This goes with the existing 'to_server' flag (indicating whether the
values typed by the user are going to be sent over the wire or remain
local), to indicate whether the _text of the prompts_ has come over
the wire or is originated locally.
Like to_server, nothing yet uses this. It's a hedge against the
possibility of maybe having an option for all the auth prompts to work
via GUI dialog boxes.
I've always thought poll was more hassle to set up, because if you
want to reuse part of your pollfds list between calls then you have to
index every fd by its position in the list as well as the fd number
itself, which gives you twice as many indices to keep track of than if
the fd is always its own key.
But the problem is that select is fundamentally limited to the range
of fds that can fit in an fd_set, which is not the range of fds that
can _exist_, so I've had a change of heart and now have to go with
poll.
For the moment, I've surrounded it with a 'pollwrapper' structure that
lets me treat it more or less like select, containing a tree234 that
maps each fd to its location in the list, and also translating between
the simple select r/w/x classification and the richer poll flags.
That's let me do the migration with minimal disruption to the call
sites.
In future perhaps I can start using poll more directly, and/or using
the richer flag system (though the latter might be fiddly because of
sometimes being constrained to use the glib event loop). But this will
do for now.
A user reports that under OpenWatcom these are defined in <winnls.h>,
in which case it's redundant to redefine them ourselves and provokes a
compiler diagnostic.
Now instead of taking raw arguments to configure the output
StripCtrlChars with, it takes an enumerated value giving the context
of what's being sanitised, and allows the seat to decide what the
output parameters for that context should be.
The only context currently used is SIC_BANNER (SSH login banners).
I've also added a not-yet-used one for keyboard-interactive prompts.
If centralised code like the SSH implementation wants to sanitise
escape sequences out of a piece of server-provided text, it will need
to do it by making a locale-based StripCtrlChars if it's running in a
console context, or a Terminal-based one if it's in a GUI terminal-
window application.
All the other changes of behaviour needed between those two contexts
are handled by providing reconfigurable methods in the Seat vtable;
this one is no different. So now there's a new method in the Seat
vtable that will construct a StripCtrlChars appropriate to that kind
of seat. Terminal-window seats (gtkwin.c, window.c) implement it by
calling the new stripctrl_new_term(), and console ones use the locale-
based stripctrl_new().
The idea of these is that they centralise the common idiom along the
lines of
if (logical_array_len >= physical_array_size) {
physical_array_size = logical_array_len * 5 / 4 + 256;
array = sresize(array, physical_array_size, ElementType);
}
which happens at a zillion call sites throughout this code base, with
different random choices of the geometric factor and additive
constant, sometimes forgetting them completely, and generally doing a
lot of repeated work.
The new macro sgrowarray(array,size,n) has the semantics: here are the
array pointer and its physical size for you to modify, now please
ensure that the nth element exists, so I can write into it. And
sgrowarrayn(array,size,n,m) is the same except that it ensures that
the array has size at least n+m (so sgrowarray is just the special
case where m=1).
Now that this is a single centralised implementation that will be used
everywhere, I've also gone to more effort in the implementation, with
careful overflow checks that would have been painful to put at all the
previous call sites.
This commit also switches over every use of sresize(), apart from a
few where I really didn't think it would gain anything. A consequence
of that is that a lot of array-size variables have to have their types
changed to size_t, because the macros require that (they address-take
the size to pass to the underlying function).
This replaces all the macros like ssh_key_sign() and win_draw_text()
which take an object containing a vtable pointer and do the
dereferencing to find the actual concrete method to call. Now they're
all inline functions, which means more sensible type-checking and more
comprehensible error reports when the types go wrong, and also means
that there's no risk of double-evaluating the object argument.
Previously, any double-width character would break the bidi algorithm,
because of the quirk of data representation in which we store UCSWIDE
(0xDFFF) in the right-hand termchar overlapped by the character.
UCSWIDE has bidirectional character class L according to minibidi's
getType(), so it disrupted the algorithm.
