mirror of
https://git.tartarus.org/simon/putty.git
synced 2025-01-10 09:58:01 +00:00
c57e9f0672
on a local port), the `Auto' protocol option on the Tunnels panel should always produce a port you can connect to in _either_ of IPv4 and v6, because the aim is for the user not to have to know or care which one they're using. This was not the case on Windows, and now is. Also, updated the docs to give more detail on issues like this. [originally from svn r5083]
1447 lines
38 KiB
C
1447 lines
38 KiB
C
/*
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* Windows networking abstraction.
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*
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* For the IPv6 code in here I am indebted to Jeroen Massar and
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* unfix.org.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#define DEFINE_PLUG_METHOD_MACROS
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#include "putty.h"
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#include "network.h"
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#include "tree234.h"
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#include <ws2tcpip.h>
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#ifndef NO_IPV6
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const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
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const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
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#endif
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#define ipv4_is_loopback(addr) \
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((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
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/*
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* We used to typedef struct Socket_tag *Socket.
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*
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* Since we have made the networking abstraction slightly more
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* abstract, Socket no longer means a tcp socket (it could mean
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* an ssl socket). So now we must use Actual_Socket when we know
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* we are talking about a tcp socket.
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*/
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typedef struct Socket_tag *Actual_Socket;
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struct Socket_tag {
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const struct socket_function_table *fn;
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/* the above variable absolutely *must* be the first in this structure */
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char *error;
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SOCKET s;
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Plug plug;
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void *private_ptr;
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bufchain output_data;
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int connected;
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int writable;
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int frozen; /* this causes readability notifications to be ignored */
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int frozen_readable; /* this means we missed at least one readability
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* notification while we were frozen */
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int localhost_only; /* for listening sockets */
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char oobdata[1];
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int sending_oob;
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int oobinline;
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int pending_error; /* in case send() returns error */
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/*
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* We sometimes need pairs of Socket structures to be linked:
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* if we are listening on the same IPv6 and v4 port, for
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* example. So here we define `parent' and `child' pointers to
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* track this link.
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*/
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Actual_Socket parent, child;
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};
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struct SockAddr_tag {
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char *error;
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/*
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* Which address family this address belongs to. AF_INET for
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* IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name
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* resolution has not been done and a simple host name is held
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* in this SockAddr structure.
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* The hostname field is also used when the hostname has both
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* an IPv6 and IPv4 address and the IPv6 connection attempt
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* fails. We then try the IPv4 address.
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* This 'family' should become an option in the GUI and
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* on the commandline for selecting a default protocol.
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*/
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int family;
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unsigned long address; /* Address IPv4 style. */
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#ifndef NO_IPV6
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struct addrinfo *ai; /* Address AF-independent (IPv4+IPv6) style. */
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#endif
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char hostname[512]; /* Store an unresolved host name. */
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};
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static tree234 *sktree;
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static int cmpfortree(void *av, void *bv)
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{
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Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
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unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
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if (as < bs)
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return -1;
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if (as > bs)
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return +1;
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return 0;
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}
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static int cmpforsearch(void *av, void *bv)
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{
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Actual_Socket b = (Actual_Socket) bv;
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unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
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if (as < bs)
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return -1;
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if (as > bs)
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return +1;
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return 0;
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}
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#define NOTHING
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#define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \
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typedef rettype (WINAPI *t_##name) params; \
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linkage t_##name p_##name
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#define GET_WINSOCK_FUNCTION(name) \
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p_##name = (t_##name) GetProcAddress(winsock_module, #name)
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DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect,
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(SOCKET, HWND, u_int, long));
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DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long));
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DECL_WINSOCK_FUNCTION(NOTHING, int, select,
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(int, fd_set FAR *, fd_set FAR *,
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fd_set FAR *, const struct timeval FAR *));
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DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void));
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DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents,
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(SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
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DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
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DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void));
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DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET));
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DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long));
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DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long));
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DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short));
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DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short));
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DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname,
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(const char FAR *));
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DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname,
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(const char FAR *, const char FAR *));
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DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
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DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
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DECL_WINSOCK_FUNCTION(static, int, connect,
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(SOCKET, const struct sockaddr FAR *, int));
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DECL_WINSOCK_FUNCTION(static, int, bind,
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(SOCKET, const struct sockaddr FAR *, int));
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DECL_WINSOCK_FUNCTION(static, int, setsockopt,
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(SOCKET, int, int, const char FAR *, int));
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DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int));
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DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int));
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DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
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DECL_WINSOCK_FUNCTION(static, int, ioctlsocket,
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(SOCKET, long, u_long FAR *));
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DECL_WINSOCK_FUNCTION(static, SOCKET, accept,
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(SOCKET, struct sockaddr FAR *, int FAR *));
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DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
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DECL_WINSOCK_FUNCTION(static, int, WSAIoctl,
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(SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
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LPDWORD, LPWSAOVERLAPPED,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE));
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static HMODULE winsock_module;
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void sk_init(void)
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{
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WORD winsock_ver;
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WSADATA wsadata;
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winsock_ver = MAKEWORD(2, 0);
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winsock_module = LoadLibrary("WS2_32.DLL");
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if (!winsock_module) {
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winsock_module = LoadLibrary("WSOCK32.DLL");
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winsock_ver = MAKEWORD(1, 1);
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}
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if (!winsock_module)
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fatalbox("Unable to load any WinSock library");
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GET_WINSOCK_FUNCTION(WSAAsyncSelect);
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GET_WINSOCK_FUNCTION(WSAEventSelect);
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GET_WINSOCK_FUNCTION(select);
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GET_WINSOCK_FUNCTION(WSAGetLastError);
