/************************************************************************ * $Id: minibidi.c,v 1.1 2004/05/22 10:36:50 simon Exp $ * * ------------ * Description: * ------------ * This is an implemention of Unicode's Bidirectional Algorithm * (known as UAX #9). * * http://www.unicode.org/reports/tr9/ * * Author: Ahmad Khalifa * * ----------------- * Revision Details: (Updated by Revision Control System) * ----------------- * $Date: 2004/05/22 10:36:50 $ * $Author: simon $ * $Revision: 1.1 $ * $Source: /u1/simon/svn-migration/cvs/putty/minibidi.c,v $ * * (www.arabeyes.org - under MIT license) * ************************************************************************/ /* * TODO: * ===== * - Explicit marks need to be handled (they are not 100% now) * - Ligatures */ #include "minibidi.h" /* * Flips the text buffer, according to max level, and * all higher levels * * Input: * from: text buffer, on which to apply flipping * level: resolved levels buffer * max: the maximum level found in this line (should be unsigned char) * count: line size in bidi_char */ void flipThisRun(bidi_char *from, unsigned char *level, int max, int count) { int i, j, rcount, tlevel; bidi_char temp; j = i = 0; while(i<count && j<count) { /* find the start of the run of level=max */ tlevel = max; i = j = findIndexOfRun(level, i, count, max); /* find the end of the run */ while(tlevel <= level[i] && i<count) { i++; } rcount = i-j; for(; rcount>((i-j)/2); rcount--) { temp = from[j+rcount-1]; from[j+rcount-1] = from[i-rcount]; from[i-rcount] = temp; } } } /* * Finds the index of a run with level equals tlevel */ int findIndexOfRun(unsigned char* level , int start, int count, int tlevel) { int i; for(i=start; i<count; i++) { if(tlevel == level[i]) { return i; } } return count; } /* * Returns character type of ch, by calling RLE table lookup * function */ unsigned char getType(wchar_t ch) { return getRLE(ch); } /* * The most significant 2 bits of each level are used to store * Override status of each character * This function sets the override bits of level according * to the value in override, and reurns the new byte. */ unsigned char setOverrideBits(unsigned char level, unsigned char override) { if(override == ON) return level; else if(override == R) return level | OISR; else if(override == L) return level | OISL; return level; } /* Dont remember what this was used for :-) */ unsigned char getPreviousLevel(unsigned char* level, int from) { unsigned char current; from--; current = level[from]; while(from>0 && level[from] == current) { from--; } return level[++from]; } /* * Returns the first odd value greater than x */ unsigned char leastGreaterOdd(unsigned char x) { if((x % 2) == 0) return x+1; else return x+2; } /* * Returns the first even value greater than x */ unsigned char leastGreaterEven(unsigned char x) { if((x % 2) == 0) return x+2; else return x+1; } /* * Loops over the RLE_table array looking for the * type of ch */ unsigned char getRLE(wchar_t ch) { int offset, i, freq; freq = offset = 0; for(i=0; i<0xFFFF; i++) { freq = ((RLENode*)RLE_table)[i].f; offset += freq; if(offset == ch) return ((RLENode*)RLE_table)[i].d; else if(offset > ch) return ((RLENode*)RLE_table)[i-1].d; } /* this is here to stop compiler nagging */ return ON; } /* The Main shaping function, and the only one to be used * by the outside world. * * line: buffer to apply shaping