1
0
mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-10 01:48:00 +00:00
putty-source/utils/tempseat.c
Simon Tatham 4249b39ed3 New Seat method, seat_nonfatal().
This is like the seat-independent nonfatal(), but specifies a Seat,
which allows the GUI dialog box to have the right terminal window as
its parent (if there are multiple ones).

Changed over all the nonfatal() calls in the code base that could be
localised to a Seat, which means all the ones that come up if
something goes horribly wrong in host key storage. To make that
possible, I've added a 'seat' parameter to store_host_key(); it turns
out that all its call sites had one available already.
2022-09-13 11:26:57 +01:00

443 lines
15 KiB
C

/*
* Implementation of the Seat trait that buffers output and other
* events until it can give them back to a real Seat.
*
* This is used by the SSH proxying code, which temporarily takes over
* the real user-facing Seat so that it can issue host key warnings,
* password prompts etc for the proxy SSH connection. While it's got
* the real Seat, it gives the primary connection's backend one of
* these temporary Seats in the interim, so that if the backend wants
* to send some kind of initial output, or start by reconfiguring the
* trust status, or what have you, then it can do that without having
* to keep careful track of the fact that its Seat is out on loan.
*/
#include "putty.h"
struct output_chunk {
struct output_chunk *next;
SeatOutputType type;
size_t size;
};
typedef struct TempSeat TempSeat;
struct TempSeat {
Seat *realseat;
/*
* Single bufchain to hold all the buffered output, regardless of
* its type.
*/
bufchain output;
/*
* List of pieces of that bufchain that are intended for one or
* another output destination
*/
struct output_chunk *outchunk_head, *outchunk_tail;
bool seen_session_started;
bool seen_remote_exit;
bool seen_remote_disconnect;
bool seen_update_specials_menu;
bool seen_echoedit_update, echoing, editing;
bool seen_trust_status, trusted;
Seat seat;
};
/* ----------------------------------------------------------------------
* Methods we can usefully buffer, and pass their results on to the
* real Seat in tempseat_flush().
*/
static size_t tempseat_output(Seat *seat, SeatOutputType type,
const void *data, size_t len)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
bufchain_add(&ts->output, data, len);
if (!(ts->outchunk_tail && ts->outchunk_tail->type == type)) {
struct output_chunk *new_chunk = snew(struct output_chunk);
new_chunk->type = type;
new_chunk->size = 0;
new_chunk->next = NULL;
if (ts->outchunk_tail)
ts->outchunk_tail->next = new_chunk;
else
ts->outchunk_head = new_chunk;
ts->outchunk_tail = new_chunk;
}
ts->outchunk_tail->size += len;
return bufchain_size(&ts->output);
}
static void tempseat_notify_session_started(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
ts->seen_session_started = true;
}
static void tempseat_notify_remote_exit(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
ts->seen_remote_exit = true;
}
static void tempseat_notify_remote_disconnect(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
ts->seen_remote_disconnect = true;
}
static void tempseat_update_specials_menu(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
ts->seen_update_specials_menu = true;
}
static void tempseat_echoedit_update(Seat *seat, bool echoing, bool editing)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
ts->seen_echoedit_update = true;
ts->echoing = echoing;
ts->editing = editing;
}
static void tempseat_set_trust_status(Seat *seat, bool trusted)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
ts->seen_trust_status = true;
ts->trusted = trusted;
}
/* ----------------------------------------------------------------------
* Methods we can safely pass straight on to the real Seat, usually
* (but not in every case) because they're read-only queries.
*/
static char *tempseat_get_ttymode(Seat *seat, const char *mode)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_get_ttymode(ts->realseat, mode);
}
static void tempseat_set_busy_status(Seat *seat, BusyStatus status)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
/*
* set_busy_status is generally called when something is about to
* do some single-threaded, event-loop blocking computation. This
* _shouldn't_ happen in a backend while it's waiting for a
* network connection to be made, but if for some reason it were
* to, there's no reason we can't just pass this straight to the
* real seat, because we expect that it will mark itself busy,
* compute, and mark itself unbusy, all between yields to the
* event loop that might give whatever else is using the real Seat
* an opportunity to do anything.