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GET_WINSOCK_FUNCTION(WSAEnumNetworkEvents);
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GET_WINSOCK_FUNCTION(WSAStartup);
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GET_WINSOCK_FUNCTION(WSACleanup);
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GET_WINSOCK_FUNCTION(closesocket);
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GET_WINSOCK_FUNCTION(ntohl);
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GET_WINSOCK_FUNCTION(htonl);
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GET_WINSOCK_FUNCTION(htons);
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GET_WINSOCK_FUNCTION(ntohs);
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GET_WINSOCK_FUNCTION(gethostbyname);
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GET_WINSOCK_FUNCTION(getservbyname);
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GET_WINSOCK_FUNCTION(inet_addr);
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GET_WINSOCK_FUNCTION(inet_ntoa);
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GET_WINSOCK_FUNCTION(connect);
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GET_WINSOCK_FUNCTION(bind);
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GET_WINSOCK_FUNCTION(setsockopt);
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GET_WINSOCK_FUNCTION(socket);
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GET_WINSOCK_FUNCTION(listen);
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GET_WINSOCK_FUNCTION(send);
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GET_WINSOCK_FUNCTION(ioctlsocket);
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GET_WINSOCK_FUNCTION(accept);
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GET_WINSOCK_FUNCTION(recv);
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GET_WINSOCK_FUNCTION(WSAIoctl);
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if (p_WSAStartup(winsock_ver, &wsadata)) {
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fatalbox("Unable to initialise WinSock");
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}
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if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
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p_WSACleanup();
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fatalbox("WinSock version is incompatible with %d.%d",
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LOBYTE(winsock_ver), HIBYTE(winsock_ver));
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}
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sktree = newtree234(cmpfortree);
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}
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void sk_cleanup(void)
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{
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Actual_Socket s;
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int i;
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if (sktree) {
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for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
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p_closesocket(s->s);
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}
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freetree234(sktree);
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sktree = NULL;
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}
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p_WSACleanup();
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if (winsock_module)
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FreeLibrary(winsock_module);
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}
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char *winsock_error_string(int error)
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{
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switch (error) {
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case WSAEACCES:
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return "Network error: Permission denied";
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case WSAEADDRINUSE:
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return "Network error: Address already in use";
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case WSAEADDRNOTAVAIL:
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return "Network error: Cannot assign requested address";
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case WSAEAFNOSUPPORT:
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return
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"Network error: Address family not supported by protocol family";
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case WSAEALREADY:
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return "Network error: Operation already in progress";
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case WSAECONNABORTED:
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return "Network error: Software caused connection abort";
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case WSAECONNREFUSED:
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return "Network error: Connection refused";
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case WSAECONNRESET:
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return "Network error: Connection reset by peer";
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case WSAEDESTADDRREQ:
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return "Network error: Destination address required";
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case WSAEFAULT:
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return "Network error: Bad address";
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case WSAEHOSTDOWN:
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return "Network error: Host is down";
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case WSAEHOSTUNREACH:
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return "Network error: No route to host";
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case WSAEINPROGRESS:
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return "Network error: Operation now in progress";
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case WSAEINTR:
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return "Network error: Interrupted function call";
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case WSAEINVAL:
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return "Network error: Invalid argument";
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case WSAEISCONN:
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return "Network error: Socket is already connected";
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case WSAEMFILE:
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return "Network error: Too many open files";
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case WSAEMSGSIZE:
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return "Network error: Message too long";
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case WSAENETDOWN:
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return "Network error: Network is down";
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case WSAENETRESET:
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return "Network error: Network dropped connection on reset";
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case WSAENETUNREACH:
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return "Network error: Network is unreachable";
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case WSAENOBUFS:
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return "Network error: No buffer space available";
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case WSAENOPROTOOPT:
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return "Network error: Bad protocol option";
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case WSAENOTCONN:
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return "Network error: Socket is not connected";
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case WSAENOTSOCK:
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return "Network error: Socket operation on non-socket";
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case WSAEOPNOTSUPP:
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return "Network error: Operation not supported";
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case WSAEPFNOSUPPORT:
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return "Network error: Protocol family not supported";
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case WSAEPROCLIM:
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return "Network error: Too many processes";
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case WSAEPROTONOSUPPORT:
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return "Network error: Protocol not supported";
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case WSAEPROTOTYPE:
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return "Network error: Protocol wrong type for socket";
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case WSAESHUTDOWN:
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return "Network error: Cannot send after socket shutdown";
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case WSAESOCKTNOSUPPORT:
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return "Network error: Socket type not supported";
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case WSAETIMEDOUT:
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return "Network error: Connection timed out";
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case WSAEWOULDBLOCK:
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return "Network error: Resource temporarily unavailable";
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case WSAEDISCON:
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return "Network error: Graceful shutdown in progress";
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default:
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return "Unknown network error";
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}
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}
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SockAddr sk_namelookup(const char *host, char **canonicalname,
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int address_family)
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{
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SockAddr ret = snew(struct SockAddr_tag);
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unsigned long a;
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struct hostent *h = NULL;
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char realhost[8192];
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int ret_family;
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int err;
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/* Clear the structure and default to IPv4. */
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memset(ret, 0, sizeof(struct SockAddr_tag));
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ret->family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
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#ifndef NO_IPV6
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address_family == ADDRTYPE_IPV6 ? AF_INET6 :
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#endif
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AF_UNSPEC);
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ret_family = AF_UNSPEC;
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*realhost = '\0';
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if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
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#ifndef NO_IPV6
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/* Try to get the getaddrinfo() function from wship6.dll */
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/* This way one doesn't need to have IPv6 dll's to use PuTTY and
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* it will fallback to IPv4. */
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typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
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const char *servname,
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const struct addrinfo *hints,
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struct addrinfo **res);
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FGETADDRINFO fGetAddrInfo = NULL;
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HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
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if (dllWSHIP6)
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fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
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"getaddrinfo");
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/*
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* Use fGetAddrInfo when it's available
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*/
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if (fGetAddrInfo) {
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struct addrinfo hints;
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = ret->family;
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if ((err = fGetAddrInfo(host, NULL, &hints, &ret->ai)) == 0)
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ret_family = ret->ai->ai_family;
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} else
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#endif
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{
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/*
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* Otherwise use the IPv4-only gethostbyname...
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* (NOTE: we don't use gethostbyname as a fallback!)
