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mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-09 17:38:00 +00:00
putty-source/ssh1connection.c
Simon Tatham b94c6a7e38 Move client-specific SSH code into new files.
This is a major code reorganisation in preparation for making this
code base into one that can build an SSH server as well as a client.

(Mostly for purposes of using the server as a regression test suite
for the client, though I have some other possible uses in mind too.
However, it's currently no part of my plan to harden the server to the
point where it can sensibly be deployed in a hostile environment.)

In this preparatory commit, I've broken up the SSH-2 transport and
connection layers, and the SSH-1 connection layer, into multiple
source files, with each layer having its own header file containing
the shared type definitions. In each case, the new source file
contains code that's specific to the client side of the protocol, so
that a new file can be swapped in in its place when building the
server.

Mostly this is just a straightforward moving of code without changing
it very much, but there are a couple of actual changes in the process:

The parsing of SSH-2 global-request and channel open-messages is now
done by a new pair of functions in the client module. For channel
opens, I've invented a new union data type to be the return value from
that function, representing either failure (plus error message),
success (plus Channel instance to manage the new channel), or an
instruction to hand the channel over to a sharing downstream (plus a
pointer to the downstream in question).

Also, the tree234 of remote port forwardings in ssh2connection is now
initialised on first use by the client-specific code, so that's where
its compare function lives. The shared ssh2connection_free() still
takes responsibility for freeing it, but now has to check if it's
non-null first.

The outer shell of the ssh2_lportfwd_open method, for making a
local-to-remote port forwarding, is still centralised in
ssh2connection.c, but the part of it that actually constructs the
outgoing channel-open message has moved into the client code, because
that will have to change depending on whether the channel-open has to
have type direct-tcpip or forwarded-tcpip.

In the SSH-1 connection layer, half the filter_queue method has moved
out into the new client-specific code, but not all of it -
bidirectional channel maintenance messages are still handled
centrally. One exception is SSH_MSG_PORT_OPEN, which can be sent in
both directions, but with subtly different semantics - from server to
client, it's referring to a previously established remote forwarding
(and must be rejected if there isn't one that matches it), but from
client to server it's just a "direct-tcpip" request with no prior
context. So that one is in the client-specific module, and when I add
the server code it will have its own different handler.
2018-10-21 10:02:10 +01:00

795 lines
25 KiB
C

/*
* Packet protocol layer for the SSH-1 'connection protocol', i.e.
* everything after authentication finishes.
*/
#include <assert.h>
#include "putty.h"
#include "ssh.h"
#include "sshbpp.h"
#include "sshppl.h"
#include "sshchan.h"
#include "sshcr.h"
#include "ssh1connection.h"
static int ssh1_rportfwd_cmp(void *av, void *bv)
{
struct ssh_rportfwd *a = (struct ssh_rportfwd *) av;
struct ssh_rportfwd *b = (struct ssh_rportfwd *) bv;
int i;
if ( (i = strcmp(a->dhost, b->dhost)) != 0)
return i < 0 ? -1 : +1;
if (a->dport > b->dport)
return +1;
if (a->dport < b->dport)
return -1;
return 0;
}
static void ssh1_connection_free(PacketProtocolLayer *);
static void ssh1_connection_process_queue(PacketProtocolLayer *);
static void ssh1_connection_special_cmd(PacketProtocolLayer *ppl,
