Previously, it returned a human-readable string suitable for log
files, which tried to say something useful about the remote end of a
socket. Now it returns a whole SocketPeerInfo structure, of which that
human-friendly log string is just one field, but also some of the same
information - remote IP address and port, in particular - is provided
in machine-readable form where it's available.
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.
This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).
LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.
One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.
While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
Ian Jackson points out that the Linux kernel has a macro of this name
with the same purpose, and suggests that it's a good idea to use the
same name as they do, so that at least some people reading one code
base might recognise it from the other.
I never really thought very hard about what order FROMFIELD's
parameters should go in, and therefore I'm pleasantly surprised to
find that my order agrees with the kernel's, so I don't have to
permute every call site as part of making this change :-)
I don't actually know why this was ever here; it appeared in the very
first commit that invented Plug in the first place (7b0e08270) without
explanation. Perhaps Dave's original idea was that sometimes you'd
need those macros _not_ to be defined so that the same names could be
reused as the methods for a particular Plug instance? But I don't
think that ever actually happened, and the code base builds just fine
with those macros defined unconditionally just like all the other sets
of method macros we now have, so let's get rid of this piece of cruft
that was apparently unnecessary all along.
I think that means that _every_ one of my traitoids is now a struct
containing a vtable pointer as one of its fields (albeit sometimes the
only field), and never just a bare pointer.
All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
A few variables that gcc couldn't tell I'd initialised on all the
important paths, a variable that didn't really need to be there
anyway, and yet another use of GET_WINDOWS_FUNCTION_NO_TYPECHECK.
Now I've got FROMFIELD, I can rework it so that structures providing
an implementation of the Socket or Plug trait no longer have to have
the vtable pointer as the very first thing in the structure. In
particular, this means that the ProxySocket structure can now directly
implement _both_ the Socket and Plug traits, which is always
_logically_ how it's worked, but previously it had to be implemented
via two separate structs linked to each other.
This is a cleanup I started to notice a need for during the BinarySink
work. It removes a lot of faffing about casting things to char * or
unsigned char * so that some API will accept them, even though lots of
such APIs really take a plain 'block of raw binary data' argument and
don't care what C thinks the signedness of that data might be - they
may well reinterpret it back and forth internally.
So I've tried to arrange for all the function call APIs that ought to
have a void * (or const void *) to have one, and those that need to do
pointer arithmetic on the parameter internally can cast it back at the
top of the function. That saves endless ad-hoc casts at the call
sites.
These include an unused variable left over from the command-line
refactoring; an explicit referencing of the module handle for
sspicli.dll which we really do deliberately load and then don't
(directly) use; a missing pointer-type cast in the Windows handle
socket code; and two 32/64 bit integer size mismatches in the types of
functions I was importing from system API DLLs.
The last of those are a bit worrying, and suggest to me that after
going to all that trouble to add type-checking of those runtime
imports in commit 49fb598b0, I might have only checked the resulting
compiler output in a 32-bit build and not a 64-bit one. Oops!
It's an incoherent concept! There should not be any such thing as an
error box that terminates the entire program but is not modal. If it's
bad enough to terminate the whole program, i.e. _all_ currently live
connections, then there's no point in permitting progress to continue
in windows other than the affected one, because all windows are
affected anyway.
So all previous uses of fatalbox() have become modalfatalbox(), except
those which looked to me as if they shouldn't have been fatal in the
first place, e.g. lingering pieces of error handling in winnet.c which
ought to have had the severity of 'give up on this particular Socket
and close it' rather than 'give up on the ENTIRE UNIVERSE'.
Like every other toolchain I've tried, my Coverity scanning build has
its share of random objections to parts of my Windows API type-
checking system. I do wonder if that bright idea was worth the hassle
- but it would probably cost all the annoyance all over again to back
out now...
When making select_result() return void (a2fb1d9), I removed a "return"
at the end of the FD_CLOSE case, causing a fallthrough into FD_ACCEPT
with hilarious (segfaulting) consequences. Re-instate the "return".