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*/
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if ( (h = p_gethostbyname(host)) )
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ret_family = AF_INET;
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else
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err = p_WSAGetLastError();
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}
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if (ret_family == AF_UNSPEC) {
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ret->error = (err == WSAENETDOWN ? "Network is down" :
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err == WSAHOST_NOT_FOUND ? "Host does not exist" :
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err == WSATRY_AGAIN ? "Host not found" :
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#ifndef NO_IPV6
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fGetAddrInfo ? "getaddrinfo: unknown error" :
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#endif
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"gethostbyname: unknown error");
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} else {
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ret->error = NULL;
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ret->family = ret_family;
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#ifndef NO_IPV6
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/* If we got an address info use that... */
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if (ret->ai) {
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typedef int (CALLBACK * FGETNAMEINFO)
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(const struct sockaddr FAR * sa, socklen_t salen,
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char FAR * host, size_t hostlen, char FAR * serv,
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size_t servlen, int flags);
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FGETNAMEINFO fGetNameInfo = NULL;
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/* Are we in IPv4 fallback mode? */
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/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
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if (ret->family == AF_INET)
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memcpy(&a,
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(char *) &((SOCKADDR_IN *) ret->ai->
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ai_addr)->sin_addr, sizeof(a));
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/* Now let's find that canonicalname... */
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if ((dllWSHIP6)
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&& (fGetNameInfo =
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(FGETNAMEINFO) GetProcAddress(dllWSHIP6,
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"getnameinfo"))) {
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if (fGetNameInfo
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((struct sockaddr *) ret->ai->ai_addr,
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ret->family ==
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AF_INET ? sizeof(SOCKADDR_IN) :
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sizeof(SOCKADDR_IN6), realhost,
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sizeof(realhost), NULL, 0, 0) != 0) {
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strncpy(realhost, host, sizeof(realhost));
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}
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}
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}
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/* We used the IPv4-only gethostbyname()... */
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else
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#endif
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{
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memcpy(&a, h->h_addr, sizeof(a));
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/* This way we are always sure the h->h_name is valid :) */
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strncpy(realhost, h->h_name, sizeof(realhost));
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}
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}
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#ifndef NO_IPV6
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FreeLibrary(dllWSHIP6);
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#endif
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} else {
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/*
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* This must be a numeric IPv4 address because it caused a
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* success return from inet_addr.
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*/
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ret->family = AF_INET;
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strncpy(realhost, host, sizeof(realhost));
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}
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ret->address = p_ntohl(a);
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realhost[lenof(realhost)-1] = '\0';
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*canonicalname = snewn(1+strlen(realhost), char);
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strcpy(*canonicalname, realhost);
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return ret;
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}
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|
|
SockAddr sk_nonamelookup(const char *host)
|
|
{
|
|
SockAddr ret = snew(struct SockAddr_tag);
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|
ret->error = NULL;
|
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ret->family = AF_UNSPEC;
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strncpy(ret->hostname, host, lenof(ret->hostname));
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ret->hostname[lenof(ret->hostname)-1] = '\0';
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return ret;
