This takes over from both the implementation in ldisc.c and the one in
term_get_userpass_input, which were imperfectly duplicating each
other's functionality. The new version should be more consistent
between the two already, and also, it means further improvements can
now be made in just one place.
In the course of this, I've restructured the inside of ldisc.c by
moving the input_queue bufchain to the other side of the translation
code in ldisc_send. Previously, ldisc_send received a string, an
optional 'dedicated key' indication (bodgily signalled by a negative
length) and an 'interactive' flag, translated that somehow into a
combination of raw backend output and specials, and saved the latter
in input_queue. Now it saves the original (string, dedicated flag,
interactive flag) data in input_queue, and doesn't do the translation
until the data is pulled back _out_ of the queue. That's because the
new line editing system expects to receive something much closer to
the original data format.
The term_get_userpass_input system is also substantially restructured.
Instead of ldisc.c handing each individual keystroke to terminal.c so
that it can do line editing on it, terminal.c now just gives the Ldisc
a pointer to its instance of the new TermLineEditor object - and then
ldisc.c can put keystrokes straight into that, in the same way it
would put them into its own TermLineEditor, without having to go via
terminal.c at all. So the term_get_userpass_input edifice is only
called back when the line editor actually delivers the answer to a
username or password prompt.
(I considered not _even_ having a separate TermLineEditor for password
prompts, and just letting ldisc.c use its own. But the problem is that
some of the behaviour differences between the two line editors are
deliberate, for example the use of ^D to signal 'abort this prompt',
and the use of Escape as an alternative line-clearing command. So
TermLineEditor has a flags word that allows ldisc and terminal to set
it up differently. Also this lets me give the two TermLineEditors a
different vtable of callback functions, which is a convenient way for
terminal.c to get notified when a prompt has been answered.)
The new line editor still passes all the tests I wrote for the old
one. But it already has a couple of important improvements, both in
the area of UTF-8 handling:
Firstly, when we display a UTF-8 character on the terminal, we check
with the terminal how many character cells it occupied, and then if
the user deletes it again from the editing buffer, we can emit the
right number of backspace-space-backspace sequences. (The old ldisc
line editor incorrectly assumed all Unicode characters had terminal
with 1, partly because its buffer was byte- rather than character-
oriented and so it was more than enough work just finding where the
character _start_ was.)
Secondly, terminal.c's userpass line editor would never emit a byte in
the 80-BF range to the terminal at all, which meant that nontrivial
UTF-8 characters always came out as U+FFFD blobs!
Similarly to the one I just added for FontSpec: in a cross-platform
main source file, you don't really want to mess about with
per-platform ifdefs just to initialise a 'struct unicode_data' from a
Conf. But until now, you had to, because init_ucs had a different
prototype on Windows and Unix.
I plan to use this in future test programs. But an immediate positive
effect is that it removes the only platform-dependent call from
fuzzterm.c. So now that could be built on Windows too, given only an
appropriate cmake stanza. (Not that I have much idea if it's useful to
fuzz the terminal separately on multiple platforms, but it's nice to
know that it's possible if anyone does need to.)
Constructing a FontSpec in platform-independent code is awkward,
because you can't call fontspec_new() outside the platform subdirs
(since its prototype varies per platform). But sometimes you just need
_some_ valid FontSpec, e.g. to put in a Conf that will be used in some
place where you don't actually care about font settings, such as a
purely CLI program.
Both Unix and Windows _have_ an idiom for this, but they're different,
because their FontSpec constructors have different prototypes. The
existing CLI tools have always had per-platform main source files, so
they just use the locally appropriate method of constructing a boring
don't-care FontSpec.
But if you want a _platform-independent_ main source file, such as you
might find in a test program, then that's rather awkward. Better to
have a platform-independent API for making a default FontSpec.
In several pieces of development recently I've run across the
occasional code block in the middle of a function which suddenly
switched to 2-space indent from this code base's usual 4. I decided I
was tired of it, so I ran the whole code base through a re-indenter,
which made a huge mess, and then manually sifted out the changes that
actually made sense from that pass.
Indeed, this caught quite a few large sections with 2-space indent
level, a couple with 8, and a handful of even weirder things like 3
spaces or 12. This commit fixes them all.
I'm about to change my mind about whether its top-level nature is
struct or union, and rather than change the key word 'union' to
'struct' at every point of use, it's nicer to just get rid of the
keyword completely. So it has a shiny new name.
Correcting a source file name in the docs just now reminded me that
I've seen a lot of outdated source file names elsewhere in the code,
due to all the reorganisation since we moved to cmake. Here's a giant
pass of trying to make them all accurate again.
The return value of term_data() is used as the return value from the
GUI-terminal versions of the Seat output method, which means backends
will take it to be the amount of standard-output data currently
buffered, and exert back-pressure on the remote peer if it gets too
big (e.g. by ceasing to extend the window in that particular SSH-2
channel).
Historically, as a comment in term_data() explained, we always just
returned 0 from that function, on the basis that we were processing
all the terminal data through our terminal emulation code immediately,
and never retained any of it in the buffer at all. If the terminal
emulation code were to start running slowly, then it would slow down
the _whole_ PuTTY system, due to single-threadedness, and
back-pressure of a sort would be exerted on the remote by it simply
failing to get round to reading from the network socket. But by the
time we got back to the top level of term_data(), we'd have finished
reading all the data we had, so it was still appropriate to return 0.
That comment is still correct if you're thinking about the limiting
factor on terminal data processing being the CPU usage in term_out().
But now that's no longer the whole story, because sometimes we leave
data in term->inbuf without having processed it: during drag-selects
in the terminal window, and (just introduced) while waiting for the
response to a pending window resize request. For both those reasons,
we _don't_ always have a buffer size of zero when we return from
term_data().
So now that hole in our buffer size management is filled in:
term_data() returns the true size of the remaining unprocessed
terminal output, so that back-pressure will be exerted if the terminal
is currently not consuming it. And when processing resumes and we
start to clear our backlog, we call backend_unthrottle to let the
backend know it can relax the back-pressure if necessary.
It's unquestionably a test program, and I'm generally clearing those
out of the top level. I only missed it in the last clearout because I
was looking for things with 'test' in the name.