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ad0c502cef
LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
328 lines
7.3 KiB
C
328 lines
7.3 KiB
C
/*
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* "Raw" backend.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <limits.h>
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#include "putty.h"
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#define RAW_MAX_BACKLOG 4096
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typedef struct Raw Raw;
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struct Raw {
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Socket *s;
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int closed_on_socket_error;
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int bufsize;
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Frontend *frontend;
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LogContext *logctx;
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int sent_console_eof, sent_socket_eof, session_started;
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Conf *conf;
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Plug plug;
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Backend backend;
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};
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static void raw_size(Backend *be, int width, int height);
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static void c_write(Raw *raw, const void *buf, int len)
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{
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int backlog = from_backend(raw->frontend, 0, buf, len);
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sk_set_frozen(raw->s, backlog > RAW_MAX_BACKLOG);
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}
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static void raw_log(Plug *plug, int type, SockAddr *addr, int port,
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const char *error_msg, int error_code)
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{
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Raw *raw = container_of(plug, Raw, plug);
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backend_socket_log(raw->frontend, raw->logctx, type, addr, port,
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error_msg, error_code, raw->conf, raw->session_started);
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}
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static void raw_check_close(Raw *raw)
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{
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/*
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* Called after we send EOF on either the socket or the console.
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* Its job is to wind up the session once we have sent EOF on both.
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*/
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if (raw->sent_console_eof && raw->sent_socket_eof) {
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if (raw->s) {
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sk_close(raw->s);
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raw->s = NULL;
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notify_remote_exit(raw->frontend);
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}
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}
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}
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static void raw_closing(Plug *plug, const char *error_msg, int error_code,
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int calling_back)
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{
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Raw *raw = container_of(plug, Raw, plug);
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if (error_msg) {
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/* A socket error has occurred. */
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if (raw->s) {
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sk_close(raw->s);
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raw->s = NULL;
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raw->closed_on_socket_error = TRUE;
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notify_remote_exit(raw->frontend);
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}
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logevent(raw->logctx, error_msg);
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connection_fatal(raw->frontend, "%s", error_msg);
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} else {
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/* Otherwise, the remote side closed the connection normally. */
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if (!raw->sent_console_eof && from_backend_eof(raw->frontend)) {
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/*
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* The front end wants us to close the outgoing side of the
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* connection as soon as we see EOF from the far end.
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*/
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if (!raw->sent_socket_eof) {
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if (raw->s)
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sk_write_eof(raw->s);
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raw->sent_socket_eof= TRUE;
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}
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}
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raw->sent_console_eof = TRUE;
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raw_check_close(raw);
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}
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}
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static void raw_receive(Plug *plug, int urgent, char *data, int len)
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{
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Raw *raw = container_of(plug, Raw, plug);
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c_write(raw, data, len);
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/* We count 'session start', for proxy logging purposes, as being
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* when data is received from the network and printed. */
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raw->session_started = TRUE;
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}
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static void raw_sent(Plug *plug, int bufsize)
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{
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Raw *raw = container_of(plug, Raw, plug);
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raw->bufsize = bufsize;
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}
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static const PlugVtable Raw_plugvt = {
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raw_log,
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raw_closing,
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raw_receive,
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raw_sent
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};
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/*
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* Called to set up the raw connection.
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*
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* Returns an error message, or NULL on success.
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*
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* Also places the canonical host name into `realhost'. It must be
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* freed by the caller.
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*/
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static const char *raw_init(Frontend *frontend, Backend **backend_handle,
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LogContext *logctx, Conf *conf,
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const char *host, int port, char **realhost,
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int nodelay, int keepalive)
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{
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SockAddr *addr;
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const char *err;
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Raw *raw;
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int addressfamily;
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char *loghost;
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raw = snew(Raw);
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raw->plug.vt = &Raw_plugvt;
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raw->backend.vt = &raw_backend;
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raw->s = NULL;
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raw->closed_on_socket_error = FALSE;
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*backend_handle = &raw->backend;
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raw->sent_console_eof = raw->sent_socket_eof = FALSE;
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raw->bufsize = 0;
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raw->session_started = FALSE;
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raw->conf = conf_copy(conf);
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raw->frontend = frontend;
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raw->logctx = logctx;
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addressfamily = conf_get_int(conf, CONF_addressfamily);
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/*
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* Try to find host.