to. this must be passed by doBidi() first * to: output buffer for the shaped data * count: number of characters in line */ int do_shape(bidi_char *line, bidi_char *to, int count) { int i, tempShape, ligFlag; for(ligFlag=i=0; i<count; i++) { to[i] = line[i]; tempShape = STYPE(line[i].wc); switch(tempShape ) { case SC: break; case SU: break; case SR: tempShape = STYPE(line[i+1].wc); if((tempShape == SL) || (tempShape == SD) || (tempShape == SC)) to[i].wc = SFINAL((SISOLATED(line[i].wc))); else to[i].wc = SISOLATED(line[i].wc); break; case SD: /* Make Ligatures */ tempShape = STYPE(line[i+1].wc); if(line[i].wc == 0x644) { switch(line[i-1].wc) { case 0x622: ligFlag = 1; if((tempShape == SL) || (tempShape == SD) || (tempShape == SC)) to[i].wc = 0xFEF6; else to[i].wc = 0xFEF5; break; case 0x623: ligFlag = 1; if((tempShape == SL) || (tempShape == SD) || (tempShape == SC)) to[i].wc = 0xFEF8; else to[i].wc = 0xFEF7; break; case 0x625: ligFlag = 1; if((tempShape == SL) || (tempShape == SD) || (tempShape == SC)) to[i].wc = 0xFEFA; else to[i].wc = 0xFEF9; break; case 0x627: ligFlag = 1; if((tempShape == SL) || (tempShape == SD) || (tempShape == SC)) to[i].wc = 0xFEFC; else to[i].wc = 0xFEFB; break; } if(ligFlag) { to[i-1].wc = 0x20; ligFlag = 0; break; } } if((tempShape == SL) || (tempShape == SD) || (tempShape == SC)) { tempShape = STYPE(line[i-1].wc); if((tempShape == SR) || (tempShape == SD) || (tempShape == SC)) to[i].wc = SMEDIAL( (SISOLATED(line[i].wc)) ); else to[i].wc = SFINAL((SISOLATED(line[i].wc))); break; } tempShape = STYPE(line[i-1].wc); if((tempShape == SR) || (tempShape == SD) || (tempShape == SC)) to[i].wc = SINITIAL((SISOLATED(line[i].wc))); else to[i].wc = SISOLATED(line[i].wc); break; } } return 1; } /* * The Main Bidi Function, and the only function that should * be used by the outside world. * * line: a buffer of size count containing text to apply * the Bidirectional algorithm to. */ int do_bidi(bidi_char *line, int count) { unsigned char* types; unsigned char* levels; unsigned char paragraphLevel; unsigned char currentEmbedding; unsigned char currentOverride; unsigned char tempType; int i, j, imax, yes, bover; /* Check the presence of R or AL types as optimization */ yes = 0; for(i=0; i<count; i++) { if(getType(line[i].wc) == R || getType(line[i].wc) == AL) { yes = 1; break; } } if(yes == 0) return L; /* Initialize types, levels */ types = malloc(sizeof(unsigned char) * count); levels = malloc(sizeof(unsigned char) * count); /* Rule (P1) NOT IMPLEMENTED * P1. Split the text into separate paragraphs. A paragraph separator is * kept with the previous paragraph. Within each paragraph, apply all the * other rules of this algorithm. */ /* Rule (P2), (P3) * P2. In each paragraph, find the first character of type L, AL, or R. * P3. If a character is found in P2 and it is of type AL or R, then set * the paragraph embedding level to one; otherwise, set it to zero. */ paragraphLevel = 0; for( i=0; i<count ; i++) { if(getType(line[i].wc) == R || getType(line[i].wc) == AL) { paragraphLevel = 1; break; } else if(getType(line[i].wc) == L) break; } /* Rule (X1) * X1. Begin by setting the current embedding level to the paragraph * embedding level. Set the directional override status to neutral. */ currentEmbedding = paragraphLevel; currentOverride = ON; /* Rule (X2), (X3), (X4), (X5), (X6), (X7), (X8) * X2. With each RLE, compute