SessionSpecialCode code, int arg);
static int ssh1_connection_want_user_input(PacketProtocolLayer *ppl);
static void ssh1_connection_got_user_input(PacketProtocolLayer *ppl);
static void ssh1_connection_reconfigure(PacketProtocolLayer *ppl, Conf *conf);
static const struct PacketProtocolLayerVtable ssh1_connection_vtable = {
ssh1_connection_free,
ssh1_connection_process_queue,
ssh1_common_get_specials,
ssh1_connection_special_cmd,
ssh1_connection_want_user_input,
ssh1_connection_got_user_input,
ssh1_connection_reconfigure,
NULL /* no layer names in SSH-1 */,
};
static void ssh1_rportfwd_remove(
ConnectionLayer *cl, struct ssh_rportfwd *rpf);
static SshChannel *ssh1_lportfwd_open(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *pi, Channel *chan);
static struct X11FakeAuth *ssh1_add_x11_display(
ConnectionLayer *cl, int authtype, struct X11Display *disp);
static int ssh1_agent_forwarding_permitted(ConnectionLayer *cl);
static void ssh1_terminal_size(ConnectionLayer *cl, int width, int height);
static void ssh1_stdout_unthrottle(ConnectionLayer *cl, int bufsize);
static int ssh1_stdin_backlog(ConnectionLayer *cl);
static void ssh1_throttle_all_channels(ConnectionLayer *cl, int throttled);
static int ssh1_ldisc_option(ConnectionLayer *cl, int option);
static void ssh1_set_ldisc_option(ConnectionLayer *cl, int option, int value);
static void ssh1_enable_x_fwd(ConnectionLayer *cl);
static void ssh1_enable_agent_fwd(ConnectionLayer *cl);
static void ssh1_set_wants_user_input(ConnectionLayer *cl, int wanted);
static const struct ConnectionLayerVtable ssh1_connlayer_vtable = {
ssh1_rportfwd_alloc,
ssh1_rportfwd_remove,
ssh1_lportfwd_open,
ssh1_session_open,
ssh1_add_x11_display,
NULL /* add_sharing_x11_display */,
NULL /* remove_sharing_x11_display */,
NULL /* send_packet_from_downstream */,
NULL /* alloc_sharing_channel */,
NULL /* delete_sharing_channel */,
NULL /* sharing_queue_global_request */,
NULL /* sharing_no_more_downstreams */,
ssh1_agent_forwarding_permitted,
ssh1_terminal_size,
ssh1_stdout_unthrottle,
ssh1_stdin_backlog,
ssh1_throttle_all_channels,
ssh1_ldisc_option,
ssh1_set_ldisc_option,
ssh1_enable_x_fwd,
ssh1_enable_agent_fwd,
ssh1_set_wants_user_input,
};
static int ssh1channel_write(SshChannel *c, const void *buf, int len);
static void ssh1channel_write_eof(SshChannel *c);
static void ssh1channel_initiate_close(SshChannel *c, const char *err);
static void ssh1channel_unthrottle(SshChannel *c, int bufsize);
static Conf *ssh1channel_get_conf(SshChannel *c);
static void ssh1channel_window_override_removed(SshChannel *c) { /* ignore */ }
static const struct SshChannelVtable ssh1channel_vtable = {
ssh1channel_write,
ssh1channel_write_eof,
ssh1channel_initiate_close,
ssh1channel_unthrottle,
ssh1channel_get_conf,
ssh1channel_window_override_removed,
NULL /* x11_sharing_handover is only used by SSH-2 connection sharing */,
NULL /* request_x11_forwarding */,
NULL /* request_agent_forwarding */,
NULL /* request_pty */,
NULL /* send_env_var */,
NULL /* start_shell */,
NULL /* start_command */,
NULL /* start_subsystem */,
NULL /* send_serial_break */,
NULL /* send_signal */,
NULL /* send_terminal_size_change */,
NULL /* hint_channel_is_simple */,
};
static void ssh1_channel_try_eof(struct ssh1_channel *c);
static void ssh1_channel_close_local(struct ssh1_channel *c,
const char *reason);
static void ssh1_channel_destroy(struct ssh1_channel *c);
static void ssh1_channel_check_close(struct ssh1_channel *c);
static int ssh1_channelcmp(void *av, void *bv)
{
const struct ssh1_channel *a = (const struct ssh1_channel *) av;
const struct ssh1_channel *b = (const struct ssh1_channel *) bv;
if (a->localid < b->localid)
return -1;
if (a->localid > b->localid)
