mirror of
https://git.tartarus.org/simon/putty.git
synced 2025-01-09 17:38:00 +00:00
9545199ea5
I've only just noticed that it doesn't do anything at all! Almost every implementation of the Socket vtable provides a flush() method which does nothing, optionally with a comment explaining why it's OK to do nothing. The sole exception is the wrapper Proxy_Socket, which implements the method during its setup phase by setting a pending_flush flag, so that when its sub-socket is later created, it can call sk_flush on that. But since the sub-socket's sk_flush will do nothing, even that is completely pointless! Source control history says that sk_flush was introduced by Dave Hinton in 2001 (commit7b0e08270
), who was going to use it for some purpose involving the SSL Telnet support he was working on at the time. That SSL support was never finished, and its vestigial declarations in network.h were removed in 2015 (commit42334b65b
). So sk_flush is just another vestige of that abandoned work, which I should have removed in the latter commit but overlooked.
300 lines
11 KiB
C
300 lines
11 KiB
C
/*
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* Networking abstraction in PuTTY.
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*
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* The way this works is: a back end can choose to open any number
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* of sockets - including zero, which might be necessary in some.
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* It can register a bunch of callbacks (most notably for when
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* data is received) for each socket, and it can call the networking
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* abstraction to send data without having to worry about blocking.
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* The stuff behind the abstraction takes care of selects and
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* nonblocking writes and all that sort of painful gubbins.
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*/
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#ifndef PUTTY_NETWORK_H
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#define PUTTY_NETWORK_H
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#include "defs.h"
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typedef struct SocketVtable SocketVtable;
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typedef struct PlugVtable PlugVtable;
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struct Socket {
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const struct SocketVtable *vt;
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};
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struct SocketVtable {
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Plug *(*plug) (Socket *s, Plug *p);
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/* use a different plug (return the old one) */
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/* if p is NULL, it doesn't change the plug */
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/* but it does return the one it's using */
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void (*close) (Socket *s);
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size_t (*write) (Socket *s, const void *data, size_t len);
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size_t (*write_oob) (Socket *s, const void *data, size_t len);
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void (*write_eof) (Socket *s);
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void (*set_frozen) (Socket *s, bool is_frozen);
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/* ignored by tcp, but vital for ssl */
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const char *(*socket_error) (Socket *s);
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SocketPeerInfo *(*peer_info) (Socket *s);
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};
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typedef union { void *p; int i; } accept_ctx_t;
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typedef Socket *(*accept_fn_t)(accept_ctx_t ctx, Plug *plug);
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struct Plug {
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const struct PlugVtable *vt;
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};
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struct PlugVtable {
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void (*log)(Plug *p, int type, SockAddr *addr, int port,
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const char *error_msg, int error_code);
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/*
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* Passes the client progress reports on the process of setting
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* up the connection.
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*
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* - type==0 means we are about to try to connect to address
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* `addr' (error_msg and error_code are ignored)
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* - type==1 means we have failed to connect to address `addr'
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* (error_msg and error_code are supplied). This is not a
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* fatal error - we may well have other candidate addresses
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* to fall back to. When it _is_ fatal, the closing()
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* function will be called.
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* - type==2 means that error_msg contains a line of generic
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* logging information about setting up the connection. This
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* will typically be a wodge of standard-error output from a
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* proxy command, so the receiver should probably prefix it to
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* indicate this.
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*/
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void (*closing)
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(Plug *p, const char *error_msg, int error_code, bool calling_back);
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/* error_msg is NULL iff it is not an error (ie it closed normally) */
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/* calling_back != 0 iff there is a Plug function */
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/* currently running (would cure the fixme in try_send()) */
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void (*receive) (Plug *p, int urgent, const char *data, size_t len);
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/*
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* - urgent==0. `data' points to `len' bytes of perfectly
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* ordinary data.
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*
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* - urgent==1. `data' points to `len' bytes of data,
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* which were read from before an Urgent pointer.
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*
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* - urgent==2. `data' points to `len' bytes of data,
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* the first of which was the one at the Urgent mark.
