UBsan pointed out another memcpy from NULL (again with length 0) in
the prompts_t system. When I looked at it, I realised that firstly
prompt_ensure_result_size was an early not-so-good implementation of
sgrowarray_nm that would benefit from being replaced with a call to
the real one, and secondly, the whole system for storing prompt
results should really have been replaced with strbufs with the no-move
option, because that's doing all the same jobs better.
So, now each prompt_t holds a strbuf in place of its previous manually
managed string. prompt_ensure_result_size is gone (the console
prompt-reading functions use strbuf_append, and everything else just
adds to the strbuf in the usual marshal.c way). New functions exist to
retrieve a prompt_t's result, either by reference or copied.
Now they have names that are more consistent (no more userkey_this but
that_userkey); a bit shorter; and, most importantly, all the current
functions end in _f to indicate that they deal with keys stored in
disk files. I'm about to add a second set of entry points that deal
with keys via the more general BinarySource / BinarySink interface,
which will sit alongside these with a different suffix.
When I'm declaring a local instance of some context structure type to
pass to a function which will pass it in turn to a callback, I've
tended to use a declaration of the form
struct context actx, *ctx = &actx;
so that the outermost caller can initialise the context, and/or read
out fields of it afterwards, by the same syntax 'ctx->foo' that the
callback function will be using. So you get visual consistency between
the two functions that share this context.
It only just occurred to me that there's a much neater way to declare
a context struct of this kind, which still makes 'ctx' behave like a
pointer in the owning function, and doesn't need all that weird
verbiage or a spare variable name:
struct context ctx[1];
That's much nicer! I've switched to doing that in all existing cases I
could find, and also in a couple of cases where I hadn't previously
bothered to do the previous more cumbersome idiom.
Up until now, it's been a variadic _function_, whose argument list
consists of 'const char *' ASCIZ strings to concatenate, terminated by
one containing a null pointer. Now, that function is dupcat_fn(), and
it's wrapped by a C99 variadic _macro_ called dupcat(), which
automatically suffixes the null-pointer terminating argument.
This has three benefits. Firstly, it's just less effort at every call
site. Secondly, it protects against the risk of accidentally leaving
off the NULL, causing arbitrary words of stack memory to be
dereferenced as char pointers. And thirdly, it protects against the
more subtle risk of writing a bare 'NULL' as the terminating argument,
instead of casting it explicitly to a pointer. That last one is
necessary because C permits the macro NULL to expand to an integer
constant such as 0, so NULL by itself may not have pointer type, and
worse, it may not be marshalled in a variadic argument list in the
same way as a pointer. (For example, on a 64-bit machine it might only
occupy 32 bits. And yet, on another 64-bit platform, it might work
just fine, so that you don't notice the mistake!)
I was inspired to do this by happening to notice one of those bare
NULL terminators, and thinking I'd better check if there were any
more. Turned out there were quite a few. Now there are none.
The number of people has been steadily increasing who read our source
code with an editor that thinks tab stops are 4 spaces apart, as
opposed to the traditional tty-derived 8 that the PuTTY code expects.
So I've been wondering for ages about just fixing it, and switching to
a spaces-only policy throughout the code. And I recently found out
about 'git blame -w', which should make this change not too disruptive
for the purposes of source-control archaeology; so perhaps now is the
time.
While I'm at it, I've also taken the opportunity to remove all the
trailing spaces from source lines (on the basis that git dislikes
them, and is the only thing that seems to have a strong opinion one
way or the other).
Apologies to anyone downstream of this code who has complicated patch
sets to rebase past this change. I don't intend it to be needed again.
Coverity complained that it was wrong to use rand() in a security
context, and although in this case it's _very_ marginal, I can't
actually disagree that the choice of which light to light up to avoid
giving information about passphrase length is a security context.
So, no more rand(); instead we instantiate a shiny Fortuna PRNG
instance, seed it in more or less the usual way, and use that as an
overkill-level method of choosing which light to light up next.
