ATTR_REVERSE was being handled in the front ends, and was causing the
foreground and background colours to be switched. (I'm not completely
sure why I made that design decision; it might be purely historical,
but then again, it might also be because reverse video is one effect
on the fg and bg colours that must still be performed even in unusual
frontend-specific situations like display-driven monochrome mode.)
This affected both explicit reverse video enabled using SGR 7, and
also the transient reverse video arising from mouse selection. Thanks
to Markus Gans for reporting the bug in the latter, which when I
investigated it turned out to affect the former as well.