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*/
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void (*sent) (Plug *p, size_t bufsize);
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/*
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* The `sent' function is called when the pending send backlog
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* on a socket is cleared or partially cleared. The new backlog
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* size is passed in the `bufsize' parameter.
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*/
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int (*accepting)(Plug *p, accept_fn_t constructor, accept_ctx_t ctx);
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/*
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* `accepting' is called only on listener-type sockets, and is
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* passed a constructor function+context that will create a fresh
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* Socket describing the connection. It returns nonzero if it
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* doesn't want the connection for some reason, or 0 on success.
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*/
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};
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/* proxy indirection layer */
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/* NB, control of 'addr' is passed via new_connection, which takes
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* responsibility for freeing it */
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Socket *new_connection(SockAddr *addr, const char *hostname,
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int port, bool privport,
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bool oobinline, bool nodelay, bool keepalive,
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Plug *plug, Conf *conf);
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Socket *new_listener(const char *srcaddr, int port, Plug *plug,
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bool local_host_only, Conf *conf, int addressfamily);
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SockAddr *name_lookup(const char *host, int port, char **canonicalname,
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Conf *conf, int addressfamily, LogContext *logctx,
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const char *lookup_reason_for_logging);
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bool proxy_for_destination (SockAddr *addr, const char *hostname, int port,
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Conf *conf);
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/* platform-dependent callback from new_connection() */
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/* (same caveat about addr as new_connection()) */
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Socket *platform_new_connection(SockAddr *addr, const char *hostname,
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int port, bool privport,
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bool oobinline, bool nodelay, bool keepalive,
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Plug *plug, Conf *conf);
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/* socket functions */
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void sk_init(void); /* called once at program startup */
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void sk_cleanup(void); /* called just before program exit */
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SockAddr *sk_namelookup(const char *host, char **canonicalname, int address_family);
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SockAddr *sk_nonamelookup(const char *host);
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void sk_getaddr(SockAddr *addr, char *buf, int buflen);
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bool sk_addr_needs_port(SockAddr *addr);
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bool sk_hostname_is_local(const char *name);
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bool sk_address_is_local(SockAddr *addr);
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bool sk_address_is_special_local(SockAddr *addr);
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int sk_addrtype(SockAddr *addr);
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void sk_addrcopy(SockAddr *addr, char *buf);
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void sk_addr_free(SockAddr *addr);
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/* sk_addr_dup generates another SockAddr which contains the same data
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* as the original one and can be freed independently. May not actually
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* physically _duplicate_ it: incrementing a reference count so that
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* one more free is required before it disappears is an acceptable
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* implementation. */
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SockAddr *sk_addr_dup(SockAddr *addr);
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/* NB, control of 'addr' is passed via sk_new, which takes responsibility
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* for freeing it, as for new_connection() */
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Socket *sk_new(SockAddr *addr, int port, bool privport, bool oobinline,
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bool nodelay, bool keepalive, Plug *p);
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Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug,
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bool local_host_only, int address_family);
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static inline Plug *sk_plug(Socket *s, Plug *p)
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{ return s->vt->plug(s, p); }
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static inline void sk_close(Socket *s)
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{ s->vt->close(s); }
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static inline size_t sk_write(Socket *s, const void *data, size_t len)
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{ return s->vt->write(s, data, len); }
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static inline size_t sk_write_oob(Socket *s, const void *data, size_t len)
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{ return s->vt->write_oob(s, data, len); }
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static inline void sk_write_eof(Socket *s)
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{ s->vt->write_eof(s); }
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static inline void plug_log(
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Plug *p, int type, SockAddr *addr, int port, const char *msg, int code)
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{ p->vt->log(p, type, addr, port, msg, code); }
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static inline void plug_closing(
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Plug *p, const char *msg, int code, bool calling_back)
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{ p->vt->closing(p, msg, code, calling_back); }
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static inline void plug_receive(Plug *p, int urg, const char *data, size_t len)
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{ p->vt->receive(p, urg, data, len); }
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static inline void plug_sent (Plug *p, size_t bufsize)
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{ p->vt->sent(p, bufsize); }
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static inline int plug_accepting(Plug *p, accept_fn_t cons, accept_ctx_t ctx)
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{ return p->vt->accepting(p, cons, ctx); }
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/*
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* Special error values are returned from sk_namelookup and sk_new
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* if there's a problem. These functions extract an error message,
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* or return NULL if there's no problem.