the least greater odd embedding level. * X3. With each LRE, compute the least greater even embedding level. * X4. With each RLO, compute the least greater odd embedding level. * X5. With each LRO, compute the least greater even embedding level. * X6. For all types besides RLE, LRE, RLO, LRO, and PDF: * a. Set the level of the current character to the current * embedding level. * b. Whenever the directional override status is not neutral, * reset the current character type to the directional * override status. * X7. With each PDF, determine the matching embedding or override code. * If there was a valid matching code, restore (pop) the last * remembered (pushed) embedding level and directional override. * X8. All explicit directional embeddings and overrides are completely * terminated at the end of each paragraph. Paragraph separators are not * included in the embedding. (Useless here) NOT IMPLEMENTED */ bover = 0; for( i=0; i<count; i++) { tempType = getType(line[i].wc); switch(tempType) { case RLE: currentEmbedding = levels[i] = leastGreaterOdd(currentEmbedding); levels[i] = setOverrideBits(levels[i], currentOverride); currentOverride = ON; break; case LRE: currentEmbedding = levels[i] = leastGreaterEven(currentEmbedding); levels[i] = setOverrideBits(levels[i], currentOverride); currentOverride = ON; break; case RLO: currentEmbedding = levels[i] = leastGreaterOdd(currentEmbedding); tempType = currentOverride = R; bover = 1; break; case LRO: currentEmbedding = levels[i] = leastGreaterEven(currentEmbedding); tempType = currentOverride = L; bover = 1; break; case PDF: currentEmbedding = getPreviousLevel(levels, i); currentOverride = currentEmbedding & OMASK; currentEmbedding = currentEmbedding & ~OMASK; levels[i] = currentEmbedding; break; /* Whitespace is treated as neutral for now */ case WS: case S: levels[i] = currentEmbedding; tempType = ON; if(currentOverride != ON) tempType = currentOverride; break; default: levels[i] = currentEmbedding; if(currentOverride != ON) tempType = currentOverride; break; } types[i] = tempType; } /* this clears out all overrides, so we can use levels safely... */ /* checks bover first */ if(bover) for( i=0; i<count; i++) levels[i] = levels[i] & LMASK; /* Rule (X9) * X9. Remove all RLE, LRE, RLO, LRO, PDF, and BN codes. * Here, they're converted to BN. */ for(i=0; i<count; i++) { switch(types[i]) { case RLE: case LRE: case RLO: case LRO: case PDF: types[i] = BN; break; } } /* Rule (W1) * W1. Examine each non-spacing mark (NSM) in the level run, and change * the type of the NSM to the type of the previous character. If the NSM * is at the start of the level run, it will get the type of sor. */ if(types[0] == NSM) types[0] = paragraphLevel; for(i=1; i<count; i++) { if(types[i] == NSM) types[i] = types[i-1]; /* Is this a safe assumption? * I assumed the previous, IS a character. */ } /* Rule (W2) * W2. Search backwards from each instance of a European number until the * first strong type (R, L, AL, or sor) is found. If an AL is found, * change the type of the European number to Arabic number. */ for(i=0; i<count; i++) { if(types[i] == EN) { j=i; while(j >= 0) { if(types[j] == AL) { types[i] = AN; break; }else if(types[j] == R || types[j] == L) { break; } j--; } } } /* Rule (W3) * W3. Change all ALs to R. * * Optimization: on Rule Xn, we might set a flag on AL type * to prevent this loop in