I've introduced a function ldisc_notify_sendok(), which backends
should call on their ldisc (if they have one) when anything changes
that might cause backend_sendok() to start returning true.
At the moment, the function does nothing. But in future, I'm going to
make ldisc start buffering typed-ahead input data not yet sent to the
backend, and then the effect of this function will be to trigger
flushing all that data into the backend.
Backends only have to call this function if sendok was previously
false: backends requiring no network connection stage (like pty and
serial) can safely return true from sendok, and in that case, they
don't also have to immediately call this function.
This is called by the backend to notify the Seat that the connection
has progressed to the point where the main session channel (i.e. the
thing that would typically correspond to the client's stdin/stdout)
has been successfully set up.
The only Seat that implements this method nontrivially is the one in
SshProxy, which uses it as an indication that the proxied connection
to the remote host has succeeded, and sends the
PLUGLOG_CONNECT_SUCCESS notification to its own Plug.
Hence, the only backends that need to implement it at the moment are
the two SSH-shaped backends (SSH proper and bare-connection / psusan).
For other backends, it's not always obvious what 'main session
channel' would even mean, or whether it means anything very useful; so
I've also introduced a backend flag indicating whether the backend is
expecting to call that method at all, so as not to have to spend
pointless effort on defining an arbitrary meaning for it in other
contexts.
So a lot of this patch is just introducing the new method and putting
its trivial do-nothing implementation into all the existing Seat
methods. The interesting parts happen in ssh/mainchan.c (which
actually calls it), and sshproxy.c (which does something useful in
response).
This complicates the API in one sense (more separate functions), but
in another sense, simplifies it (each function does something
simpler). When I start putting one Seat in front of another during SSH
proxying, the latter will be more important - in particular, it means
you can find out _whether_ a seat can support changing trust status
without having to actually attempt a destructive modification.
This is used to notify the Seat that some data has been cleared from
the backend's outgoing data buffer. In other words, it notifies the
Seat that it might be worth calling backend_sendbuffer() again.
We've never needed this before, because until now, Seats have always
been the 'main program' part of the application, meaning they were
also in control of the event loop. So they've been able to call
backend_sendbuffer() proactively, every time they go round the event
loop, instead of having to wait for a callback.
But now, the SSH proxy is the first example of a Seat without
privileged access to the event loop, so it has no way to find out that
the backend's sendbuffer has got smaller. And without that, it can't
pass that notification on to plug_sent, to unblock in turn whatever
the proxied connection might have been waiting to send.
In fact, before this commit, sshproxy.c never called plug_sent at all.
As a result, large data uploads over an SSH jump host would hang
forever as soon as the outgoing buffer filled up for the first time:
the main backend (to which sshproxy.c was acting as a Socket) would
carefully stop filling up the buffer, and then never receive the call
to plug_sent that would cause it to start again.
The new callback is ignored everywhere except in sshproxy.c. It might
be a good idea to remove backend_sendbuffer() entirely and convert all
previous uses of it into non-empty implementations of this callback,
so that we've only got one system; but for the moment, I haven't done
that.
Suggested by Manfred Kaiser, who also wrote most of this patch
(although outlying parts, like documentation and SSH-1 support, are by
me).
This is a second line of defence against the kind of spoofing attacks
in which a malicious or compromised SSH server rushes the client
through the userauth phase of SSH without actually requiring any auth
inputs (passwords or signatures or whatever), and then at the start of
the connection phase it presents something like a spoof prompt,
intended to be taken for part of userauth by the user but in fact with
some more sinister purpose.
Our existing line of defence against this is the trust sigil system,
and as far as I know, that's still working. This option allows a bit of
extra defence in depth: if you don't expect your SSH server to
trivially accept authentication in the first place, then enabling this
option will cause PuTTY to disconnect if it unexpectedly does so,
without the user having to spot the presence or absence of a fiddly
little sigil anywhere.
Several types of authentication count as 'trivial'. The obvious one is
the SSH-2 "none" method, which clients always try first so that the
failure message will tell them what else they can try, and which a
server can instead accept in order to authenticate you unconditionally.
