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mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-10 01:48:00 +00:00
putty-source/windows/winnps.c
Simon Tatham bb78583ad2 Implement connection sharing between instances of PuTTY.
The basic strategy is described at the top of the new source file
sshshare.c. In very brief: an 'upstream' PuTTY opens a Unix-domain
socket or Windows named pipe, and listens for connections from other
PuTTYs wanting to run sessions on the same server. The protocol spoken
down that socket/pipe is essentially the bare ssh-connection protocol,
using a trivial binary packet protocol with no encryption, and the
upstream has to do some fiddly transformations that I've been
referring to as 'channel-number NAT' to avoid resource clashes between
the sessions it's managing.

This is quite different from OpenSSH's approach of using the Unix-
domain socket as a means of passing file descriptors around; the main
reason for that is that fd-passing is Unix-specific but this system
has to work on Windows too. However, there are additional advantages,
such as making it easy for each downstream PuTTY to run its own
independent set of port and X11 forwardings (though the method for
making the latter work is quite painful).

Sharing is off by default, but configuration is intended to be very
easy in the normal case - just tick one box in the SSH config panel
and everything else happens automatically.

[originally from svn r10083]
2013-11-17 14:05:41 +00:00

254 lines
7.0 KiB
C

/*
* Windows support module which deals with being a named-pipe server.
*/
#include <stdio.h>
#include <assert.h>
#define DEFINE_PLUG_METHOD_MACROS
#include "tree234.h"
#include "putty.h"
#include "network.h"
#include "proxy.h"
#include "ssh.h"
#if !defined NO_SECURITY
#include "winsecur.h"
Socket make_handle_socket(HANDLE send_H, HANDLE recv_H, Plug plug,
int overlapped);
typedef struct Socket_named_pipe_server_tag *Named_Pipe_Server_Socket;
struct Socket_named_pipe_server_tag {
const struct socket_function_table *fn;
/* the above variable absolutely *must* be the first in this structure */
/* Parameters for (repeated) creation of named pipe objects */
PSECURITY_DESCRIPTOR psd;
PSID networksid;
PACL acl;
char *pipename;
/* The current named pipe object + attempt to connect to it */
HANDLE pipehandle;
OVERLAPPED connect_ovl;
/* PuTTY Socket machinery */
Plug plug;
char *error;
};
static Plug sk_namedpipeserver_plug(Socket s, Plug p)
{
Named_Pipe_Server_Socket ps = (Named_Pipe_Server_Socket) s;
Plug ret = ps->plug;
if (p)
ps->plug = p;
return ret;
}
static void sk_namedpipeserver_close(Socket s)
{
Named_Pipe_Server_Socket ps = (Named_Pipe_Server_Socket) s;
CloseHandle(ps->pipehandle);
CloseHandle(ps->connect_ovl.hEvent);
sfree(ps->error);
sfree(ps->pipename);
if (ps->networksid)
LocalFree(ps->networksid);
if (ps->acl)
LocalFree(ps->acl);
if (ps->psd)
LocalFree(ps->psd);
sfree(ps);
}
static const char *sk_namedpipeserver_socket_error(Socket s)
{
Named_Pipe_Server_Socket ps = (Named_Pipe_Server_Socket) s;
return ps->error;
}
static int create_named_pipe(Named_Pipe_Server_Socket ps, int first_instance)
{
SECURITY_ATTRIBUTES sa;
memset(&sa, 0, sizeof(sa));
sa.nLength = sizeof(sa);
sa.lpSecurityDescriptor = ps->psd;
sa.bInheritHandle = FALSE;
ps->pipehandle = CreateNamedPipe
(/* lpName */
ps->pipename,
/* dwOpenMode */
PIPE_ACCESS_DUPLEX |
FILE_FLAG_OVERLAPPED |
(first_instance ? FILE_FLAG_FIRST_PIPE_INSTANCE : 0),
/* dwPipeMode */
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT
#ifdef PIPE_REJECT_REMOTE_CLIENTS
| PIPE_REJECT_REMOTE_CLIENTS