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}
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|
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void sk_getaddr(SockAddr addr, char *buf, int buflen)
|
|
{
|
|
#ifndef NO_IPV6
|
|
if (addr->family == AF_INET6) {
|
|
/* Try to get the WSAAddressToStringA() function from wship6.dll */
|
|
/* This way one doesn't need to have IPv6 dll's to use PuTTY and
|
|
* it will fallback to IPv4. */
|
|
typedef int (CALLBACK * FADDRTOSTR) (LPSOCKADDR lpsaAddress,
|
|
DWORD dwAddressLength,
|
|
LPWSAPROTOCOL_INFO lpProtocolInfo,
|
|
OUT LPTSTR lpszAddressString,
|
|
IN OUT LPDWORD lpdwAddressStringLength
|
|
);
|
|
FADDRTOSTR fAddrToStr = NULL;
|
|
|
|
HINSTANCE dllWS2 = LoadLibrary("ws2_32.dll");
|
|
if (dllWS2) {
|
|
fAddrToStr = (FADDRTOSTR)GetProcAddress(dllWS2,
|
|
"WSAAddressToStringA");
|
|
if (fAddrToStr) {
|
|
fAddrToStr(addr->ai->ai_addr, addr->ai->ai_addrlen,
|
|
NULL, buf, &buflen);
|
|
}
|
|
else strncpy(buf, "IPv6", buflen);
|
|
FreeLibrary(dllWS2);
|
|
}
|
|
} else
|
|
#endif
|
|
if (addr->family == AF_INET) {
|
|
struct in_addr a;
|
|
a.s_addr = p_htonl(addr->address);
|
|
strncpy(buf, p_inet_ntoa(a), buflen);
|
|
buf[buflen-1] = '\0';
|
|
} else {
|
|
strncpy(buf, addr->hostname, buflen);
|
|
buf[buflen-1] = '\0';
|
|
}
|
|
}
|
|
|
|
int sk_hostname_is_local(char *name)
|
|
{
|
|
return !strcmp(name, "localhost");
|
|
}
|
|
|
|
static INTERFACE_INFO local_interfaces[16];
|
|
static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
|
|
|
|
static int ipv4_is_local_addr(struct in_addr addr)
|
|
{
|
|
if (ipv4_is_loopback(addr))
|
|
return 1; /* loopback addresses are local */
|
|
if (!n_local_interfaces) {
|
|
SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
|
|
DWORD retbytes;
|
|
|
|
if (p_WSAIoctl &&
|
|
p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
|
|
local_interfaces, sizeof(local_interfaces),
|
|
&retbytes, NULL, NULL) == 0)
|
|
n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
|
|
else
|
|
logevent(NULL, "Unable to get list of local IP addresses");
|
|
}
|
|
if (n_local_interfaces > 0) {
|
|
int i;
|
|
for (i = 0; i < n_local_interfaces; i++) {
|
|
SOCKADDR_IN *address =
|
|
(SOCKADDR_IN *)&local_interfaces[i].iiAddress;
|
|
if (address->sin_addr.s_addr == addr.s_addr)
|
|
return 1; /* this address is local */
|
|
}
|
|
}
|
|
return 0; /* this address is not local */
|
|
}
|
|
|
|
int sk_address_is_local(SockAddr addr)
|
|
{
|
|
#ifndef NO_IPV6
|
|
if (addr->family == AF_INET6) {
|
|
return IN6_IS_ADDR_LOOPBACK((const struct in6_addr *)addr->ai->ai_addr);
|
|
} else
|
|
#endif
|
|
if (addr->family == AF_INET) {
|
|
struct in_addr a;
|
|
a.s_addr = p_htonl(addr->address);
|
|
return ipv4_is_local_addr(a);
|
|
} else {
|
|
assert(addr->family == AF_UNSPEC);
|
|
return 0; /* we don't know; assume not */
|
|
}
|
|
}
|
|
|
|
int sk_addrtype(SockAddr addr)
|
|
{
|
|
return (addr->family == AF_INET ? ADDRTYPE_IPV4 :
|
|
#ifndef NO_IPV6
|
|
addr->family == AF_INET6 ? ADDRTYPE_IPV6 :
|
|
#endif
|
|
ADDRTYPE_NAME);
|
|
}
|
|
|
|
void sk_addrcopy(SockAddr addr, char *buf)
|
|
{
|
|
assert(addr->family != AF_UNSPEC);
|
|
#ifndef NO_IPV6
|
|
if (addr->family == AF_INET6) {
|
|
memcpy(buf, (char*) addr->ai, 16);
|
|
} else
|
|
#endif
|
|
if (addr->family == AF_INET) {
|
|
struct in_addr a;
|
|
a.s_addr = p_htonl(addr->address);
|
|
memcpy(buf, (char*) &a.s_addr, 4);
|
|
}
|
|
}
|
|
|
|
void sk_addr_free(SockAddr addr)
|
|
{
|
|
sfree(addr);
|
|
}
|
|
|
|
static Plug sk_tcp_plug(Socket sock, Plug p)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
Plug ret = s->plug;
|
|
if (p)
|
|
s->plug = p;
|
|
return ret;
|
|
}
|
|
|
|
static void sk_tcp_flush(Socket s)
|
|
{
|
|
/*
|
|
* We send data to the socket as soon as we can anyway,
|
|
* so we don't need to do anything here. :-)
|
|
*/
|
|
}
|
|
|
|
static void sk_tcp_close(Socket s);
|
|
static int sk_tcp_write(Socket s, const char *data, int len);
|
|
static int sk_tcp_write_oob(Socket s, const char *data, int len);
|
|
static void sk_tcp_set_private_ptr(Socket s, void *ptr);
|
|
static void *sk_tcp_get_private_ptr(Socket s);
|
|
static void sk_tcp_set_frozen(Socket s, int is_frozen);
|
|
static const char *sk_tcp_socket_error(Socket s);
|
|
|
|
extern char *do_select(SOCKET skt, int startup);
|
|
|
|
Socket sk_register(void *sock, Plug plug)
|
|
{
|
|
static const struct socket_function_table fn_table = {
|
|
sk_tcp_plug,
|
|
sk_tcp_close,
|
|
sk_tcp_write,
|
|
sk_tcp_write_oob,
|
|
sk_tcp_flush,
|
|
sk_tcp_set_private_ptr,
|
|
sk_tcp_get_private_ptr,
|
|
sk_tcp_set_frozen,
|
|
sk_tcp_socket_error
|
|
};
|
|
|
|
DWORD err;
|
|
char *errstr;
|
|
Actual_Socket ret;
|
|
|
|
/*
|
|
* Create Socket structure.
|
|
*/
|
|
ret = snew(struct Socket_tag);
|
|
ret->fn = &fn_table;
|
|
ret->error = NULL;
|
|
ret->plug = plug;
|
|
bufchain_init(&ret->output_data);
|
|
ret->writable = 1; /* to start with */
|
|
ret->sending_oob = 0;
|
|
ret->frozen = 1;
|
|
ret->frozen_readable = 0;
|
|
ret->localhost_only = 0; /* unused, but best init anyway */
|
|
ret->pending_error = 0;
|
|
ret->parent = ret->child = NULL;
|
|
|
|
ret->s = (SOCKET)sock;
|
|
|
|
if (ret->s == INVALID_SOCKET) {
|
|
err = p_WSAGetLastError();
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
ret->oobinline = 0;
|
|
|
|
/* Set up a select mechanism. This could be an AsyncSelect on a
|
|
* window, or an EventSelect on an event object. */
|
|
errstr = do_select(ret->s, 1);
|
|
if (errstr) {
|
|
ret->error = errstr;
|
|
return (Socket) ret;
|
|
}
|
|
|
|
add234(sktree, ret);
|
|
|
|
return (Socket) ret;
|
|
}
|
|
|
|
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
|
|
int nodelay, int keepalive, Plug plug)
|
|
{
|
|
static const struct socket_function_table fn_table = {
|
|
sk_tcp_plug,
|
|
sk_tcp_close,
|
|
sk_tcp_write,
|
|
sk_tcp_write_oob,
|
|
sk_tcp_flush,
|
|
sk_tcp_set_private_ptr,
|
|
sk_tcp_get_private_ptr,
|
|
sk_tcp_set_frozen,
|
|
sk_tcp_socket_error
|
|
};
|
|
|
|
SOCKET s;
|
|
#ifndef NO_IPV6
|
|
SOCKADDR_IN6 a6;
|
|
#endif
|
|
SOCKADDR_IN a;
|
|
DWORD err;
|
|
char *errstr;
|
|
Actual_Socket ret;
|
|
short localport;
|
|
|
|
/*
|
|
* Create Socket structure.