But there are two other ways to do it that we know of: one is to run
keyboard-interactive authentication and send an empty INFO_REQUEST
packet containing no actual prompts for the user, and another even
weirder one is to send USERAUTH_SUCCESS in response to the user's
preliminary *offer* of a public key (instead of sending the usual PK_OK
to request an actual signature from the key).
This new option detects all of those, by clearing the 'is_trivial_auth'
flag only when we send some kind of substantive authentication response
(be it a password, a k-i prompt response, a signature, or a GSSAPI
token). So even if there's a further path through the userauth maze we
haven't spotted, that somehow avoids sending anything substantive, this
strategy should still pick it up.
This notifies the Seat that the entire backend session has finished
and closed its network connection - or rather, that it _might_ have
done, and that the frontend should check backend_connected() if it
wasn't planning to do so already.
The existing Seat implementations haven't needed this: the GUI ones
don't actually need to do anything specific when the network
connection goes away, and the CLI ones deal with it by being in charge
of their own event loop so that they can easily check
backend_connected() at every possible opportunity in any case. But I'm
about to introduce a new Seat implementation that does need to know
this, and doesn't have any other way to get notified of it.
This clears up another large pile of clutter at the top level, and in
the process, allows me to rename source files to things that don't all
have that annoying 'ssh' prefix at the top.
This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.
We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.
The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.
While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
The motivation is for the SUPDUP protocol. The server may send a
signal for the terminal to reset any input buffers. After this, the
server will not know the state of the terminal, so it is required to
send its cursor position back.
I tried to do an SFTP upload through connection sharing the other day
and found that pscp sent some data and then hung. Now I debug it, what
seems to have happened was that we were looping in sftp_recv() waiting
for an SFTP packet from the remote, but we didn't have any outstanding
SFTP requests that the remote was going to reply to. Checking further,
xfer_upload_ready() reported true, so we _could_ have sent something -
but the logic in the upload loop had a hole through which we managed
to get into 'waiting for a packet' state.
I think what must have happened is that xfer_upload_ready() reported
false so that we entered sftp_recv(), but then the event loop inside
sftp_recv() ran a toplevel callback that made xfer_upload_ready()
return true. So, the fix: sftp_recv() is our last-ditch fallback, and
we always try emptying our callback queue and rechecking upload_ready
before we resort to waiting for a remote packet.
This not only fixes the hang I observed: it also hugely improves the
upload speed. My guess is that the bug must have been preventing us
from filling our outgoing request pipeline a _lot_ - but I didn't
notice it until the one time the queue accidentally ended up empty,
rather than just sparse enough to make transfers slow.
Annoyingly, I actually considered this fix back when I was trying to
fix the proftpd issue mentioned in commit cd97b7e7e. I decided fixing
ssh_sendbuffer() was a better idea. In fact it would have been an even
better idea to do both! Oh well, better late than never.
PSCP and PSFTP can only work over a protocol enough like SSH to be
able to run subsystems (or at the very least a remote command, for
old-style PSCP). Historically we've implemented this restriction by
having them not support any protocol-selection command-line options at
all, and hardwiring them to instantiating ssh_backend.
This commit regularises them to be more like the rest of the tools.
You can select a protocol using the appropriate command-line option,
provided it's a protocol in those tools' backends[] array. And the
setup code will find the BackendVtable to instantiate by the usual
method of calling backend_vt_from_proto.
Currently, this makes essentially no difference: those tools link in
be_ssh.c, which means the only supported backend is SSH. So the effect
is that now -ssh is an accepted option with no effect, instead of
being rejected. But it opens the way to add other protocols that are
SSH-like enough to run file transfer over.
Spotted by Leak Sanitiser, while I was investigating the PSFTP /
proftpd issue mentioned in the previous commit (with ASan on as
usual).
The two very similar loops that read PSFTP commands from the
interactive prompt and a batch file differed in one respect: only one
of them remembered to free the command afterwards. Now I've moved the
freeing code out into a subroutine that both loops can use.
