I mentioned recently (in commit 9e7d4c53d8) message that I'm no
longer fond of the variable name 'ret', because it's used in two quite
different contexts: it's the return value from a subroutine you just
called (e.g. 'int ret = read(fd, buf, len);' and then check for error
or EOF), or it's the value you're preparing to return from the
_containing_ routine (maybe by assigning it a default value and then
conditionally modifying it, or by starting at NULL and reallocating,
or setting it just before using the 'goto out' cleanup idiom). In the
past I've occasionally made mistakes by forgetting which meaning the
variable had, or accidentally conflating both uses.
If all else fails, I now prefer 'retd' (short for 'returned') in the
former situation, and 'toret' (obviously, the value 'to return') in
the latter case. But even better is to pick a name that actually says
something more specific about what the thing actually is.
One particular bad habit throughout this codebase is to have a set of
functions that deal with some object type (say 'Foo'), all *but one*
of which take a 'Foo *foo' parameter, but the foo_new() function
starts with 'Foo *ret = snew(Foo)'. If all the rest of them think the
canonical name for the ambient Foo is 'foo', so should foo_new()!
So here's a no-brainer start on cutting down on the uses of 'ret': I
looked for all the cases where it was being assigned the result of an
allocation, and renamed the variable to be a description of the thing
being allocated. In the case of a new() function belonging to a
family, I picked the same name as the rest of the functions in its own
family, for consistency. In other cases I picked something sensible.
One case where it _does_ make sense not to use your usual name for the
variable type is when you're cloning an existing object. In that case,
_neither_ of the Foo objects involved should be called 'foo', because
it's ambiguous! They should be named so you can see which is which. In
the two cases I found here, I've called them 'orig' and 'copy'.
As in the previous refactoring, many thanks to clang-rename for the
help.
This is the README for PuTTY, a free Windows and Unix Telnet and SSH
client.
PuTTY is built using CMake <https://cmake.org/>. To compile in the
simplest way (on any of Linux, Windows or Mac), run these commands in
the source directory:
cmake .
cmake --build .
Then, to install in the simplest way on Linux or Mac:
cmake --build . --target install
On Unix, pterm would like to be setuid or setgid, as appropriate, to
permit it to write records of user logins to /var/run/utmp and
/var/log/wtmp. (Of course it will not use this privilege for
anything else, and in particular it will drop all privileges before
starting up complex subsystems like GTK.) The cmake install step
doesn't attempt to add these privileges, so if you want user login
recording to work, you should manually ch{own,grp} and chmod the
pterm binary yourself after installation. If you don't do this,
pterm will still work, but not update the user login databases.
Documentation (in various formats including Windows Help and Unix
`man' pages) is built from the Halibut (`.but') files in the `doc'
subdirectory using `doc/Makefile'. If you aren't using one of our
source snapshots, you'll need to do this yourself. Halibut can be
found at <https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
The PuTTY home web site is
https://www.chiark.greenend.org.uk/~sgtatham/putty/
If you want to send bug reports or feature requests, please read the
Feedback section of the web site before doing so. Sending one-line
reports saying `it doesn't work' will waste your time as much as
ours.
See the file LICENCE for the licence conditions.