L R lines only... */ for(i=0; i<count; i++) { if(types[i] == AL) types[i] = R; } /* Rule (W4) * W4. A single European separator between two European numbers changes * to a European number. A single common separator between two numbers * of the same type changes to that type. */ for( i=0; i<(count-1); i++) { if(types[i] == ES) { if(types[i-1] == EN && types[i+1] == EN) types[i] = EN; }else if(types[i] == CS) { if(types[i-1] == EN && types[i+1] == EN) types[i] = EN; else if(types[i-1] == AN && types[i+1] == AN) types[i] = AN; } } /* Rule (W5) * W5. A sequence of European terminators adjacent to European numbers * changes to all European numbers. * * Optimization: lots here... else ifs need rearrangement */ for(i=0; i<count; i++) { if(types[i] == ET) { if(types[i-1] == EN) { types[i] = EN; continue; }else if(types[i+1] == EN) { types[i] = EN; continue; }else if(types[i+1] == ET) { j=i; while(j <count && types[j] == ET) { j++; } if(types[j] == EN) types[i] = EN; } } } /* Rule (W6) * W6. Otherwise, separators and terminators change to Other Neutral: */ for(i=0; i<count; i++) { switch(types[i]) { case ES: case ET: case CS: types[i] = ON; break; } } /* Rule (W7) * W7. Search backwards from each instance of a European number until * the first strong type (R, L, or sor) is found. If an L is found, * then change the type of the European number to L. */ for(i=0; i<count; i++) { if(types[i] == EN) { j=i; while(j >= 0) { if(types[j] == L) { types[i] = L; break; } else if(types[j] == R || types[j] == AL) { break; } j--; } } } /* Rule (N1) * N1. A sequence of neutrals takes the direction of the surrounding * strong text if the text on both sides has the same direction. European * and Arabic numbers are treated as though they were R. */ if(types[0] == ON) { if((types[1] == R) || (types[1] == EN) || (types[1] == AN)) types[0] = R; else if(types[1] == L) types[0] = L; } for(i=1; i<(count-1); i++) { if(types[i] == ON) { if(types[i-1] == L) { j=i; while(j<(count-1) && types[j] == ON) { j++; } if(types[j] == L) { while(i<j) { types[i] = L; i++; } } }else if((types[i-1] == R) || (types[i-1] == EN) || (types[i-1] == AN)) { j=i; while(j<(count-1) && types[j] == ON) { j++; } if((types[j] == R) || (types[j] == EN) || (types[j] == AN)) { while(i<j) { types[i] = R; i++; } } } } } if(types[count-1] == ON) { if(types[count-2] == R || types[count-2] == EN || types[count-2] == AN) types[count-1] = R; else if(types[count-2] == L) types[count-1] = L; } /* Rule (N2) * N2. Any remaining neutrals take the embedding direction. */ for(i=0; i<count; i++) { if(types[i] == ON) { if((levels[i] % 2) == 0) types[i] = L; else types[i] = R; } } /* Rule (I1) * I1. For all characters with an even (left-to-right) embedding * direction, those of type R go up one level and those of type AN or * EN go up two levels. */ for(i=0; i<count; i++) { if((levels[i] % 2) == 0) { if(types[i] == R) levels[i] += 1; else if(types[i] == AN || types[i] == EN) levels[i] += 2; } } /* Rule (I2) * I2. For all characters with an odd (right-to-left) embedding direction, * those of type L, EN or AN go up one level. */ for(i=0; i<count; i++) { if((levels[i] % 2) == 1) { if(types[i] == L || types[i] == EN || types[i] == AN) levels[i] += 1; } } /* Rule (L1) * L1. On each line, reset the embedding level of the following characters * to the paragraph embedding level: * (1)segment separators, (2)paragraph