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putty-source/windows/utils/dputs.c
Simon Tatham 1541974564 Windows dputs: use WriteFile to avoid stdio buffering.
Trying to debug a problem involving threads just now, it turned out
that the version of the diagnostics going to my debug.log was getting
data in a different order from the version going to the debug console.
Now I open and write to debug_fp by going directly to the Win32 API
instead of via a buffering userland stdio, and that seems to have
solved the problem.
2021-09-30 19:00:11 +01:00

40 lines
1.1 KiB
C

/*
* Implementation of dputs() for Windows.
*
* The debug messages are written to STD_OUTPUT_HANDLE, except that
* first it has to make sure that handle _exists_, by calling
* AllocConsole first if necessary.
*
* They also go into a file called debug.log.
*/
#include "putty.h"
#include "utils/utils.h"
static HANDLE debug_fp = INVALID_HANDLE_VALUE;
static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
static int debug_got_console = 0;
void dputs(const char *buf)
{
DWORD dw;
if (!debug_got_console) {
if (AllocConsole()) {
debug_got_console = 1;
debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
}
}
if (debug_fp == INVALID_HANDLE_VALUE) {
debug_fp = CreateFile("debug.log", GENERIC_WRITE, FILE_SHARE_READ,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
}
if (debug_fp != INVALID_HANDLE_VALUE) {
WriteFile(debug_fp, buf, strlen(buf), &dw, NULL);
}
if (debug_hdl != INVALID_HANDLE_VALUE) {
WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
}
}