|
|
*/
|
|
ret = snew(struct Socket_tag);
|
|
ret->fn = &fn_table;
|
|
ret->error = NULL;
|
|
ret->plug = plug;
|
|
bufchain_init(&ret->output_data);
|
|
ret->connected = 0; /* to start with */
|
|
ret->writable = 0; /* to start with */
|
|
ret->sending_oob = 0;
|
|
ret->frozen = 0;
|
|
ret->frozen_readable = 0;
|
|
ret->localhost_only = 0; /* unused, but best init anyway */
|
|
ret->pending_error = 0;
|
|
ret->parent = ret->child = NULL;
|
|
|
|
/*
|
|
* Open socket.
|
|
*/
|
|
#ifndef NO_IPV6
|
|
/* Let's default to IPv6, this shouldn't hurt anybody
|
|
* If the stack supports IPv6 it will also allow IPv4 connections. */
|
|
if (addr->family == AF_UNSPEC) addr->family = AF_INET6;
|
|
#else
|
|
/* No other choice, default to IPv4 */
|
|
if (addr->family == AF_UNSPEC) addr->family = AF_INET;
|
|
#endif
|
|
s = p_socket(addr->family, SOCK_STREAM, 0);
|
|
ret->s = s;
|
|
|
|
if (s == INVALID_SOCKET) {
|
|
err = p_WSAGetLastError();
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
ret->oobinline = oobinline;
|
|
if (oobinline) {
|
|
BOOL b = TRUE;
|
|
p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
|
|
}
|
|
|
|
if (nodelay) {
|
|
BOOL b = TRUE;
|
|
p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
|
|
}
|
|
|
|
if (keepalive) {
|
|
BOOL b = TRUE;
|
|
p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
|
|
}
|
|
|
|
/*
|
|
* Bind to local address.
|
|
*/
|
|
if (privport)
|
|
localport = 1023; /* count from 1023 downwards */
|
|
else
|
|
localport = 0; /* just use port 0 (ie winsock picks) */
|
|
|
|
/* Loop round trying to bind */
|
|
while (1) {
|
|
int retcode;
|
|
|
|
#ifndef NO_IPV6
|
|
if (addr->family == AF_INET6) {
|
|
memset(&a6, 0, sizeof(a6));
|
|
a6.sin6_family = AF_INET6;
|
|
/*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
|
|
a6.sin6_port = p_htons(localport);
|
|
} else
|
|
#endif
|
|
{
|
|
a.sin_family = AF_INET;
|
|
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
|
|
a.sin_port = p_htons(localport);
|
|
}
|
|
#ifndef NO_IPV6
|
|
retcode = p_bind(s, (addr->family == AF_INET6 ?
|
|
(struct sockaddr *) &a6 :
|
|
(struct sockaddr *) &a),
|
|
(addr->family ==
|
|
AF_INET6 ? sizeof(a6) : sizeof(a)));
|
|
#else
|
|
retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
|
|
#endif
|
|
if (retcode != SOCKET_ERROR) {
|
|
err = 0;
|
|
break; /* done */
|
|
} else {
|
|
err = p_WSAGetLastError();
|
|
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
|
|
break;
|
|
}
|
|
|
|
if (localport == 0)
|
|
break; /* we're only looping once */
|
|
localport--;
|
|
if (localport == 0)
|
|
break; /* we might have got to the end */
|
|
}
|
|
|
|
if (err) {
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
/*
|
|
* Connect to remote address.
|
|
*/
|
|
#ifndef NO_IPV6
|
|
if (addr->family == AF_INET6) {
|
|
memset(&a, 0, sizeof(a));
|
|
a6.sin6_family = AF_INET6;
|
|
a6.sin6_port = p_htons((short) port);
|
|
a6.sin6_addr =
|
|
((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
|
|
} else
|
|
#endif
|
|
{
|
|
a.sin_family = AF_INET;
|
|
a.sin_addr.s_addr = p_htonl(addr->address);
|
|
a.sin_port = p_htons((short) port);
|
|
}
|
|
|
|
/* Set up a select mechanism. This could be an AsyncSelect on a
|
|
* window, or an EventSelect on an event object. */
|
|
errstr = do_select(s, 1);
|
|
if (errstr) {
|
|
ret->error = errstr;
|
|
return (Socket) ret;
|
|
}
|
|
|
|
if ((
|
|
#ifndef NO_IPV6
|
|
p_connect(s, ((addr->family == AF_INET6) ?
|
|
(struct sockaddr *) &a6 : (struct sockaddr *) &a),
|
|
(addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
|
|
#else
|
|
p_connect(s, (struct sockaddr *) &a, sizeof(a))
|
|
#endif
|
|
) == SOCKET_ERROR) {
|
|
err = p_WSAGetLastError();
|
|
/*
|
|
* We expect a potential EWOULDBLOCK here, because the
|
|
* chances are the front end has done a select for
|
|
* FD_CONNECT, so that connect() will complete
|
|
* asynchronously.
|
|
*/
|
|
if ( err != WSAEWOULDBLOCK ) {
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
} else {
|
|
/*
|
|
* If we _don't_ get EWOULDBLOCK, the connect has completed
|
|
* and we should set the socket as writable.
|
|
*/
|
|
ret->writable = 1;
|
|
}
|
|
|
|
add234(sktree, ret);
|
|
|
|
/* We're done with 'addr' now. */
|
|
sk_addr_free(addr);
|
|
|
|
return (Socket) ret;
|
|
}
|
|
|
|
Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
|
|
int orig_address_family)
|
|
{
|
|
static const struct socket_function_table fn_table = {
|
|
sk_tcp_plug,
|
|
sk_tcp_close,
|
|
sk_tcp_write,
|
|
sk_tcp_write_oob,
|
|
sk_tcp_flush,
|
|
sk_tcp_set_private_ptr,
|
|
sk_tcp_get_private_ptr,
|
|
sk_tcp_set_frozen,
|
|
sk_tcp_socket_error
|
|
};
|
|
|
|
SOCKET s;
|
|
#ifndef NO_IPV6
|
|
SOCKADDR_IN6 a6;
|
|
#endif
|
|
SOCKADDR_IN a;
|
|
|
|
DWORD err;
|
|
char *errstr;
|
|
Actual_Socket ret;
|
|
int retcode;
|
|
int on = 1;
|
|
|
|
int address_family;
|
|
|
|
/*
|
|
* Create Socket structure.