separators, * (3)any sequence of whitespace characters preceding * a segment separator or paragraph separator, * (4)and any sequence of white space characters * at the end of the line. * The types of characters used here are the original types, not those * modified by the previous phase. */ j=count-1; while(j>0 && (getType(line[j].wc) == WS)) { j--; } if(j < (count-1)) { for(j++; j<count; j++) levels[j] = paragraphLevel; } for(i=0; i<count; i++) { tempType = getType(line[i].wc); if(tempType == WS) { j=i; while(j<count && (getType(line[j].wc) == WS)) { j++; } if(getType(line[j].wc) == B || getType(line[j].wc) == S) { for(j--; j>=i ; j--) { levels[j] = paragraphLevel; } } }else if(tempType == B || tempType == S) levels[i] = paragraphLevel; } /* Rule (L4) NOT IMPLEMENTED * L4. A character that possesses the mirrored property as specified by * Section 4.7, Mirrored, must be depicted by a mirrored glyph if the * resolved directionality of that character is R. */ /* Note: this is implemented before L2 for efficiency */ for(i=0; i<count; i++) if((levels[i] % 2) == 1) doMirror(&line[i].wc); /* Rule (L2) * L2. From the highest level found in the text to the lowest odd level on * each line, including intermediate levels not actually present in the * text, reverse any contiguous sequence of characters that are at that * level or higher */ /* we flip the character string and leave the level array */ imax = 0; i=0; tempType = levels[0]; while(i < count) { if(levels[i] > tempType) { tempType = levels[i]; imax=i; } i++; } /* maximum level in tempType, its index in imax. */ while(tempType > 0) /* loop from highest level to the least odd, */ { /* which i assume is 1 */ flipThisRun(line, levels, tempType, count); tempType--; } /* Rule (L3) NOT IMPLEMENTED * L3. Combining marks applied to a right-to-left base character will at * this point precede their base character. If the rendering engine * expects them to follow the base characters in the final display * process, then the ordering of the marks and the base character must * be reversed. */ free(types); free(levels); return R; } /* * Bad, Horrible funtion * takes a pointer to a character that is checked for * having a mirror glyph. */ void doMirror(wchar_t* ch) { if((*ch & 0xFF00) == 0) { switch(*ch) { case 0x0028: *ch = 0x0029; break; case 0x0029: *ch = 0x0028; break; case 0x003C: *ch = 0x003E; break; case 0x003E: *ch = 0x003C; break; case 0x005B: *ch = 0x005D; break; case 0x005D: *ch = 0x005B; break; case 0x007B: *ch = 0x007D; break; case 0x007D: *ch = 0x007B; break; case 0x00AB: *ch = 0x00BB; break; case 0x00BB: *ch = 0x00AB; break; } } else if((*ch & 0xFF00) == 0x2000) { switch(*ch) { case 0x2039: *ch = 0x203A; break; case 0x203A: *ch = 0x2039; break; case 0x2045: *ch = 0x2046; break; case 0x2046: *ch = 0x2045; break; case 0x207D: *ch = 0x207E; break; case 0x207E: *ch = 0x207D; break; case 0x208D: *ch = 0x208E; break; case 0x208E: *ch = 0x208D; break; } } else if((*ch & 0xFF00) == 0x2200) { switch(*ch) { case 0x2208: *ch = 0x220B; break; case 0x2209: *ch = 0x220C; break; case 0x220A: *ch = 0x220D; break; case 0x220B: *ch = 0x2208; break; case 0x220C: *ch = 0x2209; break; case 0x220D: *ch = 0x220A; break; case 0x2215: *ch = 0x29F5; break; case 0x223C: *ch = 0x223D; break; case 0x223D: *ch = 0x223C; break; case 0x2243: *ch = 0x22CD; break; case 0x2252: *ch = 0x2253; break; case 