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Author SHA1 Message Date
Simon Tatham
3214563d8e Convert a lot of 'int' variables to 'bool'.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.

PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.

I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!

To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.

In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
 - the 'multisel' field in dialog.h's list box structure, for which
   the GTK front end in particular recognises a difference between 1
   and 2 but nearly everything else treats as boolean
 - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
   something about the specific location of the urgent pointer, but
   most clients only care about 0 vs 'something nonzero'
 - the return value of wc_match, where -1 indicates a syntax error in
   the wildcard.
 - the return values from SSH-1 RSA-key loading functions, which use
   -1 for 'wrong passphrase' and 0 for all other failures (so any
   caller which already knows it's not loading an _encrypted private_
   key can treat them as boolean)
 - term->esc_query, and the 'query' parameter in toggle_mode in
   terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
   but can also hold -1 for some other intervening character that we
   don't support.

In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
 - the return value of plug_accepting uses the POSIXish convention of
   0=success and nonzero=error; I think if I made it bool then I'd
   also want to reverse its sense, and that's a job for a separate
   piece of work.
 - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
   represent the default and alternate screens. There's no obvious
   reason why one of those should be considered 'true' or 'positive'
   or 'success' - they're just indices - so I've left it as int.

ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.

In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.

Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-03 13:45:00 +00:00
Simon Tatham
a6f1709c2f Adopt C99 <stdbool.h>'s true/false.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.

No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
2018-11-03 13:45:00 +00:00
Simon Tatham
1d323d5c80 Add an actual SSH server program.
This server is NOT SECURE! If anyone is reading this commit message,
DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to
speak the server end of everything PuTTY speaks on the client side, so
that I can test that I haven't broken PuTTY when I reorganise its
code, even things like RSA key exchange or chained auth methods which
it's hard to find a server that speaks at all.

(For this reason, it's declared with [UT] in the Recipe file, so that
it falls into the same category as programs like testbn, which won't
be installed by 'make install'.)

Working title is 'Uppity', partly for 'Universal PuTTY Protocol
Interaction Test Yoke', but mostly because it looks quite like the
word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a
very rarely used term meaning something not altogether unlike 'test
harness', which is a bit of a stretch, but it'll do.)

It doesn't actually _support_ everything I want yet. At the moment,
it's a proof of concept only. But it has most of the machinery
present, and the parts it's missing - such as chained auth methods -
should be easy enough to add because I've built in the required
flexibility, in the form of an AuthPolicy object which can request
them if it wants to. However, the current AuthPolicy object is
entirely trivial, and will let in any user with the password "weasel".

(Another way in which this is not a production-ready server is that it
also has no interaction with the OS's authentication system. In
particular, it will not only let in any user with the same password,
but it won't even change uid - it will open shells and forwardings
under whatever user id you started it up as.)

Currently, the program can only speak the SSH protocol on its standard
I/O channels (using the new FdSocket facility), so if you want it to
listen on a network port, you'll have to run it from some kind of
separate listening program similar to inetd. For my own tests, I'm not
even doing that: I'm just having PuTTY spawn it as a local proxy
process, which also conveniently eliminates the risk of anyone hostile
connecting to it.

The bulk of the actual code reorganisation is already done by previous
commits, so this change is _mostly_ just dropping in a new set of
server-specific source files alongside the client-specific ones I
created recently. The remaining changes in the shared SSH code are
numerous, but all minor:

 - a few extra parameters to BPP and PPL constructors (e.g. 'are you
   in server mode?'), and pass both sets of SSH-1 protocol flags from
   the login to the connection layer
 - in server mode, unconditionally send our version string _before_
   waiting for the remote one
 - a new hook in the SSH-1 BPP to handle enabling compression in
   server mode, where the message exchange works the other way round
 - new code in the SSH-2 BPP to do _deferred_ compression the other
   way round (the non-deferred version is still nicely symmetric)
 - in the SSH-2 transport layer, some adjustments to do key derivation
   either way round (swapping round the identifying letters in the
   various hash preimages, and making sure to list the KEXINITs in the
   right order)
 - also in the SSH-2 transport layer, an if statement that controls
   whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or
   vice versa
 - new ConnectionLayer methods for opening outgoing channels for X and
   agent forwardings
 - new functions in portfwd.c to establish listening sockets suitable
   for remote-to-local port forwarding (i.e. not under the direction
   of a Conf the way it's done on the client side).
2018-10-21 10:02:10 +01:00
Simon Tatham
650404f32c Server prep: pass "implementation name" to ssh_verstring_new.
The word 'PuTTY' in the outgoing SSH version string has always
represented the name of the *SSH implementation* as opposed to the
name of the specific program containing it (for example, PSCP and
PSFTP don't announce themselves with a different banner). But I think
that a change from client to server merits a change in that
implementation name, so I'm removing the prefix "PuTTY" from the
constant string sshver[], and moving it to a parameter passed in
separately to ssh_verstring_new, so that the upcoming server can pass
in a different one.
2018-10-21 10:02:10 +01:00
Simon Tatham
21a7ce7a07 Server prep: reword messages to be client/server agnostic.
Lots of user-facing messages that claim that the 'server' just did
something or other unexpected will now need to be issued _by_ the
server, when the client does the same unexpected thing. So I've
reworded them all to talk about the 'remote side' instead of the
'server', and the SSH-2 key setup messages talk about initialising
inbound and outbound crypto primitives rather than client->server and
server->client.
2018-10-21 10:02:10 +01:00
Simon Tatham
ad0c502cef Refactor the LogContext type.
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.