(Acknowledging that this is a slightly unusual application and less
critical than most, I don't actually put the passphrase characters
themselves into the PRNG, and I don't use a random-seed file.)
This goes with the existing 'to_server' flag (indicating whether the
values typed by the user are going to be sent over the wire or remain
local), to indicate whether the _text of the prompts_ has come over
the wire or is originated locally.
Like to_server, nothing yet uses this. It's a hedge against the
possibility of maybe having an option for all the auth prompts to work
via GUI dialog boxes.
I've always thought poll was more hassle to set up, because if you
want to reuse part of your pollfds list between calls then you have to
index every fd by its position in the list as well as the fd number
itself, which gives you twice as many indices to keep track of than if
the fd is always its own key.
But the problem is that select is fundamentally limited to the range
of fds that can fit in an fd_set, which is not the range of fds that
can _exist_, so I've had a change of heart and now have to go with
poll.
For the moment, I've surrounded it with a 'pollwrapper' structure that
lets me treat it more or less like select, containing a tree234 that
maps each fd to its location in the list, and also translating between
the simple select r/w/x classification and the richer poll flags.
That's let me do the migration with minimal disruption to the call
sites.
In future perhaps I can start using poll more directly, and/or using
the richer flag system (though the latter might be fiddly because of
sometimes being constrained to use the glib event loop). But this will
do for now.
The idea of these is that they centralise the common idiom along the
lines of
if (logical_array_len >= physical_array_size) {
physical_array_size = logical_array_len * 5 / 4 + 256;
array = sresize(array, physical_array_size, ElementType);
}
which happens at a zillion call sites throughout this code base, with
different random choices of the geometric factor and additive
constant, sometimes forgetting them completely, and generally doing a
lot of repeated work.
The new macro sgrowarray(array,size,n) has the semantics: here are the
array pointer and its physical size for you to modify, now please
ensure that the nth element exists, so I can write into it. And
sgrowarrayn(array,size,n,m) is the same except that it ensures that
the array has size at least n+m (so sgrowarray is just the special
case where m=1).
Now that this is a single centralised implementation that will be used
everywhere, I've also gone to more effort in the implementation, with
careful overflow checks that would have been painful to put at all the
previous call sites.
This commit also switches over every use of sresize(), apart from a
few where I really didn't think it would gain anything. A consequence
of that is that a lot of array-size variables have to have their types
changed to size_t, because the macros require that (they address-take
the size to pass to the underlying function).
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
The upcoming PRNG revamp will want to tell noise sources apart, so
that it can treat them all fairly. So I've added an extra parameter to
noise_ultralight and random_add_noise, which takes values in an
enumeration covering all the vague classes of entropy source I'm
collecting. In this commit, though, it's simply ignored.
This is the commit that f3295e0fb _should_ have been. Yesterday I just
added some typedefs so that I didn't have to wear out my fingers
typing 'struct' in new code, but what I ought to have done is to move
all the typedefs into defs.h with the rest, and then go through
cleaning up the legacy 'struct's all through the existing code.
But I was mostly trying to concentrate on getting the test suite
finished, so I just did the minimum. Now it's time to come back and do
it better.
Taking a leaf out of the LLVM code base: this macro still includes an
assert(false) so that the message will show up in a typical build, but
it follows it up with a call to a function explicitly marked as no-
return.
So this ought to do a better job of convincing compilers that once a
code path hits this function it _really doesn't_ have to still faff
about with making up a bogus return value or filling in a variable
that 'might be used uninitialised' in the following code that won't be
reached anyway.
I've gone through the existing code looking for the assert(false) /
assert(0) idiom and replaced all the ones I found with the new macro,
which also meant I could remove a few pointless return statements and
variable initialisations that I'd already had to put in to placate
compiler front ends.
