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mirror of https://git.tartarus.org/simon/putty.git synced 2025-01-08 08:58:00 +00:00
putty-source/network.h
Simon Tatham 99b4229abf Make all Plugs have a log function, even if no-op.
Commit 8f5e9a4f8d introduced a segfault into both Windows Pageant
and Windows connection sharing upstreams when they receive an incoming
named-pipe connection. This occurs because the PlugVtables for those
incoming connections had a null pointer in the 'log' field, because
hitherto, only sockets involved with an outgoing connection expected
to receive plug_log() notifications. But I added such a notification
in make_handle_socket, forgetting that that function is used for both
outgoing and incoming named-pipe connections (among other things). So
now a Plug implementation that expects to be set up by the
plug_accepting() method on a listener may still receive
PLUGLOG_CONNECT_SUCCESS.

I could fix that by adding a parameter to make_handle_socket telling
it whether to send a notification, but that seems like more faff than
is really needed. Simpler to make a rule that says _all_ Socket types
must implement the log() method, even if only with a no-op function.

We already have a no-op implementation of log(), in nullplug.c. So
I've exposed that outside its module (in the same style as all the
nullseat functions and so on), to make it really easy to add log()
methods to PlugVtables that don't need one.
2021-09-15 13:55:22 +01:00

372 lines
14 KiB
C

/*
* Networking abstraction in PuTTY.
*
* The way this works is: a back end can choose to open any number
* of sockets - including zero, which might be necessary in some.
* It can register a bunch of callbacks (most notably for when
* data is received) for each socket, and it can call the networking
* abstraction to send data without having to worry about blocking.
* The stuff behind the abstraction takes care of selects and
* nonblocking writes and all that sort of painful gubbins.
*/
#ifndef PUTTY_NETWORK_H
#define PUTTY_NETWORK_H
#include "defs.h"
typedef struct SocketVtable SocketVtable;
typedef struct PlugVtable PlugVtable;
struct Socket {
const struct SocketVtable *vt;
};
struct SocketVtable {
Plug *(*plug) (Socket *s, Plug *p);
/* use a different plug (return the old one) */
/* if p is NULL, it doesn't change the plug */
/* but it does return the one it's using */
void (*close) (Socket *s);
size_t (*write) (Socket *s, const void *data, size_t len);
size_t (*write_oob) (Socket *s, const void *data, size_t len);
void (*write_eof) (Socket *s);
void (*set_frozen) (Socket *s, bool is_frozen);
/* ignored by tcp, but vital for ssl */
const char *(*socket_error) (Socket *s);
SocketPeerInfo *(*peer_info) (Socket *s);
};
typedef union { void *p; int i; } accept_ctx_t;
typedef Socket *(*accept_fn_t)(accept_ctx_t ctx, Plug *plug);
struct Plug {
const struct PlugVtable *vt;
};
typedef enum PlugLogType {
PLUGLOG_CONNECT_TRYING,
PLUGLOG_CONNECT_FAILED,
PLUGLOG_CONNECT_SUCCESS,
PLUGLOG_PROXY_MSG,
} PlugLogType;
struct PlugVtable {
void (*log)(Plug *p, PlugLogType type, SockAddr *addr, int port,
const char *error_msg, int error_code);
/*
* Passes the client progress reports on the process of setting
* up the connection.
*
* - PLUGLOG_CONNECT_TRYING means we are about to try to connect
* to address `addr' (error_msg and error_code are ignored)
*
* - PLUGLOG_CONNECT_FAILED means we have failed to connect to
* address `addr' (error_msg and error_code are supplied). This
* is not a fatal error - we may well have other candidate
* addresses to fall back to. When it _is_ fatal, the closing()
* function will be called.
*
* - PLUGLOG_CONNECT_SUCCESS means we have succeeded in making a
* connection. `addr' gives the address we connected to, if
* available. (But sometimes, in cases of complicated proxy
* setups, it might not be available, so receivers of this log
* event should be prepared to deal with addr==NULL.)
*
* - PLUGLOG_PROXY_MSG means that error_msg contains a line of
* logging information from whatever the connection is being
* proxied through. This will typically be a wodge of
* standard-error output from a local proxy command, so the
* receiver should probably prefix it to indicate this.
*
* Note that sometimes log messages may be sent even to Socket
* types that don't involve making an outgoing connection, e.g.
* because the same core implementation (such as Windows handle
* sockets) is shared between listening and connecting sockets. So
* all Plugs must implement this method, even if only to ignore
* the logged events.
*/
void (*closing)
(Plug *p, const char *error_msg, int error_code, bool calling_back);
/* error_msg is NULL iff it is not an error (ie it closed normally) */
/* calling_back != 0 iff there is a Plug function */
/* currently running (would cure the fixme in try_send()) */
void (*receive) (Plug *p, int urgent, const char *data, size_t len);
/*
* - urgent==0. `data' points to `len' bytes of perfectly
* ordinary data.
*
* - urgent==1. `data' points to `len' bytes of data,
* which were read from before an Urgent pointer.