#endif
,
/* nMaxInstances */
PIPE_UNLIMITED_INSTANCES,
/* nOutBufferSize, nInBufferSize */
4096, 4096, /* FIXME: think harder about buffer sizes? */
/* nDefaultTimeOut */
0 /* default timeout */,
/* lpSecurityAttributes */
&sa);
return ps->pipehandle != INVALID_HANDLE_VALUE;
}
static Socket named_pipe_accept(accept_ctx_t ctx, Plug plug)
{
HANDLE conn = (HANDLE)ctx.p;
return make_handle_socket(conn, conn, plug, TRUE);
}
/*
* Dummy SockAddr type which just holds a named pipe address. Only
* used for calling plug_log from named_pipe_accept_loop() here.
*/
SockAddr sk_namedpipe_addr(const char *pipename);
static void named_pipe_accept_loop(Named_Pipe_Server_Socket ps,
int got_one_already)
{
while (1) {
int error;
char *errmsg;
if (got_one_already) {
/* If we were called with a connection already waiting,
* skip this step. */
got_one_already = FALSE;
error = 0;
} else {
/*
* Call ConnectNamedPipe, which might succeed or might
* tell us that an overlapped operation is in progress and
* we should wait for our event object.
*/
if (ConnectNamedPipe(ps->pipehandle, &ps->connect_ovl))
error = 0;
else
error = GetLastError();
if (error == ERROR_IO_PENDING)
return;
}
if (error == 0 || error == ERROR_PIPE_CONNECTED) {
/*
* We've successfully retrieved an incoming connection, so
* ps->pipehandle now refers to that connection. So
* convert that handle into a separate connection-type
* Socket, and create a fresh one to be the new listening
* pipe.
*/
HANDLE conn = ps->pipehandle;
accept_ctx_t actx;
actx.p = (void *)conn;
if (plug_accepting(ps->plug, named_pipe_accept, actx)) {
/*
* If the plug didn't want the connection, might as
* well close this handle.
*/
CloseHandle(conn);
}
if (!create_named_pipe(ps, FALSE)) {
error = GetLastError();
} else {
/*
* Go round again to see if more connections can be
* got, or to begin waiting on the event object.
*/
continue;
}
}
errmsg = dupprintf("Error while listening to named pipe: %s",
win_strerror(error));
plug_log(ps->plug, 1, sk_namedpipe_addr(ps->pipename), 0,
errmsg, error);
sfree(errmsg);
break;
}
}
static void named_pipe_connect_callback(void *vps)
{
Named_Pipe_Server_Socket ps = (Named_Pipe_Server_Socket)vps;
named_pipe_accept_loop(ps, TRUE);
}
Socket new_named_pipe_listener(const char *pipename, Plug plug)
{
/*
* This socket type is only used for listening, so it should never
* be asked to write or flush or set_frozen.
*/
static const struct socket_function_table socket_fn_table = {
sk_namedpipeserver_plug,
sk_namedpipeserver_close,
NULL /* write */,
NULL /* write_oob */,
NULL /* write_eof */,
NULL /* flush */,
NULL /* set_frozen */,
sk_namedpipeserver_socket_error
};
Named_Pipe_Server_Socket ret;
ret = snew(struct Socket_named_pipe_server_tag);
ret->fn = &socket_fn_table;
ret->plug = plug;
ret->error = NULL;
ret->psd = NULL;
ret->pipename = dupstr(pipename);
ret->networksid = NULL;
ret->acl = NULL;
assert(strncmp(pipename, "\\\\.\\pipe\\", 9) == 0);
assert(strchr(pipename + 9, '\\') == NULL);
if (!make_private_security_descriptor(GENERIC_READ | GENERIC_WRITE,
&ret->psd, &ret->networksid,
&ret->acl, &ret->error)) {
goto cleanup;
}
if (!create_named_pipe(ret, TRUE)) {
ret->error = dupprintf("unable to create named pipe '%s': %s",
pipename, win_strerror(GetLastError()));
goto cleanup;
}
memset(&ret->connect_ovl, 0, sizeof(ret->connect_ovl));
ret->connect_ovl.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
handle_add_foreign_event(ret->connect_ovl.hEvent,
named_pipe_connect_callback, ret);
named_pipe_accept_loop(ret, FALSE);
cleanup:
return (Socket) ret;
}
#endif /* !defined NO_SECURITY */