Coverity complained that it was wrong to use rand() in a security
context, and although in this case it's _very_ marginal, I can't
actually disagree that the choice of which light to light up to avoid
giving information about passphrase length is a security context.
So, no more rand(); instead we instantiate a shiny Fortuna PRNG
instance, seed it in more or less the usual way, and use that as an
overkill-level method of choosing which light to light up next.
(Acknowledging that this is a slightly unusual application and less
critical than most, I don't actually put the passphrase characters
themselves into the PRNG, and I don't use a random-seed file.)