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mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-09 09:27:59 +00:00
putty-source/ssh/ssh.c
Simon Tatham 98200d1bfe Arm: turn on PSTATE.DIT if available and needed.
DIT, for 'Data-Independent Timing', is a bit you can set in the
processor state on sufficiently new Arm CPUs, which promises that a
long list of instructions will deliberately avoid varying their timing
based on the input register values. Just what you want for keeping
your constant-time crypto primitives constant-time.

As far as I'm aware, no CPU has _yet_ implemented any data-dependent
optimisations, so DIT is a safety precaution against them doing so in
future. It would be embarrassing to be caught without it if a future
CPU does do that, so we now turn on DIT in the PuTTY process state.

I've put a call to the new enable_dit() function at the start of every
main() and WinMain() belonging to a program that might do
cryptography (even testcrypt, in case someone uses it for something!),
and in case I missed one there, also added a second call at the first
moment that any cryptography-using part of the code looks as if it
might become active: when an instance of the SSH protocol object is
configured, when the system PRNG is initialised, and when selecting
any cryptographic authentication protocol in an HTTP or SOCKS proxy
connection. With any luck those precautions between them should ensure
it's on whenever we need it.

Arm's own recommendation is that you should carefully choose the
granularity at which you enable and disable DIT: there's a potential
time cost to turning it on and off (I'm not sure what, but plausibly
something of the order of a pipeline flush), so it's a performance hit
to do it _inside_ each individual crypto function, but if CPUs start
supporting significant data-dependent optimisation in future, then it
will also become a noticeable performance hit to just leave it on
across the whole process. So you'd like to do it somewhere in the
middle: for example, you might turn on DIT once around the whole
process of verifying and decrypting an SSH packet, instead of once for
decryption and once for MAC.

With all respect to that recommendation as a strategy for maximum
performance, I'm not following it here. I turn on DIT at the start of
the PuTTY process, and then leave it on. Rationale:

 1. PuTTY is not otherwise a performance-critical application: it's
    not likely to max out your CPU for any purpose _other_ than
    cryptography. The most CPU-intensive non-cryptographic thing I can
    imagine a PuTTY process doing is the complicated computation of
    font rendering in the terminal, and that will normally be cached
    (you don't recompute each glyph from its outline and hints for
    every time you display it).

 2. I think a bigger risk lies in accidental side channels from having
    DIT turned off when it should have been on. I can imagine lots of
    causes for that. Missing a crypto operation in some unswept corner
    of the code; confusing control flow (like my coroutine macros)
    jumping with DIT clear into the middle of a region of code that
    expected DIT to have been set at the beginning; having a reference
    counter of DIT requests and getting it out of sync.

In a more sophisticated programming language, it might be possible to
avoid the risk in #2 by cleverness with the type system. For example,
in Rust, you could have a zero-sized type that acts as a proof token
for DIT being enabled (it would be constructed by a function that also
sets DIT, have a Drop implementation that clears DIT, and be !Send so
you couldn't use it in a thread other than the one where DIT was set),
and then you could require all the actual crypto functions to take a
DitToken as an extra parameter, at zero runtime cost. Then "oops I
forgot to set DIT around this piece of crypto" would become a compile
error. Even so, you'd have to take some care with coroutine-structured
code (what happens if a Rust async function yields while holding a DIT
token?) and with nesting (if you have two DIT tokens, you don't want
dropping the inner one to clear DIT while the outer one is still there
to wrongly convince callees that it's set). Maybe in Rust you could
get this all to work reliably. But not in C!

DIT is an optional feature of the Arm architecture, so we must first
test to see if it's supported. This is done the same way as we already
do for the various Arm crypto accelerators: on ELF-based systems,
check the appropriate bit in the 'hwcap' words in the ELF aux vector;
on Mac, look for an appropriate sysctl flag.

On Windows I don't know of a way to query the DIT feature, _or_ of a
way to write the necessary enabling instruction in an MSVC-compatible
way. I've _heard_ that it might not be necessary, because Windows
might just turn on DIT unconditionally and leave it on, in an even
more extreme version of my own strategy. I don't have a source for
that - I heard it by word of mouth - but I _hope_ it's true, because
that would suit me very well! Certainly I can't write code to enable
DIT without knowing (a) how to do it, (b) how to know if it's safe.
Nonetheless, I've put the enable_dit() call in all the right places in
the Windows main programs as well as the Unix and cross-platform code,
so that if I later find out that I _can_ put in an explicit enable of
DIT in some way, I'll only have to arrange to set HAVE_ARM_DIT and
compile the enable_dit() function appropriately.
2024-12-19 08:52:47 +00:00

1336 lines
39 KiB
C

/*
* SSH backend.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <assert.h>
#include <limits.h>
#include <signal.h>
#include "putty.h"
#include "pageant.h" /* for AGENT_MAX_MSGLEN */
#include "tree234.h"
#include "storage.h"
#include "marshal.h"
#include "ssh.h"
#include "sshcr.h"
#include "bpp.h"
#include "ppl.h"
#include "channel.h"
#ifndef NO_GSSAPI
#include "gssc.h"
#include "gss.h"
#define MIN_CTXT_LIFETIME 5 /* Avoid rekey with short lifetime (seconds) */
#define GSS_KEX_CAPABLE (1<<0) /* Can do GSS KEX */
#define GSS_CRED_UPDATED (1<<1) /* Cred updated since previous delegation */
#define GSS_CTXT_EXPIRES (1<<2) /* Context expires before next timer */
#define GSS_CTXT_MAYFAIL (1<<3) /* Context may expire during handshake */
#endif
struct Ssh {
Socket *s;
Seat *seat;
Conf *conf;
struct ssh_version_receiver version_receiver;
int remote_bugs;
Plug plug;
Backend backend;
Interactor interactor;
Ldisc *ldisc;
LogContext *logctx;
/* The last list returned from get_specials. */
SessionSpecial *specials;
bool bare_connection;
ssh_sharing_state *connshare;
bool attempting_connshare;
#ifndef NO_GSSAPI
struct ssh_connection_shared_gss_state gss_state;
#endif
char *savedhost;
int savedport;
char *fullhostname;
char *description;
bool fallback_cmd;
int exitcode;
int version;
int conn_throttle_count;
size_t overall_bufsize;
bool throttled_all;
/*
* logically_frozen is true if we're not currently _processing_
* data from the SSH socket (e.g. because a higher layer has asked
* us not to due to ssh_throttle_conn). socket_frozen is true if
* we're not even _reading_ data from the socket (i.e. it should
* always match the value we last passed to sk_set_frozen).