This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).

LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.

One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.

While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
2018-10-10 21:50:50 +01:00
Simon Tatham
e3e434537d Fix crash when disconnecting in verstring phase.
If we disconnect because the two ends' SSH protocol versions don't
match, ssh_initiate_connection_close triggers a call to the BPP's
handle_output method, and sshverstring's one of those unconditionally
fails an assertion on the basis that nobody should be trying to send
SSH packets at that stage of the connection. In fact this call to
handle_output is only precautionary, and it's unproblematic because
there aren't any packets on the output queue. So the assertion is now
conditional on there actually being an erroneous packet.
2018-10-07 21:24:04 +01:00
Simon Tatham
2e7ced6480 Give BPPs a Frontend, so they can do their own logging.
The sshverstring quasi-frontend is passed a Frontend pointer at setup
time, so that it can generate Event Log entries containing the local
and remote version strings and the results of remote bug detection.

I'm promoting that field of sshverstring to a field of the public BPP
structure, so now all BPPs have the right to talk directly to the
frontend if they want to. This means I can move all the log messages
of the form 'Initialised so-and-so cipher/MAC/compression' down into
the BPPs themselves, where they can live exactly alongside the actual
initialisation of those primitives.

It also means BPPs will be able to log interesting things they detect
at any point in the packet stream, which is about to come in useful
for another purpose.
2018-10-07 09:10:14 +01:00
Simon Tatham
9396fcc9f7 Rename FROMFIELD to 'container_of'.
Ian Jackson points out that the Linux kernel has a macro of this name
with the same purpose, and suggests that it's a good idea to use the
same name as they do, so that at least some people reading one code
base might recognise it from the other.

I never really thought very hard about what order FROMFIELD's
parameters should go in, and therefore I'm pleasantly surprised to
find that my order agrees with the kernel's, so I don't have to
permute every call site as part of making this change :-)
2018-10-06 07:28:51 +01:00
Simon Tatham
e857e43361 Fix use-after-free on a network error.
When any BPP calls ssh_remote_error or ssh_remote_eof, it triggers an
immediate cleanup of the BPP itself - so on return from one of those
functions we should avoid going straight to the crFinish macro,
because that will write to s->crState, which no longer exists.
2018-09-28 11:26:26 +01:00
Simon Tatham
2ca0070f89 Move most of ssh.c out into separate source files.
I've tried to separate out as many individually coherent changes from
this work as I could into their own commits, but here's where I run
out and have to commit the rest of this major refactoring as a
big-bang change.

Most of ssh.c is now no longer in ssh.c: all five of the main
coroutines that handle layers of the SSH-1 and SSH-2 protocols now
each have their own source file to live in, and a lot of the
supporting functions have moved into the appropriate one of those too.

The new abstraction is a vtable called 'PacketProtocolLayer', which
has an input and output packet queue. Each layer's main coroutine is
invoked from the method ssh_ppl_process_queue(), which is usually
(though not exclusively) triggered automatically when things are
pushed on the input queue. In SSH-2, the base layer is the transport
protocol, and it contains a pair of subsidiary queues by which it
passes some of its packets to the higher SSH-2 layers - first userauth
and then connection, which are peers at the same level, with the
former abdicating in favour of the latter at the appropriate moment.
SSH-1 is simpler: the whole login phase of the protocol (crypto setup
and authentication) is all in one module, and since SSH-1 has no
repeat key exchange, that setup layer abdicates in favour of the
connection phase when it's done.

ssh.c itself is now about a tenth of its old size (which all by itself
is cause for celebration!). Its main job is to set up all the layers,
hook them up to each other and to the BPP, and to funnel data back and
forth between that collection of modules and external things such as
the network and the terminal. Once it's set up a collection of packet
protocol layers, it communicates with them partly by calling methods
of the base layer (and if that's ssh2transport then it will delegate
some functionality to the corresponding methods of its higher layer),
and partly by talking directly to the connection layer no matter where
it is in the stack by means of the separate ConnectionLayer vtable
which I introduced in commit 8001dd4cb, and to which I've now added
quite a few extra methods replacing services that used to be internal
function calls within ssh.c.