Now we remove UCSWIDE from the input line before passing it to
do_bidi(), replacing it with an 'nchars' field in the bidi_char
structure indicating single or double width, and put the UCSWIDEs back
afterwards once do_bidi returns.
Although I've reinstated the tedious manual mouse input, I can at
least reduce the amount of it that the user is required to provide:
the new PRNG has a hard limit on the size of its seed, so once we've
generated enough entropy to fill that up, there's no point in
collecting more, even if we're generating a particularly large key.
Now that all the call sites are expecting a size_t instead of an int
length field, it's no longer particularly difficult to make it
actually return the pointer,length pair in the form of a ptrlen.
It would be nice to say that simplifies call sites because those
ptrlens can all be passed straight along to other ptrlen-consuming
functions. Actually almost none of the call sites are like that _yet_,
but this makes it possible to move them in that direction in future
(as part of my general aim to migrate ptrlen-wards as much as I can).
But also it's just nicer to keep the pointer and length together in
one variable, and not have to declare them both in advance with two
extra lines of boilerplate.
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
This tears out the entire previous random-pool system in sshrand.c. In
its place is a system pretty close to Ferguson and Schneier's
'Fortuna' generator, with the main difference being that I use SHA-256
instead of AES for the generation side of the system (rationale given
in comment).
The PRNG implementation lives in sshprng.c, and defines a self-
contained data type with no state stored outside the object, so you
can instantiate however many of them you like. The old sshrand.c still
exists, but in place of the previous random pool system, it's just
become a client of sshprng.c, whose job is to hold a single global
instance of the PRNG type, and manage its reference count, save file,
noise-collection timers and similar administrative business.
Advantages of this change include:
- Fortuna is designed with a more varied threat model in mind than my
old home-grown random pool. For example, after any request for
random numbers, it automatically re-seeds itself, so that if the
state of the PRNG should be leaked, it won't give enough
information to find out what past outputs _were_.
- The PRNG type can be instantiated with any hash function; the
instance used by the main tools is based on SHA-256, an improvement
on the old pool's use of SHA-1.
- The new PRNG only uses the completely standard interface to the
hash function API, instead of having to have privileged access to
the internal SHA-1 block transform function. This will make it
easier to revamp the hash code in general, and also it means that
hardware-accelerated versions of SHA-256 will automatically be used
for the PRNG as well as for everything else.
- The new PRNG can be _tested_! Because it has an actual (if not
quite explicit) specification for exactly what the output numbers
_ought_ to be derived from the hashes of, I can (and have) put
tests in cryptsuite that ensure the output really is being derived
in the way I think it is. The old pool could have been returning
any old nonsense and it would have been very hard to tell for sure.
The upcoming PRNG revamp will want to tell noise sources apart, so
that it can treat them all fairly. So I've added an extra parameter to
noise_ultralight and random_add_noise, which takes values in an
enumeration covering all the vague classes of entropy source I'm
collecting. In this commit, though, it's simply ignored.
This is in preparation for a PRNG revamp which will want to have a
well defined boundary for any given request-for-randomness, so that it
can destroy the evidence afterwards. So no more looping round calling
random_byte() and then stopping when we feel like it: now you say up
front how many random bytes you want, and call random_read() which
gives you that many in one go.
Most of the call sites that had to be fixed are fairly mechanical, and
quite a few ended up more concise afterwards. A few became more
cumbersome, such as mp_random_bits, in which the new API doesn't let
me load the random bytes directly into the target integer without
triggering undefined behaviour, so instead I have to allocate a
separate temporary buffer.
The _most_ interesting call site was in the PKCS#1 v1.5 padding code
in sshrsa.c (used in SSH-1), in which you need a stream of _nonzero_
random bytes. The previous code just looped on random_byte, retrying
if it got a zero. Now I'm doing a much more interesting thing with an
mpint, essentially scaling a binary fraction repeatedly to extract a
number in the range [0,255) and then adding 1 to it.