*
* The two differ in that socket_frozen can also become
* temporarily true because of a large backlog in the in_raw
* bufchain, to force no further plug_receive events until the BPP
* input function has had a chance to run. (Some front ends, like
* GTK, can persistently call the network and never get round to
* the toplevel callbacks.) If we've stopped reading from the
* socket for that reason, we absolutely _do_ want to carry on
* processing our input bufchain, because that's the only way
* it'll ever get cleared!
*
* ssh_check_frozen() resets socket_frozen, and should be called
* whenever either of logically_frozen and the bufchain size
* changes.
*/
bool logically_frozen, socket_frozen;
/* in case we find these out before we have a ConnectionLayer to tell */
int term_width, term_height;
bufchain in_raw, out_raw, user_input;
bool pending_close;
IdempotentCallback ic_out_raw;
PacketLogSettings pls;
struct DataTransferStats stats;
BinaryPacketProtocol *bpp;
/*
* base_layer identifies the bottommost packet protocol layer, the
* one connected directly to the BPP's packet queues. Any
* operation that needs to talk to all layers (e.g. free, or
* get_specials) will do it by talking to this, which will
* recursively propagate it if necessary.
*/
PacketProtocolLayer *base_layer;
/*
* The ConnectionLayer vtable from our connection layer.
*/
ConnectionLayer *cl;
/*
* A dummy ConnectionLayer that can be used for logging sharing
* downstreams that connect before the real one is ready.
*/
ConnectionLayer cl_dummy;
/*
* session_started is false until we initialise the main protocol
* layers. So it distinguishes between base_layer==NULL meaning
* that the SSH protocol hasn't been set up _yet_, and
* base_layer==NULL meaning the SSH protocol has run and finished.
* It's also used to mark the point where we stop counting proxy
* command diagnostics as pre-session-startup.
*/
bool session_started;
Pinger *pinger;
char *deferred_abort_message;
bool need_random_unref;
};
#define ssh_logevent(params) ( \
logevent_and_free((ssh)->logctx, dupprintf params))
static void ssh_shutdown(Ssh *ssh);
static void ssh_throttle_all(Ssh *ssh, bool enable, size_t bufsize);
static void ssh_bpp_output_raw_data_callback(void *vctx);
LogContext *ssh_get_logctx(Ssh *ssh)
{
return ssh->logctx;
}
static void ssh_connect_bpp(Ssh *ssh)
{
ssh->bpp->ssh = ssh;
ssh->bpp->in_raw = &ssh->in_raw;
ssh->bpp->out_raw = &ssh->out_raw;
bufchain_set_callback(ssh->bpp->out_raw, &ssh->ic_out_raw);
ssh->bpp->pls = &ssh->pls;
ssh->bpp->logctx = ssh->logctx;
ssh->bpp->remote_bugs = ssh->remote_bugs;
}
static void ssh_connect_ppl(Ssh *ssh, PacketProtocolLayer *ppl)
{
ppl->bpp = ssh->bpp;
ppl->seat = ssh->seat;
ppl->interactor = &ssh->interactor;
ppl->ssh = ssh;
ppl->logctx = ssh->logctx;
ppl->remote_bugs = ssh->remote_bugs;
}
static void ssh_got_ssh_version(struct ssh_version_receiver *rcv,
int major_version)
{
Ssh *ssh = container_of(rcv, Ssh, version_receiver);
BinaryPacketProtocol *old_bpp;
PacketProtocolLayer *connection_layer;
ssh->session_started = true;
/*
* We don't support choosing a major protocol version dynamically,
* so this should always be the same value we set up in
* connect_to_host().
*/
assert(ssh->version == major_version);
old_bpp = ssh->bpp;
ssh->remote_bugs = ssh_verstring_get_bugs(old_bpp);
if (!ssh->bare_connection) {
if (ssh->version == 2) {
PacketProtocolLayer *userauth_layer, *transport_child_layer;
/*
* We use the 'simple' variant of the SSH protocol if
* we're asked to, except not if we're also doing
* connection-sharing (either tunnelling our packets over
* an upstream or expecting to be tunnelled over
* ourselves), since then the assumption that we have only
* one channel to worry about is not true after all.