This fixes a batch of clang-analyzer warnings of the form 'you
declared / assigned this variable and then never use it'. It doesn't
fix _all_ of them - some are there so that when I add code in the
future _it_ can use the variable without me having to remember to
start setting it - but these are the ones I thought it would make the
code better instead of worse to fix.
This is another cleanup I felt a need for while I was doing
boolification. If you define a function or variable in one .c file and
declare it extern in another, then nothing will check you haven't got
the types of the two declarations mismatched - so when you're
_changing_ the type, it's a pain to make sure you've caught all the
copies of it.
It's better to put all those extern declarations in header files, so
that the declaration in the header is also in scope for the
definition. Then the compiler will complain if they don't match, which
is what I want.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
I think this is the full set of things that ought logically to be
boolean.
One annoyance is that quite a few radio-button controls in config.c
address Conf fields that are now bool rather than int, which means
that the shared handler function can't just access them all with
conf_{get,set}_int. Rather than back out the rigorous separation of
int and bool in conf.c itself, I've just added a similar alternative
handler function for the bool-typed ones.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
ssh2connection.c now knows how to unmarshal the message formats for
all the channel requests we'll need to handle when we're the server
and a client sends them. Each one is translated into a call to a new
method in the Channel vtable, which is implemented by a trivial
'always fail' routine in every channel type we know about so far.
The code in Pageant that sets up the Unix socket and its containing
directory now lives in a separate file, uxagentsock.c, where it will
also be callable from the upcoming new SSH server when it wants to
create a similar socket for agent forwarding.
While I'm at it, I've also added a feature to create a watchdog
subprocess that will try to clean up the socket and directory once
Pageant itself terminates, in the hope of leaving less cruft lying
around /tmp.
Some kinds of channel, even after they've sent EOF in both directions,
still have something to do before they initiate the CLOSE mechanism
and wind up the channel completely. For example, a session channel
with a subprocess running inside it will want to be sure to send the
"exit-status" or "exit-signal" notification, even if that happens
after bidirectional EOF of the data channels.
Previously, the SSH-2 connection layer had the standard policy that
once EOF had been both sent and received, it would start the final
close procedure. There's a method chan_want_close() by which a Channel
could vary this policy in one direction, by indicating that it wanted
the close procedure to commence after EOF was sent in only one
direction. Its parameters are a pair of booleans saying whether EOF
has been sent, and whether it's been received.
Now chan_want_close can vary the policy in the other direction as
well: if it returns FALSE even when _both_ parameters are true, the
connection layer will honour that, and not send CHANNEL_CLOSE. If it
does that, the Channel is responsible for indicating when it _does_
want close later, by calling sshfwd_initiate_close.
Each of the new subroutines corresponds to one of the channel types
for which we know how to parse a CHANNEL_OPEN, and has a collection of
parameters corresponding to the fields of that message structure.
ssh2_connection_filter_queue now confines itself to parsing the
message, calling one of those functions, and constructing an
appropriate reply message if any.
Instead of the central code in ssh2_connection_filter_queue doing both
the job of parsing the channel request and deciding whether it's
acceptable, each Channel vtable now has a method for every channel
request type we recognise.
This is a new vtable-based abstraction which is passed to a backend in
place of Frontend, and it implements only the subset of the Frontend
functions needed by a backend. (Many other Frontend functions still
exist, notably the wide range of things called by terminal.c providing
platform-independent operations on the GUI terminal window.)
The purpose of making it a vtable is that this opens up the
possibility of creating a backend as an internal implementation detail
of some other activity, by providing just that one backend with a
custom Seat that implements the methods differently.
For example, this refactoring should make it feasible to directly
implement an SSH proxy type, aka the 'jump host' feature supported by
OpenSSH, aka 'open a secondary SSH session in MAINCHAN_DIRECT_TCP
mode, and then expose the main channel of that as the Socket for the
primary connection'. (Which of course you can already do by spawning
'plink -nc' as a separate proxy process, but this would permit it in
the _same_ process without anything getting confused.)