(One effect of this is that the SSH-1 and SSH-2 channel storage is now
no longer shared - there are distinct struct types ssh1_channel and
ssh2_channel. That means a bit more code duplication, but on the plus
side, a lot fewer confusing conditionals in the middle of half-shared
functions, and less risk of a piece of SSH-1 escaping into SSH-2 or
vice versa, which I remember has happened at least once in the past.)

The bulk of this commit introduces the five new source files, their
common header sshppl.h and some shared supporting routines in
sshcommon.c, and rewrites nearly all of ssh.c itself. But it also
includes a couple of other changes that I couldn't separate easily
enough:

Firstly, there's a new handling for socket EOF, in which ssh.c sets an
'input_eof' flag in the BPP, and that responds by checking a flag that
tells it whether to report the EOF as an error or not. (This is the
main reason for those new BPP_READ / BPP_WAITFOR macros - they can
check the EOF flag every time the coroutine is resumed.)

Secondly, the error reporting itself is changed around again. I'd
expected to put some data fields in the public PacketProtocolLayer
structure that it could set to report errors in the same way as the
BPPs have been doing, but in the end, I decided propagating all those
data fields around was a pain and that even the BPPs shouldn't have
been doing it that way. So I've reverted to a system where everything
calls back to functions in ssh.c itself to report any connection-
ending condition. But there's a new family of those functions,
categorising the possible such conditions by semantics, and each one
has a different set of detailed effects (e.g. how rudely to close the
network connection, what exit status should be passed back to the
whole application, whether to send a disconnect message and/or display
a GUI error box).

I don't expect this to be immediately perfect: of course, the code has
been through a big upheaval, new bugs are expected, and I haven't been
able to do a full job of testing (e.g. I haven't tested every auth or
kex method). But I've checked that it _basically_ works - both SSH
protocols, all the different kinds of forwarding channel, more than
one auth method, Windows and Linux, connection sharing - and I think
it's now at the point where the easiest way to find further bugs is to
let it out into the wild and see what users can spot.
2018-09-24 19:45:22 +01:00
Simon Tatham
3074440040 Move SSH_MSG_DISCONNECT construction into the BPP.
This is a convenient place for it because it abstracts away the
difference in disconnect packet formats between SSH-1 and -2, so when
I start restructuring, I'll be able to call it even from places that
don't know which version of SSH they're running.
2018-09-24 18:50:25 +01:00
Simon Tatham
6bb847738b Give the BPP an input and output packet queue.
Now, instead of writing each packet straight on to the raw output
bufchain by calling the BPP's format_packet function, the higher
protocol layers will put the packets on to a queue, which will
automatically trigger a callback (using the new mechanism for
embedding a callback in any packet queue) to make the BPP format its
queue on to the raw-output bufchain. That in turn triggers a second
callback which moves the data to the socket.

This means in particular that the CBC ignore-message workaround can be
moved into the new BPP routine to process the output queue, which is a
good place for it because then it can easily arrange to only put an
ignore message at the start of any sequence of packets that are being
formatted as a single output blob.
2018-09-24 18:50:25 +01:00
Simon Tatham
d77b95cb42 Macroise the cumbersome read idioms in the BPPs.
Now the three 'proper' BPPs each have a BPP_READ() macro that wraps up
the fiddly combination of crMaybeWaitUntilV and bufchainery they use
to read a fixed-length amount of input data. The sshverstring 'BPP'
doesn't read fixed-length data in quite the same way, but it has a
similar BPP_WAITFOR macro.

No functional change. Mostly this is just a cleanup to make the code
more legible, but also, the new macros will be a good place to
centralise anything else that needs doing on every read, such as EOF
checking.
2018-09-24 14:44:29 +01:00
Simon Tatham
26f7a2ac72 Add missing 'static' to BPP vtable definitions.
Vtable objects only need to be globally visible throughout the code if
they're used directly in some interchangeable way, e.g. by passing
them to a constructor like cipher_new that's the same for all
implementations of the vtable, or by directly looking up public data
fields in the vtable itself.

But the BPPs are never used like that: each BPP has its own
constructor function with a different type signature, so the BPP types
are not interchangeable in any way _before_ an instance of one has
been constructed. Hence, their vtable objects don't need external
linkage.
2018-09-23 09:43:43 +01:00
Simon Tatham
af8e526a7d Move version string exchange out into a BPP.
Getting it out of the overgrown ssh.c is worthwhile in itself! But
there are other benefits of this reorganisation too.

One is that I get to remove ssh->current_incoming_data_fn, because now
_all_ incoming network data is handled by whatever the current BPP is.
So now we only indirect through the BPP, not through some other
preliminary function pointer _and_ the BPP.

Another is that all _outgoing_ network data is now handled centrally,
including our outgoing version string - which means that a hex dump of
that string now shows up in the raw-data log file, from which it was
previously conspicuous by its absence.
2018-09-19 23:08:28 +01:00