In the previous trawl of this, I didn't bother with the statics in
main-program modules, on the grounds that my main aim was to avoid
'library' objects (shared between multiple programs) from polluting
the global namespace. But I think it's worth being more strict after
all, so this commit adds 'static' to a lot more file-scope variables
that aren't needed outside their own module.
Now it's no longer used, we can get rid of it, and better still, get
rid of every #define PUTTY_DO_GLOBALS in the many source files that
previously had them.
It's now a static in the main source file of each application that
uses it, and isn't accessible from any other source file unless the
main one passes it by reference.
In fact, there were almost no instances of the latter: only the
config-box functions in windlg.c were using 'conf' by virtue of its
globalness, and it's easy to make those take it as a parameter.
I haven't managed to make this one _not_ be a mutable variable, but at
least it's not global across all tools any more: it lives in cmdline.c
along with the code that decides what to set it to, and cmdline.c
exports a query method to ask for its value.
Another ugly mutable global variable gone: now, instead of this
variable being defined in cmdline.c and written to by everyone's
main(), it's defined _alongside_ everyone's main() as a constant, and
cmdline.c just refers to it.
A bonus is that now nocmdline.c doesn't have to define it anyway for
tools that don't use cmdline.c. But mostly, it didn't need to be
mutable, so better for it not to be.
While I'm at it, I've also fiddled with the bit flags that go in it,
to define their values automatically using a list macro instead of
manually specifying each one to be a different power of 2.
This is another piece of the old 2003 attempt at async agent requests.
Nothing ever calls this function (in particular, the new working
version of async-agent doesn't need it). Remove it completely, and all
its special-window-message implementations too.
(If we _were_ still using this function, then it would surely be
possible to fold it into the more recently introduced general
toplevel-callback system, and get rid of all this single-use special
code. But we're not, so removing it completely is even easier.)
In particular, this system was the only reason why Windows Plink paid
any attention to its message queue. So now I can make it call plain
WaitForMultipleObjects instead of MsgWaitForMultipleObjects.
This was the easiest flag to remove: nothing ever checks it at all!
It was part of an abandoned early attempt to make Pageant requests
asynchronous. The flag was added in commit 135abf244 (April 2003); the
code that used it was #ifdef-ed out in commit 98d735fde (January 2004),
and removed completely in commit f864265e3 (January 2017).
We now have an actually working system for async agent requests on
Windows, via the new named-pipe IPC. And we also have a perfectly good
way to force a particular agent request to work synchronously: just
pass NULL as the callback function pointer. All of that works just
fine, without ever using this flag. So begone!
The global 'int flags' has always been an ugly feature of this code
base, and I suddenly thought that perhaps it's time to start throwing
it out, one flag at a time, until it's totally unused.
My first target is FLAG_VERBOSE. This was usually set by cmdline.c
when it saw a -v option on the program's command line, except that GUI
PuTTY itself sets it unconditionally on startup. And then various bits
of the code would check it in order to decide whether to print a given
message.
In the current system of front-end abstraction traits, there's no
_one_ place that I can move it to. But there are two: every place that
checked FLAG_VERBOSE has access to either a Seat or a LogPolicy. So
now each of those traits has a query method for 'do I want verbose
messages?'.
A good effect of this is that subsidiary Seats, like the ones used in
Uppity for the main SSH server module itself and the server end of
shell channels, now get to have their own verbosity setting instead of
inheriting the one global one. In fact I don't expect any code using
those Seats to be generating any messages at all, but if that changes
later, we'll have a way to control it. (Who knows, perhaps logging in
Uppity might become a thing.)
As part of this cleanup, I've added a new flag to cmdline_tooltype,
called TOOLTYPE_NO_VERBOSE_OPTION. The unconditionally-verbose tools
now set that, and it has the effect of making cmdline.c disallow -v
completely. So where 'putty -v' would previously have been silently
ignored ("I was already verbose"), it's now an error, reminding you
that that option doesn't actually do anything.