*
* - urgent==2. `data' points to `len' bytes of data,
* the first of which was the one at the Urgent mark.
*/
void (*sent) (Plug *p, size_t bufsize);
/*
* The `sent' function is called when the pending send backlog
* on a socket is cleared or partially cleared. The new backlog
* size is passed in the `bufsize' parameter.
*/
int (*accepting)(Plug *p, accept_fn_t constructor, accept_ctx_t ctx);
/*
* `accepting' is called only on listener-type sockets, and is
* passed a constructor function+context that will create a fresh
* Socket describing the connection. It returns nonzero if it
* doesn't want the connection for some reason, or 0 on success.
*/
};
/* Proxy indirection layer.
*
* Calling new_connection transfers ownership of 'addr': the proxy
* layer is now responsible for freeing it, and the caller shouldn't
* assume it exists any more.
*
* You can optionally pass a LogPolicy to this function, which will be
* passed on in turn to proxy types that can use one (e.g. SSH jump
* host proxy). If you don't have one, all proxy types are required to
* be able to manage without (and will just degrade their logging
* control).
*
* If calling this from a backend with a Seat, you can also give it a
* pointer to your 'Seat *'. In that situation, it might replace the
* 'Seat *' with a temporary seat of its own, and give the real Seat
* to the proxy system so that it can ask for passwords (and, in the
* case of SSH proxying, other prompts like host key checks). If that
* happens, then the resulting 'temp seat' is the backend's property,
* and it will have to remember to free it when cleaning up, or after
* flushing it back into the real seat when the network connection
* attempt completes.
*
* You can free your TempSeat and resume using the real Seat when one
* of two things happens: either your Plug's closing() method is
* called (indicating failure to connect), or its log() method is
* called with PLUGLOG_CONNECT_SUCCESS. In the latter case, you'll
* probably want to flush the TempSeat's contents into the real Seat,
* of course.
*/
Socket *new_connection(SockAddr *addr, const char *hostname,
int port, bool privport,
bool oobinline, bool nodelay, bool keepalive,
Plug *plug, Conf *conf, LogPolicy *lp, Seat **seat);
Socket *new_listener(const char *srcaddr, int port, Plug *plug,
bool local_host_only, Conf *conf, int addressfamily);
SockAddr *name_lookup(const char *host, int port, char **canonicalname,
Conf *conf, int addressfamily, LogContext *logctx,
const char *lookup_reason_for_logging);
/* platform-dependent callback from new_connection() */
/* (same caveat about addr as new_connection()) */
Socket *platform_new_connection(SockAddr *addr, const char *hostname,
int port, bool privport,
bool oobinline, bool nodelay, bool keepalive,
Plug *plug, Conf *conf);
/* callback for SSH jump-host proxying */
Socket *sshproxy_new_connection(SockAddr *addr, const char *hostname,
int port, bool privport,
bool oobinline, bool nodelay, bool keepalive,
Plug *plug, Conf *conf,
LogPolicy *clientlp, Seat **clientseat);
/* socket functions */
void sk_init(void); /* called once at program startup */
void sk_cleanup(void); /* called just before program exit */
SockAddr *sk_namelookup(const char *host, char **canonicalname, int address_family);
SockAddr *sk_nonamelookup(const char *host);
void sk_getaddr(SockAddr *addr, char *buf, int buflen);
bool sk_addr_needs_port(SockAddr *addr);
bool sk_hostname_is_local(const char *name);
bool sk_address_is_local(SockAddr *addr);
bool sk_address_is_special_local(SockAddr *addr);
int sk_addrtype(SockAddr *addr);
void sk_addrcopy(SockAddr *addr, char *buf);
void sk_addr_free(SockAddr *addr);
/* sk_addr_dup generates another SockAddr which contains the same data
* as the original one and can be freed independently. May not actually
* physically _duplicate_ it: incrementing a reference count so that
* one more free is required before it disappears is an acceptable
* implementation. */
SockAddr *sk_addr_dup(SockAddr *addr);
/* NB, control of 'addr' is passed via sk_new, which takes responsibility
* for freeing it, as for new_connection() */
Socket *sk_new(SockAddr *addr, int port, bool privport, bool oobinline,
bool nodelay, bool keepalive, Plug *p);
Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug,
bool local_host_only, int address_family);
static inline Plug *sk_plug(Socket *s, Plug *p)
{ return s->vt->plug(s, p); }
static inline void sk_close(Socket *s)
{ s->vt->close(s); }
static inline size_t sk_write(Socket *s, const void *data, size_t len)
{ return s->vt->write(s, data, len); }
static inline size_t sk_write_oob(Socket *s, const void *data, size_t len)
{ return s->vt->write_oob(s, data, len); }
static inline void sk_write_eof(Socket *s)
{ s->vt->write_eof(s); }
static inline void plug_log(
Plug *p, int type, SockAddr *addr, int port, const char *msg, int code)
{ p->vt->log(p, type, addr, port, msg, code); }
static inline void plug_closing(
Plug *p, const char *msg, int code, bool calling_back)
{ p->vt->closing(p, msg, code, calling_back); }
static inline void plug_receive(Plug *p, int urg, const char *data, size_t len)
{ p->vt->receive(p, urg, data, len); }
static inline void plug_sent (Plug *p, size_t bufsize)
{ p->vt->sent(p, bufsize); }
static inline int plug_accepting(Plug *p, accept_fn_t cons, accept_ctx_t ctx)
{ return p->vt->accepting(p, cons, ctx); }
/*
* Special error values are returned from sk_namelookup and sk_new
* if there's a problem. These functions extract an error message,
* or return NULL if there's no problem.