I've centralised a full set of stub methods in misc.c for the new
abstraction, which allows me to get rid of several annoying stubs in
the previous code. Also, while I'm here, I've moved a lot of
duplicated modalfatalbox() type functions from application main
program files into wincons.c / uxcons.c, which I think saves
duplication overall. (A minor visible effect is that the prefixes on
those console-based fatal error messages will now be more consistent
between applications.)
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.
This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).
LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.
One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.
While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
I think that means that _every_ one of my traitoids is now a struct
containing a vtable pointer as one of its fields (albeit sometimes the
only field), and never just a bare pointer.
All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
Clients outside ssh.c - all implementations of Channel - will now not
see the ssh_channel data type itself, but only a subobject of the
interface type SshChannel. All the sshfwd_* functions have become
methods in that interface type's vtable (though, wrapped in the usual
kind of macros, the call sites look identical).
This paves the way for me to split up the SSH-1 and SSH-2 connection
layers and have each one lay out its channel bookkeeping structure as
it sees fit; as long as they each provide an implementation of the
sshfwd_ method family, the types behind that need not look different.
A minor good effect of this is that the sshfwd_ methods are no longer
global symbols, so they don't have to be stubbed in Unix Pageant to
get it to compile.
This was a particularly confusing piece of type-danger, because three
different types were passed outside sshshare.c as 'void *' and only
human vigilance prevented one coming back as the wrong one. Now they
all keep their opaque structure tags when they move through other
parts of the code.
There's now an interface called 'Channel', which handles the local
side of an SSH connection-layer channel, in terms of knowing where to
send incoming channel data to, whether to close the channel, etc.
Channel and the previous 'struct ssh_channel' mutually refer. The
latter contains all the SSH-specific parts, and as much of the common
logic as possible: in particular, Channel doesn't have to know
anything about SSH packet formats, or which SSH protocol version is in
use, or deal with all the fiddly stuff about window sizes - with the
exception that x11fwd.c's implementation of it does have to be able to
ask for a small fixed initial window size for the bodgy system that
distinguishes upstream from downstream X forwardings.
I've taken the opportunity to move the code implementing the detailed
behaviour of agent forwarding out of ssh.c, now that all of it is on
the far side of a uniform interface. (This also means that if I later
implement agent forwarding directly to a Unix socket as an
alternative, it'll be a matter of changing just the one call to
agentf_new() that makes the Channel to plug into a forwarding.)
This is another major source of unexplained 'void *' parameters
throughout the code.
In particular, the currently unused testback.c actually gave the wrong
pointer type to its internal store of the frontend handle - it cast
the input void * to a Terminal *, from which it got implicitly cast
back again when calling from_backend, and nobody noticed. Now it uses
the right type internally as well as externally.
Same principle again - the more of these structures have globally
visible tags (even if the structure contents are still opaque in most
places), the fewer of them I can mistake for each other.
This parameter returned a substring of the input, which was used for
two purposes. Firstly, it was used to hash the host and server keys
during the initial SSH-1 key setup phase; secondly, it was used to
check the keys in Pageant against the public key blob of a key
specified on the command line.
Unfortunately, those two purposes didn't agree! The first one needs
just the bare key modulus bytes (without even the SSH-1 mpint length
header); the second needs the entire key blob. So, actually, it seems
to have never worked in SSH-1 to say 'putty -i keyfile' and have PuTTY
find that key in Pageant and not have to ask for the passphrase to
decrypt the version on disk.
Fixed by removing that parameter completely, which simplifies all the
_other_ call sites, and replacing it by custom code in those two
places that each does the actually right thing.
There are several old functions that the previous commits have removed
all, or nearly all, of the references to. match_ssh_id is superseded
by ptrlen_eq_string; get_ssh_{string,uint32} is yet another replicated
set of decode functions (this time _partly_ centralised into misc.c);
the old APIs for the SSH-1 RSA decode functions are gone (together
with their last couple of holdout clients), as are
ssh{1,2}_{read,write}_bignum and ssh{1,2}_bignum_length.
