Like the SFTP server, this is implemented in-process rather than by
invoking a separate scp server binary.
It also uses the internal SftpServer abstraction for access to the
server's filesystem, which means that when (or if) I implement an
alternative SftpServer implementing a dummy file system for test suite
purposes, this scp server should automatically start using it too.
As a bonus, the new scpserver.c contains a large comment documenting
my understanding of the SCP protocol, which I previously didn't have
even a de-facto or post-hoc spec for. I don't claim it's authoritative
- it's all reverse-engineered from my own code and observing other
implementations in action - but at least it'll make it easier to
refresh my own memory of what's going on the next time I need to do
something to either this code or PSCP.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.
It's not used anywhere, but this would make it one step easier to add
a mode argument to PSFTP's mkdir command, if anyone needs it. Mostly
the point is to get rid of the FIXME comment in fxp_mkdir_send itself.
This is the first major piece of code converted to the new
unmarshalling system, and allows me to remove all the sftp_pkt_get*
functions in sftp.c that were previously duplicating standard decode
logic.
This is a cleanup I started to notice a need for during the BinarySink
work. It removes a lot of faffing about casting things to char * or
unsigned char * so that some API will accept them, even though lots of
such APIs really take a plain 'block of raw binary data' argument and
don't care what C thinks the signedness of that data might be - they
may well reinterpret it back and forth internally.
So I've tried to arrange for all the function call APIs that ought to
have a void * (or const void *) to have one, and those that need to do
pointer arithmetic on the parameter internally can cast it back at the
top of the function. That saves endless ad-hoc casts at the call
sites.
It is possible for SSH_FXP_CLOSE requests to fail. This can happen if the
server buffers writes and an error occurs flushing the data to disk while
processing the SSH_FXP_CLOSE request. If the close fails, sftp_put_file now
returns an error as well.
Formerly PuTTY's SFTP code would transmit (or buffer) a megabyte of data
before even starting to look for acknowledgements, but wouldn't allow
there to be more than a megabyte of unacknowledged data at a time. Now,
instead, it pays attention to whether the transmit path is blocked, and
transmits iff it isn't.
This should mean that SFTP goes faster over long fat pipes, and also
doesn't end up buffering so much over thin ones.
I practice, I tend to run into other performance limitations (such as
TCP or SSH-2 windows) before this enhancement looks particularly good,
but with an artificial lag of 250 ms on the loopback interface this
patch almost doubles my upload speed, so I think it's worthwhile.
Having found a lot of unfixed constness issues in recent development,
I thought perhaps it was time to get proactive, so I compiled the
whole codebase with -Wwrite-strings. That turned up a huge load of
const problems, which I've fixed in this commit: the Unix build now
goes cleanly through with -Wwrite-strings, and the Windows build is as
close as I could get it (there are some lingering issues due to
occasional Windows API functions like AcquireCredentialsHandle not
having the right constness).
Notable fallout beyond the purely mechanical changing of types:
- the stuff saved by cmdline_save_param() is now explicitly
dupstr()ed, and freed in cmdline_run_saved.
- I couldn't make both string arguments to cmdline_process_param()
const, because it intentionally writes to one of them in the case
where it's the argument to -pw (in the vain hope of being at least
slightly friendly to 'ps'), so elsewhere I had to temporarily
dupstr() something for the sake of passing it to that function
- I had to invent a silly parallel version of const_cmp() so I could
pass const string literals in to lookup functions.
- stripslashes() in pscp.c and psftp.c has the annoying strchr nature
I think I have to consider this to be a separate but related change to
the wishlist item 'pscp-filemodes'; that was written before the Unix
port existed, and referred to the ability to configure the permissions
used for files copied from Windows to Unix - which is still not done.
[originally from svn r9260]
sftp.c, and psftp.c now uses that instead of going it alone. Should
in principle be easily installed in PSCP as well, but I haven't done
it yet; also it only handles downloads, not uploads, and finally it
doesn't yet properly calculate the correct number of parallel
requests to queue. Still, it's a start, and in my own tests it
seemed to perform as expected (download speed suddenly became
roughly what you'd expect from the available bandwidth, and
decreased by roughly the expected number of round-trip times).
[originally from svn r3468]
has been split into a send half and a receive half, so that callers
can set several requests in motion at a time and deal with the
responses in whatever order they arrive.
[originally from svn r3318]
scp1 if it can't. Currently not very tested - I checked it in as
soon as it completed a successful recursive copy in both directions.
Also, one known bug: you can't specify a remote wildcard, because by
the nature of SFTP we'll need to implement the wildcard engine on
the client side. I do intend to do this (and use the same wildcard
engine in PSFTP as well) but I haven't got round to it yet.
[originally from svn r1208]