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Commit Graph

5 Commits

Author SHA1 Message Date
Simon Tatham
83fa43497f Move the SSH implementation into its own subdirectory.
This clears up another large pile of clutter at the top level, and in
the process, allows me to rename source files to things that don't all
have that annoying 'ssh' prefix at the top.
2021-04-22 18:09:13 +01:00
Jacob Nevins
ba599bf58c psocks: remove print_c_string().
We already had one of these in utils, since c18e5dc8fb.
2021-04-08 01:45:03 +01:00
Jacob Nevins
f039e5f453 Man page for psocks. 2021-04-08 01:06:06 +01:00
Simon Tatham
b4e1bca2c3 Change vtable defs to use C99 designated initialisers.
This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.

We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.

The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.

While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
2020-03-10 21:06:29 +00:00
Simon Tatham
1b40d9f3ba Auxiliary application: 'psocks', a simple SOCKS server.
This is built more or less entirely out of pieces I already had. The
SOCKS server code is provided by the dynamic forwarding code in
portfwd.c. When that accepts a connection request, it wants to talk to
an SSH ConnectionLayer, which is already a trait with interchangeable
implementations - so I just provide one of my own which only supports
the lportfwd_open() method. And that in turn returns an SshChannel
object, with a special trait implementation all of whose methods
just funnel back to an ordinary Socket.

Result: you get a Socket-to-Socket SOCKS implementation with no SSH
anywhere, and even a minimal amount of need to _pretend_ internally to
be an SSH implementation.

Additional features include the ability to log all the traffic in the
form of diagnostics to standard error, or log each direction of each
connection separately to a file, or for anything more general, to log
each direction of each connection through a pipe to a subcommand that
can filter out whatever you think are the interesting parts. Also, you
can spawn a subcommand after the SOCKS server is set up, and terminate
automatically when that subcommand does - e.g. you might use this to
wrap the execution of a single SOCKS-using program.

This is a modernisation of a diagnostic utility I've had kicking
around out-of-tree for a long time. With all of last year's
refactorings, it now becomes feasible to keep it in-tree without
needing huge amounts of scaffolding. Also, this version runs on
Windows, which is more than the old one did. (On Windows I haven't
implemented the subprocess parts, although there's no reason I
_couldn't_.)

As well as diagnostic uses, this may also be useful in some situations
as a thing to forward ports to: PuTTY doesn't currently support
reverse dynamic port forwarding (in which the remote listening port
acts as a SOCKS server), but you could get the same effect by
forwarding a remote port to a local instance of this. (Although, of
course, that's nothing you couldn't achieve using any other SOCKS
server.)
2020-02-23 16:36:27 +00:00