return +1;
return 0;
}
static int ssh1_channelfind(void *av, void *bv)
{
const unsigned *a = (const unsigned *) av;
const struct ssh1_channel *b = (const struct ssh1_channel *) bv;
if (*a < b->localid)
return -1;
if (*a > b->localid)
return +1;
return 0;
}
void ssh1_channel_free(struct ssh1_channel *c)
{
if (c->chan)
chan_free(c->chan);
sfree(c);
}
PacketProtocolLayer *ssh1_connection_new(
Ssh *ssh, Conf *conf, ConnectionLayer **cl_out)
{
struct ssh1_connection_state *s = snew(struct ssh1_connection_state);
memset(s, 0, sizeof(*s));
s->ppl.vt = &ssh1_connection_vtable;
s->conf = conf_copy(conf);
s->channels = newtree234(ssh1_channelcmp);
s->x11authtree = newtree234(x11_authcmp);
/* Need to get the log context for s->cl now, because we won't be
* helpfully notified when a copy is written into s->ppl by our
* owner. */
s->cl.vt = &ssh1_connlayer_vtable;
s->cl.logctx = ssh_get_logctx(ssh);
s->portfwdmgr = portfwdmgr_new(&s->cl);
s->rportfwds = newtree234(ssh1_rportfwd_cmp);
*cl_out = &s->cl;
return &s->ppl;
}
static void ssh1_connection_free(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
struct X11FakeAuth *auth;
struct ssh1_channel *c;
struct ssh_rportfwd *rpf;
conf_free(s->conf);
while ((c = delpos234(s->channels, 0)) != NULL)
ssh1_channel_free(c);
freetree234(s->channels);
if (s->x11disp)
x11_free_display(s->x11disp);
while ((auth = delpos234(s->x11authtree, 0)) != NULL)
x11_free_fake_auth(auth);
freetree234(s->x11authtree);
while ((rpf = delpos234(s->rportfwds, 0)) != NULL)
free_rportfwd(rpf);
freetree234(s->rportfwds);
portfwdmgr_free(s->portfwdmgr);
delete_callbacks_for_context(s);
sfree(s);
}
void ssh1_connection_set_local_protoflags(PacketProtocolLayer *ppl, int flags)
{
assert(ppl->vt == &ssh1_connection_vtable);
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
s->local_protoflags = flags;
}
static int ssh1_connection_filter_queue(struct ssh1_connection_state *s)
{
PktIn *pktin;
ptrlen data;
struct ssh1_channel *c;
unsigned localid;
int expect_halfopen;
while (1) {
if (ssh1_common_filter_queue(&s->ppl))
return TRUE;
if ((pktin = pq_peek(s->ppl.in_pq)) == NULL)
return FALSE;
switch (pktin->type) {
case SSH1_MSG_CHANNEL_DATA:
case SSH1_MSG_CHANNEL_OPEN_CONFIRMATION:
case SSH1_MSG_CHANNEL_OPEN_FAILURE:
case SSH1_MSG_CHANNEL_CLOSE:
case SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION:
/*
* Common preliminary code for all the messages from the
* server that cite one of our channel ids: look up that
* channel id, check it exists, and if it's for a sharing
* downstream, pass it on.
*/
localid = get_uint32(pktin);
c = find234(s->channels, &localid, ssh1_channelfind);
expect_halfopen = (
pktin->type == SSH1_MSG_CHANNEL_OPEN_CONFIRMATION ||
pktin->type == SSH1_MSG_CHANNEL_OPEN_FAILURE);
if (!c || c->halfopen != expect_halfopen) {
ssh_remote_error(
s->ppl.ssh, "Received %s for %s channel %u",
ssh1_pkt_type(pktin->type),
!c ? "nonexistent" : c->halfopen ? "half-open" : "open",
localid);
return TRUE;
}
switch (pktin->type) {
case SSH1_MSG_CHANNEL_OPEN_CONFIRMATION:
assert(c->halfopen);
c->remoteid = get_uint32(pktin);
c->halfopen = FALSE;
c->throttling_conn = FALSE;
chan_open_confirmation(c->chan);
/*
* Now that the channel is fully open, it's possible
* in principle to immediately close it. Check whether
* it wants us to!
*
* This can occur if a local socket error occurred
* between us sending out CHANNEL_OPEN and receiving
* OPEN_CONFIRMATION. If that happens, all we can do
* is immediately initiate close proceedings now that
* we know the server's id to put in the close
* message. We'll have handled that in this code by
* having already turned c->chan into a zombie, so its
* want_close method (which ssh1_channel_check_close
* will consult) will already be returning TRUE.