This gives me an extra safety-check against having mistyped one of the
function prototypes that we load at run time from DLLs: we verify that
the typedef we defined based on the prototype in our source code
matches the type of the real function as declared in the Windows
headers.
This was an idea I had while adding a pile of further functions using
this mechanism. It didn't catch any errors (either in the new
functions or in the existing collection), but that's no reason not to
keep it anyway now that I've thought of it!
In VS2015, this automated type-check works for most functions, but a
couple manage to break it. SetCurrentProcessExplicitAppUserModelID in
winjump.c can't be type-checked, because including <shobjidl.h> where
that function is declared would also bring in a load of other stuff
that conflicts with the painful manual COM declarations in winjump.c.
(That stuff could probably be removed now we're on an up-to-date
Visual Studio, on the other hand, but that's a separate chore.) And
gai_strerror, used in winnet.c, does _have_ an implementation in a
DLL, but the header files like to provide an inline version with a
different calling convention, which defeats this error-checking trick.
And in the older VS2003 that we still precautionarily build with,
several more type-checks have to be #ifdeffed out because the
functions they check against just aren't there at all.
When we create a socket with socket() (in try_connect, sk_newlistener, and
ipv4_is_local_addr) also call SetHandleInformation to disable handle
inheritance for this socket. This fixes dup-sessions-dont-close.
Avoided referring to some functions and header files that aren't there
in the winelib world (_vsnprintf, _stricmp, SecureZeroMemory,
multimon.h), and worked around a really amazingly annoying issue in
which Winelib objects to you using the type 'fd_set' unless you
included winsock2.h before stdlib.h.
When I added some extra braces in commit 095072fa4 to suppress this
warning, I think in fact I did the wrong thing, because the
declaration syntax I was originally using is the Microsoft-recommended
one in spite of clang not liking it - I think MS would be within their
rights (should they feel like it) to add those missing braces in a
later version of the WinSock headers, which would make the current
warning-clean code stop compiling. So it's better to put the code back
as it was, and avoid the clang warning by using clang's
warning-suppression pragmas for just those declarations.
I've also done the same thing in winnet.c, for two initialisers of
IPv6 well-known addresses which had the same problem (but which I
didn't notice yesterday because a misjudged set of Windows version
macros had prevented me from compiling that file successfully at all).
backend_socket_log was generating the IP address in its error messages
by means of calling sk_getaddr(). But sk_getaddr only gets a SockAddr,
which may contain a whole list of candidate addresses; it doesn't also
get the information stored in the 'step' field of the Socket that was
actually trying to make the connection, which says _which_ of those
addresses we were in the middle of trying to connect to.
So now we construct a temporary SockAddr that points at the
appropriate one of the addresses, and use that for calls to plug_log
during connection setup.
In case of connection errors before and during the handshake,
net_select_result is retrying with the next address of the server. It
however was immediately going to the last address as it was not
checking the return value of try_connect for all intermediate
addresses.
A user points out that buf[] in sk_tcp_peer_info is only used in the
IPv6 branch of an ifdef, and is declared with a size of
INET6_ADDRSTRLEN, which won't be defined in NO_IPV6 mode. So moving
the definition inside another IPv6-only ifdef fixes the resulting
build failure.
When anyone connects to a PuTTY tool's listening socket - whether it's
a user of a local->remote port forwarding, a connection-sharing
downstream or a client of Pageant - we'd like to log as much
information as we can find out about where the connection came from.
To that end, I've implemented a function sk_peer_info() in the socket
abstraction, which returns a freeform text string as best it can (or
NULL, if it can't get anything at all) describing the thing at the
other end of the connection. For TCP connections, this is done using
getpeername() to get an IP address and port in the obvious way; for
Unix-domain sockets, we attempt SO_PEERCRED (conditionalised on some
moderately hairy autoconfery) to get the pid and owner of the peer. I
haven't implemented anything for Windows named pipes, but I will if I
hear of anything useful.