*/
seat_set_busy_status(ts->realseat, status);
}
static bool tempseat_is_utf8(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_is_utf8(ts->realseat);
}
static const char *tempseat_get_x_display(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_get_x_display(ts->realseat);
}
static bool tempseat_get_windowid(Seat *seat, long *id_out)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_get_windowid(ts->realseat, id_out);
}
static bool tempseat_get_window_pixel_size(Seat *seat, int *width, int *height)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_get_window_pixel_size(ts->realseat, width, height);
}
static StripCtrlChars *tempseat_stripctrl_new(
Seat *seat, BinarySink *bs_out, SeatInteractionContext sic)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_stripctrl_new(ts->realseat, bs_out, sic);
}
static bool tempseat_verbose(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_verbose(ts->realseat);
}
static bool tempseat_interactive(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_interactive(ts->realseat);
}
static bool tempseat_get_cursor_position(Seat *seat, int *x, int *y)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_get_cursor_position(ts->realseat, x, y);
}
static bool tempseat_can_set_trust_status(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_can_set_trust_status(ts->realseat);
}
static bool tempseat_has_mixed_input_stream(Seat *seat)
{
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_has_mixed_input_stream(ts->realseat);
}
static const SeatDialogPromptDescriptions *tempseat_prompt_descriptions(
Seat *seat)
{
/* It might be OK to put this in the 'unreachable' category, but I
* think it's equally good to put it here, which allows for
* someone _preparing_ a prompt right now that they intend to
* present once the TempSeat has given way to the real one. */
TempSeat *ts = container_of(seat, TempSeat, seat);
return seat_prompt_descriptions(ts->realseat);
}
/* ----------------------------------------------------------------------
* Methods that should never be called on a TempSeat, so we can put an
* unreachable() in them.
*
* A backend in possession of a TempSeat ought to be sitting and
* patiently waiting for a network connection attempt to either
* succeed or fail. And it should be aware of the possibility that the
* proxy setup code to which it has lent the real Seat might need to
* present interactive prompts - that's the whole point of lending out
* the Seat in the first place - so it absolutely shouldn't get any
* ideas about issuing some kind of prompt of its own while it waits
* for the network connection.
*/
static SeatPromptResult tempseat_get_userpass_input(Seat *seat, prompts_t *p)
{
/*
* Interactive prompts of this nature are a thing that a backend
* MUST NOT do while not in possession of the real Seat, because
* the whole point of temporarily lending the real Seat to
* something else is that so it can have a clear field to do
* interactive stuff of its own while making a network connection.
*/
unreachable("get_userpass_input should never be called on TempSeat");
}
static size_t tempseat_banner(Seat *seat, const void *data, size_t len)
{
unreachable("banner should never be called on TempSeat");
}
static SeatPromptResult tempseat_confirm_ssh_host_key(
Seat *seat, const char *host, int port, const char *keytype,
char *keystr, SeatDialogText *text, HelpCtx helpctx,
void (*callback)(void *ctx, SeatPromptResult result), void *ctx)
{
unreachable("confirm_ssh_host_key should never be called on TempSeat");
}
static SeatPromptResult tempseat_confirm_weak_crypto_primitive(
Seat *seat, const char *algtype, const char *algname,
void (*callback)(void *ctx, SeatPromptResult result), void *ctx)
{
unreachable("confirm_weak_crypto_primitive "
"should never be called on TempSeat");
}
static SeatPromptResult tempseat_confirm_weak_cached_hostkey(
Seat *seat, const char *algname, const char *betteralgs,
void (*callback)(void *ctx, SeatPromptResult result), void *ctx)
{
unreachable("confirm_weak_cached_hostkey "
"should never be called on TempSeat");
}
static void tempseat_connection_fatal(Seat *seat, const char *message)
{
/*
* Fatal errors are another thing a backend should not have any
* reason to encounter while waiting to hear back about its
* network connection setup.
*
* Also, if a backend _did_ call this, it would be hellish to
* unpick all the error handling. Just passing on the fatal error
* to the real Seat wouldn't be good enough: what about freeing
* all the various things that are confusingly holding pointers to
* each other? Better to leave this as an assertion-failure level
* issue, so that if it does ever happen by accident, we'll know
* it's a bug.
*/
unreachable("connection_fatal should never be called on TempSeat");
}
static void tempseat_nonfatal(Seat *seat, const char *message)
{
/*
* Non-fatal errors specific to a Seat should also not occur,
* because those will be for things like I/O errors writing the
* host key collection, and a backend's not _doing_ that when we
* haven't connected it to the host yet.
*/
unreachable("nonfatal should never be called on TempSeat");
}
static bool tempseat_eof(Seat *seat)
{
/*
* EOF is _very nearly_ something that we could buffer, and pass
* on to the real Seat at flush time. The only difficulty is that
* sometimes the front end wants to respond to an incoming EOF by
* instructing the back end to send an outgoing one, which it does
* by returning a bool from its eof method.
*
* So we'd have to arrange that tempseat_flush caught that return
* value and passed it on to the calling backend. And then every
* backend would have to deal with tempseat_flush maybe returning
* it an 'actually, please start closing down now' indication,
* which could only happen _in theory_, if it had for some reason
* called seat_eof on the TempSeat.