|
|
*/
|
|
ret = snew(struct Socket_tag);
|
|
ret->fn = &fn_table;
|
|
ret->error = NULL;
|
|
ret->plug = plug;
|
|
bufchain_init(&ret->output_data);
|
|
ret->writable = 0; /* to start with */
|
|
ret->sending_oob = 0;
|
|
ret->frozen = 0;
|
|
ret->frozen_readable = 0;
|
|
ret->localhost_only = local_host_only;
|
|
ret->pending_error = 0;
|
|
ret->parent = ret->child = NULL;
|
|
|
|
/*
|
|
* Translate address_family from platform-independent constants
|
|
* into local reality.
|
|
*/
|
|
address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
|
|
#ifndef NO_IPV6
|
|
orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
|
|
#endif
|
|
AF_UNSPEC);
|
|
|
|
/*
|
|
* Our default, if passed the `don't care' value
|
|
* ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
|
|
* we will also set up a second socket listening on IPv6, but
|
|
* the v4 one is primary since that ought to work even on
|
|
* non-v6-supporting systems.
|
|
*/
|
|
if (address_family == AF_UNSPEC) address_family = AF_INET;
|
|
|
|
/*
|
|
* Open socket.
|
|
*/
|
|
s = p_socket(address_family, SOCK_STREAM, 0);
|
|
ret->s = s;
|
|
|
|
if (s == INVALID_SOCKET) {
|
|
err = p_WSAGetLastError();
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
ret->oobinline = 0;
|
|
|
|
p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
|
|
|
|
#ifndef NO_IPV6
|
|
if (address_family == AF_INET6) {
|
|
memset(&a6, 0, sizeof(a6));
|
|
a6.sin6_family = AF_INET6;
|
|
/* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
|
|
* know how to do it. :-)
|
|
* (jeroen:) saddr is specified as an address.. eg 2001:db8::1
|
|
* Thus we need either a parser that understands [2001:db8::1]:80
|
|
* style addresses and/or enhance this to understand hostnames too. */
|
|
if (local_host_only)
|
|
a6.sin6_addr = in6addr_loopback;
|
|
else
|
|
a6.sin6_addr = in6addr_any;
|
|
a6.sin6_port = p_htons(port);
|
|
} else
|
|
#endif
|
|
{
|
|
int got_addr = 0;
|
|
a.sin_family = AF_INET;
|
|
|
|
/*
|
|
* Bind to source address. First try an explicitly
|
|
* specified one...
|
|
*/
|
|
if (srcaddr) {
|
|
a.sin_addr.s_addr = p_inet_addr(srcaddr);
|
|
if (a.sin_addr.s_addr != INADDR_NONE) {
|
|
/* Override localhost_only with specified listen addr. */
|
|
ret->localhost_only = ipv4_is_loopback(a.sin_addr);
|
|
got_addr = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ... and failing that, go with one of the standard ones.
|
|
*/
|
|
if (!got_addr) {
|
|
if (local_host_only)
|
|
a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
|
|
else
|
|
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
|
|
}
|
|
|
|
a.sin_port = p_htons((short)port);
|
|
}
|
|
#ifndef NO_IPV6
|
|
retcode = p_bind(s, (address_family == AF_INET6 ?
|
|
(struct sockaddr *) &a6 :
|
|
(struct sockaddr *) &a),
|
|
(address_family ==
|
|
AF_INET6 ? sizeof(a6) : sizeof(a)));
|
|
#else
|
|
retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
|
|
#endif
|
|
if (retcode != SOCKET_ERROR) {
|
|
err = 0;
|
|
} else {
|
|
err = p_WSAGetLastError();
|
|
}
|
|
|
|
if (err) {
|
|
p_closesocket(s);
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
|
|
if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
|
|
p_closesocket(s);
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
/* Set up a select mechanism. This could be an AsyncSelect on a
|
|
* window, or an EventSelect on an event object. */
|
|
errstr = do_select(s, 1);
|
|
if (errstr) {
|
|
p_closesocket(s);
|
|
ret->error = errstr;
|
|
return (Socket) ret;
|
|
}
|
|
|
|
add234(sktree, ret);
|
|
|
|
#ifndef NO_IPV6
|
|
/*
|
|
* If we were given ADDRTYPE_UNSPEC, we must also create an
|
|
* IPv6 listening socket and link it to this one.
|
|
*/
|
|
if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
|
|
Actual_Socket other;
|
|
|
|
other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
|
|
local_host_only, ADDRTYPE_IPV6);
|
|
|
|
if (other) {
|
|
if (!other->error) {
|
|
other->parent = ret;
|
|
ret->child = other;
|
|
} else {
|
|
sfree(other);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return (Socket) ret;
|
|
}
|
|
|
|
static void sk_tcp_close(Socket sock)
|
|
{
|
|
extern char *do_select(SOCKET skt, int startup);
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
if (s->child)
|
|
sk_tcp_close((Socket)s->child);
|
|
|
|
del234(sktree, s);
|
|
do_select(s->s, 0);
|
|
p_closesocket(s->s);
|
|
sfree(s);
|
|
}
|
|
|
|
/*
|
|
* The function which tries to send on a socket once it's deemed
|
|
* writable.
|
|
*/
|
|
void try_send(Actual_Socket s)
|
|
{
|
|
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
|
|
int nsent;
|
|
DWORD err;
|
|
void *data;
|
|
int len, urgentflag;
|
|
|
|
if (s->sending_oob) {
|
|
urgentflag = MSG_OOB;
|
|
len = s->sending_oob;
|
|
data = &s->oobdata;
|
|
} else {
|
|
urgentflag = 0;
|
|
bufchain_prefix(&s->output_data, &data, &len);
|
|
}
|
|
nsent = p_send(s->s, data, len, urgentflag);
|
|
noise_ultralight(nsent);
|
|
if (nsent <= 0) {
|
|
err = (nsent < 0 ? p_WSAGetLastError() : 0);
|
|
if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
|
|
/*
|
|
* Perfectly normal: we've sent all we can for the moment.