A long time ago, in commit 4d77b6567, I moved the generation of the
arrow-key escape sequences into a function format_arrow_key(). Mostly
the reason for that was a special purpose I had in mind at the time
which involved auto-generating the same sequences in response to
things other than a keypress, but I always thought it would be nice to
centralise a lot more of PuTTY's complicated keyboard handling in the
same way - at least the handling of the function keys and their
numerous static and dynamic config options.
In this year's general spirit of tidying up and refactoring, I think
it's finally time. So here I introduce three more centralised
functions for dealing with the numbered function keys, the small
keypad (Ins, Home, PgUp etc) and the numeric keypad. Lots of horrible
and duplicated code from the key handling functions in window.c and
gtkwin.c is now more sensibly centralised: each platform keyboard
handler concerns itself with the local format of a keyboard event and
platform-specific enumeration of key codes, and once it's decided what
the logical key press actually _is_, it hands off to the new functions
in terminal.c to generate the appropriate escape code.
Mostly this is intended to be a refactoring without functional change,
leaving the keyboard handling how it's always been. But in cases where
the Windows and GTK handlers were accidentally inconsistent, I've
fixed the inconsistency rather than carefully keeping both sides how
they were. Known consistency fixes:
- swapping the arrow keys between normal (ESC [ A) and application
(ESC O A) is now done by pressing Ctrl with them, and _not_ by
pressing Shift. That was how it was always supposed to work, and
how it's worked on GTK all along, but on Windows it's been done by
Shift as well since 2010, due to a bug at the call site of
format_arrow_key() introduced when I originally wrote that function.
- in Xterm function key mode plus application keypad mode, the /*-
keys on the numeric keypad now send ESC O {o,j,m} in place of ESC O
{Q,R,S}. That's how the Windows keyboard handler has worked all
along (it was a deliberate behaviour tweak for the Xterm-like
function key mode, because in that mode ESC O {Q,R,S} are generated
by F2-F4). But the GTK keyboard handler omitted that particular
special case and was still sending ESC O {Q,R,S} for those keys in
all application keypad modes.
- also in Xterm function key mode plus app keypad mode, we only
generates the app-keypad escape sequences if Num Lock is on; with
Num Lock off, the numeric keypad becomes arrow keys and
Home/End/etc, just as it would in non-app-keypad mode. Windows has
done this all along, but again, GTK lacked that special case.
This is mostly to make static analysers and compiler warnings a bit
happier - now they know that a call to, say, modalfatalbox() means
they don't have to worry about what the rest of the function will do.
This is another cleanup I felt a need for while I was doing
boolification. If you define a function or variable in one .c file and
declare it extern in another, then nothing will check you haven't got
the types of the two declarations mismatched - so when you're
_changing_ the type, it's a pain to make sure you've caught all the
copies of it.
It's better to put all those extern declarations in header files, so
that the declaration in the header is also in scope for the
definition. Then the compiler will complain if they don't match, which
is what I want.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
I think this is the full set of things that ought logically to be
boolean.
One annoyance is that quite a few radio-button controls in config.c
address Conf fields that are now bool rather than int, which means
that the shared handler function can't just access them all with
conf_{get,set}_int. Rather than back out the rigorous separation of
int and bool in conf.c itself, I've just added a similar alternative
handler function for the bool-typed ones.
It's not actually used anywhere yet, though. This is just adding the
accessor functions, which will enforce a rigorous separation between
conf keys typed as int and as bool.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
After the recent Seat and LogContext revamps, _nearly_ all the
remaining uses of the type 'Frontend' were in terminal.c, which needs
all sorts of interactions with the GUI window the terminal lives in,
from the obvious (actually drawing text on the window, reading and
writing the clipboard) to the obscure (minimising, maximising and
moving the window in response to particular escape sequences).
All of those functions are now provided by an abstraction called
TermWin. The few remaining uses of Frontend after _that_ are internal
to a particular platform directory, so as to spread the implementation
of that particular kind of Frontend between multiple source files; so
I've renamed all of those so that they take a more specifically named
type that refers to the particular implementation rather than the
general abstraction.
So now the name 'Frontend' no longer exists in the code base at all,
and everywhere one used to be used, it's completely clear whether it
was operating in one of Frontend's three abstract roles (and if so,
which), or whether it was specific to a particular implementation.