Finally, the 'default_logpolicy' provided by uxcons.c and wincons.c
(with identical definitions) has had to move into a new file of its
own, because now it has to ask cmdline.c for the verbosity setting as
well as asking console.c for the rest of its methods. So there's a new
file clicons.c which can only be included by programs that link
against both cmdline.c _and_ one of the *cons.c, and I've renamed the
logpolicy to reflect that.
When I'm declaring a local instance of some context structure type to
pass to a function which will pass it in turn to a callback, I've
tended to use a declaration of the form
struct context actx, *ctx = &actx;
so that the outermost caller can initialise the context, and/or read
out fields of it afterwards, by the same syntax 'ctx->foo' that the
callback function will be using. So you get visual consistency between
the two functions that share this context.
It only just occurred to me that there's a much neater way to declare
a context struct of this kind, which still makes 'ctx' behave like a
pointer in the owning function, and doesn't need all that weird
verbiage or a spare variable name:
struct context ctx[1];
That's much nicer! I've switched to doing that in all existing cases I
could find, and also in a couple of cases where I hadn't previously
bothered to do the previous more cumbersome idiom.
Up until now, it's been a variadic _function_, whose argument list
consists of 'const char *' ASCIZ strings to concatenate, terminated by
one containing a null pointer. Now, that function is dupcat_fn(), and
it's wrapped by a C99 variadic _macro_ called dupcat(), which
automatically suffixes the null-pointer terminating argument.
This has three benefits. Firstly, it's just less effort at every call
site. Secondly, it protects against the risk of accidentally leaving
off the NULL, causing arbitrary words of stack memory to be
dereferenced as char pointers. And thirdly, it protects against the
more subtle risk of writing a bare 'NULL' as the terminating argument,
instead of casting it explicitly to a pointer. That last one is
necessary because C permits the macro NULL to expand to an integer
constant such as 0, so NULL by itself may not have pointer type, and
worse, it may not be marshalled in a variadic argument list in the
same way as a pointer. (For example, on a 64-bit machine it might only
occupy 32 bits. And yet, on another 64-bit platform, it might work
just fine, so that you don't notice the mistake!)
I was inspired to do this by happening to notice one of those bare
NULL terminators, and thinking I'd better check if there were any
more. Turned out there were quite a few. Now there are none.
When I introduced the unreachable() macro in commit 0112936ef, I
searched the source code for assert(0) and assert(false), together
with their variant form assert(0 && "explanatory text"). But I didn't
search for assert(!"explanatory text"), which is the form I used to
use before finding that assert(0 && "text") seemed to be preferred in
other code bases.
So, here's a belated replacement of all the assert(!"stuff") macros
with further instances of unreachable().
The number of people has been steadily increasing who read our source
code with an editor that thinks tab stops are 4 spaces apart, as
opposed to the traditional tty-derived 8 that the PuTTY code expects.
So I've been wondering for ages about just fixing it, and switching to
a spaces-only policy throughout the code. And I recently found out
about 'git blame -w', which should make this change not too disruptive
for the purposes of source-control archaeology; so perhaps now is the
time.
While I'm at it, I've also taken the opportunity to remove all the
trailing spaces from source lines (on the basis that git dislikes
them, and is the only thing that seems to have a strong opinion one
way or the other).
Apologies to anyone downstream of this code who has complicated patch
sets to rebase past this change. I don't intend it to be needed again.
This mitigates a borderline-DoS in which a malicious SFTP server sends
a ludicrously large number of file names in response to a SFTP
opendir/readdir request sequence, causing the client to buffer them
all and use up all the system's memory simply so that it can produce
the output in sorted order.
I call it a 'borderline' DoS because it's very likely that this is the
same server that you'll also trust to actually send you the _contents_
of some entire file or directory, in which case, if they want to DoS
you they can do that anyway at that point and you have no way to tell
a legit very large file from a bad one. So it's unclear to me that
anyone would get any real advantage out of 'exploiting' this that they
couldn't have got anyway by other means.
That said, it may have practical benefits in the occasional case.