*/
bool is_simple =
(conf_get_bool(ssh->conf, CONF_ssh_simple) && !ssh->connshare);
ssh->bpp = ssh2_bpp_new(ssh->logctx, &ssh->stats, false);
ssh_connect_bpp(ssh);
#ifndef NO_GSSAPI
/* Load and pick the highest GSS library on the preference
* list. */
if (!ssh->gss_state.libs)
ssh->gss_state.libs = ssh_gss_setup(ssh->conf);
ssh->gss_state.lib = NULL;
if (ssh->gss_state.libs->nlibraries > 0) {
int i, j;
for (i = 0; i < ngsslibs; i++) {
int want_id = conf_get_int_int(ssh->conf,
CONF_ssh_gsslist, i);
for (j = 0; j < ssh->gss_state.libs->nlibraries; j++)
if (ssh->gss_state.libs->libraries[j].id == want_id) {
ssh->gss_state.lib =
&ssh->gss_state.libs->libraries[j];
goto got_gsslib; /* double break */
}
}
got_gsslib:
/*
* We always expect to have found something in
* the above loop: we only came here if there
* was at least one viable GSS library, and the
* preference list should always mention
* everything and only change the order.
*/
assert(ssh->gss_state.lib);
}
#endif
connection_layer = ssh2_connection_new(
ssh, ssh->connshare, is_simple, ssh->conf,
ssh_verstring_get_remote(old_bpp), &ssh->user_input, &ssh->cl);
ssh_connect_ppl(ssh, connection_layer);
if (conf_get_bool(ssh->conf, CONF_ssh_no_userauth)) {
userauth_layer = NULL;
transport_child_layer = connection_layer;
} else {
char *username = get_remote_username(ssh->conf);
userauth_layer = ssh2_userauth_new(
connection_layer, ssh->savedhost, ssh->savedport,
ssh->fullhostname,
conf_get_filename(ssh->conf, CONF_keyfile),
conf_get_filename(ssh->conf, CONF_detached_cert),
conf_get_bool(ssh->conf, CONF_ssh_show_banner),
conf_get_bool(ssh->conf, CONF_tryagent),
conf_get_bool(ssh->conf, CONF_ssh_no_trivial_userauth),
username,
conf_get_bool(ssh->conf, CONF_change_username),
conf_get_bool(ssh->conf, CONF_try_ki_auth),
#ifndef NO_GSSAPI
conf_get_bool(ssh->conf, CONF_try_gssapi_auth),
conf_get_bool(ssh->conf, CONF_try_gssapi_kex),
conf_get_bool(ssh->conf, CONF_gssapifwd),
&ssh->gss_state,
#else
false,
false,
false,
NULL,
#endif
conf_get_str(ssh->conf, CONF_auth_plugin));
ssh_connect_ppl(ssh, userauth_layer);
transport_child_layer = userauth_layer;
sfree(username);
}
ssh->base_layer = ssh2_transport_new(
ssh->conf, ssh->savedhost, ssh->savedport,
ssh->fullhostname,
ssh_verstring_get_local(old_bpp),
ssh_verstring_get_remote(old_bpp),
#ifndef NO_GSSAPI
&ssh->gss_state,
#else
NULL,
#endif
&ssh->stats, transport_child_layer, NULL);
ssh_connect_ppl(ssh, ssh->base_layer);
if (userauth_layer)
ssh2_userauth_set_transport_layer(userauth_layer,
ssh->base_layer);
} else {
ssh->bpp = ssh1_bpp_new(ssh->logctx);
ssh_connect_bpp(ssh);
connection_layer = ssh1_connection_new(
ssh, ssh->conf, &ssh->user_input, &ssh->cl);
ssh_connect_ppl(ssh, connection_layer);
ssh->base_layer = ssh1_login_new(
ssh->conf, ssh->savedhost, ssh->savedport, connection_layer);
ssh_connect_ppl(ssh, ssh->base_layer);
}
} else {
ssh->bpp = ssh2_bare_bpp_new(ssh->logctx);
ssh_connect_bpp(ssh);
connection_layer = ssh2_connection_new(
ssh, ssh->connshare, false, ssh->conf,
ssh_verstring_get_remote(old_bpp), &ssh->user_input, &ssh->cl);
ssh_connect_ppl(ssh, connection_layer);
ssh->base_layer = connection_layer;
}
/* Connect the base layer - whichever it is - to the BPP, and set
* up its selfptr. */
ssh->base_layer->selfptr = &ssh->base_layer;
ssh_ppl_setup_queues(ssh->base_layer, &ssh->bpp->in_pq, &ssh->bpp->out_pq);
seat_update_specials_menu(ssh->seat);
ssh->pinger = pinger_new(ssh->conf, &ssh->backend);
queue_idempotent_callback(&ssh->bpp->ic_in_raw);
ssh_ppl_process_queue(ssh->base_layer);
/* Pass in the initial terminal size, if we knew it already. */
ssh_terminal_size(ssh->cl, ssh->term_width, ssh->term_height);
ssh_bpp_free(old_bpp);
}
void ssh_check_frozen(Ssh *ssh)
{
if (!ssh->s)
return;
bool prev_frozen = ssh->socket_frozen;
ssh->socket_frozen = (ssh->logically_frozen ||
bufchain_size(&ssh->in_raw) > SSH_MAX_BACKLOG);
sk_set_frozen(ssh->s, ssh->socket_frozen);
if (prev_frozen && !ssh->socket_frozen && ssh->bpp) {
/*
* If we've just unfrozen, process any SSH connection data
* that was stashed in our queue while we were frozen.