Another type that's disappeared is 'Context', which used to be a
typedef defined to something different on each platform, describing
whatever short-lived resources were necessary to draw on the terminal
window: the front end would provide a ready-made one when calling
term_paint, and the terminal could request one with get_ctx/free_ctx
if it wanted to do proactive window updates. Now that drawing context
lives inside the TermWin itself, because there was never any need to
have two of those contexts live at the same time.
(Another minor API change is that the window-title functions - both
reading and writing - have had a missing 'const' added to their char *
parameters / return values.)
I don't expect this change to enable any particularly interesting new
functionality (in particular, I have no plans that need more than one
implementation of TermWin in the same application). But it completes
the tidying-up that began with the Seat and LogContext rework.
In the very old days, when PuTTY was new and computers were slow, I
tried to implement a feature where scrolling the window would be
implemented using a fast rectangle-copy GDI operation, rather than an
expensive character-by-character redraw of all the changed areas.
It never quite worked right, and I ended up conditioning it out on
Windows, and never even tried to implement it on GTK. It's now been
sitting around unused for so long that I think it's no longer worth
keeping in the code at all - if I tried to put it back in, it surely
wouldn't even compile, and would need rewriting from scratch anyway.
Disturbingly, it looks as if I _tried_ to re-enable it at one point,
in that there was a '#define OPTIMISE_IS_SCROLL 1' in putty.h - but
that never had any effect, because the macro name is misspelled. All
the #ifdefs are for 'OPTIMISE_SCROLL', without the 'IS'. So despite
appearances, it really _has_ been conditioned out all along!
The main wildcard matching code now doesn't depend on having a NUL
terminator in the string to be matched; instead it works with a pair
of pointers, one working along the string as we match, and the other
identifying the end of the string, and tests that p < target_end
before dereferencing p. User-facing entry points now allow you to pass
either an ordinary ASCIZ const char * or a ptrlen, and set up
target_end accordingly.
For the moment, the _wildcard_ parameter still has to be an ordinary
null-terminated string, but who knows, maybe that will have to change
too at some later point.
Previously, it returned a human-readable string suitable for log
files, which tried to say something useful about the remote end of a
socket. Now it returns a whole SocketPeerInfo structure, of which that
human-friendly log string is just one field, but also some of the same
information - remote IP address and port, in particular - is provided
in machine-readable form where it's available.
That's more directly useful in uxpty.c (which is currently the only
actual client of the function), and also matches the data that SSH
clients send in "pty-req". Also, it makes that method behave more like
the GUI query function get_window_pixels used by terminal.c (with the
sole exception that unlike g_w_p it's allowed to return failure), so
it becomes even more trivial to implement in the GUI front ends.
This is in much the same style as the ttymodes revamp, using a header
file which can be included in different ways to either iterate over
_all_ the signals in the known list or just the ones for which a
definition exists on the target OS.
So this doesn't actually _remove_ the horrid pile of ifdefs in
mainchan_rcvd_exit_signal, but at least it puts it somewhere less
intrusive and more reusable.
This gets another big pile of logic out of ssh2connection and puts it
somewhere more central. Now the only thing left in ssh2connection is
the formatting and parsing of the various channel requests; the logic
deciding which ones to issue and what to do about them is devolved to
the Channel implementation, as it properly should be.
A function to compare two strings _both_ in ptrlen form (I've had
ptrlen_eq_string for ages, but for some reason, never quite needed
ptrlen_eq_ptrlen). A function to ask whether one ptrlen starts with
another (and, optionally, return a ptrlen giving the remaining part of
the longer string). And the va_list version of logeventf, which I
really ought to have written in the first place by sheer habit, even
if it was only needed by logeventf itself.
This is a new vtable-based abstraction which is passed to a backend in
place of Frontend, and it implements only the subset of the Frontend
functions needed by a backend. (Many other Frontend functions still
exist, notably the wide range of things called by terminal.c providing
platform-independent operations on the GUI terminal window.)