Having found a lot of unfixed constness issues in recent development,
I thought perhaps it was time to get proactive, so I compiled the
whole codebase with -Wwrite-strings. That turned up a huge load of
const problems, which I've fixed in this commit: the Unix build now
goes cleanly through with -Wwrite-strings, and the Windows build is as
close as I could get it (there are some lingering issues due to
occasional Windows API functions like AcquireCredentialsHandle not
having the right constness).
Notable fallout beyond the purely mechanical changing of types:
- the stuff saved by cmdline_save_param() is now explicitly
dupstr()ed, and freed in cmdline_run_saved.
- I couldn't make both string arguments to cmdline_process_param()
const, because it intentionally writes to one of them in the case
where it's the argument to -pw (in the vain hope of being at least
slightly friendly to 'ps'), so elsewhere I had to temporarily
dupstr() something for the sake of passing it to that function
- I had to invent a silly parallel version of const_cmp() so I could
pass const string literals in to lookup functions.
- stripslashes() in pscp.c and psftp.c has the annoying strchr nature
There's been a long-standing FIXME in Windows's sk_newlistener which
says that in IPv6 mode, an explicit source address (e.g. from a
command-line option of the form -L srcaddr:12345:dest:22) is ignored.
Now it's honoured if possible.
[originally from svn r10122]
I've gone through everywhere we handle host names / addresses (on
command lines, in PuTTY config, in port forwarding, in X display
names, in host key storage...) and tried to make them handle IPv6
literals sensibly, by using the host_str* functions I introduced in my
previous commit. Generally it's now OK to use a bracketed IPv6 literal
anywhere a hostname might have been valid; in a few cases where no
ambiguity exists (e.g. no :port suffix is permitted anyway)
unbracketed IPv6 literals are also acceptable.
[originally from svn r10120]
The basic strategy is described at the top of the new source file
sshshare.c. In very brief: an 'upstream' PuTTY opens a Unix-domain
socket or Windows named pipe, and listens for connections from other
PuTTYs wanting to run sessions on the same server. The protocol spoken
down that socket/pipe is essentially the bare ssh-connection protocol,
using a trivial binary packet protocol with no encryption, and the
upstream has to do some fiddly transformations that I've been
referring to as 'channel-number NAT' to avoid resource clashes between
the sessions it's managing.
This is quite different from OpenSSH's approach of using the Unix-
domain socket as a means of passing file descriptors around; the main
reason for that is that fd-passing is Unix-specific but this system
has to work on Windows too. However, there are additional advantages,
such as making it easy for each downstream PuTTY to run its own
independent set of port and X11 forwardings (though the method for
making the latter work is quite painful).
Sharing is off by default, but configuration is intended to be very
easy in the normal case - just tick one box in the SSH config panel
and everything else happens automatically.
[originally from svn r10083]
It was only actually used in X11 and port forwarding, to find internal
state structures given only the Socket that ssh.c held. So now that
that lookup has been reworked to be the sensible way round,
private_ptr is no longer used for anything and can be removed.
[originally from svn r10075]
The mechanism for constructing a new connection-type Socket when a
listening one receives an incoming connection previously worked by
passing a platform-specific 'OSSocket' type to the plug_accepting
function, which would then call sk_register to wrap it with a proper
Socket instance. This is less flexible than ideal, because it presumes
that only one kind of OS object might ever need to be turned into a
Socket. So I've replaced OSSocket throughout the code base with a pair
of parameters consisting of a function pointer and a context such that
passing the latter to the former returns the appropriate Socket; this
will permit different classes of listening Socket to pass different
function pointers.
In deference to the reality that OSSockets tend to be small integers
or pointer-sized OS handles, I've made the context parameter an
int/pointer union that can hold either of those directly, rather than
the usual approach of making it a plain 'void *' and requiring a
context structure to be dynamically allocated every time.
[originally from svn r10068]
Martin Prikryl helpfully points out that when I revamped the socket
error mechanism using toplevel callbacks, I also accidentally passed
the error code to the wrong function. Use winsock_error_string instead.
