All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
In fact, those functions don't even exist any more. The only way to
get data into a primitive hash state is via the new put_* system. Of
course, that means put_data() is a viable replacement for every
previous call to one of the per-hash update functions - but just
mechanically doing that would have missed the opportunity to simplify
a lot of the call sites.
I had initially assumed that, since all of a user's per-connection
subdirectories live inside a top-level putty-connshare.$USER directory
that's not accessible to anyone else, there would be no need to
obfuscate the names of the internal directories for privacy, because
nobody would be able to look at them anyway.
Unfortunately, that's not true: 'netstat -ax' run by any user will
show up the full pathnames of Unix-domain sockets, including pathname
components that you wouldn't have had the access to go and look at
directly. So the Unix connection sharing socket names do need to be
obfuscated after all.
Since Unix doesn't have Windows's CryptProtectMemory, we have to do
this manually, by creating a file of random salt data inside the
top-level putty-connshare directory (if there isn't one there already)
and then hashing that salt with the "user@host" connection identifier
to get the socket directory name. What a pain.
[originally from svn r10222]
The basic strategy is described at the top of the new source file
sshshare.c. In very brief: an 'upstream' PuTTY opens a Unix-domain
socket or Windows named pipe, and listens for connections from other
PuTTYs wanting to run sessions on the same server. The protocol spoken
down that socket/pipe is essentially the bare ssh-connection protocol,
using a trivial binary packet protocol with no encryption, and the
upstream has to do some fiddly transformations that I've been
referring to as 'channel-number NAT' to avoid resource clashes between
the sessions it's managing.
This is quite different from OpenSSH's approach of using the Unix-
domain socket as a means of passing file descriptors around; the main
reason for that is that fd-passing is Unix-specific but this system
has to work on Windows too. However, there are additional advantages,
such as making it easy for each downstream PuTTY to run its own
independent set of port and X11 forwardings (though the method for
making the latter work is quite painful).
Sharing is off by default, but configuration is intended to be very
easy in the normal case - just tick one box in the SSH config panel
and everything else happens automatically.
[originally from svn r10083]