*/
queue_idempotent_callback(&ssh->bpp->ic_in_raw);
}
}
void ssh_conn_processed_data(Ssh *ssh)
{
ssh_check_frozen(ssh);
}
static void ssh_bpp_output_raw_data_callback(void *vctx)
{
Ssh *ssh = (Ssh *)vctx;
if (!ssh->s)
return;
while (bufchain_size(&ssh->out_raw) > 0) {
size_t backlog;
ptrlen data = bufchain_prefix(&ssh->out_raw);
if (ssh->logctx)
log_packet(ssh->logctx, PKT_OUTGOING, -1, NULL, data.ptr, data.len,
0, NULL, NULL, 0, NULL);
backlog = sk_write(ssh->s, data.ptr, data.len);
bufchain_consume(&ssh->out_raw, data.len);
if (backlog > SSH_MAX_BACKLOG) {
ssh_throttle_all(ssh, true, backlog);
return;
}
}
ssh_check_frozen(ssh);
if (ssh->pending_close) {
sk_close(ssh->s);
ssh->s = NULL;
seat_notify_remote_disconnect(ssh->seat);
}
}
static void ssh_shutdown_internal(Ssh *ssh)
{
expire_timer_context(ssh);
if (ssh->connshare) {
sharestate_free(ssh->connshare);
ssh->connshare = NULL;
}
if (ssh->pinger) {
pinger_free(ssh->pinger);
ssh->pinger = NULL;
}
/*
* We only need to free the base PPL, which will free the others
* (if any) transitively.
*/
if (ssh->base_layer) {
ssh_ppl_free(ssh->base_layer);
ssh->base_layer = NULL;
}
ssh->cl = NULL;
}
static void ssh_shutdown(Ssh *ssh)
{
ssh_shutdown_internal(ssh);
if (ssh->bpp) {
ssh_bpp_free(ssh->bpp);
ssh->bpp = NULL;
}
if (ssh->s) {
sk_close(ssh->s);
ssh->s = NULL;
seat_notify_remote_disconnect(ssh->seat);
}
bufchain_clear(&ssh->in_raw);
bufchain_clear(&ssh->out_raw);
bufchain_clear(&ssh->user_input);
}
static void ssh_initiate_connection_close(Ssh *ssh)
{
/* Wind up everything above the BPP. */
ssh_shutdown_internal(ssh);
/* Force any remaining queued SSH packets through the BPP, and
* schedule closing the network socket after they go out. */
ssh_bpp_handle_output(ssh->bpp);
ssh->pending_close = true;
queue_idempotent_callback(&ssh->ic_out_raw);
/* Now we expect the other end to close the connection too in
* response, so arrange that we'll receive notification of that
* via ssh_remote_eof. */
ssh->bpp->expect_close = true;
}
#define GET_FORMATTED_MSG \
char *msg; \
va_list ap; \
va_start(ap, fmt); \
msg = dupvprintf(fmt, ap); \
va_end(ap); \
((void)0) /* eat trailing semicolon */
void ssh_remote_error(Ssh *ssh, const char *fmt, ...)
{
if (ssh->base_layer || !ssh->session_started) {
GET_FORMATTED_MSG;
if (ssh->base_layer)
ssh_ppl_final_output(ssh->base_layer);
/* Error messages sent by the remote don't count as clean exits */
ssh->exitcode = 128;
/* Close the socket immediately, since the server has already
* closed its end (or is about to). */
ssh_shutdown(ssh);
logevent(ssh->logctx, msg);
seat_connection_fatal(ssh->seat, "%s", msg);
sfree(msg);
}
}
void ssh_remote_eof(Ssh *ssh, const char *fmt, ...)
{
if (ssh->base_layer || !ssh->session_started) {
GET_FORMATTED_MSG;
if (ssh->base_layer)
ssh_ppl_final_output(ssh->base_layer);
/* EOF from the remote, if we were expecting it, does count as
* a clean exit */
ssh->exitcode = 0;
/* Close the socket immediately, since the server has already
* closed its end. */
ssh_shutdown(ssh);
logevent(ssh->logctx, msg);
sfree(msg);
seat_notify_remote_exit(ssh->seat);
} else {
/* This is responding to EOF after we've already seen some
* other reason for terminating the session. */
ssh_shutdown(ssh);
}
}
void ssh_proto_error(Ssh *ssh, const char *fmt, ...)
{
if (ssh->base_layer || !ssh->session_started) {
GET_FORMATTED_MSG;
if (ssh->base_layer)
ssh_ppl_final_output(ssh->base_layer);
ssh->exitcode = 128;
ssh_bpp_queue_disconnect(ssh->bpp, msg,
SSH2_DISCONNECT_PROTOCOL_ERROR);
ssh_initiate_connection_close(ssh);
logevent(ssh->logctx, msg);
seat_connection_fatal(ssh->seat, "%s", msg);
sfree(msg);
}
}
void ssh_sw_abort(Ssh *ssh, const char *fmt, ...)
{
if (ssh->base_layer || !ssh->session_started) {
GET_FORMATTED_MSG;
if (ssh->base_layer)
ssh_ppl_final_output(ssh->base_layer);
ssh->exitcode = 128;
ssh_initiate_connection_close(ssh);
logevent(ssh->logctx, msg);
seat_connection_fatal(ssh->seat, "%s", msg);
sfree(msg);
seat_notify_remote_exit(ssh->seat);
}
}
void ssh_user_close(Ssh *ssh, const char *fmt, ...)
{
if (ssh->base_layer || !ssh->session_started) {
GET_FORMATTED_MSG;
if (ssh->base_layer)
ssh_ppl_final_output(ssh->base_layer);
/* Closing the connection due to user action, even if the
* action is the user aborting during authentication prompts,
* does count as a clean exit - except that this is also how
* we signal ordinary session termination, in which case we
* should use the exit status already sent from the main
* session (if any). */
if (ssh->exitcode < 0)
ssh->exitcode = 0;
ssh_initiate_connection_close(ssh);
logevent(ssh->logctx, msg);
sfree(msg);
seat_notify_remote_exit(ssh->seat);
}
}
static void ssh_deferred_abort_callback(void *vctx)
{
Ssh *ssh = (Ssh *)vctx;
char *msg = ssh->deferred_abort_message;
ssh->deferred_abort_message = NULL;
ssh_sw_abort(ssh, "%s", msg);
sfree(msg);
}
void ssh_sw_abort_deferred(Ssh *ssh, const char *fmt, ...)
