This is the commit that f3295e0fb _should_ have been. Yesterday I just
added some typedefs so that I didn't have to wear out my fingers
typing 'struct' in new code, but what I ought to have done is to move
all the typedefs into defs.h with the rest, and then go through
cleaning up the legacy 'struct's all through the existing code.
But I was mostly trying to concentrate on getting the test suite
finished, so I just did the minimum. Now it's time to come back and do
it better.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
That's the same value as in the OpenSSH source code, so it should be
large enough that anyone needing to sign a larger message will have
other problems too.
Now I've got FROMFIELD, I can rework it so that structures providing
an implementation of the Socket or Plug trait no longer have to have
the vtable pointer as the very first thing in the structure. In
particular, this means that the ProxySocket structure can now directly
implement _both_ the Socket and Plug traits, which is always
_logically_ how it's worked, but previously it had to be implemented
via two separate structs linked to each other.
This gets rid of yet another huge pile of beating around the bush with
length-counting. Also, this time, the BinarySink in question is a
little more interesting than just being a strbuf every time: on
Windows, where the shared-memory Pageant IPC system imposes a hard
limit on the size of message we can return, I've written a custom
BinarySink implementation that collects up to that much data and then
gives up and sets an overflow flag rather than continue to allocate
memory.
So the main Pageant code no longer has to worry about checking
AGENT_MAX_MSGLEN all the time - and better still, the Unix version of
Pageant is no longer _limited_ by AGENT_MAX_MSGLEN in its outgoing
messages, i.e. it could store a really extra large number of keys if
it needed to. That limitation is now a local feature of Windows
Pageant rather than intrinsic to the whole code base.
(AGENT_MAX_MSGLEN is still used to check incoming agent messages for
sanity, however. Mostly that's because I feel I ought to check them
against _some_ limit, and this one seems sensible enough. Incoming
agent messages are more bounded anyway - they generally don't hold
more than _one_ private key.)
This affects all the functions that generate public and private key
and signature blobs of all kinds, plus ssh_ecdhkex_getpublic. Instead
of returning a bare block of memory and taking an extra 'int *length'
parameter, all these functions now write to a BinarySink, and it's the
caller's job to have prepared an appropriate one where they want the
output to go (usually a strbuf).
The main value of this change is that those blob-generation functions
were chock full of ad-hoc length-counting and data marshalling. You
have only to look at rsa2_{public,private}_blob, for example, to see
the kind of thing I was keen to get rid of!
I've decided against implementing an option exactly analogous to
'ssh-add -L' (printing the full public key of everything in the
agent). Instead, you can identify a specific key to display in full,
by any of the same means -d lets you use, and then print it in either
of the public key formats we support.
Unlike ssh-add, we can identify the key by its comment or by a prefix
of its fingerprint as well as using a public key file on disk. The
string given as an argument to -d is interpreted as whichever of those
things matches; disambiguating prefixes are available if needed.
I've now centralised into pageant.c all the logic about trying to load
keys of any type, with no passphrase or with the passphrases used in
previous key-loading actions or with a new user-supplied passphrase,
whether we're the main Pageant process ourself or are talking to
another one as a client. The only part of that code remaining in
winpgnt.c is the user interaction via dialog boxes, which of course is
the part that will need to be done differently on other platforms.
I've moved the listening socket setup back to before the lifetime
preparations, so in particular we find out that we couldn't bind to
the socket _before_ we fork. The only part that really needed to come
after lifetime setup was the logging setup, so that's now a separate
function called later.
Also, the random exit(0)s in silly places like x11_closing have turned
into setting a time_to_die flag, so that all clean exits funnel back
to the end of main() which at least tries to tidy up a bit afterwards.
(Finally, fixed a small bug in testing the return value of waitpid(),
which only showed up once we didn't exit(0) after the first wait.
Ahem.)
Now it actually logs all its requests and responses, the fingerprints
of keys mentioned in all messages, and so on.
I've also added the -v option, which causes Pageant in any mode to
direct that logging information to standard error. In --debug mode,
however, the logging output goes to standard output instead (because
when debugging, that information changes from a side effect to the
thing you actually wanted in the first place :-).
An internal tweak: the logging functions now take a va_list rather
than an actual variadic argument list, so that I can pass it through
several functions.
The exact nature of the Socket is left up to the front end to decide,
so that we can use a Unix-domain socket on Unix and a Windows named
pipe on Windows. But the logic of how we receive data and what we send
in response is all cross-platform.
I'm aiming for windows/winpgnt.c to only contain the parts of Windows
Pageant that are actually to do with handling the Windows API, and for
all the actual agent logic to be cross-platform.
This commit is a start: I've moved every function and internal
variable that was easy to move. But it doesn't get all the way there -
there's still a lot of logic in add_keyfile() and get_keylist*() that
would be good to move out to cross-platform code, but it's harder
because that code is currently quite intertwined with details of
Windows OS interfacing such as printing message boxes and passphrase
prompts and calling back out to agent_query if the Pageant doing that
job isn't the primary one.