*
* But in fact, we don't expect back ends to call seat_eof on the
* TempSeat in the first place, so all of that effort would be a
* total waste. Hence, we'll put EOF in the category of things we
* expect backends never to do while the real Seat is out on loan.
*/
unreachable("eof should never be called on TempSeat");
}
/* ----------------------------------------------------------------------
* Done with the TempSeat methods. Here's the vtable definition and
* the main setup/teardown code.
*/
static const struct SeatVtable tempseat_vt = {
.output = tempseat_output,
.eof = tempseat_eof,
.sent = nullseat_sent,
.banner = tempseat_banner,
.get_userpass_input = tempseat_get_userpass_input,
.notify_session_started = tempseat_notify_session_started,
.notify_remote_exit = tempseat_notify_remote_exit,
.notify_remote_disconnect = tempseat_notify_remote_disconnect,
.connection_fatal = tempseat_connection_fatal,
.nonfatal = tempseat_nonfatal,
.update_specials_menu = tempseat_update_specials_menu,
.get_ttymode = tempseat_get_ttymode,
.set_busy_status = tempseat_set_busy_status,
.confirm_ssh_host_key = tempseat_confirm_ssh_host_key,
.confirm_weak_crypto_primitive = tempseat_confirm_weak_crypto_primitive,
.confirm_weak_cached_hostkey = tempseat_confirm_weak_cached_hostkey,
.prompt_descriptions = tempseat_prompt_descriptions,
.is_utf8 = tempseat_is_utf8,
.echoedit_update = tempseat_echoedit_update,
.get_x_display = tempseat_get_x_display,
.get_windowid = tempseat_get_windowid,
.get_window_pixel_size = tempseat_get_window_pixel_size,
.stripctrl_new = tempseat_stripctrl_new,
.set_trust_status = tempseat_set_trust_status,
.can_set_trust_status = tempseat_can_set_trust_status,
.has_mixed_input_stream = tempseat_has_mixed_input_stream,
.verbose = tempseat_verbose,
.interactive = tempseat_interactive,
.get_cursor_position = tempseat_get_cursor_position,
};
Seat *tempseat_new(Seat *realseat)
{
TempSeat *ts = snew(TempSeat);
memset(ts, 0, sizeof(*ts));
ts->seat.vt = &tempseat_vt;
ts->realseat = realseat;
bufchain_init(&ts->output);
ts->outchunk_head = ts->outchunk_tail = NULL;
return &ts->seat;
}
bool is_tempseat(Seat *seat)
{
return seat->vt == &tempseat_vt;
}
Seat *tempseat_get_real(Seat *seat)
{
assert(seat->vt == &tempseat_vt);
TempSeat *ts = container_of(seat, TempSeat, seat);
return ts->realseat;
}
void tempseat_free(Seat *seat)
{
assert(seat->vt == &tempseat_vt);
TempSeat *ts = container_of(seat, TempSeat, seat);
bufchain_clear(&ts->output);
while (ts->outchunk_head) {
struct output_chunk *chunk = ts->outchunk_head;
ts->outchunk_head = chunk->next;
sfree(chunk);
}
sfree(ts);
}
void tempseat_flush(Seat *seat)
{
assert(seat->vt == &tempseat_vt);
TempSeat *ts = container_of(seat, TempSeat, seat);
/* Empty the output bufchains into the real seat, taking care to
* preserve both separation and interleaving */
while (bufchain_size(&ts->output)) {
ptrlen pl = bufchain_prefix(&ts->output);
assert(ts->outchunk_head);
struct output_chunk *chunk = ts->outchunk_head;
if (pl.len > chunk->size)
pl.len = chunk->size;
seat_output(ts->realseat, chunk->type, pl.ptr, pl.len);
bufchain_consume(&ts->output, pl.len);
chunk->size -= pl.len;
if (chunk->size == 0) {
ts->outchunk_head = chunk->next;
sfree(chunk);
}
}
/* That should have exactly emptied the output chunk list too */
assert(!ts->outchunk_head);
/* Pass on any other kinds of event we've buffered */
if (ts->seen_session_started)
seat_notify_session_started(ts->realseat);
if (ts->seen_remote_exit)
seat_notify_remote_exit(ts->realseat);
if (ts->seen_remote_disconnect)
seat_notify_remote_disconnect(ts->realseat);
if (ts->seen_update_specials_menu)
seat_update_specials_menu(ts->realseat);
if (ts->seen_echoedit_update)
seat_echoedit_update(ts->realseat, ts->echoing, ts->editing);
if (ts->seen_trust_status)
seat_set_trust_status(ts->realseat, ts->trusted);
}