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11 Commits

Author SHA1 Message Date
Simon Tatham
6c754822bc Proxy system: ability to reconnect to the proxy server.
Another awkward thing that FreeProxy does is to slam the connection
shut after sending its 407 response, at least in Basic auth mode. (It
keeps the connection alive in digest mode, which makes sense to me,
because that's a more stateful system.)

It was surprisingly easy to make the proxy code able to tolerate this!
I've set it up so that a ProxyNegotiator can just set its 'reconnect'
flag on return from the negotiation coroutine, and the effect will be
that proxy.c makes a new connection to the same proxy server before
doing anything else. In particular, you can set that flag _and_ put
data in the output bufchain, and there's no problem - the output data
will be queued directly into the new socket.
2022-02-19 12:51:59 +00:00
Simon Tatham
a2ff884512 Richer data type for interactive prompt results.
All the seat functions that request an interactive prompt of some kind
to the user - both the main seat_get_userpass_input and the various
confirmation dialogs for things like host keys - were using a simple
int return value, with the general semantics of 0 = "fail", 1 =
"proceed" (and in the case of seat_get_userpass_input, answers to the
prompts were provided), and -1 = "request in progress, wait for a
callback".

In this commit I change all those functions' return types to a new
struct called SeatPromptResult, whose primary field is an enum
replacing those simple integer values.

The main purpose is that the enum has not three but _four_ values: the
"fail" result has been split into 'user abort' and 'software abort'.
The distinction is that a user abort occurs as a result of an
interactive UI action, such as the user clicking 'cancel' in a dialog
box or hitting ^D or ^C at a terminal password prompt - and therefore,
there's no need to display an error message telling the user that the
interactive operation has failed, because the user already knows,
because they _did_ it. 'Software abort' is from any other cause, where
PuTTY is the first to know there was a problem, and has to tell the
user.

We already had this 'user abort' vs 'software abort' distinction in
other parts of the code - the SSH backend has separate termination
functions which protocol layers can call. But we assumed that any
failure from an interactive prompt request fell into the 'user abort'
category, which is not true. A couple of examples: if you configure a
host key fingerprint in your saved session via the SSH > Host keys
pane, and the server presents a host key that doesn't match it, then
verify_ssh_host_key would report that the user had aborted the
connection, and feel no need to tell the user what had gone wrong!
Similarly, if a password provided on the command line was not
accepted, then (after I fixed the semantics of that in the previous
commit) the same wrong handling would occur.

So now, those Seat prompt functions too can communicate whether the
user or the software originated a connection abort. And in the latter
case, we also provide an error message to present to the user. Result:
in those two example cases (and others), error messages should no
longer go missing.

Implementation note: to avoid the hassle of having the error message
in a SeatPromptResult being a dynamically allocated string (and hence,
every recipient of one must always check whether it's non-NULL and
free it on every exit path, plus being careful about copying the
struct around), I've instead arranged that the structure contains a
function pointer and a couple of parameters, so that the string form
of the message can be constructed on demand. That way, the only users
who need to free it are the ones who actually _asked_ for it in the
first place, which is a much smaller set.

(This is one of the rare occasions that I regret not having C++'s
extra features available in this code base - a unique_ptr or
shared_ptr to a string would have been just the thing here, and the
compiler would have done all the hard work for me of remembering where
to insert the frees!)
2021-12-28 18:08:31 +00:00
Simon Tatham
c1ddacf78f Rewrite local-proxy system to allow interactive prompts.
This fills in the remaining gap in the interactive prompt rework of
the proxy system in general. If you used the Telnet proxy with a
command containing %user or %pass, and hadn't filled in those
variables in the PuTTY config, then proxy/telnet.c would prompt you at
run time to enter the proxy auth details. But the local proxy command,
which uses the same format_telnet_command function, would not do that.
Now it does!

I've implemented this by moving the formatting of the proxy command
into a new module proxy/local.c, shared between both the Unix and
Windows local-proxy implementations. That module implements a
DeferredSocketOpener, which constructs the proxy command (prompting
first if necessary), and once it's constructed, hands it to a
per-platform function platform_setup_local_proxy().

