable that will construct a StripCtrlChars appropriate to that kind
of seat. Terminal-window seats (gtkwin.c, window.c) implement it by
calling the new stripctrl_new_term(), and console ones use the locale-
based stripctrl_new().
If a proxy command jabbers on standard error in a way that doesn't
involve any newline characters, we now won't keep buffering data for
ever.
(Not that I've heard of it happening, but I noticed the theoretical
possibility on the way past in a recent cleanup pass.)
The idea of these is that they centralise the common idiom along the
lines of
if (logical_array_len >= physical_array_size) {
physical_array_size = logical_array_len * 5 / 4 + 256;
array = sresize(array, physical_array_size, ElementType);
}
which happens at a zillion call sites throughout this code base, with
different random choices of the geometric factor and additive
constant, sometimes forgetting them completely, and generally doing a
lot of repeated work.
The new macro sgrowarray(array,size,n) has the semantics: here are the
array pointer and its physical size for you to modify, now please
ensure that the nth element exists, so I can write into it. And
sgrowarrayn(array,size,n,m) is the same except that it ensures that
the array has size at least n+m (so sgrowarray is just the special
case where m=1).
Now that this is a single centralised implementation that will be used
everywhere, I've also gone to more effort in the implementation, with
careful overflow checks that would have been painful to put at all the
previous call sites.
This commit also switches over every use of sresize(), apart from a
few where I really didn't think it would gain anything. A consequence
of that is that a lot of array-size variables have to have their types
changed to size_t, because the macros require that (they address-take
the size to pass to the underlying function).
I haven't tried compiling with /DMINEFIELD in a while, and when I just
did, I found that the declarations in winstuff.h weren't actually
being included by memory.c where they're needed.
I've just noticed that the MSDN docs for WinSock gethostname()
guarantee that a size-256 buffer is large enough. That seems a lot
simpler than the previous faff.
I've fixed a handful of these where I found them in passing, but when
I went systematically looking, there were a lot more that I hadn't
found!
A particular highlight of this collection is the code that formats
Windows clipboard data in RTF, which was absolutely crying out for
strbuf_catf, and now it's got it.
Previously, we returned a valid settings_r containing a null HKEY.
That didn't actually cause trouble (I think all the registry API
functions must have spotted the null HKEY and returned a clean error
code instead of crashing), but it means the caller can't tell if the
session really existed or not. Now we return NULL in that situation,
and close_settings_r avoids crashing if we pass the NULL to it later.
My trawl of all the vtable systems in the code spotted a couple of
other function-like macros in passing, which might as well be
rewritten as inline functions too for the same reasons.
If Plink's standard output and/or standard error points at a Windows
console or a Unix tty device, and if Plink was not configured to
request a remote pty (and hence to send a terminal-type string), then
we apply the new control-character stripping facility.
The idea is to be a mild defence against malicious remote processes
sending confusing escape sequences through the standard error channel
when Plink is being used as a transport for something like git: it's
OK to have actual sensible error messages come back from the server,
but when you run a git command, you didn't really intend to give the
remote server the implicit licence to write _all over_ your local
terminal display. At the same time, in that scenario, the standard
_output_ of Plink is left completely alone, on the grounds that git
will be expecting it to be 8-bit clean. (And Plink can tell that
because it's redirected away from the console.)
For interactive login sessions using Plink, this behaviour is
disabled, on the grounds that once you've sent a terminal-type string
it's assumed that you were _expecting_ the server to use it to know
what escape sequences to send to you.
So it should be transparent for all the use cases I've so far thought
of. But in case it's not, there's a family of new command-line options
like -no-sanitise-stdout and -sanitise-stderr that you can use to
forcibly override the autodetection of whether to do it.
This all applies the same way to both Unix and Windows Plink.
Rather like isatty() on Unix, this tells you if a raw Windows HANDLE
points at a console or not. Useful to know if your standard output or
standard error is going to be shown to a user, or redirected to
something that will make automated use of it.
There's now a stdio_sink, whose write function calls fwrite on the
given FILE *; a bufchain_sink, whose write function appends to the
given bufchain; and on Windows there's a handle_sink whose write
function writes to the given 'struct handle'. (That is, not the raw
Windows HANDLE, but our event-loop-friendly wrapper on it.)
Not yet used for anything, but they're about to be.
Although I've reinstated the tedious manual mouse input, I can at
least reduce the amount of it that the user is required to provide:
the new PRNG has a hard limit on the size of its seed, so once we've
generated enough entropy to fill that up, there's no point in
collecting more, even if we're generating a particularly large key.
This reverts the policy change in 6142013ab (though not the detailed
code changes - I've kept the reorganised code layout). Now the old
mouse-based manual entropy collection is once again required when
generating a public key.
Rationale: I came across Wikipedia's page on CryptGenRandom which
mentioned that it was not a true kernel-level PRNG of the /dev/random
variety, but rather a thing running in userland, no different in
principle from PuTTY's own. So I think that makes it no longer a thing
we should rely on for all our entropy, and I'm relegating it back to
being just one entropy source among many.
Now that all the call sites are expecting a size_t instead of an int
length field, it's no longer particularly difficult to make it
actually return the pointer,length pair in the form of a ptrlen.
It would be nice to say that simplifies call sites because those
ptrlens can all be passed straight along to other ptrlen-consuming
functions. Actually almost none of the call sites are like that _yet_,
but this makes it possible to move them in that direction in future
(as part of my general aim to migrate ptrlen-wards as much as I can).
But also it's just nicer to keep the pointer and length together in
one variable, and not have to declare them both in advance with two
extra lines of boilerplate.