0x2253: *ch = 0x2252; break; case 0x2254: *ch = 0x2255; break; case 0x2255: *ch = 0x2254; break; case 0x2264: *ch = 0x2265; break; case 0x2265: *ch = 0x2264; break; case 0x2266: *ch = 0x2267; break; case 0x2267: *ch = 0x2266; break; case 0x2268: *ch = 0x2269; break; case 0x2269: *ch = 0x2268; break; case 0x226A: *ch = 0x226B; break; case 0x226B: *ch = 0x226A; break; case 0x226E: *ch = 0x226F; break; case 0x226F: *ch = 0x226E; break; case 0x2270: *ch = 0x2271; break; case 0x2271: *ch = 0x2270; break; case 0x2272: *ch = 0x2273; break; case 0x2273: *ch = 0x2272; break; case 0x2274: *ch = 0x2275; break; case 0x2275: *ch = 0x2274; break; case 0x2276: *ch = 0x2277; break; case 0x2277: *ch = 0x2276; break; case 0x2278: *ch = 0x2279; break; case 0x2279: *ch = 0x2278; break; case 0x227A: *ch = 0x227B; break; case 0x227B: *ch = 0x227A; break; case 0x227C: *ch = 0x227D; break; case 0x227D: *ch = 0x227C; break; case 0x227E: *ch = 0x227F; break; case 0x227F: *ch = 0x227E; break; case 0x2280: *ch = 0x2281; break; case 0x2281: *ch = 0x2280; break; case 0x2282: *ch = 0x2283; break; case 0x2283: *ch = 0x2282; break; case 0x2284: *ch = 0x2285; break; case 0x2285: *ch = 0x2284; break; case 0x2286: *ch = 0x2287; break; case 0x2287: *ch = 0x2286; break; case 0x2288: *ch = 0x2289; break; case 0x2289: *ch = 0x2288; break; case 0x228A: *ch = 0x228B; break; case 0x228B: *ch = 0x228A; break; case 0x228F: *ch = 0x2290; break; case 0x2290: *ch = 0x228F; break; case 0x2291: *ch = 0x2292; break; case 0x2292: *ch = 0x2291; break; case 0x2298: *ch = 0x29B8; break; case 0x22A2: *ch = 0x22A3; break; case 0x22A3: *ch = 0x22A2; break; case 0x22A6: *ch = 0x2ADE; break; case 0x22A8: *ch = 0x2AE4; break; case 0x22A9: *ch = 0x2AE3; break; case 0x22AB: *ch = 0x2AE5; break; case 0x22B0: *ch = 0x22B1; break; case 0x22B1: *ch = 0x22B0; break; case 0x22B2: *ch = 0x22B3; break; case 0x22B3: *ch = 0x22B2; break; case 0x22B4: *ch = 0x22B5; break; case 0x22B5: *ch = 0x22B4; break; case 0x22B6: *ch = 0x22B7; break; case 0x22B7: *ch = 0x22B6; break; case 0x22C9: *ch = 0x22CA; break; case 0x22CA: *ch = 0x22C9; break; case 0x22CB: *ch = 0x22CC; break; case 0x22CC: *ch = 0x22CB; break; case 0x22CD: *ch = 0x2243; break; case 0x22D0: *ch = 0x22D1; break; case 0x22D1: *ch = 0x22D0; break; case 0x22D6: *ch = 0x22D7; break; case 0x22D7: *ch = 0x22D6; break; case 0x22D8: *ch = 0x22D9; break; case 0x22D9: *ch = 0x22D8; break; case 0x22DA: *ch = 0x22DB; break; case 0x22DB: *ch = 0x22DA; break; case 0x22DC: *ch = 0x22DD; break; case 0x22DD: *ch = 0x22DC; break; case 0x22DE: *ch = 0x22DF; break; case 0x22DF: *ch = 0x22DE; break; case 0x22E0: *ch = 0x22E1; break; case 0x22E1: *ch = 0x22E0; break; case 0x22E2: *ch = 0x22E3; break; case 0x22E3: *ch = 0x22E2; break; case 0x22E4: *ch = 0x22E5; break; case 0x22E5: *ch = 0x22E4; break; case 0x22E6: *ch = 0x22E7; break; case 0x22E7: *ch = 0x22E6; break; case 0x22E8: *ch = 0x22E9; break; case 0x22E9: *ch = 0x22E8; break; case 0x22EA: *ch = 0x22EB; break; case 0x22EB: *ch = 0x22EA; break; case 0x22EC: *ch = 0x22ED; break; case 0x22ED: *ch = 0x22EC; break; case 0x22F0: *ch = 0x22F1; break; case 0x22F1: *ch = 0x22F0; break; case 0x22F2: *ch = 0x22FA; break; case 0x22F3: *ch = 0x22FB; break; case 0x22F4: *ch = 0x22FC; break; case 0x22F6: *ch = 0x22FD; break; case 0x22F7: *ch = 0x22FE; break; case 0x22FA: *ch = 0x22F2; break; case 0x22FB: *ch = 