*/
ssh1_channel_check_close(c);
if (c->pending_eof)
ssh1_channel_try_eof(c); /* in case we had a pending EOF */
break;
case SSH1_MSG_CHANNEL_OPEN_FAILURE:
assert(c->halfopen);
chan_open_failed(c->chan, NULL);
chan_free(c->chan);
del234(s->channels, c);
ssh1_channel_free(c);
break;
case SSH1_MSG_CHANNEL_DATA:
data = get_string(pktin);
if (!get_err(pktin)) {
int bufsize = chan_send(
c->chan, FALSE, data.ptr, data.len);
if (!c->throttling_conn && bufsize > SSH1_BUFFER_LIMIT) {
c->throttling_conn = TRUE;
ssh_throttle_conn(s->ppl.ssh, +1);
}
}
break;
case SSH1_MSG_CHANNEL_CLOSE:
if (!(c->closes & CLOSES_RCVD_CLOSE)) {
c->closes |= CLOSES_RCVD_CLOSE;
chan_send_eof(c->chan);
ssh1_channel_check_close(c);
}
break;
case SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION:
if (!(c->closes & CLOSES_RCVD_CLOSECONF)) {
if (!(c->closes & CLOSES_SENT_CLOSE)) {
ssh_remote_error(
s->ppl.ssh,
"Received CHANNEL_CLOSE_CONFIRMATION for channel"
" %u for which we never sent CHANNEL_CLOSE\n",
c->localid);
return TRUE;
}
c->closes |= CLOSES_RCVD_CLOSECONF;
ssh1_channel_check_close(c);
}
break;
}
pq_pop(s->ppl.in_pq);
break;
default:
if (ssh1_handle_direction_specific_packet(s, pktin)) {
pq_pop(s->ppl.in_pq);
if (ssh1_check_termination(s))
return TRUE;
} else {
return FALSE;
}
}
}
}
static PktIn *ssh1_connection_pop(struct ssh1_connection_state *s)
{
ssh1_connection_filter_queue(s);
return pq_pop(s->ppl.in_pq);
}
static void ssh1_connection_process_queue(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
PktIn *pktin;
if (ssh1_connection_filter_queue(s)) /* no matter why we were called */
return;
crBegin(s->crState);
portfwdmgr_config(s->portfwdmgr, s->conf);
s->portfwdmgr_configured = TRUE;
while (!s->finished_setup) {
ssh1_connection_direction_specific_setup(s);
crReturnV;
}
while (1) {
/*
* By this point, most incoming packets are already being
* handled by filter_queue, and we need only pay attention to
* the unusual ones.
*/
if ((pktin = ssh1_connection_pop(s)) != NULL) {
ssh_proto_error(s->ppl.ssh, "Unexpected packet received, "
"type %d (%s)", pktin->type,
ssh1_pkt_type(pktin->type));
return;
}
crReturnV;
}
crFinishV;
}
static void ssh1_channel_check_close(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
PktOut *pktout;
if (c->halfopen) {
/*
* If we've sent out our own CHANNEL_OPEN but not yet seen
* either OPEN_CONFIRMATION or OPEN_FAILURE in response, then
* it's too early to be sending close messages of any kind.
*/
return;
}
if ((!((CLOSES_SENT_CLOSE | CLOSES_RCVD_CLOSE) & ~c->closes) ||
chan_want_close(c->chan, (c->closes & CLOSES_SENT_CLOSE),
(c->closes & CLOSES_RCVD_CLOSE))) &&
!(c->closes & CLOSES_SENT_CLOSECONF)) {
/*
* We have both sent and received CLOSE (or the channel type
* doesn't need us to), which means the channel is in final
* wind-up. Send CLOSE and/or CLOSE_CONFIRMATION, whichever we
* haven't sent yet.
*/
if (!(c->closes & CLOSES_SENT_CLOSE)) {
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_CHANNEL_CLOSE);
put_uint32(pktout, c->remoteid);
pq_push(s->ppl.out_pq, pktout);
c->closes |= CLOSES_SENT_CLOSE;
}
if (c->closes & CLOSES_RCVD_CLOSE) {
pktout = ssh_bpp_new_pktout(
s->ppl.bpp, SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION);
put_uint32(pktout, c->remoteid);
pq_push(s->ppl.out_pq, pktout);
c->closes |= CLOSES_SENT_CLOSECONF;
}
}
if (!((CLOSES_SENT_CLOSECONF | CLOSES_RCVD_CLOSECONF) & ~c->closes)) {
/*
* We have both sent and received CLOSE_CONFIRMATION, which
* means we're completely done with the channel.
*/
ssh1_channel_destroy(c);
}
}
static void ssh1_channel_try_eof(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
PktOut *pktout;
assert(c->pending_eof); /* precondition for calling us */
if (c->halfopen)
return; /* can't close: not even opened yet */
c->pending_eof = FALSE; /* we're about to send it */
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_CHANNEL_CLOSE);
put_uint32(pktout, c->remoteid);
pq_push(s->ppl.out_pq, pktout);
c->closes |= CLOSES_SENT_CLOSE;
ssh1_channel_check_close(c);
}
/*
* Close any local socket and free any local resources associated with
* a channel. This converts the channel into a zombie.