The purpose of making it a vtable is that this opens up the
possibility of creating a backend as an internal implementation detail
of some other activity, by providing just that one backend with a
custom Seat that implements the methods differently.
For example, this refactoring should make it feasible to directly
implement an SSH proxy type, aka the 'jump host' feature supported by
OpenSSH, aka 'open a secondary SSH session in MAINCHAN_DIRECT_TCP
mode, and then expose the main channel of that as the Socket for the
primary connection'. (Which of course you can already do by spawning
'plink -nc' as a separate proxy process, but this would permit it in
the _same_ process without anything getting confused.)
I've centralised a full set of stub methods in misc.c for the new
abstraction, which allows me to get rid of several annoying stubs in
the previous code. Also, while I'm here, I've moved a lot of
duplicated modalfatalbox() type functions from application main
program files into wincons.c / uxcons.c, which I think saves
duplication overall. (A minor visible effect is that the prefixes on
those console-based fatal error messages will now be more consistent
between applications.)
This was used by ldisc to communicate back to the front end that a key
had been pressed (or rather, that a keypress had caused a nonzero
amount of session input data). Its only nontrivial implementation was
in gtkwin.c, which used that notification to implement the Unix GUI's
"close window on keypress, if the session was already over" policy.
(Which in turn is Unix-specific, because the rationale is that
sometimes X servers don't have a functioning window manager, so it's
useful to have a way of telling any application to close without using
WM-provided facilities like a close button.)
But gtkwin.c doesn't need to be told by the ldisc that a keypress
happened - it's the one _sending_ those keypresses to ldisc in the
first place! So I've thrown away the three stub implementations of
frontend_keypress, removed the call to it in ldisc.c, and replaced it
with calls in gtkwin.c at all the points during keypress handling
that call ldisc_send.
A visible effect is that pterm's close-on-keypress behaviour will now
only trigger on an actual (input-generating) _keypress_, and not on
other input generation such as a paste action. I think that's an
improvement.
One quite recent - an unused variable in the Windows code that was
obsoleted by commit cea1329b9 last month - and one not recent at all,
namely the obsolete declaration of begin_session() in putty.h that
hasn't existed since commit 7a79df8fe replaced it with the ldisc
system in *2001*!
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.
This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).
LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.
One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.
While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
It's never set to anything but NULL at any call site, and there's been
a FIXME comment in uxucs.c for ages saying it should be removed. I
think it only existed in the first place because it was a facility
supported by the underlying Windows API function and we couldn't see a
reason _not_ to pass it through. But I'm cleaning up FIXMEs, so we
should get rid of it.
(It stood for 'default used', incidentally - as in 'did the function
at any point have to make use of the parameter providing a default
fallback character?'. Nothing to do with _defusing_ things :-)
All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
It is useful to be able to exclude the header so that the log file
can be used for realtime input to other programs such as Kst for
plotting live data from sensors.
We define a macro in terms of INT_MAX, so we ought to include
<limits.h> to ensure INT_MAX is defined, rather than depending on
every call site to have remembered to do that themselves.
In order to list cross-certifiable host keys in the GUI specials menu,
the SSH backend has been inventing new values on the end of the
Telnet_Special enumeration, starting from the value TS_LOCALSTART.
This is inelegant, and also makes it awkward to break up special
handlers (e.g. to dispatch different specials to different SSH
layers), since if all you know about a special is that it's somewhere
in the TS_LOCALSTART+n space, you can't tell what _general kind_ of
thing it is. Also, if I ever need another open-ended set of specials
in future, I'll have to remember which TS_LOCALSTART+n codes are in
which set.
So here's a revamp that causes every special to take an extra integer
argument. For all previously numbered specials, this argument is
passed as zero and ignored, but there's a new main special code for
SSH host key cross-certification, in which the integer argument is an
index into the backend's list of available keys. TS_LOCALSTART is now
a thing of the past: if I need any other open-ended sets of specials
in future, I can add a new top-level code with a nicely separated
space of arguments.