{
if (!ssh->deferred_abort_message) {
GET_FORMATTED_MSG;
ssh->deferred_abort_message = msg;
queue_toplevel_callback(ssh_deferred_abort_callback, ssh);
}
}
static void ssh_socket_log(Plug *plug, Socket *s, PlugLogType type,
SockAddr *addr, int port,
const char *error_msg, int error_code)
{
Ssh *ssh = container_of(plug, Ssh, plug);
/*
* While we're attempting connection sharing, don't loudly log
* everything that happens. Real TCP connections need to be logged
* when we _start_ trying to connect, because it might be ages
* before they respond if something goes wrong; but connection
* sharing is local and quick to respond, and it's sufficient to
* simply wait and see whether it worked afterwards.
*/
if (!ssh->attempting_connshare)
backend_socket_log(ssh->seat, ssh->logctx, s, type, addr, port,
error_msg, error_code, ssh->conf,
ssh->session_started);
}
static void ssh_closing(Plug *plug, PlugCloseType type, const char *error_msg)
{
Ssh *ssh = container_of(plug, Ssh, plug);
if (type == PLUGCLOSE_USER_ABORT) {
ssh_user_close(ssh, "%s", error_msg);
} else if (type != PLUGCLOSE_NORMAL) {
ssh_remote_error(ssh, "%s", error_msg);
} else if (ssh->bpp) {
ssh->bpp->input_eof = true;
queue_idempotent_callback(&ssh->bpp->ic_in_raw);
}
}
static void ssh_receive(Plug *plug, int urgent, const char *data, size_t len)
{
Ssh *ssh = container_of(plug, Ssh, plug);
/* Log raw data, if we're in that mode. */
if (ssh->logctx)
log_packet(ssh->logctx, PKT_INCOMING, -1, NULL, data, len,
0, NULL, NULL, 0, NULL);
bufchain_add(&ssh->in_raw, data, len);
if (!ssh->logically_frozen && ssh->bpp)
queue_idempotent_callback(&ssh->bpp->ic_in_raw);
ssh_check_frozen(ssh);
}
static void ssh_sent(Plug *plug, size_t bufsize)
{
Ssh *ssh = container_of(plug, Ssh, plug);
/*
* If the send backlog on the SSH socket itself clears, we should
* unthrottle the whole world if it was throttled. Also trigger an
* extra call to the consumer of the BPP's output, to try to send
* some more data off its bufchain.
*/
if (bufsize < SSH_MAX_BACKLOG) {
ssh_throttle_all(ssh, false, bufsize);
queue_idempotent_callback(&ssh->ic_out_raw);
ssh_sendbuffer_changed(ssh);
}
}
static void ssh_hostport_setup(const char *host, int port, Conf *conf,
char **savedhost, int *savedport,
char **loghost_ret)
{
char *loghost = conf_get_str(conf, CONF_loghost);
if (loghost_ret)
*loghost_ret = loghost;
if (*loghost) {
char *tmphost;
char *colon;
tmphost = dupstr(loghost);
*savedport = 22; /* default ssh port */
/*
* A colon suffix on the hostname string also lets us affect
* savedport. (Unless there are multiple colons, in which case
* we assume this is an unbracketed IPv6 literal.)
*/
colon = host_strrchr(tmphost, ':');
if (colon && colon == host_strchr(tmphost, ':')) {
*colon++ = '\0';
if (*colon)
*savedport = atoi(colon);
}
*savedhost = host_strduptrim(tmphost);
sfree(tmphost);
} else {
*savedhost = host_strduptrim(host);
if (port < 0)
port = 22; /* default ssh port */
*savedport = port;
}
}
static bool ssh_test_for_upstream(const char *host, int port, Conf *conf)
{
char *savedhost;
int savedport;
bool ret;
random_ref(); /* platform may need this to determine share socket name */
ssh_hostport_setup(host, port, conf, &savedhost, &savedport, NULL);
ret = ssh_share_test_for_upstream(savedhost, savedport, conf);
sfree(savedhost);
random_unref();
return ret;
}
static char *ssh_close_warn_text(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (!ssh->connshare)
return NULL;
int ndowns = share_ndownstreams(ssh->connshare);
if (ndowns == 0)
return NULL;
char *msg = dupprintf("This will also close %d downstream connection%s.",
ndowns, ndowns==1 ? "" : "s");
return msg;
}
static const PlugVtable Ssh_plugvt = {
.log = ssh_socket_log,
.closing = ssh_closing,
.receive = ssh_receive,
.sent = ssh_sent,
};
static char *ssh_description(Interactor *itr)
{
Ssh *ssh = container_of(itr, Ssh, interactor);
return dupstr(ssh->description);
}
static LogPolicy *ssh_logpolicy(Interactor *itr)
{
Ssh *ssh = container_of(itr, Ssh, interactor);
return log_get_policy(ssh->logctx);
}
static Seat *ssh_get_seat(Interactor *itr)
{
Ssh *ssh = container_of(itr, Ssh, interactor);
return ssh->seat;
}
static void ssh_set_seat(Interactor *itr, Seat *seat)
{
Ssh *ssh = container_of(itr, Ssh, interactor);
ssh->seat = seat;
}
static const InteractorVtable Ssh_interactorvt = {
.description = ssh_description,
.logpolicy = ssh_logpolicy,
.get_seat = ssh_get_seat,
.set_seat = ssh_set_seat,
};
/*
* Connect to specified host and port.