*/
static void ssh1_channel_close_local(struct ssh1_channel *c,
const char *reason)
{
struct ssh1_connection_state *s = c->connlayer;
PacketProtocolLayer *ppl = &s->ppl; /* for ppl_logevent */
const char *msg = chan_log_close_msg(c->chan);
if (msg != NULL)
ppl_logevent(("%s%s%s", msg, reason ? " " : "", reason ? reason : ""));
chan_free(c->chan);
c->chan = zombiechan_new();
}
static void ssh1_check_termination_callback(void *vctx)
{
struct ssh1_connection_state *s = (struct ssh1_connection_state *)vctx;
ssh1_check_termination(s);
}
static void ssh1_channel_destroy(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
ssh1_channel_close_local(c, NULL);
del234(s->channels, c);
ssh1_channel_free(c);
/*
* If that was the last channel left open, we might need to
* terminate. But we'll be a bit cautious, by doing that in a
* toplevel callback, just in case anything on the current call
* stack objects to this entire PPL being freed.
*/
queue_toplevel_callback(ssh1_check_termination_callback, s);
}
int ssh1_check_termination(struct ssh1_connection_state *s)
{
/*
* Decide whether we should terminate the SSH connection now.
* Called after a channel goes away, or when the main session
* returns SSH1_SMSG_EXIT_STATUS; we terminate when none of either
* is left.
*/
if (s->session_terminated && count234(s->channels) == 0) {
PktOut *pktout = ssh_bpp_new_pktout(
s->ppl.bpp, SSH1_CMSG_EXIT_CONFIRMATION);
pq_push(s->ppl.out_pq, pktout);
ssh_user_close(s->ppl.ssh, "Session finished");
return TRUE;
}
return FALSE;
}
/*
* Set up most of a new ssh1_channel. Leaves chan untouched (since it
* will sometimes have been filled in before calling this).
*/
void ssh1_channel_init(struct ssh1_channel *c)
{
struct ssh1_connection_state *s = c->connlayer;
c->closes = 0;
c->pending_eof = FALSE;
c->throttling_conn = FALSE;
c->sc.vt = &ssh1channel_vtable;
c->sc.cl = &s->cl;
c->localid = alloc_channel_id(s->channels, struct ssh1_channel);
add234(s->channels, c);
}
static Conf *ssh1channel_get_conf(SshChannel *sc)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
struct ssh1_connection_state *s = c->connlayer;
return s->conf;
}
static void ssh1channel_write_eof(SshChannel *sc)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
if (c->closes & CLOSES_SENT_CLOSE)
return;
c->pending_eof = TRUE;
ssh1_channel_try_eof(c);
}
static void ssh1channel_initiate_close(SshChannel *sc, const char *err)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
char *reason;
reason = err ? dupprintf("due to local error: %s", err) : NULL;
ssh1_channel_close_local(c, reason);
sfree(reason);
c->pending_eof = FALSE; /* this will confuse a zombie channel */
ssh1_channel_check_close(c);
}
static void ssh1channel_unthrottle(SshChannel *sc, int bufsize)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
struct ssh1_connection_state *s = c->connlayer;
if (c->throttling_conn && bufsize <= SSH1_BUFFER_LIMIT) {
c->throttling_conn = 0;
ssh_throttle_conn(s->ppl.ssh, -1);
}
}
static int ssh1channel_write(SshChannel *sc, const void *buf, int len)
{
struct ssh1_channel *c = container_of(sc, struct ssh1_channel, sc);
struct ssh1_connection_state *s = c->connlayer;
assert(!(c->closes & CLOSES_SENT_CLOSE));
PktOut *pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_CHANNEL_DATA);
put_uint32(pktout, c->remoteid);
put_string(pktout, buf, len);
pq_push(s->ppl.out_pq, pktout);
/*
* In SSH-1 we can return 0 here - implying that channels are
* never individually throttled - because the only circumstance
* that can cause throttling will be the whole SSH connection
* backing up, in which case _everything_ will be throttled as a
* whole.