Imagine a _legit_ gigantic directory (something like a maildir,
perhaps, and perhaps stored on a server-side filesystem specialising
in not choking on really huge single directories), together with a
client workflow that involves listing the whole directory but then
downloading only one particular file in it.
For the moment, the threshold size is fixed at 8Mb of total data
(counting the lengths of the file names as well as just the number of
files). If that needs to become configurable later, we can always add
an option.
In terminal-based GUI applications, this is passed through to
term_set_trust_status, to toggle whether lines are prefixed with the
new trust sigil. In console applications, the function returns false,
indicating to the backend that it should employ some other technique
for spoofing protection.
Now instead of making a StripCtrlChars just for that function call, it
uses an existing one, pointing it at the output strbuf via
stripctrl_retarget.
This adds flexibility (now you can use the same convenient string-
sanitising function with a StripCtrl configured in any way you like)
and also saves pointless setting-up and tearing-down of identical sccs
all the time.
The existing call sites in PSCP and PSFTP now use a static
StripCtrlChars instance that was made at program startup.
If centralised code like the SSH implementation wants to sanitise
escape sequences out of a piece of server-provided text, it will need
to do it by making a locale-based StripCtrlChars if it's running in a
console context, or a Terminal-based one if it's in a GUI terminal-
window application.
All the other changes of behaviour needed between those two contexts
are handled by providing reconfigurable methods in the Seat vtable;
this one is no different. So now there's a new method in the Seat
vtable that will construct a StripCtrlChars appropriate to that kind
of seat. Terminal-window seats (gtkwin.c, window.c) implement it by
calling the new stripctrl_new_term(), and console ones use the locale-
based stripctrl_new().
The idea of these is that they centralise the common idiom along the
lines of
if (logical_array_len >= physical_array_size) {
physical_array_size = logical_array_len * 5 / 4 + 256;
array = sresize(array, physical_array_size, ElementType);
}
which happens at a zillion call sites throughout this code base, with
different random choices of the geometric factor and additive
constant, sometimes forgetting them completely, and generally doing a
lot of repeated work.
The new macro sgrowarray(array,size,n) has the semantics: here are the
array pointer and its physical size for you to modify, now please
ensure that the nth element exists, so I can write into it. And
sgrowarrayn(array,size,n,m) is the same except that it ensures that
the array has size at least n+m (so sgrowarray is just the special
case where m=1).
Now that this is a single centralised implementation that will be used
everywhere, I've also gone to more effort in the implementation, with
careful overflow checks that would have been painful to put at all the
previous call sites.
This commit also switches over every use of sresize(), apart from a
few where I really didn't think it would gain anything. A consequence
of that is that a lot of array-size variables have to have their types
changed to size_t, because the macros require that (they address-take
the size to pass to the underlying function).
This commit adds sanitisation to PSCP and PSFTP in the same style as
I've just put it into Plink. This time, standard error is sanitised
without reference to whether it's redirected (at least unless you give
an override option), on the basis that where Plink is _sometimes_ an
SSH transport for some other protocol, PSCP and PSFTP _always_ are.
But also, the sanitiser is run over any remote filename sent by the
server, substituting ? for any control characters it finds. That
removes another avenue for the server to deliberately confuse the
display.
This commit fixes our bug 'pscp-unsanitised-server-output', aka the
two notional 'vulnerabilities' CVE-2019-6109 and CVE-2019-6110.
(Although we regard those in isolation as only bugs, not serious
vulnerabilities, because their main threat was in hiding the evidence
of a server having exploited other more serious vulns that we never
had.)
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
I noticed a few of these in the course of preparing the previous
commit. I must have been writing that idiom out by hand for _ages_
before it became totally habitual to #define it as 'lenof' in every
codebase I touch. Now I've gone through and replaced all the old
verbosity with nice terse lenofs.
A user points out that the call to close_directory() in pscp.c's
rsource() function should have been inside rather than outside the if
statement that checks whether the directory handle is NULL. As a
result, any failed attempt to open a directory during a 'pscp -r'
recursive upload leads to a null-pointer dereference.