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*/
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addr = name_lookup(host, port, realhost, conf, addressfamily,
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raw->logctx, "main connection");
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if ((err = sk_addr_error(addr)) != NULL) {
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sk_addr_free(addr);
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return err;
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}
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if (port < 0)
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port = 23; /* default telnet port */
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/*
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* Open socket.
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*/
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raw->s = new_connection(addr, *realhost, port, 0, 1, nodelay, keepalive,
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&raw->plug, conf);
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if ((err = sk_socket_error(raw->s)) != NULL)
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return err;
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loghost = conf_get_str(conf, CONF_loghost);
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if (*loghost) {
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char *colon;
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sfree(*realhost);
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*realhost = dupstr(loghost);
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colon = host_strrchr(*realhost, ':');
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if (colon)
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*colon++ = '\0';
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}
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return NULL;
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}
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static void raw_free(Backend *be)
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{
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Raw *raw = container_of(be, Raw, backend);
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if (raw->s)
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sk_close(raw->s);
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conf_free(raw->conf);
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sfree(raw);
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}
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/*
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* Stub routine (we don't have any need to reconfigure this backend).
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*/
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static void raw_reconfig(Backend *be, Conf *conf)
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{
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}
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/*
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* Called to send data down the raw connection.
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*/
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static int raw_send(Backend *be, const char *buf, int len)
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{
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Raw *raw = container_of(be, Raw, backend);
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if (raw->s == NULL)
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return 0;
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raw->bufsize = sk_write(raw->s, buf, len);
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return raw->bufsize;
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}
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/*
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* Called to query the current socket sendability status.
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*/
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static int raw_sendbuffer(Backend *be)
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{
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Raw *raw = container_of(be, Raw, backend);
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return raw->bufsize;
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}
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/*
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* Called to set the size of the window
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*/
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static void raw_size(Backend *be, int width, int height)
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{
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/* Do nothing! */
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return;
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}
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/*
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* Send raw special codes. We only handle outgoing EOF here.
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*/
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static void raw_special(Backend *be, SessionSpecialCode code, int arg)
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{
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Raw *raw = container_of(be, Raw, backend);
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if (code == SS_EOF && raw->s) {
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sk_write_eof(raw->s);
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raw->sent_socket_eof= TRUE;
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raw_check_close(raw);
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}
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return;
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}
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/*
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* Return a list of the special codes that make sense in this
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* protocol.
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*/
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static const SessionSpecial *raw_get_specials(Backend *be)
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{
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return NULL;
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}
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static int raw_connected(Backend *be)
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{
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Raw *raw = container_of(be, Raw, backend);
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return raw->s != NULL;
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}
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static int raw_sendok(Backend *be)
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{
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return 1;
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}
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static void raw_unthrottle(Backend *be, int backlog)
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{
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Raw *raw = container_of(be, Raw, backend);
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sk_set_frozen(raw->s, backlog > RAW_MAX_BACKLOG);
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}
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static int raw_ldisc(Backend *be, int option)
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{
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if (option == LD_EDIT || option == LD_ECHO)
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return 1;
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return 0;
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}
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static void raw_provide_ldisc(Backend *be, Ldisc *ldisc)
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{
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/* This is a stub. */
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}
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static int raw_exitcode(Backend *be)
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{
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Raw *raw = container_of(be, Raw, backend);
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if (raw->s != NULL)
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return -1; /* still connected */
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else if (raw->closed_on_socket_error)
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return INT_MAX; /* a socket error counts as an unclean exit */
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else
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/* Exit codes are a meaningless concept in the Raw protocol */
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return 0;
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}
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/*
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* cfg_info for Raw does nothing at all.
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*/
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static int raw_cfg_info(Backend *be)
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{
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return 0;
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}
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const struct BackendVtable raw_backend = {
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raw_init,
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raw_free,
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raw_reconfig,
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raw_send,
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raw_sendbuffer,
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raw_size,
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raw_special,
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raw_get_specials,
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raw_connected,
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raw_exitcode,
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raw_sendok,
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raw_ldisc,
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raw_provide_ldisc,
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raw_unthrottle,
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raw_cfg_info,
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NULL /* test_for_upstream */,
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"raw",
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PROT_RAW,
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0
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};
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