*/
return 0;
}
static struct X11FakeAuth *ssh1_add_x11_display(
ConnectionLayer *cl, int authtype, struct X11Display *disp)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
struct X11FakeAuth *auth = x11_invent_fake_auth(s->x11authtree, authtype);
auth->disp = disp;
return auth;
}
static SshChannel *ssh1_lportfwd_open(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *pi, Channel *chan)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
PacketProtocolLayer *ppl = &s->ppl; /* for ppl_logevent */
struct ssh1_channel *c = snew(struct ssh1_channel);
PktOut *pktout;
c->connlayer = s;
ssh1_channel_init(c);
c->halfopen = TRUE;
c->chan = chan;
ppl_logevent(("Opening connection to %s:%d for %s",
hostname, port, description));
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_PORT_OPEN);
put_uint32(pktout, c->localid);
put_stringz(pktout, hostname);
put_uint32(pktout, port);
/* originator string would go here, but we didn't specify
* SSH_PROTOFLAG_HOST_IN_FWD_OPEN */
pq_push(s->ppl.out_pq, pktout);
return &c->sc;
}
static void ssh1_rportfwd_remove(ConnectionLayer *cl, struct ssh_rportfwd *rpf)
{
/*
* We cannot cancel listening ports on the server side in SSH-1!
* There's no message to support it.
*/
}
static int ssh1_agent_forwarding_permitted(ConnectionLayer *cl)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
return conf_get_int(s->conf, CONF_agentfwd) && agent_exists();
}
static void ssh1_connection_special_cmd(PacketProtocolLayer *ppl,
SessionSpecialCode code, int arg)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
PktOut *pktout;
if (code == SS_PING || code == SS_NOP) {
if (!(s->ppl.remote_bugs & BUG_CHOKES_ON_SSH1_IGNORE)) {
pktout = ssh_bpp_new_pktout(s->ppl.bpp, SSH1_MSG_IGNORE);
put_stringz(pktout, "");
pq_push(s->ppl.out_pq, pktout);
}
} else if (s->mainchan) {
mainchan_special_cmd(s->mainchan, code, arg);
}
}
static void ssh1_terminal_size(ConnectionLayer *cl, int width, int height)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->term_width = width;
s->term_height = height;
if (s->mainchan)
mainchan_terminal_size(s->mainchan, width, height);
}
static void ssh1_stdout_unthrottle(ConnectionLayer *cl, int bufsize)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
if (s->stdout_throttling && bufsize < SSH1_BUFFER_LIMIT) {
s->stdout_throttling = 0;
ssh_throttle_conn(s->ppl.ssh, -1);
}
}
static int ssh1_stdin_backlog(ConnectionLayer *cl)
{
return 0;
}
static void ssh1_throttle_all_channels(ConnectionLayer *cl, int throttled)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
struct ssh1_channel *c;
int i;
for (i = 0; NULL != (c = index234(s->channels, i)); i++)
chan_set_input_wanted(c->chan, !throttled);
}
static int ssh1_ldisc_option(ConnectionLayer *cl, int option)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
return s->ldisc_opts[option];
}
static void ssh1_set_ldisc_option(ConnectionLayer *cl, int option, int value)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->ldisc_opts[option] = value;
}
static void ssh1_enable_x_fwd(ConnectionLayer *cl)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->X11_fwd_enabled = TRUE;
}
static void ssh1_enable_agent_fwd(ConnectionLayer *cl)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->agent_fwd_enabled = TRUE;
}
static void ssh1_set_wants_user_input(ConnectionLayer *cl, int wanted)
{
struct ssh1_connection_state *s =
container_of(cl, struct ssh1_connection_state, cl);
s->want_user_input = wanted;
s->finished_setup = TRUE;
}
static int ssh1_connection_want_user_input(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
return s->want_user_input;
}
static void ssh1_connection_got_user_input(PacketProtocolLayer *ppl)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
while (s->mainchan && bufchain_size(s->ppl.user_input) > 0) {
/*
* Add user input to the main channel's buffer.
*/
void *data;
int len;
bufchain_prefix(s->ppl.user_input, &data, &len);
if (len > 512)
len = 512;
sshfwd_write(&s->mainchan_sc, data, len);
bufchain_consume(s->ppl.user_input, len);
}
}
static void ssh1_connection_reconfigure(PacketProtocolLayer *ppl, Conf *conf)
{
struct ssh1_connection_state *s =
container_of(ppl, struct ssh1_connection_state, ppl);
conf_free(s->conf);
s->conf = conf_copy(conf);
if (s->portfwdmgr_configured)
portfwdmgr_config(s->portfwdmgr, s->conf);
}