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putty-source/noise.c
Simon Tatham dac0d45699 Ensure our network layer is properly cleaned up before PuTTY exits.
Specifically, we explicitly closesocket() all open sockets, which
appears to be necessary since otherwise Windows sends RST rather
than FIN. I'm _sure_ that's a Windows bug, but there we go.

[originally from svn r1574]
2002-03-06 20:13:22 +00:00

145 lines
3.4 KiB
C

/*
* Noise generation for PuTTY's cryptographic random number
* generator.
*/
#include <windows.h>
#include <stdio.h>
#include "putty.h"
#include "ssh.h"
#include "storage.h"
/*
* GetSystemPowerStatus function.
*/
typedef BOOL(WINAPI * gsps_t) (LPSYSTEM_POWER_STATUS);
static gsps_t gsps;
/*
* This function is called once, at PuTTY startup, and will do some
* seriously silly things like listing directories and getting disk
* free space and a process snapshot.
*/
void noise_get_heavy(void (*func) (void *, int))
{
HANDLE srch;
WIN32_FIND_DATA finddata;
char winpath[MAX_PATH + 3];
HMODULE mod;
GetWindowsDirectory(winpath, sizeof(winpath));
strcat(winpath, "\\*");
srch = FindFirstFile(winpath, &finddata);
if (srch != INVALID_HANDLE_VALUE) {
do {
func(&finddata, sizeof(finddata));
} while (FindNextFile(srch, &finddata));
FindClose(srch);
}
read_random_seed(func);
gsps = NULL;
mod = GetModuleHandle("KERNEL32");
if (mod) {
gsps = (gsps_t) GetProcAddress(mod, "GetSystemPowerStatus");
}
}
void random_save_seed(void)
{
int len;
void *data;
if (random_active) {
random_get_savedata(&data, &len);
write_random_seed(data, len);
}
}
/*
* This function is called every time the random pool needs
* stirring, and will acquire the system time in all available
* forms and the battery status.
*/
void noise_get_light(void (*func) (void *, int))
{
SYSTEMTIME systime;
DWORD adjust[2];
BOOL rubbish;
SYSTEM_POWER_STATUS pwrstat;
GetSystemTime(&systime);
func(&systime, sizeof(systime));
GetSystemTimeAdjustment(&adjust[0], &adjust[1], &rubbish);
func(&adjust, sizeof(adjust));
/*
* Call GetSystemPowerStatus if present.
*/
if (gsps) {
if (gsps(&pwrstat))
func(&pwrstat, sizeof(pwrstat));
}
}
/*
* This function is called on a timer, and it will monitor
* frequently changing quantities such as the state of physical and
* virtual memory, the state of the process's message queue, which
* window is in the foreground, which owns the clipboard, etc.
*/
void noise_regular(void)
{
HWND w;
DWORD z;
POINT pt;
MEMORYSTATUS memstat;
FILETIME times[4];
w = GetForegroundWindow();
random_add_noise(&w, sizeof(w));
w = GetCapture();
random_add_noise(&w, sizeof(w));
w = GetClipboardOwner();
random_add_noise(&w, sizeof(w));
z = GetQueueStatus(QS_ALLEVENTS);
random_add_noise(&z, sizeof(z));
GetCursorPos(&pt);
random_add_noise(&pt, sizeof(pt));
GlobalMemoryStatus(&memstat);
random_add_noise(&memstat, sizeof(memstat));
GetThreadTimes(GetCurrentThread(), times, times + 1, times + 2,
times + 3);
random_add_noise(&times, sizeof(times));
GetProcessTimes(GetCurrentProcess(), times, times + 1, times + 2,
times + 3);
random_add_noise(&times, sizeof(times));
}
/*
* This function is called on every keypress or mouse move, and
* will add the current Windows time and performance monitor
* counter to the noise pool. It gets the scan code or mouse
* position passed in.
*/
void noise_ultralight(DWORD data)
{
DWORD wintime;
LARGE_INTEGER perftime;
random_add_noise(&data, sizeof(DWORD));
wintime = GetTickCount();
random_add_noise(&wintime, sizeof(DWORD));
if (QueryPerformanceCounter(&perftime))
random_add_noise(&perftime, sizeof(perftime));
}