*/
const char *sk_addr_error(SockAddr *addr);
static inline const char *sk_socket_error(Socket *s)
{ return s->vt->socket_error(s); }
/*
* Set the `frozen' flag on a socket. A frozen socket is one in
* which all READABLE notifications are ignored, so that data is
* not accepted from the peer until the socket is unfrozen. This
* exists for two purposes:
*
* - Port forwarding: when a local listening port receives a
* connection, we do not want to receive data from the new
* socket until we have somewhere to send it. Hence, we freeze
* the socket until its associated SSH channel is ready; then we
* unfreeze it and pending data is delivered.
*
* - Socket buffering: if an SSH channel (or the whole connection)
* backs up or presents a zero window, we must freeze the
* associated local socket in order to avoid unbounded buffer
* growth.
*/
static inline void sk_set_frozen(Socket *s, bool is_frozen)
{ s->vt->set_frozen(s, is_frozen); }
/*
* Return a structure giving some information about the other end of
* the socket. May be NULL, if nothing is available at all. If it is
* not NULL, then it is dynamically allocated, and should be freed by
* a call to sk_free_peer_info(). See below for the definition.
*/
static inline SocketPeerInfo *sk_peer_info(Socket *s)
{ return s->vt->peer_info(s); }
/*
* The structure returned from sk_peer_info, and a function to free
* one (in misc.c).
*/
struct SocketPeerInfo {
int addressfamily;
/*
* Text form of the IPv4 or IPv6 address of the other end of the
* socket, if available, in the standard text representation.
*/
const char *addr_text;
/*
* Binary form of the same address. Filled in if and only if
* addr_text is not NULL. You can tell which branch of the union
* is used by examining 'addressfamily'.
*/
union {
unsigned char ipv6[16];
unsigned char ipv4[4];
} addr_bin;
/*
* Remote port number, or -1 if not available.
*/
int port;
/*
* Free-form text suitable for putting in log messages. For IP
* sockets, repeats the address and port information from above.
* But it can be completely different, e.g. for Unix-domain
* sockets it gives information about the uid, gid and pid of the
* connecting process.
*/
const char *log_text;
};
void sk_free_peer_info(SocketPeerInfo *pi);
/*
* Simple wrapper on getservbyname(), needed by ssh.c. Returns the
* port number, in host byte order (suitable for printf and so on).
* Returns 0 on failure. Any platform not supporting getservbyname
* can just return 0 - this function is not required to handle
* numeric port specifications.
*/
int net_service_lookup(char *service);
/*
* Look up the local hostname; return value needs freeing.
* May return NULL.
*/
char *get_hostname(void);
/*
* Trivial socket implementation which just stores an error. Found in
* errsock.c.
*
* The consume_string variant takes an already-formatted dynamically
* allocated string, and takes over ownership of that string.
*/
Socket *new_error_socket_fmt(Plug *plug, const char *fmt, ...)
PRINTF_LIKE(2, 3);
Socket *new_error_socket_consume_string(Plug *plug, char *errmsg);
/*
* Trivial plug that does absolutely nothing. Found in nullplug.c.
*/
extern Plug *const nullplug;
/*
* Some trivial no-op plug functions, also in nullplug.c; exposed here
* so that other Plug implementations can use them too.
*
* In particular, nullplug_log is useful to Plugs that don't need to
* worry about logging.
*/
void nullplug_log(Plug *plug, PlugLogType type, SockAddr *addr,
int port, const char *err_msg, int err_code);
void nullplug_closing(Plug *plug, const char *error_msg, int error_code,
bool calling_back);
void nullplug_receive(Plug *plug, int urgent, const char *data, size_t len);
void nullplug_sent(Plug *plug, size_t bufsize);
/* ----------------------------------------------------------------------
* Functions defined outside the network code, which have to be
* declared in this header file rather than the main putty.h because
* they use types defined here.
*/
/*
* Exports from be_misc.c.
*/
void backend_socket_log(Seat *seat, LogContext *logctx,
PlugLogType type, SockAddr *addr, int port,
const char *error_msg, int error_code, Conf *conf,
bool session_started);
typedef struct ProxyStderrBuf {
char buf[8192];
size_t size;
} ProxyStderrBuf;
void psb_init(ProxyStderrBuf *psb);
void log_proxy_stderr(
Plug *plug, ProxyStderrBuf *psb, const void *vdata, size_t len);
#endif