[originally from svn r10048]
Again, I've removed the special-purpose ad-hockery from the assorted
front end message loops that dealt with deferred handling of socket
errors, and instead uxnet.c and winnet.c arrange that for themselves
by calling the new general top-level callback mechanism.
[originally from svn r10023]
capture the error code if listen() returned an error, and instead pass
0 (saved from the previous successful bind) to winsock_error_string.
[originally from svn r9708]
FormatMessage to get the OS's text for any error not in our own
translation table. Should eliminate the frustrating 'unknown error'.
(I haven't chosen to use FormatMessage unconditionally, because it
comes out with enormous messages along the lines of "No connection
could be made because the target machine actively refused it" in place
of "Connection refused" and I'm Unixy enough to prefer the latter.
Also, on older Windowses, Winsock error codes are in a separate API
segment and don't work with FormatMessage anyway.)
[originally from svn r9704]
IPv6 addresses, because I'd mistakenly cast an ai_addr to the low-
level 'struct in6_addr' instead of the correct 'struct sockaddr_in6'.
[originally from svn r9690]
localhost connections, and also enable X forwarding in such a way that
it will attempt to connect to a Unix-domain X server socket, an
assertion will fail when proxy_for_destination() tries to call
sk_getaddr(). Fix by ensuring that Unix-domain sockets are _never_
proxied, since they fundamentally can't be.
[originally from svn r9688]
data channels. Should comprehensively fix 'half-closed', in principle,
though it's a big and complicated change and so there's a good chance
I've made at least one mistake somewhere.
All connections should now be rigorous about propagating end-of-file
(or end-of-data-stream, or socket shutdown, or whatever) independently
in both directions, except in frontends with no mechanism for sending
explicit EOF (e.g. interactive terminal windows) or backends which are
basically always used for interactive sessions so it's unlikely that
an application would be depending on independent EOF (telnet, rlogin).
EOF should now never accidentally be sent while there's still buffered
data to go out before it. (May help fix 'portfwd-corrupt', and also I
noticed recently that the ssh main session channel can accidentally
have MSG_EOF sent before the output bufchain is clear, leading to
embarrassment when it subsequently does send the output).
[originally from svn r9279]
called load_system32_dll() which constructs a full pathname for the
DLL using GetSystemDirectory.
The only DLL load not covered by this change is the one for
gssapi32.dll, because that one's not in the system32 directory.
[originally from svn r8993]
linking on Windows into a single global one, which can cope with function
renaming. Intended to enable eventual removal of ANSI-specific DoSomethingA
references (although I've not removed any).
[originally from svn r8738]
uninitialised storage into WSAAddressToString()'s length function (and
presumably getting away with it by luck).
Also improve error handling (exposed by my Wine installation, which returns
an error from WSAAddressToString() for connections to localhost for some
reason).
[originally from svn r8737]
use the explicitly-narrow type LPSTR, not the switchable type LPTSTR. (Since
we currently build without UNICODE this makes no practical difference to us
now.)
[originally from svn r8627]
to a Unix-domain socket. This typically works fine when PuTTY is run on the
same machine as the X server, but it's broken multi-hop X forwarding through
OpenSSH; when OpenSSH creates a proxy X server "localhost:10", it only listens
on TCP, not on a Unix-domain socket.
Instead, when deciding on the details of the display, we actively probe to see
if there's a Unix-domain socket we can use instead, and only use it if it's
there, falling back to the specified IP "localhost" if not.
Independently, when looking for local auth details in Xauthority for a
"localhost" TCP display, we prefer a matching Unix-domain entry, but will fall
back to an IP "localhost" entry (which would be unusual, but we don't trust a
Windows X server not to do it) -- this is a generalisation of the special case
added in r2538 (but removed in r8305, as the automatic upgrade masked the need
for it).
(This is now done in platform-independent code, so a side-effect is that
get_hostname() is now part of the networking abstraction on all platforms.)
[originally from svn r8462]
[r2538 == fda9983243]
[r8305 == ca6fc3a4da]