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
Now we pass an error code in a separate dedicated parameter, instead
of overloading the length parameter so that a negative value means an
error code. This enables length to become unsigned without causing
trouble.
Those were a reasonable abbreviation when the code almost never had to
deal with little-endian numbers, but they've crept into enough places
now (e.g. the ECC formatting) that I think I'd now prefer that every
use of the integer read/write macros was clearly marked with its
endianness.
So all uses of GET_??BIT and PUT_??BIT are now qualified. The special
versions in x11fwd.c, which used variable endianness because so does
the X11 protocol, are suffixed _X11 to make that clear, and where that
pushed line lengths over 80 characters I've taken the opportunity to
name a local variable to remind me of what that extra parameter
actually does.
If there was still pending output data on a NetSocket's output_data
bufchain when it was closed, then we wouldn't have freed it, on either
Unix or Windows.
Similarly to my recent addition of NEON-accelerated AES, these new
implementations drop in alongside the SHA-NI ones, under a different
set of ifdefs. All the details of selection and detection are
essentially the same as they were for the AES code.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
The upcoming PRNG revamp will want to tell noise sources apart, so
that it can treat them all fairly. So I've added an extra parameter to
noise_ultralight and random_add_noise, which takes values in an
enumeration covering all the vague classes of entropy source I'm
collecting. In this commit, though, it's simply ignored.
Mostly on the Unix side: there are lots of places the Windows code was
collecting noise that the corresponding Unix/GTK code wasn't bothering
to, such as mouse movements, keystrokes and various network events.
Also, both platforms had forgotten to collect noise when reading data
from a pipe to a local proxy process, even though in that
configuration that's morally equivalent to the network packet timings
that we'd normally be collecting from.
All the hash-specific state structures, and the functions that
directly accessed them, are now local to the source files implementing
the hashes themselves. Everywhere we previously used those types or
functions, we're now using the standard ssh_hash or ssh2_mac API.
The 'simple' functions (hmacmd5_simple, SHA_Simple etc) are now a pair
of wrappers in sshauxcrypt.c, each of which takes an algorithm
structure and can do the same conceptual thing regardless of what it
is.
The refactored sshaes.c gives me a convenient slot to drop in a second
hardware-accelerated AES implementation, similar to the existing one
but using Arm NEON intrinsics in place of the x86 AES-NI ones.
This needed a minor structural change, because Arm systems are often
heterogeneous, containing more than one type of CPU which won't
necessarily all support the same set of architecture features. So you
can't test at run time for the presence of AES acceleration by
querying the CPU you're running on - even if you found a way to do it,
the answer wouldn't be reliable once the OS started migrating your
process between CPUs. Instead, you have to ask the OS itself, because
only that knows about _all_ the CPUs on the system. So that means the
aes_hw_available() mechanism has to extend a tentacle into each
platform subdirectory.
The trickiest part was the nest of ifdefs that tries to detect whether
the compiler can support the necessary parts. I had successful
test-compiles on several compilers, and was able to run the code
directly on an AArch64 tablet (so I know it passes cryptsuite), but
it's likely that at least some Arm platforms won't be able to build it
because of some path through the ifdefs that I haven't been able to
test yet.
The bulk of this commit is the changes necessary to make testcrypt
compile under Visual Studio. Unfortunately, I've had to remove my
fiddly clever uses of C99 variadic macros, because Visual Studio does
something unexpected when a variadic macro's expansion puts
__VA_ARGS__ in the argument list of a further macro invocation: the
commas don't separate further arguments. In other words, if you write
#define INNER(x,y,z) some expansion involving x, y and z
#define OUTER(...) INNER(__VA_ARGS__)
OUTER(1,2,3)
then gcc and clang will translate OUTER(1,2,3) into INNER(1,2,3) in
the obvious way, and the inner macro will be expanded with x=1, y=2
and z=3. But try this in Visual Studio, and you'll get the macro
parameter x expanding to the entire string 1,2,3 and the other two
empty (with warnings complaining that INNER didn't get the number of
arguments it expected).
It's hard to cite chapter and verse of the standard to say which of
those is _definitely_ right, though my reading leans towards the
gcc/clang behaviour. But I do know I can't depend on it in code that
has to compile under both!
So I've removed the system that allowed me to declare everything in
testcrypt.h as FUNC(ret,fn,arg,arg,arg), and now I have to use a
different macro for each arity (FUNC0, FUNC1, FUNC2 etc). Also, the
WRAPPED_NAME system is gone (because that too depended on the use of a
comma to shift macro arguments along by one), and now I put a custom C
wrapper around a function by simply re-#defining that function's own
name (and therefore the subsequent code has to be a little more
careful to _not_ pass functions' names between several macros before
stringifying them).
That's all a bit tedious, and commits me to a small amount of ongoing
annoyance because now I'll have to add an explicit argument count
every time I add something to testcrypt.h. But then again, perhaps it
will make the code less incomprehensible to someone trying to
understand it!
That's a terrible name, but winutils.c was already taken. The new
source file is intended to be to winmisc.c as the new utils.c is to
misc.c: it contains all the parts that are basically safe to link into
_any_ Windows program (even standalone test things), without tying in
to the runtime infrastructure of the main tools, referring to any
other PuTTY source module, or introducing an extra Win32 API library
dependency.
This is the commit that f3295e0fb _should_ have been. Yesterday I just
added some typedefs so that I didn't have to wear out my fingers
typing 'struct' in new code, but what I ought to have done is to move
all the typedefs into defs.h with the rest, and then go through
cleaning up the legacy 'struct's all through the existing code.
But I was mostly trying to concentrate on getting the test suite
finished, so I just did the minimum. Now it's time to come back and do
it better.