So each platform-specific proxy function, instead of starting a
subprocess there and then and passing its details to make_fd_socket or
make_handle_socket, now returns a _deferred_ version of one of those
sockets, with the DeferredSocketOpener being the thing in
proxy/local.c. When that calls back to platform_setup_local_proxy(),
we actually start the subprocess and pass the resulting fds/handles to
the deferred socket to un-defer it.

A side effect of the rewrite is that when proxy commands are logged in
the Event Log, they now get the same amenities as in the Telnet proxy
type: the proxy password is sanitised out, and any difficult
characters are escaped.
2021-12-22 15:45:41 +00:00
Simon Tatham
3c21fa54c5 HTTP proxy: implement Digest authentication.
In http.c, this drops in reasonably neatly alongside the existing
support for Basic, now that we're waiting for an initial 407 response
from the proxy to tell us which auth mechanism it would prefer to use.

The rest of this patch is mostly contriving to add testcrypt support
for the function in cproxy.c that generates the complicated output
header to go in the HTTP request: you need about a dozen assorted
parameters, the actual response hash has two more hashes in its
preimage, and there's even an option to hash the username as well if
necessary. Much more complicated than CHAP (which is just plain
HMAC-MD5), so it needs testing!

Happily, RFC 7616 comes with some reasonably useful test cases, and
I've managed to transcribe them directly into cryptsuite.py and
demonstrate that my response-generator agrees with them.

End-to-end testing of the whole system was done against Squid 4.13
(specifically, the squid package in Debian bullseye, version 4.13-10).
2021-11-20 15:08:19 +00:00
Simon Tatham
a864f7bb57 Support interactive password prompts in Telnet proxy.
The Telnet proxy system is not a proper network protocol - we have no
reliable way to receive communication from the proxy telling us
whether a password is even required. However, we _do_ know (a) whether
the keywords '%user' or '%pass' appeared in the format string stored
in the Conf, and (b) whether we actually had a username or a password
to substitute into them. So that's how we know whether to ask for a
username or a password: if the format string asks for them and the
Conf doesn't provide them, we prompt for them at startup.

This involved turning TelnetProxyNegotiator into a coroutine (matching
all the other proxy types, but previously, it was the only one simple
enough not to need to be one), so that it can wait until a response
arrives to that prompt. (And also, as it turned out, so that it can
wait until setup is finished before even presenting the prompt!)

It also involves having format_telnet_command grow an extra output
parameter, in the form of 'unsigned *flags', with which it can
communicate back to the caller that a username or password was wanted
but not found. The other clients of that function (the local proxy
implementations) don't use those flags, but if necessary, they could.
2021-11-19 18:33:51 +00:00
Simon Tatham
02aa5610dd Make ProxySocket an Interactor.
This lays all the groundwork for ProxyNegotiators to be able to issue
username and password prompts: ProxySocket now implements the
Interactor trait, it will borrow and return a Seat if one is
available, and it will present an Interactor of its own to the
ProxyNegotiator which can use it (via interactor_announce as usual) to
get a Seat to send prompts to. Also, proxy.c provides a centralised
system for making a prompts_t with an appropriate callback in it, and
dealing with the results of that callback.

No actual ProxyNegotiator implementation uses it yet, though.
2021-11-19 15:33:51 +00:00
Simon Tatham
b7bf2aec74 Reorganise proxy system into coroutines.
Previously, the proxy negotiation functions were written as explicit
state machines, with ps->state being manually set to a sequence of
positive integer values which would be tested by if statements in the
next call to the same negotiation function.

That's not how this code base likes to do things! We have a coroutine
system to allow those state machines to be implicit rather than
explicit, so that we can use ordinary control flow statements like
while loops. Reorganised each proxy negotiation function into a
coroutine-based system like that.

While I'm at it, I've also moved each proxy negotiator out into its
own source file, to make proxy.c less overcrowded and monolithic. And
_that_ gave me the opportunity to define each negotiator as an
implementation of a trait rather than as a single function - which
means now each one can define its own local variables and have its own
cleanup function, instead of all of them having to share the variables
inside the main ProxySocket struct.