0x22F3; break; case 0x22FC: *ch = 0x22F4; break; case 0x22FD: *ch = 0x22F6; break; case 0x22FE: *ch = 0x22F7; break; } }else if((*ch & 0xFF00) == 0x2300) { switch(*ch) { case 0x2308: *ch = 0x2309; break; case 0x2309: *ch = 0x2308; break; case 0x230A: *ch = 0x230B; break; case 0x230B: *ch = 0x230A; break; case 0x2329: *ch = 0x232A; break; case 0x232A: *ch = 0x2329; break; } } else if((*ch & 0xFF00) == 0x2700) { switch(*ch) { case 0x2768: *ch = 0x2769; break; case 0x2769: *ch = 0x2768; break; case 0x276A: *ch = 0x276B; break; case 0x276B: *ch = 0x276A; break; case 0x276C: *ch = 0x276D; break; case 0x276D: *ch = 0x276C; break; case 0x276E: *ch = 0x276F; break; case 0x276F: *ch = 0x276E; break; case 0x2770: *ch = 0x2771; break; case 0x2771: *ch = 0x2770; break; case 0x2772: *ch = 0x2773; break; case 0x2773: *ch = 0x2772; break; case 0x2774: *ch = 0x2775; break; case 0x2775: *ch = 0x2774; break; case 0x27D5: *ch = 0x27D6; break; case 0x27D6: *ch = 0x27D5; break; case 0x27DD: *ch = 0x27DE; break; case 0x27DE: *ch = 0x27DD; break; case 0x27E2: *ch = 0x27E3; break; case 0x27E3: *ch = 0x27E2; break; case 0x27E4: *ch = 0x27E5; break; case 0x27E5: *ch = 0x27E4; break; case 0x27E6: *ch = 0x27E7; break; case 0x27E7: *ch = 0x27E6; break; case 0x27E8: *ch = 0x27E9; break; case 0x27E9: *ch = 0x27E8; break; case 0x27EA: *ch = 0x27EB; break; case 0x27EB: *ch = 0x27EA; break; } } else if((*ch & 0xFF00) == 0x2900) { switch(*ch) { case 0x2983: *ch = 0x2984; break; case 0x2984: *ch = 0x2983; break; case 0x2985: *ch = 0x2986; break; case 0x2986: *ch = 0x2985; break; case 0x2987: *ch = 0x2988; break; case 0x2988: *ch = 0x2987; break; case 0x2989: *ch = 0x298A; break; case 0x298A: *ch = 0x2989; break; case 0x298B: *ch = 0x298C; break; case 0x298C: *ch = 0x298B; break; case 0x298D: *ch = 0x2990; break; case 0x298E: *ch = 0x298F; break; case 0x298F: *ch = 0x298E; break; case 0x2990: *ch = 0x298D; break; case 0x2991: *ch = 0x2992; break; case 0x2992: *ch = 0x2991; break; case 0x2993: *ch = 0x2994; break; case 0x2994: *ch = 0x2993; break; case 0x2995: *ch = 0x2996; break; case 0x2996: *ch = 0x2995; break; case 0x2997: *ch = 0x2998; break; case 0x2998: *ch = 0x2997; break; case 0x29B8: *ch = 0x2298; break; case 0x29C0: *ch = 0x29C1; break; case 0x29C1: *ch = 0x29C0; break; case 0x29C4: *ch = 0x29C5; break; case 0x29C5: *ch = 0x29C4; break; case 0x29CF: *ch = 0x29D0; break; case 0x29D0: *ch = 0x29CF; break; case 0x29D1: *ch = 0x29D2; break; case 0x29D2: *ch = 0x29D1; break; case 0x29D4: *ch = 0x29D5; break; case 0x29D5: *ch = 0x29D4; break; case 0x29D8: *ch = 0x29D9; break; case 0x29D9: *ch = 0x29D8; break; case 0x29DA: *ch = 0x29DB; break; case 0x29DB: *ch = 0x29DA; break; case 0x29F5: *ch = 0x2215; break; case 0x29F8: *ch = 0x29F9; break; case 0x29F9: *ch = 0x29F8; break; case 0x29FC: *ch = 0x29FD; break; case 0x29FD: *ch = 0x29FC; break; } } else if((*ch & 0xFF00) == 0x2A00) { switch(*ch) { case 0x2A2B: *ch = 0x2A2C; break; case 0x2A2C: *ch = 0x2A2B; break; case 0x2A2D: *ch = 0x2A2C; break; case 0x2A2E: *ch = 0x2A2D; break; case 0x2A34: *ch = 0x2A35; break; case 0x2A35: *ch = 0x2A34; break; case 0x2A3C: *ch = 0x2A3D; break; case 0x2A3D: *ch = 0x2A3C; break; case 0x2A64: *ch = 0x2A65; break; case 0x2A65: *ch = 0x2A64; break; case 0x2A79: *ch = 0x2A7A; break; case 0x2A7A: *ch = 0x2A79; break; case 0x2A7D: *ch = 0x2A7E; break; case 0x2A7E: *ch = 