Particularly odd was the use of ssh1_{read,write}_bignum in the SSH-2
Diffie-Hellman implementation. I'd completely forgotten I did that!
Now replaced with a raw bignum_from_bytes, which is simpler anyway.
Now I've got FROMFIELD, I can rework it so that structures providing
an implementation of the Socket or Plug trait no longer have to have
the vtable pointer as the very first thing in the structure. In
particular, this means that the ProxySocket structure can now directly
implement _both_ the Socket and Plug traits, which is always
_logically_ how it's worked, but previously it had to be implemented
via two separate structs linked to each other.
This is a cleanup I started to notice a need for during the BinarySink
work. It removes a lot of faffing about casting things to char * or
unsigned char * so that some API will accept them, even though lots of
such APIs really take a plain 'block of raw binary data' argument and
don't care what C thinks the signedness of that data might be - they
may well reinterpret it back and forth internally.
So I've tried to arrange for all the function call APIs that ought to
have a void * (or const void *) to have one, and those that need to do
pointer arithmetic on the parameter internally can cast it back at the
top of the function. That saves endless ad-hoc casts at the call
sites.
This affects all the functions that generate public and private key
and signature blobs of all kinds, plus ssh_ecdhkex_getpublic. Instead
of returning a bare block of memory and taking an extra 'int *length'
parameter, all these functions now write to a BinarySink, and it's the
caller's job to have prepared an appropriate one where they want the
output to go (usually a strbuf).
The main value of this change is that those blob-generation functions
were chock full of ad-hoc length-counting and data marshalling. You
have only to look at rsa2_{public,private}_blob, for example, to see
the kind of thing I was keen to get rid of!
Lots of functions had really generic names (like 'makekey'), or names
that missed out an important concept (like 'rsakey_pubblob', which
loads a public blob from a _file_ and doesn't generate it from an
in-memory representation at all). Also, the opaque 'int order' that
distinguishes the two formats of public key blob is now a mnemonic
enumeration, and while I'm at it, rsa_ssh1_public_blob takes one of
those as an extra argument.
NFC: this is a preliminary refactoring, intended to make my life
easier when I start changing around the APIs used to pass user
keyboard input around. The fewer functions even _have_ such an API,
the less I'll have to do at that point.
Since Pageant contains its own passphrase prompt system rather than
delegating it to another process, it's not trivial to use it in other
contexts. But having gone to the effort of coming up with my own
askpass system that (I think) does a better job at not revealing the
length of the password, I _want_ to use it in other contexts where a
GUI passphrase or password prompt is needed. Solution: an --askpass
option.
Mostly for debugging purposes, because I'm tired of having to use
'setsid' to force Pageant to select the GUI passphrase prompt when I'm
trying to fix bugs in gtkask.c. But I can also imagine situations in
which the ability to force a GUI prompt window might be useful to end
users, for example if the process does _technically_ have a
controlling terminal but it's not a user-visible one (say, in the back
end of some automation tool like expect(1)).
For symmetry, I also provide an option to force the tty prompt. That's
less obviously useful, because that's already the preferred prompt
type when both methods are available - so the only use for it would be
if you wanted to ensure that Pageant didn't _accidentally_ try to
launch a GUI prompt, and aborted with an error if it couldn't use a
tty prompt.
It's an incoherent concept! There should not be any such thing as an
error box that terminates the entire program but is not modal. If it's
bad enough to terminate the whole program, i.e. _all_ currently live
connections, then there's no point in permitting progress to continue
in windows other than the affected one, because all windows are
affected anyway.
So all previous uses of fatalbox() have become modalfatalbox(), except
those which looked to me as if they shouldn't have been fatal in the
first place, e.g. lingering pieces of error handling in winnet.c which
ought to have had the severity of 'give up on this particular Socket
and close it' rather than 'give up on the ENTIRE UNIVERSE'.