* Returns an error message, or NULL on success.
* Also places the canonical host name into `realhost'. It must be
* freed by the caller.
*/
static char *connect_to_host(
Ssh *ssh, const char *host, int port, char *loghost, char **realhost,
bool nodelay, bool keepalive)
{
SockAddr *addr;
const char *err;
int addressfamily, sshprot;
ssh->plug.vt = &Ssh_plugvt;
/*
* Try connection-sharing, in case that means we don't open a
* socket after all. ssh_connection_sharing_init will connect to a
* previously established upstream if it can, and failing that,
* establish a listening socket for _us_ to be the upstream. In
* the latter case it will return NULL just as if it had done
* nothing, because here we only need to care if we're a
* downstream and need to do our connection setup differently.
*/
ssh->connshare = NULL;
ssh->attempting_connshare = true; /* affects socket logging behaviour */
ssh->s = ssh_connection_sharing_init(
ssh->savedhost, ssh->savedport, ssh->conf, ssh->logctx,
&ssh->plug, &ssh->connshare);
if (ssh->connshare)
ssh_connshare_provide_connlayer(ssh->connshare, &ssh->cl_dummy);
ssh->attempting_connshare = false;
if (ssh->s != NULL) {
/*
* We are a downstream.
*/
ssh->bare_connection = true;
ssh->fullhostname = NULL;
*realhost = dupstr(host); /* best we can do */
if (seat_verbose(ssh->seat) || seat_interactive(ssh->seat)) {
/* In an interactive session, or in verbose mode, announce
* in the console window that we're a sharing downstream,
* to avoid confusing users as to why this session doesn't
* behave in quite the usual way. */
const char *msg =
"Reusing a shared connection to this server.\r\n";
seat_stderr_pl(ssh->seat, ptrlen_from_asciz(msg));
}
} else {
/*
* We're not a downstream, so open a normal socket.
*/
/*
* Try to find host.
*/
addressfamily = conf_get_int(ssh->conf, CONF_addressfamily);
addr = name_lookup(host, port, realhost, ssh->conf, addressfamily,
ssh->logctx, "SSH connection");
if ((err = sk_addr_error(addr)) != NULL) {
sk_addr_free(addr);
return dupstr(err);
}
ssh->fullhostname = dupstr(*realhost); /* save in case of GSSAPI */
ssh->s = new_connection(addr, *realhost, port,
false, true, nodelay, keepalive,
&ssh->plug, ssh->conf, &ssh->interactor);
if ((err = sk_socket_error(ssh->s)) != NULL) {
char *toret = dupstr(err);
sk_close(ssh->s);
ssh->s = NULL;
seat_notify_remote_exit(ssh->seat);
seat_notify_remote_disconnect(ssh->seat);
return toret;
}
}
/*
* The SSH version number is always fixed (since we no longer support
* fallback between versions), so set it now.
*/
sshprot = conf_get_int(ssh->conf, CONF_sshprot);
assert(sshprot == 0 || sshprot == 3);
if (sshprot == 0)
/* SSH-1 only */
ssh->version = 1;
if (sshprot == 3 || ssh->bare_connection) {
/* SSH-2 only */
ssh->version = 2;
}
/*
* Set up the initial BPP that will do the version string
* exchange, and get it started so that it can send the outgoing
* version string early if it wants to.
*/
ssh->version_receiver.got_ssh_version = ssh_got_ssh_version;
ssh->bpp = ssh_verstring_new(
ssh->conf, ssh->logctx, ssh->bare_connection,
ssh->version == 1 ? "1.5" : "2.0", &ssh->version_receiver,
false, "PuTTY");
ssh_connect_bpp(ssh);
queue_idempotent_callback(&ssh->bpp->ic_in_raw);
/*
* loghost, if configured, overrides realhost.
*/
if (*loghost) {
sfree(*realhost);
*realhost = dupstr(loghost);
}
return NULL;
}
/*
* Throttle or unthrottle the SSH connection.
*/
void ssh_throttle_conn(Ssh *ssh, int adjust)
{
int old_count = ssh->conn_throttle_count;
bool frozen;
ssh->conn_throttle_count += adjust;
assert(ssh->conn_throttle_count >= 0);
if (ssh->conn_throttle_count && !old_count) {
frozen = true;
} else if (!ssh->conn_throttle_count && old_count) {
frozen = false;
} else {
return; /* don't change current frozen state */
}
ssh->logically_frozen = frozen;
ssh_check_frozen(ssh);
}
/*
* Throttle or unthrottle _all_ local data streams (for when sends
* on the SSH connection itself back up).
*/
static void ssh_throttle_all(Ssh *ssh, bool enable, size_t bufsize)
{
if (enable == ssh->throttled_all)
return;
ssh->throttled_all = enable;
ssh->overall_bufsize = bufsize;
ssh_throttle_all_channels(ssh->cl, enable);
}
static void ssh_cache_conf_values(Ssh *ssh)
{
ssh->pls.omit_passwords = conf_get_bool(ssh->conf, CONF_logomitpass);
ssh->pls.omit_data = conf_get_bool(ssh->conf, CONF_logomitdata);
}
bool ssh_is_bare(Ssh *ssh)
{
return ssh->backend.vt->protocol == PROT_SSHCONN;
}
/* Dummy connlayer must provide ssh_sharing_no_more_downstreams,
* because it might be called early due to plink -shareexists */
static void dummy_sharing_no_more_downstreams(ConnectionLayer *cl) {}
static const ConnectionLayerVtable dummy_connlayer_vtable = {
.sharing_no_more_downstreams = dummy_sharing_no_more_downstreams,
};
/*
* Called to set up the connection.