While I'm at it, I've removed the legacy misnomer 'Telnet_Special'
from the code completely; the enum is now SessionSpecialCode, the
struct containing full details of a menu entry is SessionSpecial, and
the enum values now start SS_ rather than TS_.
Originally, it controlled whether ssh.c should send terminal messages
(such as login and password prompts) to terminal.c or to stderr. But
we've had the from_backend() abstraction for ages now, which even has
an existing flag to indicate that the data is stderr rather than
stdout data; applications which set FLAG_STDERR are precisely those
that link against uxcons or wincons, so from_backend will do the
expected thing anyway with data sent to it with that flag set. So
there's no reason ssh.c can't just unconditionally pass everything
through that, and remove the special case.
FLAG_STDERR was also used by winproxy and uxproxy to decide whether to
capture standard error from a local proxy command, or whether to let
the proxy command send its diagnostics directly to the usual standard
error. On reflection, I think it's better to unconditionally capture
the proxy's stderr, for three reasons. Firstly, it means proxy
diagnostics are prefixed with 'proxy:' so that you can tell them apart
from any other stderr spew (which used to be particularly confusing if
both the main application and the proxy command were instances of
Plink); secondly, proxy diagnostics are now reliably copied to packet
log files along with all the other Event Log entries, even by
command-line tools; and thirdly, this means the option to suppress
proxy command diagnostics after the main session starts will actually
_work_ in the command-line tools, which it previously couldn't.
A more minor structure change is that copying of Event Log messages to
stderr in verbose mode is now done by wincons/uxcons, instead of
centrally in logging.c (since logging.c can now no longer check
FLAG_STDERR to decide whether to do it). The total amount of code to
do this is considerably smaller than the defensive-sounding comment in
logevent.c explaining why I did it the other way instead :-)
Now there's a centralised routine in misc.c to do the sanitisation,
which copies data on to an outgoing bufchain. This allows me to remove
from_backend_untrusted() completely from the frontend API, simplifying
code in several places.
Two use cases for untrusted-terminal-data sanitisation were in the
terminal.c prompts handler, and in the collection of SSH-2 userauth
banners. Both of those were writing output to a bufchain anyway, so
it was very convenient to just replace a bufchain_add with
sanitise_term_data and then not have to worry about it again.
There was also a simplistic sanitiser in uxcons.c, which I've now
replaced with a call to the good one - and in wincons.c there was a
FIXME saying I ought to get round to that, which now I have!
Most of these were 'void *' because they weren't even reliably a
structure type underneath - the per-OS storage systems would directly
cast read/write/enum settings handles to and from random things like
FILE *, Unix DIR *, or Windows HKEY. So I've wrapped them in tiny
structs for the sake of having a sensible structure tag visible
elsewhere in the code.
This is another major source of unexplained 'void *' parameters
throughout the code.
In particular, the currently unused testback.c actually gave the wrong
pointer type to its internal store of the frontend handle - it cast
the input void * to a Terminal *, from which it got implicitly cast
back again when calling from_backend, and nobody noticed. Now it uses
the right type internally as well as externally.
Nearly every part of the code that ever handles a full backend
structure has historically done it using a pair of pointer variables,
one pointing at a constant struct full of function pointers, and the
other pointing to a 'void *' state object that's passed to each of
those.
While I'm modernising the rest of the code, this seems like a good
time to turn that into the same more or less type-safe and less
cumbersome system as I'm using for other parts of the code, such as
Socket, Plug, BinaryPacketProtocol and so forth: the Backend structure
contains a vtable pointer, and a system of macro wrappers handles
dispatching through that vtable.
Same principle again - the more of these structures have globally
visible tags (even if the structure contents are still opaque in most
places), the fewer of them I can mistake for each other.
That's one fewer anonymous 'void *' which might be accidentally
confused with some other pointer type if I misremember the order of
function arguments.
While I'm here, I've made its pointer-nature explicit - that is,
'Ldisc' is now a typedef for the structure type itself rather than a
pointer to it. A stylistic change only, but it feels more natural to
me these days for a thing you're going to eventually pass to a 'free'
function.