In the new coroutine system, negotiators don't have to worry about the
mechanics of actually sending data down the underlying Socket any
more. The negotiator coroutine just appends to a bufchain (via a
provided bufchain_sink), and after every call to the coroutine,
central code in proxy.c transfers the data to the Socket itself. This
avoids a lot of intermediate allocations within the negotiators, which
previously kept having to make temporary strbufs or arrays in order to
have something to point an sk_write() at; now they can just put
formatted data directly into the output bufchain via the marshal.h
interface.

In this version of the code, I've also moved most of the SOCKS5 CHAP
implementation from cproxy.c into socks5.c, so that it can sit in the
same coroutine as the rest of the proxy negotiation control flow.
That's because calling a sub-coroutine (co-subroutine?) is awkward to
set up (though it is _possible_ - we do SSH-2 kex that way), and
there's no real need to bother in this case, since the only thing that
really needs to go in cproxy.c is the actual cryptography plus a flag
to tell socks5.c whether to offer CHAP authentication in the first
place.
2021-11-19 15:09:17 +00:00
Simon Tatham
23c64fa00e Remove PROXY_CHANGE_{SENT,CLOSING,ACCEPTING}.
These were just boilerplate in all the proxy negotiation functions:
every negotiator had to contain a handler for each of these events,
and they all handled them in exactly the same way. Remove them and
centralise the handling in the shared code.

A long time ago, some of these event codes were added with purpose in
mind. PROXY_CHANGE_CLOSING was there to anticipate the possibility
that you might need to make multiple TCP connections to the proxy
server (e.g. retrying with different authentication) before
successfully getting a connection you could use to talk to the
ultimate destination. And PROXY_CHANGE_ACCEPTING was there so that we
could use the listening side of SOCKS (where you ask the proxy to open
a listening socket on your behalf). But neither of them has ever been
used, and now that the code has evolved, I think probably if we do
ever need to do either of those things then they'll want to be done
differently.
2021-11-19 15:09:17 +00:00
Simon Tatham
0fe41294e6 New API for plug_closing() with a custom type enum.
Passing an operating-system-specific error code to plug_closing(),
such as errno or GetLastError(), was always a bit weird, given that it
generally had to be handled by cross-platform receiving code in
backends. I had the platform.h implementations #define any error
values that the cross-platform code would have to handle specially,
but that's still not a great system, because it also doesn't leave
freedom to invent error representations of my own that don't
correspond to any OS code. (For example, the ones I just removed from
proxy.h.)

So now, the OS error code is gone from the plug_closing API, and in
its place is a custom enumeration of closure types: normal, error, and
the special case BROKEN_PIPE which is the only OS error code we have
so far needed to handle specially. (All others just mean 'abandon the
connection and print the textual message'.)

Having already centralised the handling of OS error codes in the
previous commit, we've now got a convenient place to add any further
type codes for errors needing special handling: each of Unix
plug_closing_errno(), Windows plug_closing_system_error(), and Windows
plug_closing_winsock_error() can easily grow extra special cases if
need be, and each one will only have to live in one place.
2021-11-06 14:48:26 +00:00
Simon Tatham
364e1aa3f3 Convenience wrappers on plug_closing().
Having a single plug_closing() function covering various kinds of
closure is reasonably convenient from the point of view of Plug
implementations, but it's annoying for callers, who all have to fill
in pointless NULL and 0 parameters in the cases where they're not
used.

Added some inline helper functions in network.h alongside the main
plug_closing() dispatch wrappers, so that each kind of connection
closure can present a separate API for the Socket side of the
interface, without complicating the vtable for the Plug side.

Also, added OS-specific extra helpers in the Unix and Windows
directories, which centralise the job of taking an OS error code (of
whatever kind) and translating it into its error message.

In passing, this removes the horrible ad-hoc made-up error codes in
proxy.h, which is OK, because nothing checked for them anyway, and
also I'm about to do an API change to plug_closing proper that removes
the need for them.
2021-11-06 14:48:26 +00:00
Simon Tatham
971c70e603 Move proxy-related source files into a subdirectory.
There are quite a few of them already, and I'm about to make another
one, so let's start with a bit of tidying up.

The CMake build organisation is unchanged: I haven't put the proxy
object files into a separate library, just moved the locations of the
source files. (Organising proxying as a library would be tricky
anyway, because of the various overrides for tools that want to avoid
cryptography.)
2021-10-30 17:29:24 +01:00