|
|
*
|
|
* (Some WinSock send() implementations can return
|
|
* <0 but leave no sensible error indication -
|
|
* WSAGetLastError() is called but returns zero or
|
|
* a small number - so we check that case and treat
|
|
* it just like WSAEWOULDBLOCK.)
|
|
*/
|
|
s->writable = FALSE;
|
|
return;
|
|
} else if (nsent == 0 ||
|
|
err == WSAECONNABORTED || err == WSAECONNRESET) {
|
|
/*
|
|
* If send() returns CONNABORTED or CONNRESET, we
|
|
* unfortunately can't just call plug_closing(),
|
|
* because it's quite likely that we're currently
|
|
* _in_ a call from the code we'd be calling back
|
|
* to, so we'd have to make half the SSH code
|
|
* reentrant. Instead we flag a pending error on
|
|
* the socket, to be dealt with (by calling
|
|
* plug_closing()) at some suitable future moment.
|
|
*/
|
|
s->pending_error = err;
|
|
return;
|
|
} else {
|
|
/* We're inside the Windows frontend here, so we know
|
|
* that the frontend handle is unnecessary. */
|
|
logevent(NULL, winsock_error_string(err));
|
|
fatalbox("%s", winsock_error_string(err));
|
|
}
|
|
} else {
|
|
if (s->sending_oob) {
|
|
if (nsent < len) {
|
|
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
|
|
s->sending_oob = len - nsent;
|
|
} else {
|
|
s->sending_oob = 0;
|
|
}
|
|
} else {
|
|
bufchain_consume(&s->output_data, nsent);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static int sk_tcp_write(Socket sock, const char *buf, int len)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
/*
|
|
* Add the data to the buffer list on the socket.
|
|
*/
|
|
bufchain_add(&s->output_data, buf, len);
|
|
|
|
/*
|
|
* Now try sending from the start of the buffer list.
|
|
*/
|
|
if (s->writable)
|
|
try_send(s);
|
|
|
|
return bufchain_size(&s->output_data);
|
|
}
|
|
|
|
static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
/*
|
|
* Replace the buffer list on the socket with the data.
|
|
*/
|
|
bufchain_clear(&s->output_data);
|
|
assert(len <= sizeof(s->oobdata));
|
|
memcpy(s->oobdata, buf, len);
|
|
s->sending_oob = len;
|
|
|
|
/*
|
|
* Now try sending from the start of the buffer list.
|
|
*/
|
|
if (s->writable)
|
|
try_send(s);
|
|
|
|
return s->sending_oob;
|
|
}
|
|
|
|
int select_result(WPARAM wParam, LPARAM lParam)
|
|
{
|
|
int ret, open;
|
|
DWORD err;
|
|
char buf[20480]; /* nice big buffer for plenty of speed */
|
|
Actual_Socket s;
|
|
u_long atmark;
|
|
|
|
/* wParam is the socket itself */
|
|
|
|
if (wParam == 0)
|
|
return 1; /* boggle */
|
|
|
|
s = find234(sktree, (void *) wParam, cmpforsearch);
|
|
if (!s)
|
|
return 1; /* boggle */
|
|
|
|
if ((err = WSAGETSELECTERROR(lParam)) != 0) {
|
|
/*
|
|
* An error has occurred on this socket. Pass it to the
|
|
* plug.
|
|
*/
|
|
return plug_closing(s->plug, winsock_error_string(err), err, 0);
|
|
}
|
|
|
|
noise_ultralight(lParam);
|
|
|
|
switch (WSAGETSELECTEVENT(lParam)) {
|
|
case FD_CONNECT:
|
|
s->connected = s->writable = 1;
|
|
break;
|
|
case FD_READ:
|
|
/* In the case the socket is still frozen, we don't even bother */
|
|
if (s->frozen) {
|
|
s->frozen_readable = 1;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* We have received data on the socket. For an oobinline
|
|
* socket, this might be data _before_ an urgent pointer,
|
|
* in which case we send it to the back end with type==1
|
|
* (data prior to urgent).
|
|
*/
|
|
if (s->oobinline) {
|
|
atmark = 1;
|
|
p_ioctlsocket(s->s, SIOCATMARK, &atmark);
|
|
/*
|
|
* Avoid checking the return value from ioctlsocket(),
|
|
* on the grounds that some WinSock wrappers don't
|
|
* support it. If it does nothing, we get atmark==1,
|
|
* which is equivalent to `no OOB pending', so the
|
|
* effect will be to non-OOB-ify any OOB data.
|
|
*/
|
|
} else
|
|
atmark = 1;
|
|
|
|
ret = p_recv(s->s, buf, sizeof(buf), 0);
|
|
noise_ultralight(ret);
|
|
if (ret < 0) {
|
|
err = p_WSAGetLastError();
|
|
if (err == WSAEWOULDBLOCK) {
|
|
break;
|
|
}
|
|
}
|
|
if (ret < 0) {
|
|
return plug_closing(s->plug, winsock_error_string(err), err,
|
|
0);
|
|
} else if (0 == ret) {
|
|
return plug_closing(s->plug, NULL, 0, 0);
|
|
} else {
|
|
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
|
|
}
|
|
break;
|
|
case FD_OOB:
|
|
/*
|
|
* This will only happen on a non-oobinline socket. It
|
|
* indicates that we can immediately perform an OOB read
|
|
* and get back OOB data, which we will send to the back
|
|
* end with type==2 (urgent data).