*
* Returns an error message, or NULL on success.
*/
static char *ssh_init(const BackendVtable *vt, Seat *seat,
Backend **backend_handle, LogContext *logctx,
Conf *conf, const char *host, int port,
char **realhost, bool nodelay, bool keepalive)
{
Ssh *ssh;
enable_dit(); /* just in case main() forgot */
ssh = snew(Ssh);
memset(ssh, 0, sizeof(Ssh));
ssh->conf = conf_copy(conf);
ssh_cache_conf_values(ssh);
ssh->exitcode = -1;
ssh->pls.kctx = SSH2_PKTCTX_NOKEX;
ssh->pls.actx = SSH2_PKTCTX_NOAUTH;
bufchain_init(&ssh->in_raw);
bufchain_init(&ssh->out_raw);
bufchain_init(&ssh->user_input);
ssh->ic_out_raw.fn = ssh_bpp_output_raw_data_callback;
ssh->ic_out_raw.ctx = ssh;
ssh->term_width = conf_get_int(ssh->conf, CONF_width);
ssh->term_height = conf_get_int(ssh->conf, CONF_height);
ssh->backend.vt = vt;
ssh->interactor.vt = &Ssh_interactorvt;
ssh->backend.interactor = &ssh->interactor;
*backend_handle = &ssh->backend;
ssh->bare_connection = (vt->protocol == PROT_SSHCONN);
ssh->seat = seat;
ssh->cl_dummy.vt = &dummy_connlayer_vtable;
ssh->cl_dummy.logctx = ssh->logctx = logctx;
char *loghost;
ssh_hostport_setup(host, port, ssh->conf,
&ssh->savedhost, &ssh->savedport, &loghost);
ssh->description = default_description(vt, ssh->savedhost, ssh->savedport);
random_ref(); /* do this now - may be needed by sharing setup code */
ssh->need_random_unref = true;
char *conn_err = connect_to_host(
ssh, host, port, loghost, realhost, nodelay, keepalive);
if (conn_err) {
/* Call random_unref now instead of waiting until the caller
* frees this useless Ssh object, in case the caller is
* impatient and just exits without bothering, in which case
* the random seed won't be re-saved. */
ssh->need_random_unref = false;
random_unref();
return conn_err;
}
return NULL;
}
static void ssh_free(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
bool need_random_unref;
ssh_shutdown(ssh);
if (is_tempseat(ssh->seat))
tempseat_free(ssh->seat);
conf_free(ssh->conf);
if (ssh->connshare)
sharestate_free(ssh->connshare);
sfree(ssh->savedhost);
sfree(ssh->fullhostname);
sfree(ssh->specials);
#ifndef NO_GSSAPI
if (ssh->gss_state.srv_name)
ssh->gss_state.lib->release_name(
ssh->gss_state.lib, &ssh->gss_state.srv_name);
if (ssh->gss_state.ctx != NULL)
ssh->gss_state.lib->release_cred(
ssh->gss_state.lib, &ssh->gss_state.ctx);
if (ssh->gss_state.libs)
ssh_gss_cleanup(ssh->gss_state.libs);
#endif
sfree(ssh->deferred_abort_message);
sfree(ssh->description);
delete_callbacks_for_context(ssh); /* likely to catch ic_out_raw */
need_random_unref = ssh->need_random_unref;
sfree(ssh);
if (need_random_unref)
random_unref();
}
/*
* Reconfigure the SSH backend.
*/
static void ssh_reconfig(Backend *be, Conf *conf)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (ssh->pinger)
pinger_reconfig(ssh->pinger, ssh->conf, conf);
if (ssh->base_layer)
ssh_ppl_reconfigure(ssh->base_layer, conf);
conf_free(ssh->conf);
ssh->conf = conf_copy(conf);
ssh_cache_conf_values(ssh);
}
/*
* Called to send data down the SSH connection.
*/
static void ssh_send(Backend *be, const char *buf, size_t len)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (ssh == NULL || ssh->s == NULL)
return;
bufchain_add(&ssh->user_input, buf, len);
if (ssh->cl)
ssh_got_user_input(ssh->cl);
}
/*
* Called to query the current amount of buffered stdin data.
*/
static size_t ssh_sendbuffer(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
size_t backlog;
if (!ssh || !ssh->s || !ssh->cl)
return 0;
backlog = ssh_stdin_backlog(ssh->cl);
if (ssh->base_layer)
backlog += ssh_ppl_queued_data_size(ssh->base_layer);
/*
* If the SSH socket itself has backed up, add the total backup
* size on that to any individual buffer on the stdin channel.
*/
if (ssh->throttled_all)
backlog += ssh->overall_bufsize;
return backlog;
}
void ssh_sendbuffer_changed(Ssh *ssh)
{
seat_sent(ssh->seat, ssh_sendbuffer(&ssh->backend));
}
/*
* Called to set the size of the window from SSH's POV.
*/
static void ssh_size(Backend *be, int width, int height)
{
Ssh *ssh = container_of(be, Ssh, backend);
ssh->term_width = width;
ssh->term_height = height;
if (ssh->cl)
ssh_terminal_size(ssh->cl, ssh->term_width, ssh->term_height);
}
struct ssh_add_special_ctx {
SessionSpecial *specials;
size_t nspecials, specials_size;
};
static void ssh_add_special(void *vctx, const char *text,
SessionSpecialCode code, int arg)
{
struct ssh_add_special_ctx *ctx = (struct ssh_add_special_ctx *)vctx;
SessionSpecial *spec;
sgrowarray(ctx->specials, ctx->specials_size, ctx->nspecials);
spec = &ctx->specials[ctx->nspecials++];
spec->name = text;
spec->code = code;
spec->arg = arg;
}
/*
* Return a list of the special codes that make sense in this
* protocol.