Moved the close_directory call to where it should be, and also
arranged to print the OS error code if the directory-open fails, by
also changing the API of open_directory to return an error string on
failure.
It hasn't been possible for canonify() to return a null pointer since
commit 094dd30d9, in 2001. But the whole of psftp.c is full of error
checking clauses that allow for the possibility that it might!
The ad-hoc code that received data from the SCP or SFTP server
predated even not-very-modern conveniences such as bufchain, and was
quite horrible and cumbersome.
Particularly nasty was the part where ssh_scp_recv set a _global_
pointer variable to the buffer it was in the middle of writing to, and
then recursed and expected a callback to use that pointer. That caused
clang-analyzer to grumble at me, in a particular case where the output
buffer was in the ultimate caller's stack frame; even though I'm
confident the code _worked_, I can't blame clang for being unhappy!
So now we do things the modern and much simpler way: the callback when
data comes in just puts it on a bufchain, and the top-level
ssh_scp_recv repeatedly waits until data arrives in the bufchain and
then copies it to the output buffer.
sk_startup and sk_nextaddr are entirely internal to winnet.c; nearly
all of import.c and minibidi.c's internal routines should have been
static and weren't; {read,write}_utf8 are internal to charset/utf8.c
(and didn't even need separate declarations at all); do_sftp_cleanup
is internal to psftp.c, and get_listitemheight to gtkdlg.c.
While I was editing those prototypes anyway, I've also added missing
'const' to the 'char *' passphrase parameters in import,c.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
I think this is the full set of things that ought logically to be
boolean.
One annoyance is that quite a few radio-button controls in config.c
address Conf fields that are now bool rather than int, which means
that the shared handler function can't just access them all with
conf_{get,set}_int. Rather than back out the rigorous separation of
int and bool in conf.c itself, I've just added a similar alternative
handler function for the bool-typed ones.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
The annoying int64.h is completely retired, since C99 guarantees a
64-bit integer type that you can actually treat like an ordinary
integer. Also, I've replaced the local typedefs uint32 and word32
(scattered through different parts of the crypto code) with the
standard uint32_t.
Unlike the traditional Unix SSH server organisation, the SFTP server
is built into the same process as all the rest of the code. sesschan.c
spots a subsystem request for "sftp", and responds to it by
instantiating an SftpServer object and swapping out its own vtable for
one that talks to it.
(I rather like the idea of an object swapping its own vtable for a
different one in the middle of its lifetime! This is one of those
tricks that would be absurdly hard to implement in a 'proper' OO
language, but when you're doing vtables by hand in C, it's no more
difficult than any other piece of ordinary pointer manipulation. As
long as the methods in both vtables expect the same physical structure
layout, it doesn't cause a problem.)
The SftpServer object doesn't deal directly with SFTP packet formats;
it implements the SFTP server logic in a more abstract way, by having
a vtable method for each SFTP request type with an appropriate
parameter list. It sends its replies by calling methods in another
vtable called SftpReplyBuilder, which in the normal case will write an
SFTP reply packet to send back to the client. So SftpServer can focus
more or less completely on the details of a particular filesystem API
- and hence, the implementation I've got lives in the unix source
directory, and works directly with file descriptors and struct stat
and the like.
(One purpose of this abstraction layer is that I may well want to
write a second dummy implementation, for test-suite purposes, with
completely controllable behaviour, and now I have a handy place to
plug it in in place of the live filesystem.)
In between sesschan's parsing of the byte stream into SFTP packets and
the SftpServer object, there's a layer in the new file sftpserver.c
which does the actual packet decoding and encoding: each request
packet is passed to that, which pulls the fields out of the request
packet and calls the appropriate method of SftpServer. It also
provides the default SftpReplyBuilder which makes the output packet.
I've moved some code out of the previous SFTP client implementation -
basic packet construction code, and in particular the BinarySink/
BinarySource marshalling fuinction for fxp_attrs - into sftpcommon.c,
so that the two directions can share as much as possible.