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*/
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const char *sk_addr_error(SockAddr *addr);
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static inline const char *sk_socket_error(Socket *s)
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{ return s->vt->socket_error(s); }
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/*
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* Set the `frozen' flag on a socket. A frozen socket is one in
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* which all READABLE notifications are ignored, so that data is
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* not accepted from the peer until the socket is unfrozen. This
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* exists for two purposes:
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*
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* - Port forwarding: when a local listening port receives a
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* connection, we do not want to receive data from the new
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* socket until we have somewhere to send it. Hence, we freeze
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* the socket until its associated SSH channel is ready; then we
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* unfreeze it and pending data is delivered.
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*
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* - Socket buffering: if an SSH channel (or the whole connection)
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* backs up or presents a zero window, we must freeze the
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* associated local socket in order to avoid unbounded buffer
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* growth.
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*/
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static inline void sk_set_frozen(Socket *s, bool is_frozen)
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{ s->vt->set_frozen(s, is_frozen); }
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/*
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* Return a structure giving some information about the other end of
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* the socket. May be NULL, if nothing is available at all. If it is
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* not NULL, then it is dynamically allocated, and should be freed by
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* a call to sk_free_peer_info(). See below for the definition.
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*/
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static inline SocketPeerInfo *sk_peer_info(Socket *s)
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{ return s->vt->peer_info(s); }
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/*
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* The structure returned from sk_peer_info, and a function to free
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* one (in misc.c).
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*/
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struct SocketPeerInfo {
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int addressfamily;
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/*
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* Text form of the IPv4 or IPv6 address of the other end of the
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* socket, if available, in the standard text representation.
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*/
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const char *addr_text;
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/*
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* Binary form of the same address. Filled in if and only if
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* addr_text is not NULL. You can tell which branch of the union
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* is used by examining 'addressfamily'.
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*/
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union {
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unsigned char ipv6[16];
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unsigned char ipv4[4];
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} addr_bin;
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/*
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* Remote port number, or -1 if not available.
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*/
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int port;
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/*
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* Free-form text suitable for putting in log messages. For IP
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* sockets, repeats the address and port information from above.
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* But it can be completely different, e.g. for Unix-domain
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* sockets it gives information about the uid, gid and pid of the
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* connecting process.
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*/
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const char *log_text;
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};
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void sk_free_peer_info(SocketPeerInfo *pi);
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/*
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* Simple wrapper on getservbyname(), needed by ssh.c. Returns the
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* port number, in host byte order (suitable for printf and so on).
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* Returns 0 on failure. Any platform not supporting getservbyname
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* can just return 0 - this function is not required to handle
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* numeric port specifications.
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*/
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int net_service_lookup(char *service);
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/*
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* Look up the local hostname; return value needs freeing.
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* May return NULL.
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*/
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char *get_hostname(void);
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/*
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* Trivial socket implementation which just stores an error. Found in
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* errsock.c.
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*/
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Socket *new_error_socket_fmt(Plug *plug, const char *fmt, ...);
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/*
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* Trivial plug that does absolutely nothing. Found in nullplug.c.
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*/
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extern Plug *const nullplug;
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/* ----------------------------------------------------------------------
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* Functions defined outside the network code, which have to be
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* declared in this header file rather than the main putty.h because
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* they use types defined here.
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*/
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/*
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* Exports from be_misc.c.
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*/
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void backend_socket_log(Seat *seat, LogContext *logctx,
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int type, SockAddr *addr, int port,
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const char *error_msg, int error_code, Conf *conf,
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bool session_started);
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typedef struct ProxyStderrBuf {
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char buf[8192];
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size_t size;
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} ProxyStderrBuf;
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void psb_init(ProxyStderrBuf *psb);
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void log_proxy_stderr(
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Plug *plug, ProxyStderrBuf *psb, const void *vdata, size_t len);
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#endif
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