|
|
*/
|
|
ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
|
|
noise_ultralight(ret);
|
|
if (ret <= 0) {
|
|
char *str = (ret == 0 ? "Internal networking trouble" :
|
|
winsock_error_string(p_WSAGetLastError()));
|
|
/* We're inside the Windows frontend here, so we know
|
|
* that the frontend handle is unnecessary. */
|
|
logevent(NULL, str);
|
|
fatalbox("%s", str);
|
|
} else {
|
|
return plug_receive(s->plug, 2, buf, ret);
|
|
}
|
|
break;
|
|
case FD_WRITE:
|
|
{
|
|
int bufsize_before, bufsize_after;
|
|
s->writable = 1;
|
|
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
|
|
try_send(s);
|
|
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
|
|
if (bufsize_after < bufsize_before)
|
|
plug_sent(s->plug, bufsize_after);
|
|
}
|
|
break;
|
|
case FD_CLOSE:
|
|
/* Signal a close on the socket. First read any outstanding data. */
|
|
open = 1;
|
|
do {
|
|
ret = p_recv(s->s, buf, sizeof(buf), 0);
|
|
if (ret < 0) {
|
|
err = p_WSAGetLastError();
|
|
if (err == WSAEWOULDBLOCK)
|
|
break;
|
|
return plug_closing(s->plug, winsock_error_string(err),
|
|
err, 0);
|
|
} else {
|
|
if (ret)
|
|
open &= plug_receive(s->plug, 0, buf, ret);
|
|
else
|
|
open &= plug_closing(s->plug, NULL, 0, 0);
|
|
}
|
|
} while (ret > 0);
|
|
return open;
|
|
case FD_ACCEPT:
|
|
{
|
|
#ifdef NO_IPV6
|
|
struct sockaddr_in isa;
|
|
#else
|
|
struct sockaddr_storage isa;
|
|
#endif
|
|
int addrlen = sizeof(isa);
|
|
SOCKET t; /* socket of connection */
|
|
|
|
memset(&isa, 0, sizeof(isa));
|
|
err = 0;
|
|
t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
|
|
if (t == INVALID_SOCKET)
|
|
{
|
|
err = p_WSAGetLastError();
|
|
if (err == WSATRY_AGAIN)
|
|
break;
|
|
}
|
|
#ifndef NO_IPV6
|
|
if (isa.ss_family == AF_INET &&
|
|
s->localhost_only &&
|
|
!ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr)) {
|
|
#else
|
|
if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr)) {
|
|
#endif
|
|
p_closesocket(t); /* dodgy WinSock let nonlocal through */
|
|
} else if (plug_accepting(s->plug, (void*)t)) {
|
|
p_closesocket(t); /* denied or error */
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Deal with socket errors detected in try_send().
|
|
*/
|
|
void net_pending_errors(void)
|
|
{
|
|
int i;
|
|
Actual_Socket s;
|
|
|
|
/*
|
|
* This might be a fiddly business, because it's just possible
|
|
* that handling a pending error on one socket might cause
|
|
* others to be closed. (I can't think of any reason this might
|
|
* happen in current SSH implementation, but to maintain
|
|
* generality of this network layer I'll assume the worst.)
|
|
*
|
|
* So what we'll do is search the socket list for _one_ socket
|
|
* with a pending error, and then handle it, and then search
|
|
* the list again _from the beginning_. Repeat until we make a
|
|
* pass with no socket errors present. That way we are
|
|
* protected against the socket list changing under our feet.
|
|
*/
|
|
|
|
do {
|
|
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
|
|
if (s->pending_error) {
|
|
/*
|
|
* An error has occurred on this socket. Pass it to the
|
|
* plug.
|
|
*/
|
|
plug_closing(s->plug,
|
|
winsock_error_string(s->pending_error),
|
|
s->pending_error, 0);
|
|
break;
|
|
}
|
|
}
|
|
} while (s);
|
|
}
|
|
|
|
/*
|
|
* Each socket abstraction contains a `void *' private field in
|
|
* which the client can keep state.
|
|
*/
|
|
static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
s->private_ptr = ptr;
|
|
}
|
|
|
|
static void *sk_tcp_get_private_ptr(Socket sock)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
return s->private_ptr;
|
|
}
|
|
|
|
/*
|
|
* Special error values are returned from sk_namelookup and sk_new
|
|
* if there's a problem. These functions extract an error message,
|
|
* or return NULL if there's no problem.
|
|
*/
|
|
const char *sk_addr_error(SockAddr addr)
|
|
{
|
|
return addr->error;
|
|
}
|
|
static const char *sk_tcp_socket_error(Socket sock)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
return s->error;
|
|
}
|
|
|
|
static void sk_tcp_set_frozen(Socket sock, int is_frozen)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
if (s->frozen == is_frozen)
|
|
return;
|
|
s->frozen = is_frozen;
|
|
if (!is_frozen && s->frozen_readable) {
|
|
char c;
|
|
p_recv(s->s, &c, 1, MSG_PEEK);
|
|
}
|
|
s->frozen_readable = 0;
|
|
}
|
|
|
|
/*
|
|
* For Plink: enumerate all sockets currently active.
|
|
*/
|
|
SOCKET first_socket(int *state)
|
|
{
|
|
Actual_Socket s;
|
|
*state = 0;
|
|
s = index234(sktree, (*state)++);
|
|
return s ? s->s : INVALID_SOCKET;
|
|
}
|
|
|
|
SOCKET next_socket(int *state)
|
|
{
|
|
Actual_Socket s = index234(sktree, (*state)++);
|
|
return s ? s->s : INVALID_SOCKET;
|
|
}
|
|
|
|
extern int socket_writable(SOCKET skt)
|
|
{
|
|
Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
|
|
|
|
if (s)
|
|
return bufchain_size(&s->output_data) > 0;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
int net_service_lookup(char *service)
|
|
{
|
|
struct servent *se;
|
|
se = p_getservbyname(service, NULL);
|
|
if (se != NULL)
|
|
return p_ntohs(se->s_port);
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
|
|
{
|
|
SockAddr ret = snew(struct SockAddr_tag);
|
|
memset(ret, 0, sizeof(struct SockAddr_tag));
|
|
ret->error = "unix sockets not supported on this platform";
|
|
return ret;
|
|
}
|