0x2A7D; break; case 0x2A7F: *ch = 0x2A80; break; case 0x2A80: *ch = 0x2A7F; break; case 0x2A81: *ch = 0x2A82; break; case 0x2A82: *ch = 0x2A81; break; case 0x2A83: *ch = 0x2A84; break; case 0x2A84: *ch = 0x2A83; break; case 0x2A8B: *ch = 0x2A8C; break; case 0x2A8C: *ch = 0x2A8B; break; case 0x2A91: *ch = 0x2A92; break; case 0x2A92: *ch = 0x2A91; break; case 0x2A93: *ch = 0x2A94; break; case 0x2A94: *ch = 0x2A93; break; case 0x2A95: *ch = 0x2A96; break; case 0x2A96: *ch = 0x2A95; break; case 0x2A97: *ch = 0x2A98; break; case 0x2A98: *ch = 0x2A97; break; case 0x2A99: *ch = 0x2A9A; break; case 0x2A9A: *ch = 0x2A99; break; case 0x2A9B: *ch = 0x2A9C; break; case 0x2A9C: *ch = 0x2A9B; break; case 0x2AA1: *ch = 0x2AA2; break; case 0x2AA2: *ch = 0x2AA1; break; case 0x2AA6: *ch = 0x2AA7; break; case 0x2AA7: *ch = 0x2AA6; break; case 0x2AA8: *ch = 0x2AA9; break; case 0x2AA9: *ch = 0x2AA8; break; case 0x2AAA: *ch = 0x2AAB; break; case 0x2AAB: *ch = 0x2AAA; break; case 0x2AAC: *ch = 0x2AAD; break; case 0x2AAD: *ch = 0x2AAC; break; case 0x2AAF: *ch = 0x2AB0; break; case 0x2AB0: *ch = 0x2AAF; break; case 0x2AB3: *ch = 0x2AB4; break; case 0x2AB4: *ch = 0x2AB3; break; case 0x2ABB: *ch = 0x2ABC; break; case 0x2ABC: *ch = 0x2ABB; break; case 0x2ABD: *ch = 0x2ABE; break; case 0x2ABE: *ch = 0x2ABD; break; case 0x2ABF: *ch = 0x2AC0; break; case 0x2AC0: *ch = 0x2ABF; break; case 0x2AC1: *ch = 0x2AC2; break; case 0x2AC2: *ch = 0x2AC1; break; case 0x2AC3: *ch = 0x2AC4; break; case 0x2AC4: *ch = 0x2AC3; break; case 0x2AC5: *ch = 0x2AC6; break; case 0x2AC6: *ch = 0x2AC5; break; case 0x2ACD: *ch = 0x2ACE; break; case 0x2ACE: *ch = 0x2ACD; break; case 0x2ACF: *ch = 0x2AD0; break; case 0x2AD0: *ch = 0x2ACF; break; case 0x2AD1: *ch = 0x2AD2; break; case 0x2AD2: *ch = 0x2AD1; break; case 0x2AD3: *ch = 0x2AD4; break; case 0x2AD4: *ch = 0x2AD3; break; case 0x2AD5: *ch = 0x2AD6; break; case 0x2AD6: *ch = 0x2AD5; break; case 0x2ADE: *ch = 0x22A6; break; case 0x2AE3: *ch = 0x22A9; break; case 0x2AE4: *ch = 0x22A8; break; case 0x2AE5: *ch = 0x22AB; break; case 0x2AEC: *ch = 0x2AED; break; case 0x2AED: *ch = 0x2AEC; break; case 0x2AF7: *ch = 0x2AF8; break; case 0x2AF8: *ch = 0x2AF7; break; case 0x2AF9: *ch = 0x2AFA; break; case 0x2AFA: *ch = 0x2AF9; break; } } else if((*ch & 0xFF00) == 0x3000) { switch(*ch) { case 0x3008: *ch = 0x3009; break; case 0x3009: *ch = 0x3008; break; case 0x300A: *ch = 0x300B; break; case 0x300B: *ch = 0x300A; break; case 0x300C: *ch = 0x300D; break; case 0x300D: *ch = 0x300C; break; case 0x300E: *ch = 0x300F; break; case 0x300F: *ch = 0x300E; break; case 0x3010: *ch = 0x3011; break; case 0x3011: *ch = 0x3010; break; case 0x3014: *ch = 0x3015; break; case 0x3015: *ch = 0x3014; break; case 0x3016: *ch = 0x3017; break; case 0x3017: *ch = 0x3016; break; case 0x3018: *ch = 0x3019; break; case 0x3019: *ch = 0x3018; break; case 0x301A: *ch = 0x301B; break; case 0x301B: *ch = 0x301A; break; } } else if((*ch & 0xFF00) == 0xFF00) { switch(*ch) { case 0xFF08: *ch = 0xFF09; break; case 0xFF09: *ch = 0xFF08; break; case 0xFF1C: *ch = 0xFF1E; break; case 0xFF1E: *ch = 0xFF1C; break; case 0xFF3B: *ch = 0xFF3D; break; case 0xFF3D: *ch = 0xFF3B; break; case 0xFF5B: *ch = 0xFF5D; break; case 0xFF5D: *ch = 0xFF5B; break; case 0xFF5F: *ch = 0xFF60; break; case 0xFF60: *ch = 0xFF5F; break; case 0xFF62: *ch = 0xFF63; break; case 0xFF63: *ch = 0xFF62; break; } } }