*/
static const SessionSpecial *ssh_get_specials(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
/*
* Ask all our active protocol layers what specials they've got,
* and amalgamate the list into one combined one.
*/
struct ssh_add_special_ctx ctx[1];
ctx->specials = NULL;
ctx->nspecials = ctx->specials_size = 0;
if (ssh->base_layer)
ssh_ppl_get_specials(ssh->base_layer, ssh_add_special, ctx);
if (ctx->specials) {
/* If the list is non-empty, terminate it with a SS_EXITMENU. */
ssh_add_special(ctx, NULL, SS_EXITMENU, 0);
}
sfree(ssh->specials);
ssh->specials = ctx->specials;
return ssh->specials;
}
/*
* Send special codes.
*/
static void ssh_special(Backend *be, SessionSpecialCode code, int arg)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (ssh->base_layer)
ssh_ppl_special_cmd(ssh->base_layer, code, arg);
}
/*
* This is called when the seat's output channel manages to clear some
* backlog.
*/
static void ssh_unthrottle(Backend *be, size_t bufsize)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (ssh->cl)
ssh_stdout_unthrottle(ssh->cl, bufsize);
}
static bool ssh_connected(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
return ssh->s != NULL;
}
static bool ssh_sendok(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
return ssh->cl && ssh_get_wants_user_input(ssh->cl);
}
void ssh_check_sendok(Ssh *ssh)
{
/* Called when the connection layer might have caused ssh_sendok
* to start returning true */
if (ssh->ldisc)
ldisc_check_sendok(ssh->ldisc);
}
void ssh_ldisc_update(Ssh *ssh)
{
/* Called when the connection layer wants to propagate an update
* to the line discipline options */
if (ssh->ldisc)
ldisc_echoedit_update(ssh->ldisc);
}
static bool ssh_ldisc(Backend *be, int option)
{
Ssh *ssh = container_of(be, Ssh, backend);
return ssh->cl ? ssh_ldisc_option(ssh->cl, option) : false;
}
static void ssh_provide_ldisc(Backend *be, Ldisc *ldisc)
{
Ssh *ssh = container_of(be, Ssh, backend);
ssh->ldisc = ldisc;
}
void ssh_got_exitcode(Ssh *ssh, int exitcode)
{
ssh->exitcode = exitcode;
}
static int ssh_return_exitcode(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (ssh->s && (!ssh->session_started || ssh->base_layer))
return -1;
else
return (ssh->exitcode >= 0 ? ssh->exitcode : INT_MAX);
}
/*
* cfg_info for SSH is the protocol running in this session.
* (1 or 2 for the full SSH-1 or SSH-2 protocol; -1 for the bare
* SSH-2 connection protocol, i.e. a downstream; 0 for not-decided-yet.)
*/
static int ssh_cfg_info(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
if (ssh->version == 0)
return 0; /* don't know yet */
else if (ssh->bare_connection)
return -1;
else
return ssh->version;
}
/*
* Gross hack: pscp will try to start SFTP but fall back to scp1 if
* that fails. This variable is the means by which pscp.c can reach
* into the SSH code and find out which one it got.
*/
extern bool ssh_fallback_cmd(Backend *be)
{
Ssh *ssh = container_of(be, Ssh, backend);
return ssh->fallback_cmd;
}
void ssh_got_fallback_cmd(Ssh *ssh)
{
ssh->fallback_cmd = true;
}
const BackendVtable ssh_backend = {
.init = ssh_init,
.free = ssh_free,
.reconfig = ssh_reconfig,
.send = ssh_send,
.sendbuffer = ssh_sendbuffer,
.size = ssh_size,
.special = ssh_special,
.get_specials = ssh_get_specials,
.connected = ssh_connected,
.exitcode = ssh_return_exitcode,
.sendok = ssh_sendok,
.ldisc_option_state = ssh_ldisc,
.provide_ldisc = ssh_provide_ldisc,
.unthrottle = ssh_unthrottle,
.cfg_info = ssh_cfg_info,
.test_for_upstream = ssh_test_for_upstream,
.close_warn_text = ssh_close_warn_text,
.id = "ssh",
.displayname_tc = "SSH",
.displayname_lc = "SSH", /* proper name, so capitalise it anyway */
.protocol = PROT_SSH,
.flags = BACKEND_SUPPORTS_NC_HOST | BACKEND_NOTIFIES_SESSION_START,
.default_port = 22,
};
const BackendVtable sshconn_backend = {
.init = ssh_init,
.free = ssh_free,
.reconfig = ssh_reconfig,
.send = ssh_send,
.sendbuffer = ssh_sendbuffer,
.size = ssh_size,
.special = ssh_special,
.get_specials = ssh_get_specials,
.connected = ssh_connected,
.exitcode = ssh_return_exitcode,
.sendok = ssh_sendok,
.ldisc_option_state = ssh_ldisc,
.provide_ldisc = ssh_provide_ldisc,
.unthrottle = ssh_unthrottle,
.cfg_info = ssh_cfg_info,
.test_for_upstream = ssh_test_for_upstream,
.close_warn_text = ssh_close_warn_text,
.id = "ssh-connection",
.displayname_tc = "Bare ssh-connection",
.displayname_lc = "bare ssh-connection",
.protocol = PROT_SSHCONN,
.flags = BACKEND_SUPPORTS_NC_HOST | BACKEND_NOTIFIES_SESSION_START,
};